1 #ifndef __gl_h_ 2 #define __gl_h_ 1 3 4 #ifdef __cplusplus 5 extern "C" { 6 #endif 7 8 /* 9 ** Copyright (c) 2013-2017 The Khronos Group Inc. 10 ** 11 ** Permission is hereby granted, free of charge, to any person obtaining a 12 ** copy of this software and/or associated documentation files (the 13 ** "Materials"), to deal in the Materials without restriction, including 14 ** without limitation the rights to use, copy, modify, merge, publish, 15 ** distribute, sublicense, and/or sell copies of the Materials, and to 16 ** permit persons to whom the Materials are furnished to do so, subject to 17 ** the following conditions: 18 ** 19 ** The above copyright notice and this permission notice shall be included 20 ** in all copies or substantial portions of the Materials. 21 ** 22 ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 23 ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 24 ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. 25 ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY 26 ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 27 ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 28 ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. 29 */ 30 /* 31 ** This header is generated from the Khronos OpenGL / OpenGL ES XML 32 ** API Registry. The current version of the Registry, generator scripts 33 ** used to make the header, and the header can be found at 34 ** https://github.com/KhronosGroup/OpenGL-Registry 35 */ 36 37 #include <GLES/glplatform.h> 38 39 /* Generated on date 20170606 */ 40 41 /* Generated C header for: 42 * API: gles1 43 * Profile: common 44 * Versions considered: .* 45 * Versions emitted: .* 46 * Default extensions included: None 47 * Additional extensions included: ^(GL_OES_read_format|GL_OES_compressed_paletted_texture|GL_OES_point_size_array|GL_OES_point_sprite)$ 48 * Extensions removed: _nomatch_^ 49 */ 50 51 #ifndef GL_VERSION_ES_CM_1_0 52 #define GL_VERSION_ES_CM_1_0 1 53 54 /* 55 * XXX: Temporary fix; needs to be reverted as part of the next 56 * header update. 57 * For more details: 58 * https://github.com/KhronosGroup/OpenGL-Registry/pull/76 59 * https://lists.freedesktop.org/archives/mesa-dev/2017-June/161647.html 60 */ 61 #include <KHR/khrplatform.h> 62 typedef khronos_int8_t GLbyte; 63 typedef khronos_float_t GLclampf; 64 typedef short GLshort; 65 typedef unsigned short GLushort; 66 67 typedef void GLvoid; 68 typedef unsigned int GLenum; 69 typedef khronos_float_t GLfloat; 70 typedef khronos_int32_t GLfixed; 71 typedef unsigned int GLuint; 72 typedef khronos_ssize_t GLsizeiptr; 73 typedef khronos_intptr_t GLintptr; 74 typedef unsigned int GLbitfield; 75 typedef int GLint; 76 typedef khronos_uint8_t GLubyte; 77 typedef unsigned char GLboolean; 78 typedef int GLsizei; 79 typedef khronos_int32_t GLclampx; 80 #define GL_VERSION_ES_CL_1_0 1 81 #define GL_VERSION_ES_CM_1_1 1 82 #define GL_VERSION_ES_CL_1_1 1 83 #define GL_DEPTH_BUFFER_BIT 0x00000100 84 #define GL_STENCIL_BUFFER_BIT 0x00000400 85 #define GL_COLOR_BUFFER_BIT 0x00004000 86 #define GL_FALSE 0 87 #define GL_TRUE 1 88 #define GL_POINTS 0x0000 89 #define GL_LINES 0x0001 90 #define GL_LINE_LOOP 0x0002 91 #define GL_LINE_STRIP 0x0003 92 #define GL_TRIANGLES 0x0004 93 #define GL_TRIANGLE_STRIP 0x0005 94 #define GL_TRIANGLE_FAN 0x0006 95 #define GL_NEVER 0x0200 96 #define GL_LESS 0x0201 97 #define GL_EQUAL 0x0202 98 #define GL_LEQUAL 0x0203 99 #define GL_GREATER 0x0204 100 #define GL_NOTEQUAL 0x0205 101 #define GL_GEQUAL 0x0206 102 #define GL_ALWAYS 0x0207 103 #define GL_ZERO 0 104 #define GL_ONE 1 105 #define GL_SRC_COLOR 0x0300 106 #define GL_ONE_MINUS_SRC_COLOR 0x0301 107 #define GL_SRC_ALPHA 0x0302 108 #define GL_ONE_MINUS_SRC_ALPHA 0x0303 109 #define GL_DST_ALPHA 0x0304 110 #define GL_ONE_MINUS_DST_ALPHA 0x0305 111 #define GL_DST_COLOR 0x0306 112 #define GL_ONE_MINUS_DST_COLOR 0x0307 113 #define GL_SRC_ALPHA_SATURATE 0x0308 114 #define GL_CLIP_PLANE0 0x3000 115 #define GL_CLIP_PLANE1 0x3001 116 #define GL_CLIP_PLANE2 0x3002 117 #define GL_CLIP_PLANE3 0x3003 118 #define GL_CLIP_PLANE4 0x3004 119 #define GL_CLIP_PLANE5 0x3005 120 #define GL_FRONT 0x0404 121 #define GL_BACK 0x0405 122 #define GL_FRONT_AND_BACK 0x0408 123 #define GL_FOG 0x0B60 124 #define GL_LIGHTING 0x0B50 125 #define GL_TEXTURE_2D 0x0DE1 126 #define GL_CULL_FACE 0x0B44 127 #define GL_ALPHA_TEST 0x0BC0 128 #define GL_BLEND 0x0BE2 129 #define GL_COLOR_LOGIC_OP 0x0BF2 130 #define GL_DITHER 0x0BD0 131 #define GL_STENCIL_TEST 0x0B90 132 #define GL_DEPTH_TEST 0x0B71 133 #define GL_POINT_SMOOTH 0x0B10 134 #define GL_LINE_SMOOTH 0x0B20 135 #define GL_SCISSOR_TEST 0x0C11 136 #define GL_COLOR_MATERIAL 0x0B57 137 #define GL_NORMALIZE 0x0BA1 138 #define GL_RESCALE_NORMAL 0x803A 139 #define GL_VERTEX_ARRAY 0x8074 140 #define GL_NORMAL_ARRAY 0x8075 141 #define GL_COLOR_ARRAY 0x8076 142 #define GL_TEXTURE_COORD_ARRAY 0x8078 143 #define GL_MULTISAMPLE 0x809D 144 #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E 145 #define GL_SAMPLE_ALPHA_TO_ONE 0x809F 146 #define GL_SAMPLE_COVERAGE 0x80A0 147 #define GL_NO_ERROR 0 148 #define GL_INVALID_ENUM 0x0500 149 #define GL_INVALID_VALUE 0x0501 150 #define GL_INVALID_OPERATION 0x0502 151 #define GL_STACK_OVERFLOW 0x0503 152 #define GL_STACK_UNDERFLOW 0x0504 153 #define GL_OUT_OF_MEMORY 0x0505 154 #define GL_EXP 0x0800 155 #define GL_EXP2 0x0801 156 #define GL_FOG_DENSITY 0x0B62 157 #define GL_FOG_START 0x0B63 158 #define GL_FOG_END 0x0B64 159 #define GL_FOG_MODE 0x0B65 160 #define GL_FOG_COLOR 0x0B66 161 #define GL_CW 0x0900 162 #define GL_CCW 0x0901 163 #define GL_CURRENT_COLOR 0x0B00 164 #define GL_CURRENT_NORMAL 0x0B02 165 #define GL_CURRENT_TEXTURE_COORDS 0x0B03 166 #define GL_POINT_SIZE 0x0B11 167 #define GL_POINT_SIZE_MIN 0x8126 168 #define GL_POINT_SIZE_MAX 0x8127 169 #define GL_POINT_FADE_THRESHOLD_SIZE 0x8128 170 #define GL_POINT_DISTANCE_ATTENUATION 0x8129 171 #define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 172 #define GL_LINE_WIDTH 0x0B21 173 #define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 174 #define GL_ALIASED_POINT_SIZE_RANGE 0x846D 175 #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E 176 #define GL_CULL_FACE_MODE 0x0B45 177 #define GL_FRONT_FACE 0x0B46 178 #define GL_SHADE_MODEL 0x0B54 179 #define GL_DEPTH_RANGE 0x0B70 180 #define GL_DEPTH_WRITEMASK 0x0B72 181 #define GL_DEPTH_CLEAR_VALUE 0x0B73 182 #define GL_DEPTH_FUNC 0x0B74 183 #define GL_STENCIL_CLEAR_VALUE 0x0B91 184 #define GL_STENCIL_FUNC 0x0B92 185 #define GL_STENCIL_VALUE_MASK 0x0B93 186 #define GL_STENCIL_FAIL 0x0B94 187 #define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 188 #define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 189 #define GL_STENCIL_REF 0x0B97 190 #define GL_STENCIL_WRITEMASK 0x0B98 191 #define GL_MATRIX_MODE 0x0BA0 192 #define GL_VIEWPORT 0x0BA2 193 #define GL_MODELVIEW_STACK_DEPTH 0x0BA3 194 #define GL_PROJECTION_STACK_DEPTH 0x0BA4 195 #define GL_TEXTURE_STACK_DEPTH 0x0BA5 196 #define GL_MODELVIEW_MATRIX 0x0BA6 197 #define GL_PROJECTION_MATRIX 0x0BA7 198 #define GL_TEXTURE_MATRIX 0x0BA8 199 #define GL_ALPHA_TEST_FUNC 0x0BC1 200 #define GL_ALPHA_TEST_REF 0x0BC2 201 #define GL_BLEND_DST 0x0BE0 202 #define GL_BLEND_SRC 0x0BE1 203 #define GL_LOGIC_OP_MODE 0x0BF0 204 #define GL_SCISSOR_BOX 0x0C10 205 #define GL_COLOR_CLEAR_VALUE 0x0C22 206 #define GL_COLOR_WRITEMASK 0x0C23 207 #define GL_MAX_LIGHTS 0x0D31 208 #define GL_MAX_CLIP_PLANES 0x0D32 209 #define GL_MAX_TEXTURE_SIZE 0x0D33 210 #define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36 211 #define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 212 #define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39 213 #define GL_MAX_VIEWPORT_DIMS 0x0D3A 214 #define GL_MAX_TEXTURE_UNITS 0x84E2 215 #define GL_SUBPIXEL_BITS 0x0D50 216 #define GL_RED_BITS 0x0D52 217 #define GL_GREEN_BITS 0x0D53 218 #define GL_BLUE_BITS 0x0D54 219 #define GL_ALPHA_BITS 0x0D55 220 #define GL_DEPTH_BITS 0x0D56 221 #define GL_STENCIL_BITS 0x0D57 222 #define GL_POLYGON_OFFSET_UNITS 0x2A00 223 #define GL_POLYGON_OFFSET_FILL 0x8037 224 #define GL_POLYGON_OFFSET_FACTOR 0x8038 225 #define GL_TEXTURE_BINDING_2D 0x8069 226 #define GL_VERTEX_ARRAY_SIZE 0x807A 227 #define GL_VERTEX_ARRAY_TYPE 0x807B 228 #define GL_VERTEX_ARRAY_STRIDE 0x807C 229 #define GL_NORMAL_ARRAY_TYPE 0x807E 230 #define GL_NORMAL_ARRAY_STRIDE 0x807F 231 #define GL_COLOR_ARRAY_SIZE 0x8081 232 #define GL_COLOR_ARRAY_TYPE 0x8082 233 #define GL_COLOR_ARRAY_STRIDE 0x8083 234 #define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088 235 #define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089 236 #define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A 237 #define GL_VERTEX_ARRAY_POINTER 0x808E 238 #define GL_NORMAL_ARRAY_POINTER 0x808F 239 #define GL_COLOR_ARRAY_POINTER 0x8090 240 #define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092 241 #define GL_SAMPLE_BUFFERS 0x80A8 242 #define GL_SAMPLES 0x80A9 243 #define GL_SAMPLE_COVERAGE_VALUE 0x80AA 244 #define GL_SAMPLE_COVERAGE_INVERT 0x80AB 245 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 246 #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 247 #define GL_DONT_CARE 0x1100 248 #define GL_FASTEST 0x1101 249 #define GL_NICEST 0x1102 250 #define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 251 #define GL_POINT_SMOOTH_HINT 0x0C51 252 #define GL_LINE_SMOOTH_HINT 0x0C52 253 #define GL_FOG_HINT 0x0C54 254 #define GL_GENERATE_MIPMAP_HINT 0x8192 255 #define GL_LIGHT_MODEL_AMBIENT 0x0B53 256 #define GL_LIGHT_MODEL_TWO_SIDE 0x0B52 257 #define GL_AMBIENT 0x1200 258 #define GL_DIFFUSE 0x1201 259 #define GL_SPECULAR 0x1202 260 #define GL_POSITION 0x1203 261 #define GL_SPOT_DIRECTION 0x1204 262 #define GL_SPOT_EXPONENT 0x1205 263 #define GL_SPOT_CUTOFF 0x1206 264 #define GL_CONSTANT_ATTENUATION 0x1207 265 #define GL_LINEAR_ATTENUATION 0x1208 266 #define GL_QUADRATIC_ATTENUATION 0x1209 267 #define GL_BYTE 0x1400 268 #define GL_UNSIGNED_BYTE 0x1401 269 #define GL_SHORT 0x1402 270 #define GL_UNSIGNED_SHORT 0x1403 271 #define GL_FLOAT 0x1406 272 #define GL_FIXED 0x140C 273 #define GL_CLEAR 0x1500 274 #define GL_AND 0x1501 275 #define GL_AND_REVERSE 0x1502 276 #define GL_COPY 0x1503 277 #define GL_AND_INVERTED 0x1504 278 #define GL_NOOP 