Searched refs:GL_CONSTANT (Results 1 – 17 of 17) sorted by relevance
53 { GL_TEXTURE, GL_PREVIOUS, GL_CONSTANT, GL_CONSTANT },54 { GL_TEXTURE, GL_PREVIOUS, GL_CONSTANT, GL_CONSTANT },246 state->SourceA[0] = GL_CONSTANT; in calculate_derived_texenv()258 state->SourceRGB[0] = GL_CONSTANT; in calculate_derived_texenv()453 case GL_CONSTANT: return TEXENV_SRC_CONSTANT; in tex_combine_translate_source()
218 case GL_CONSTANT: in set_combiner_source()
231 case GL_CONSTANT: in i830SetTexEnvCombine()318 case GL_CONSTANT: in i830SetTexEnvCombine()
3826 case GL_CONSTANT: in TexEnvfv()3840 case GL_CONSTANT: in TexEnvfv()3854 case GL_CONSTANT: in TexEnvfv()3868 case GL_CONSTANT: in TexEnvfv()3882 case GL_CONSTANT: in TexEnvfv()3896 case GL_CONSTANT: in TexEnvfv()4081 case GL_CONSTANT: in TexEnvi()4095 case GL_CONSTANT: in TexEnvi()4109 case GL_CONSTANT: in TexEnvi()4123 case GL_CONSTANT: in TexEnvi()[all …]
826 case GL_CONSTANT: return sw::TextureStage::SOURCE_CONSTANT; in ConvertSourceArgument()
120 mState.textureUnit[i].src2RGB = GL_CONSTANT; in Context()123 mState.textureUnit[i].src2Alpha = GL_CONSTANT; in Context()
280 case GL_CONSTANT: in r200UpdateTextureEnv()300 case GL_CONSTANT: in r200UpdateTextureEnv()367 case GL_CONSTANT: in r200UpdateTextureEnv()382 case GL_CONSTANT: in r200UpdateTextureEnv()
98 case GL_CONSTANT: in get_input_source()
118 case GL_CONSTANT: in get_input_source()
154 case GL_CONSTANT: in texture_combine()250 case GL_CONSTANT: in texture_combine()
265 case GL_CONSTANT: in radeonUpdateTextureEnv()310 case GL_CONSTANT: in radeonUpdateTextureEnv()
395 #define GL_CONSTANT 0x8576 macro
386 #define GL_CONSTANT 0x8576 macro
529 #define GL_CONSTANT 0x8576 macro
1814 #define GL_CONSTANT 0x8576 macro
214 #define GL_CONSTANT 0x8576 macro