/external/deqp/modules/gles2/functional/ |
D | es2fFloatStateQueryTests.cpp | 836 m_verifier->verifyFloat(m_testCtx, GL_POLYGON_OFFSET_FACTOR, 0.0f); in test() 847 m_verifier->verifyFloat(m_testCtx, GL_POLYGON_OFFSET_FACTOR, fixedTests[ndx]); in test() 859 m_verifier->verifyFloat(m_testCtx, GL_POLYGON_OFFSET_FACTOR, reference); in test()
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/external/deqp/modules/gles3/functional/ |
D | es3fFloatStateQueryTests.cpp | 926 m_verifier->verifyFloat(m_testCtx, GL_POLYGON_OFFSET_FACTOR, 0.0f); in test() 936 m_verifier->verifyFloat(m_testCtx, GL_POLYGON_OFFSET_FACTOR, fixedTests[ndx]); in test() 946 m_verifier->verifyFloat(m_testCtx, GL_POLYGON_OFFSET_FACTOR, reference); in test()
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/external/deqp/framework/opengl/ |
D | gluStrUtil.inl | 97 case GL_POLYGON_OFFSET_FACTOR: return "GL_POLYGON_OFFSET_FACTOR"; 1084 case GL_POLYGON_OFFSET_FACTOR: return "GL_POLYGON_OFFSET_FACTOR";
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/ |
D | gl2.h | 210 #define GL_POLYGON_OFFSET_FACTOR 0x8038 macro
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/external/mesa3d/include/GLES/ |
D | gl.h | 224 #define GL_POLYGON_OFFSET_FACTOR 0x8038 macro
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/external/swiftshader/include/GLES/ |
D | gl.h | 215 #define GL_POLYGON_OFFSET_FACTOR 0x8038 macro
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES/ |
D | gl.h | 254 #define GL_POLYGON_OFFSET_FACTOR 0x8038 macro
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | Context.cpp | 1138 case GL_POLYGON_OFFSET_FACTOR: *params = mState.polygonOffsetFactor; break; in getFloatv() 1506 case GL_POLYGON_OFFSET_FACTOR: in getQueryParameterNum() 1667 case GL_POLYGON_OFFSET_FACTOR: in isQueryParameterFloat()
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/external/swiftshader/include/GLES2/ |
D | gl2.h | 190 #define GL_POLYGON_OFFSET_FACTOR 0x8038 macro
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/external/mesa3d/include/GLES2/ |
D | gl2.h | 190 #define GL_POLYGON_OFFSET_FACTOR 0x8038 macro
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
D | gl3.h | 234 #define GL_POLYGON_OFFSET_FACTOR 0x8038 macro
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/external/mesa3d/prebuilt-intermediates/main/ |
D | get_hash.h | 32 { GL_POLYGON_OFFSET_FACTOR, CONTEXT_FLOAT(Polygon.OffsetFactor ), NO_EXTRA },
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Context.cpp | 1866 case GL_POLYGON_OFFSET_FACTOR: *params = mState.polygonOffsetFactor; break; in getFloatv() 2672 case GL_POLYGON_OFFSET_FACTOR: in getQueryParameterInfo()
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/external/mesa3d/include/GLES3/ |
D | gl3.h | 190 #define GL_POLYGON_OFFSET_FACTOR 0x8038 macro
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D | gl31.h | 192 #define GL_POLYGON_OFFSET_FACTOR 0x8038 macro
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D | gl32.h | 192 #define GL_POLYGON_OFFSET_FACTOR 0x8038 macro
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/external/mesa3d/include/GL/ |
D | gl.h | 250 #define GL_POLYGON_OFFSET_FACTOR 0x8038 macro
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D | glcorearb.h | 372 #define GL_POLYGON_OFFSET_FACTOR 0x8038 macro
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/external/swiftshader/include/GLES3/ |
D | gl3.h | 190 #define GL_POLYGON_OFFSET_FACTOR 0x8038 macro
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 295 #define GL_POLYGON_OFFSET_FACTOR 0x8038 macro
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/external/swiftshader/include/GL/ |
D | glcorearb.h | 372 #define GL_POLYGON_OFFSET_FACTOR 0x8038 macro
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