0x1505 279 #define GL_XOR 0x1506 280 #define GL_OR 0x1507 281 #define GL_NOR 0x1508 282 #define GL_EQUIV 0x1509 283 #define GL_INVERT 0x150A 284 #define GL_OR_REVERSE 0x150B 285 #define GL_COPY_INVERTED 0x150C 286 #define GL_OR_INVERTED 0x150D 287 #define GL_NAND 0x150E 288 #define GL_SET 0x150F 289 #define GL_EMISSION 0x1600 290 #define GL_SHININESS 0x1601 291 #define GL_AMBIENT_AND_DIFFUSE 0x1602 292 #define GL_MODELVIEW 0x1700 293 #define GL_PROJECTION 0x1701 294 #define GL_TEXTURE 0x1702 295 #define GL_ALPHA 0x1906 296 #define GL_RGB 0x1907 297 #define GL_RGBA 0x1908 298 #define GL_LUMINANCE 0x1909 299 #define GL_LUMINANCE_ALPHA 0x190A 300 #define GL_UNPACK_ALIGNMENT 0x0CF5 301 #define GL_PACK_ALIGNMENT 0x0D05 302 #define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 303 #define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 304 #define GL_UNSIGNED_SHORT_5_6_5 0x8363 305 #define GL_FLAT 0x1D00 306 #define GL_SMOOTH 0x1D01 307 #define GL_KEEP 0x1E00 308 #define GL_REPLACE 0x1E01 309 #define GL_INCR 0x1E02 310 #define GL_DECR 0x1E03 311 #define GL_VENDOR 0x1F00 312 #define GL_RENDERER 0x1F01 313 #define GL_VERSION 0x1F02 314 #define GL_EXTENSIONS 0x1F03 315 #define GL_MODULATE 0x2100 316 #define GL_DECAL 0x2101 317 #define GL_ADD 0x0104 318 #define GL_TEXTURE_ENV_MODE 0x2200 319 #define GL_TEXTURE_ENV_COLOR 0x2201 320 #define GL_TEXTURE_ENV 0x2300 321 #define GL_NEAREST 0x2600 322 #define GL_LINEAR 0x2601 323 #define GL_NEAREST_MIPMAP_NEAREST 0x2700 324 #define GL_LINEAR_MIPMAP_NEAREST 0x2701 325 #define GL_NEAREST_MIPMAP_LINEAR 0x2702 326 #define GL_LINEAR_MIPMAP_LINEAR 0x2703 327 #define GL_TEXTURE_MAG_FILTER 0x2800 328 #define GL_TEXTURE_MIN_FILTER 0x2801 329 #define GL_TEXTURE_WRAP_S 0x2802 330 #define GL_TEXTURE_WRAP_T 0x2803 331 #define GL_GENERATE_MIPMAP 0x8191 332 #define GL_TEXTURE0 0x84C0 333 #define GL_TEXTURE1 0x84C1 334 #define GL_TEXTURE2 0x84C2 335 #define GL_TEXTURE3 0x84C3 336 #define GL_TEXTURE4 0x84C4 337 #define GL_TEXTURE5 0x84C5 338 #define GL_TEXTURE6 0x84C6 339 #define GL_TEXTURE7 0x84C7 340 #define GL_TEXTURE8 0x84C8 341 #define GL_TEXTURE9 0x84C9 342 #define GL_TEXTURE10 0x84CA 343 #define GL_TEXTURE11 0x84CB 344 #define GL_TEXTURE12 0x84CC 345 #define GL_TEXTURE13 0x84CD 346 #define GL_TEXTURE14 0x84CE 347 #define GL_TEXTURE15 0x84CF 348 #define GL_TEXTURE16 0x84D0 349 #define GL_TEXTURE17 0x84D1 350 #define GL_TEXTURE18 0x84D2 351 #define GL_TEXTURE19 0x84D3 352 #define GL_TEXTURE20 0x84D4 353 #define GL_TEXTURE21 0x84D5 354 #define GL_TEXTURE22 0x84D6 355 #define GL_TEXTURE23 0x84D7 356 #define GL_TEXTURE24 0x84D8 357 #define GL_TEXTURE25 0x84D9 358 #define GL_TEXTURE26 0x84DA 359 #define GL_TEXTURE27 0x84DB 360 #define GL_TEXTURE28 0x84DC 361 #define GL_TEXTURE29 0x84DD 362 #define GL_TEXTURE30 0x84DE 363 #define GL_TEXTURE31 0x84DF 364 #define GL_ACTIVE_TEXTURE 0x84E0 365 #define GL_CLIENT_ACTIVE_TEXTURE 0x84E1 366 #define GL_REPEAT 0x2901 367 #define GL_CLAMP_TO_EDGE 0x812F 368 #define GL_LIGHT0 0x4000 369 #define GL_LIGHT1 0x4001 370 #define GL_LIGHT2 0x4002 371 #define GL_LIGHT3 0x4003 372 #define GL_LIGHT4 0x4004 373 #define GL_LIGHT5 0x4005 374 #define GL_LIGHT6 0x4006 375 #define GL_LIGHT7 0x4007 376 #define GL_ARRAY_BUFFER 0x8892 377 #define GL_ELEMENT_ARRAY_BUFFER 0x8893 378 #define GL_ARRAY_BUFFER_BINDING 0x8894 379 #define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 380 #define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896 381 #define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897 382 #define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898 383 #define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A 384 #define GL_STATIC_DRAW 0x88E4 385 #define GL_DYNAMIC_DRAW 0x88E8 386 #define GL_BUFFER_SIZE 0x8764 387 #define GL_BUFFER_USAGE 0x8765 388 #define GL_SUBTRACT 0x84E7 389 #define GL_COMBINE 0x8570 390 #define GL_COMBINE_RGB 0x8571 391 #define GL_COMBINE_ALPHA 0x8572 392 #define GL_RGB_SCALE 0x8573 393 #define GL_ADD_SIGNED 0x8574 394 #define GL_INTERPOLATE 0x8575 395 #define GL_CONSTANT 0x8576 396 #define GL_PRIMARY_COLOR 0x8577 397 #define GL_PREVIOUS 0x8578 398 #define GL_OPERAND0_RGB 0x8590 399 #define GL_OPERAND1_RGB 0x8591 400 #define GL_OPERAND2_RGB 0x8592 401 #define GL_OPERAND0_ALPHA 0x8598 402 #define GL_OPERAND1_ALPHA 0x8599 403 #define GL_OPERAND2_ALPHA 0x859A 404 #define GL_ALPHA_SCALE 0x0D1C 405 #define GL_SRC0_RGB 0x8580 406 #define GL_SRC1_RGB 0x8581 407 #define GL_SRC2_RGB 0x8582 408 #define GL_SRC0_ALPHA 0x8588 409 #define GL_SRC1_ALPHA 0x8589 410 #define GL_SRC2_ALPHA 0x858A 411 #define GL_DOT3_RGB 0x86AE 412 #define GL_DOT3_RGBA 0x86AF 413 GL_API void GL_APIENTRY glAlphaFunc (GLenum func, GLfloat ref); 414 GL_API void GL_APIENTRY glClearColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 415 GL_API void GL_APIENTRY glClearDepthf (GLfloat d); 416 GL_API void GL_APIENTRY glClipPlanef (GLenum p, const GLfloat *eqn); 417 GL_API void GL_APIENTRY glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 418 GL_API void GL_APIENTRY glDepthRangef (GLfloat n, GLfloat f); 419 GL_API void GL_APIENTRY glFogf (GLenum pname, GLfloat param); 420 GL_API void GL_APIENTRY glFogfv (GLenum pname, const GLfloat *params); 421 GL_API void GL_APIENTRY glFrustumf (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); 422 GL_API void GL_APIENTRY glGetClipPlanef (GLenum plane, GLfloat *equation); 423 GL_API void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat *data); 424 GL_API void GL_APIENTRY glGetLightfv (GLenum light, GLenum pname, GLfloat *params); 425 GL_API void GL_APIENTRY glGetMaterialfv (GLenum face, GLenum pname, GLfloat *params); 426 GL_API void GL_APIENTRY glGetTexEnvfv (GLenum target, GLenum pname, GLfloat *params); 427 GL_API void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params); 428 GL_API void GL_APIENTRY glLightModelf (GLenum pname, GLfloat param); 429 GL_API void GL_APIENTRY glLightModelfv (GLenum pname, const GLfloat *params); 430 GL_API void GL_APIENTRY glLightf (GLenum light, GLenum pname, GLfloat param); 431 GL_API void GL_APIENTRY glLightfv (GLenum light, GLenum pname, const GLfloat *params); 432 GL_API void GL_APIENTRY glLineWidth (GLfloat width); 433 GL_API void GL_APIENTRY glLoadMatrixf (const GLfloat *m); 434 GL_API void GL_APIENTRY glMaterialf (GLenum face, GLenum pname, GLfloat param); 435 GL_API void GL_APIENTRY glMaterialfv (GLenum face, GLenum pname, const GLfloat *params); 436 GL_API void GL_APIENTRY glMultMatrixf (const GLfloat *m); 437 GL_API void GL_APIENTRY glMultiTexCoord4f (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); 438 GL_API void GL_APIENTRY glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz); 439 GL_API void GL_APIENTRY glOrthof (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); 440 GL_API void GL_APIENTRY glPointParameterf (GLenum pname, GLfloat param); 441 GL_API void GL_APIENTRY glPointParameterfv (GLenum pname, const GLfloat *params); 442 GL_API void GL_APIENTRY glPointSize (GLfloat size); 443 GL_API void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units); 444 GL_API void GL_APIENTRY glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z); 445 GL_API void GL_APIENTRY glScalef (GLfloat x, GLfloat y, GLfloat z); 446 GL_API void GL_APIENTRY glTexEnvf (GLenum target, GLenum pname, GLfloat param); 447 GL_API void GL_APIENTRY glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params); 448 GL_API void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param); 449 GL_API void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params); 450 GL_API void GL_APIENTRY glTranslatef (GLfloat x, GLfloat y, GLfloat z); 451 GL_API void GL_APIENTRY glActiveTexture (GLenum texture); 452 GL_API void GL_APIENTRY glAlphaFuncx (GLenum func, GLfixed ref); 453 GL_API void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 454 GL_API void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 455 GL_API void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor); 456 GL_API void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const void *data, GLenum usage); 457 GL_API void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void *data); 458 GL_API void GL_APIENTRY glClear (GLbitfield mask); 459 GL_API void GL_APIENTRY glClearColorx (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); 460 GL_API void GL_APIENTRY glClearDepthx (GLfixed depth); 461 GL_API void GL_APIENTRY glClearStencil (GLint s); 462 GL_API void GL_APIENTRY glClientActiveTexture (GLenum texture); 463 GL_API void GL_APIENTRY glClipPlanex (GLenum plane, const GLfixed *equation); 464 GL_API void GL_APIENTRY glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); 465 GL_API void GL_APIENTRY glColor4x (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); 466 GL_API void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); 467 GL_API void GL_APIENTRY glColorPointer (GLint size, GLenum type, GLsizei stride, const void *pointer); 468 GL_API void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); 469 GL_API void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); 470 GL_API void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); 471 GL_API void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); 472 GL_API void GL_APIENTRY glCullFace (GLenum mode); 473 GL_API void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers); 474 GL_API void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures); 475 GL_API void GL_APIENTRY glDepthFunc (GLenum func); 476 GL_API void GL_APIENTRY glDepthMask (GLboolean flag); 477 GL_API void GL_APIENTRY glDepthRangex (GLfixed n, GLfixed f); 478 GL_API void GL_APIENTRY glDisable (GLenum cap); 479 GL_API void GL_APIENTRY glDisableClientState (GLenum array); 480 GL_API void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count); 481 GL_API void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const void *indices); 482 GL_API void GL_APIENTRY glEnable (GLenum cap); 483 GL_API void GL_APIENTRY glEnableClientState (GLenum array); 484 GL_API void GL_APIENTRY glFinish (void); 485 GL_API void GL_APIENTRY glFlush (void); 486 GL_API void GL_APIENTRY glFogx (GLenum pname, GLfixed param); 487 GL_API void GL_APIENTRY glFogxv (GLenum pname, const GLfixed *param); 488 GL_API