/external/deqp/framework/opengl/ |
D | gluQueryUtil.inl | 16 case GL_ALIASED_LINE_WIDTH_RANGE: return 2;
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D | gluStrUtil.inl | 57 case GL_ALIASED_LINE_WIDTH_RANGE: return "GL_ALIASED_LINE_WIDTH_RANGE"; 1174 case GL_ALIASED_LINE_WIDTH_RANGE: return "GL_ALIASED_LINE_WIDTH_RANGE";
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/external/deqp/modules/gles2/functional/ |
D | es2fImplementationLimitTests.cpp | 199 LIMIT_CASE(aliased_line_width_range, GL_ALIASED_LINE_WIDTH_RANGE, FloatRange, FloatRange(1,1)); in init()
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D | es2fFloatStateQueryTests.cpp | 803 glGetFloatv(GL_ALIASED_LINE_WIDTH_RANGE, range); in test() 1087 m_verifier->verifyFloatRange(m_testCtx, GL_ALIASED_LINE_WIDTH_RANGE, 1, 1); in test()
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D | es2fRasterizationTests.cpp | 136 m_context.getRenderContext().getFunctions().getFloatv(GL_ALIASED_LINE_WIDTH_RANGE, range); in init() 348 m_context.getRenderContext().getFunctions().getFloatv(GL_ALIASED_LINE_WIDTH_RANGE, range); in iterate()
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D | es2fClippingTests.cpp | 312 gl.getFloatv(GL_ALIASED_LINE_WIDTH_RANGE, lineWidthRange); in checkLineWidth()
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/external/deqp/modules/gles3/functional/ |
D | es3fImplementationLimitTests.cpp | 450 LIMIT_CASE(aliased_line_width_range, GL_ALIASED_LINE_WIDTH_RANGE, FloatRange, FloatRange(1,1)); in init()
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D | es3fFloatStateQueryTests.cpp | 896 glGetFloatv(GL_ALIASED_LINE_WIDTH_RANGE, range); in test() 1232 m_verifier->verifyFloatRange(m_testCtx, GL_ALIASED_LINE_WIDTH_RANGE, 1, 1); in test()
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D | es3fRasterizationTests.cpp | 549 m_context.getRenderContext().getFunctions().getFloatv(GL_ALIASED_LINE_WIDTH_RANGE, range); in init() 1956 m_context.getRenderContext().getFunctions().getFloatv(GL_ALIASED_LINE_WIDTH_RANGE, range); in init()
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContext.cpp | 428 case GL_ALIASED_LINE_WIDTH_RANGE: in glGetFloatv()
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/external/deqp/modules/gles31/functional/ |
D | es31fShaderHelperInvocationTests.cpp | 190 const Vec2 range = getRange(gl, GL_ALIASED_LINE_WIDTH_RANGE); in drawRandomPrimitives()
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/ |
D | gl2.h | 170 #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E macro
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/external/mesa3d/include/GLES/ |
D | gl.h | 175 #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E macro
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/external/swiftshader/include/GLES/ |
D | gl.h | 166 #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E macro
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES/ |
D | gl.h | 202 #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E macro
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | Context.cpp | 1140 case GL_ALIASED_LINE_WIDTH_RANGE: in getFloatv() 1512 case GL_ALIASED_LINE_WIDTH_RANGE: in getQueryParameterNum() 1672 case GL_ALIASED_LINE_WIDTH_RANGE: in isQueryParameterFloat()
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/external/swiftshader/include/GLES2/ |
D | gl2.h | 152 #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E macro
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/external/mesa3d/include/GLES2/ |
D | gl2.h | 152 #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E macro
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
D | gl3.h | 194 #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E macro
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/external/mesa3d/prebuilt-intermediates/main/ |
D | get_hash.h | 25 { GL_ALIASED_LINE_WIDTH_RANGE, CONTEXT_FLOAT2(Const.MinLineWidth), NO_EXTRA },
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Context.cpp | 1868 case GL_ALIASED_LINE_WIDTH_RANGE: in getFloatv() 2682 case GL_ALIASED_LINE_WIDTH_RANGE: in getQueryParameterInfo()
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/external/mesa3d/include/GLES3/ |
D | gl3.h | 152 #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E macro
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/external/mesa3d/include/GL/ |
D | gl.h | 1481 #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E macro
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/external/swiftshader/include/GLES3/ |
D | gl3.h | 152 #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E macro
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 679 #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E macro
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