Searched refs:GL_MODELVIEW (Results 1 – 17 of 17) sorted by relevance
47 pushMatrix(Matrix4f::Identity(),GL_MODELVIEW); in pushProjectionMode2D()53 popMatrix(GL_MODELVIEW); in popProjectionMode2D()61 pushMatrix(GL_MODELVIEW); in drawVector()74 popMatrix(GL_MODELVIEW); in drawVector()82 pushMatrix(GL_MODELVIEW); in drawVectorBox()95 popMatrix(GL_MODELVIEW); in drawVectorBox()
102 gpu.pushMatrix(GL_MODELVIEW); in draw()103 gpu.multMatrix(t.matrix(),GL_MODELVIEW); in draw()105 gpu.popMatrix(GL_MODELVIEW); in draw()
242 gpu.loadMatrix(viewMatrix().matrix(),GL_MODELVIEW); in activateGL()
81 gl.glMatrixMode(GL10.GL_MODELVIEW); in beginDrawing()157 gl.glMatrixMode(GL10.GL_MODELVIEW); in endDrawing()
61 {GL_MODELVIEW, GL_MODELVIEW_MATRIX}, in _mesa_QueryMatrixxOES()
157 case GL_MODELVIEW: in _mesa_MatrixMode()771 ctx->Transform.MatrixMode = GL_MODELVIEW; in _mesa_init_transform()
897 glMatrixMode( GL_MODELVIEW );
51 glMatrixMode(GL_MODELVIEW); in ResizeViewport()
214 glMatrixMode(GL_MODELVIEW); in RenderScene()
611 glMatrixMode(GL_MODELVIEW); in drawFadeQuad()625 glMatrixMode(GL_MODELVIEW); in drawFadeQuad()748 glMatrixMode(GL_MODELVIEW); in prepareFrame()
395 glMatrixMode(GL_MODELVIEW); in Draw()
292 #define GL_MODELVIEW 0x1700 macro
283 #define GL_MODELVIEW 0x1700 macro
351 #define GL_MODELVIEW 0x1700 macro
200 matrixMode = GL_MODELVIEW; in Context()3229 case GL_MODELVIEW: in currentMatrixStack()
685 _mesa_MatrixMode(GL_MODELVIEW); in _mesa_meta_begin()1089 _mesa_MatrixMode(GL_MODELVIEW); in _mesa_meta_end()
216 #define GL_MODELVIEW 0x1700 macro