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Searched refs:GL_RESCALE_NORMAL (Results 1 – 8 of 8) sorted by relevance

/external/mesa3d/include/GLES/
Dgl.h138 #define GL_RESCALE_NORMAL 0x803A macro
/external/swiftshader/include/GLES/
Dgl.h129 #define GL_RESCALE_NORMAL 0x803A macro
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES/
Dgl.h153 #define GL_RESCALE_NORMAL 0x803A macro
/external/swiftshader/src/OpenGL/libGLES_CM/
DlibGLES_CM.cpp1206 case GL_RESCALE_NORMAL: context->setRescaleNormalEnabled(false); break; in Disable()
1343 case GL_RESCALE_NORMAL: context->setRescaleNormalEnabled(true); break; in Enable()
2510 case GL_RESCALE_NORMAL: return context->isRescaleNormalEnabled(); break; in IsEnabled()
/external/mesa3d/prebuilt-intermediates/main/
Dget_hash.h156 { GL_RESCALE_NORMAL, CONTEXT_BOOL(Transform.RescaleNormals), NO_EXTRA },
/external/mesa3d/include/GL/
Dgl.h1451 #define GL_RESCALE_NORMAL 0x803A macro
Dglext.h104 #define GL_RESCALE_NORMAL 0x803A macro
/external/swiftshader/include/GL/
Dglext.h104 #define GL_RESCALE_NORMAL 0x803A macro