void GL_APIENTRY glFrontFace (GLenum mode); 489 GL_API void GL_APIENTRY glFrustumx (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f); 490 GL_API void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *data); 491 GL_API void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params); 492 GL_API void GL_APIENTRY glGetClipPlanex (GLenum plane, GLfixed *equation); 493 GL_API void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers); 494 GL_API void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures); 495 GL_API GLenum GL_APIENTRY glGetError (void); 496 GL_API void GL_APIENTRY glGetFixedv (GLenum pname, GLfixed *params); 497 GL_API void GL_APIENTRY glGetIntegerv (GLenum pname, GLint *data); 498 GL_API void GL_APIENTRY glGetLightxv (GLenum light, GLenum pname, GLfixed *params); 499 GL_API void GL_APIENTRY glGetMaterialxv (GLenum face, GLenum pname, GLfixed *params); 500 GL_API void GL_APIENTRY glGetPointerv (GLenum pname, void **params); 501 GL_API const GLubyte *GL_APIENTRY glGetString (GLenum name); 502 GL_API void GL_APIENTRY glGetTexEnviv (GLenum target, GLenum pname, GLint *params); 503 GL_API void GL_APIENTRY glGetTexEnvxv (GLenum target, GLenum pname, GLfixed *params); 504 GL_API void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params); 505 GL_API void GL_APIENTRY glGetTexParameterxv (GLenum target, GLenum pname, GLfixed *params); 506 GL_API void GL_APIENTRY glHint (GLenum target, GLenum mode); 507 GL_API GLboolean GL_APIENTRY glIsBuffer (GLuint buffer); 508 GL_API GLboolean GL_APIENTRY glIsEnabled (GLenum cap); 509 GL_API GLboolean GL_APIENTRY glIsTexture (GLuint texture); 510 GL_API void GL_APIENTRY glLightModelx (GLenum pname, GLfixed param); 511 GL_API void GL_APIENTRY glLightModelxv (GLenum pname, const GLfixed *param); 512 GL_API void GL_APIENTRY glLightx (GLenum light, GLenum pname, GLfixed param); 513 GL_API void GL_APIENTRY glLightxv (GLenum light, GLenum pname, const GLfixed *params); 514 GL_API void GL_APIENTRY glLineWidthx (GLfixed width); 515 GL_API void GL_APIENTRY glLoadIdentity (void); 516 GL_API void GL_APIENTRY glLoadMatrixx (const GLfixed *m); 517 GL_API void GL_APIENTRY glLogicOp (GLenum opcode); 518 GL_API void GL_APIENTRY glMaterialx (GLenum face, GLenum pname, GLfixed param); 519 GL_API void GL_APIENTRY glMaterialxv (GLenum face, GLenum pname, const GLfixed *param); 520 GL_API void GL_APIENTRY glMatrixMode (GLenum mode); 521 GL_API void GL_APIENTRY glMultMatrixx (const GLfixed *m); 522 GL_API void GL_APIENTRY glMultiTexCoord4x (GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q); 523 GL_API void GL_APIENTRY glNormal3x (GLfixed nx, GLfixed ny, GLfixed nz); 524 GL_API void GL_APIENTRY glNormalPointer (GLenum type, GLsizei stride, const void *pointer); 525 GL_API void GL_APIENTRY glOrthox (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f); 526 GL_API void GL_APIENTRY glPixelStorei (GLenum pname, GLint param); 527 GL_API void GL_APIENTRY glPointParameterx (GLenum pname, GLfixed param); 528 GL_API void GL_APIENTRY glPointParameterxv (GLenum pname, const GLfixed *params); 529 GL_API void GL_APIENTRY glPointSizex (GLfixed size); 530 GL_API void GL_APIENTRY glPolygonOffsetx (GLfixed factor, GLfixed units); 531 GL_API void GL_APIENTRY glPopMatrix (void); 532 GL_API void GL_APIENTRY glPushMatrix (void); 533 GL_API void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels); 534 GL_API void GL_APIENTRY