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Searched refs:GL_AMBIENT_AND_DIFFUSE (Results 1 – 13 of 13) sorted by relevance

/external/mesa3d/src/glx/tests/
Denum_sizes.cpp182 EXPECT_EQ(4, __glMaterialfv_size(GL_AMBIENT_AND_DIFFUSE)); in TEST()
195 case GL_AMBIENT_AND_DIFFUSE: in TEST()
/external/mesa3d/src/mesa/main/
Dlight.c576 case GL_AMBIENT_AND_DIFFUSE: in _mesa_material_bitmask()
1206 ctx->Light.ColorMaterialMode = GL_AMBIENT_AND_DIFFUSE; in _mesa_init_lighting()
1209 GL_AMBIENT_AND_DIFFUSE, ~0, in _mesa_init_lighting()
Des1_conversion.c611 case GL_AMBIENT_AND_DIFFUSE: in _mesa_Materialxv()
Dapi_loopback.c884 case GL_AMBIENT_AND_DIFFUSE: in _mesa_Materialiv()
Ddlist.c5703 case GL_AMBIENT_AND_DIFFUSE: in save_Materialfv()
/external/mesa3d/include/GLES/
Dgl.h291 #define GL_AMBIENT_AND_DIFFUSE 0x1602 macro
/external/swiftshader/include/GLES/
Dgl.h282 #define GL_AMBIENT_AND_DIFFUSE 0x1602 macro
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES/
Dgl.h345 #define GL_AMBIENT_AND_DIFFUSE 0x1602 macro
/external/mesa3d/src/mesa/vbo/
Dvbo_exec_api.c618 case GL_AMBIENT_AND_DIFFUSE: in vbo_Materialfv()
Dvbo_save_api.c937 case GL_AMBIENT_AND_DIFFUSE: in _save_Materialfv()
/external/swiftshader/src/OpenGL/libGLES_CM/
DlibGLES_CM.cpp2931 case GL_AMBIENT_AND_DIFFUSE: in Materialf()
2962 case GL_AMBIENT_AND_DIFFUSE: in Materialfv()
/external/mesa3d/include/GL/
Dgl.h302 #define GL_AMBIENT_AND_DIFFUSE 0x1602 macro
/external/mesa3d/docs/
DVERSIONS169 - glMaterial with pname==GL_AMBIENT_AND_DIFFUSE was broken