Searched refs:BasicUniformReportGL (Results 1 – 2 of 2) sorted by relevance
/external/deqp/modules/gles3/functional/ |
D | es3fUniformApiTests.cpp | 1008 struct BasicUniformReportGL struct in deqp::gles3::Functional::UniformCase 1017 …BasicUniformReportGL (const char* const name_, const int nameLength_, const int size_, const glu::… in BasicUniformReportGL() argument 1020 …static vector<BasicUniformReportGL>::const_iterator findWithName (const vector<BasicUniformReportG… in findWithName() argument 1022 for (vector<BasicUniformReportGL>::const_iterator it = vec.begin(); it != vec.end(); it++) in findWithName() 1032 …bool getActiveUniforms (vector<BasicUniformReportGL>& dst, const vector<BasicUniformRepo… 1034 …bool getActiveUniformsiv (vector<BasicUniformReportGL>& dst, const vector<BasicUniformRe… 1036 …mVsUniformsivComparison (const vector<BasicUniformReportGL>& uniformsResult, const vector<BasicU… 1448 bool UniformCase::getActiveUniforms (vector<BasicUniformReportGL>& basicUniformReportsDst, const ve… in getActiveUniforms() 1505 …if (BasicUniformReportGL::findWithName(basicUniformReportsDst, reportedNameStr.c_str()) != basicUn… in getActiveUniforms() 1511 …basicUniformReportsDst.push_back(BasicUniformReportGL(reportedNameStr.c_str(), reportedNameLength,… in getActiveUniforms() [all …]
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/external/deqp/modules/gles2/functional/ |
D | es2fUniformApiTests.cpp | 843 struct BasicUniformReportGL struct in deqp::gles2::Functional::UniformCase 852 …BasicUniformReportGL (const char* const name_, const int nameLength_, const int size_, const glu::… in BasicUniformReportGL() argument 855 …static vector<BasicUniformReportGL>::const_iterator findWithName (const vector<BasicUniformReportG… in findWithName() argument 857 for (vector<BasicUniformReportGL>::const_iterator it = vec.begin(); it != vec.end(); it++) in findWithName() 867 …bool getActiveUniforms (vector<BasicUniformReportGL>& dst, const vector<BasicUniformRepo… 1251 bool UniformCase::getActiveUniforms (vector<BasicUniformReportGL>& basicUniformReportsDst, const ve… in getActiveUniforms() 1308 …if (BasicUniformReportGL::findWithName(basicUniformReportsDst, reportedNameStr.c_str()) != basicUn… in getActiveUniforms() 1314 …basicUniformReportsDst.push_back(BasicUniformReportGL(reportedNameStr.c_str(), reportedNameLength,… in getActiveUniforms() 1337 …if (expected.isUsedInShader && BasicUniformReportGL::findWithName(basicUniformReportsDst, expected… in getActiveUniforms() 1783 vector<BasicUniformReportGL> basicUniformReportsUniform; in test() [all …]
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