glRotatex (GLfixed angle, GLfixed x, GLfixed y, GLfixed z); 535 GL_API void GL_APIENTRY glSampleCoverage (GLfloat value, GLboolean invert); 536 GL_API void GL_APIENTRY glSampleCoveragex (GLclampx value, GLboolean invert); 537 GL_API void GL_APIENTRY glScalex (GLfixed x, GLfixed y, GLfixed z); 538 GL_API void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height); 539 GL_API void GL_APIENTRY glShadeModel (GLenum mode); 540 GL_API void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask); 541 GL_API void GL_APIENTRY glStencilMask (GLuint mask); 542 GL_API void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass); 543 GL_API void GL_APIENTRY glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const void *pointer); 544 GL_API void GL_APIENTRY glTexEnvi (GLenum target, GLenum pname, GLint param); 545 GL_API void GL_APIENTRY glTexEnvx (GLenum target, GLenum pname, GLfixed param); 546 GL_API void GL_APIENTRY glTexEnviv (GLenum target, GLenum pname, const GLint *params); 547 GL_API void GL_APIENTRY glTexEnvxv (GLenum target, GLenum pname, const GLfixed *params); 548 GL_API void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); 549 GL_API void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param); 550 GL_API void GL_APIENTRY glTexParameterx (GLenum target, GLenum pname, GLfixed param); 551 GL_API void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params); 552 GL_API void GL_APIENTRY glTexParameterxv (GLenum target, GLenum pname, const GLfixed *params); 553 GL_API void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); 554 GL_API void GL_APIENTRY glTranslatex (GLfixed x, GLfixed y, GLfixed z); 555 GL_API void GL_APIENTRY glVertexPointer (GLint size, GLenum type, GLsizei stride, const void *pointer); 556 GL_API void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height); 557 #endif /* GL_VERSION_ES_CM_1_0 */ 558 559 #ifndef GL_OES_compressed_paletted_texture 560 #define GL_OES_compressed_paletted_texture 1 561 #define GL_PALETTE4_RGB8_OES 0x8B90 562 #define GL_PALETTE4_RGBA8_OES 0x8B91 563 #define GL_PALETTE4_R5_G6_B5_OES 0x8B92 564 #define GL_PALETTE4_RGBA4_OES 0x8B93 565 #define GL_PALETTE4_RGB5_A1_OES 0x8B94 566 #define GL_PALETTE8_RGB8_OES 0x8B95 567 #define GL_PALETTE8_RGBA8_OES 0x8B96 568 #define GL_PALETTE8_R5_G6_B5_OES 0x8B97 569 #define GL_PALETTE8_RGBA4_OES 0x8B98 570 #define GL_PALETTE8_RGB5_A1_OES 0x8B99 571 #endif /* GL_OES_compressed_paletted_texture */ 572 573 #ifndef GL_OES_point_size_array 574 #define GL_OES_point_size_array 1 575 #define GL_POINT_SIZE_ARRAY_OES 0x8B9C 576 #define GL_POINT_SIZE_ARRAY_TYPE_OES 0x898A 577 #define GL_POINT_SIZE_ARRAY_STRIDE_OES 0x898B 578 #define GL_POINT_SIZE_ARRAY_POINTER_OES 0x898C 579 #define GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES 0x8B9F 580 GL_API void GL_APIENTRY glPointSizePointerOES (GLenum type, GLsizei stride, const void *pointer); 581 #endif /* GL_OES_point_size_array */ 582 583 #ifndef GL_OES_point_sprite 584 #define GL_OES_point_sprite 1 585 #define GL_POINT_SPRITE_OES 0x8861 586 #define GL_COORD_REPLACE_OES 0x8862 587 #endif /* GL_OES_point_sprite */ 588 589 #ifndef GL_OES_read_format 590 #define GL_OES_read_format 1 591 #define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A 592 #define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B 593 #endif /* GL_OES_read_format */ 594 595 #ifdef __cplusplus 596 } 597 #endif 598 599 #endif 600