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Searched refs:BlockIsSimpleEnoughToThreadThrough (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/third_party/LLVM/lib/Transforms/Utils/
DSimplifyCFG.cpp1118 static bool BlockIsSimpleEnoughToThreadThrough(BasicBlock *BB) { in BlockIsSimpleEnoughToThreadThrough() function
1161 if (!BlockIsSimpleEnoughToThreadThrough(BB)) return false; in FoldCondBranchOnPHI()
1677 if (BlockIsSimpleEnoughToThreadThrough(BB)) { in SimplifyCondBranchToCondBranch()
/external/llvm/lib/Transforms/Utils/
DSimplifyCFG.cpp1778 static bool BlockIsSimpleEnoughToThreadThrough(BasicBlock *BB) { in BlockIsSimpleEnoughToThreadThrough() function
1821 if (!BlockIsSimpleEnoughToThreadThrough(BB)) in FoldCondBranchOnPHI()
2784 if (BlockIsSimpleEnoughToThreadThrough(BB)) { in SimplifyCondBranchToCondBranch()
/external/swiftshader/third_party/llvm-7.0/llvm/lib/Transforms/Utils/
DSimplifyCFG.cpp2117 static bool BlockIsSimpleEnoughToThreadThrough(BasicBlock *BB) { in BlockIsSimpleEnoughToThreadThrough() function
2158 if (!BlockIsSimpleEnoughToThreadThrough(BB)) in FoldCondBranchOnPHI()
3190 if (BlockIsSimpleEnoughToThreadThrough(BB)) { in SimplifyCondBranchToCondBranch()