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Searched refs:GL_SAMPLE_COVERAGE_INVERT (Results 1 – 22 of 22) sorted by relevance

/external/deqp/modules/gles2/functional/
Des2fBooleanStateQueryTests.cpp447 m_verifier->verifyBoolean(m_testCtx, GL_SAMPLE_COVERAGE_INVERT, false); in test()
451 m_verifier->verifyBoolean(m_testCtx, GL_SAMPLE_COVERAGE_INVERT, true); in test()
455 m_verifier->verifyBoolean(m_testCtx, GL_SAMPLE_COVERAGE_INVERT, false); in test()
/external/deqp/modules/gles3/functional/
Des3fBooleanStateQueryTests.cpp487 m_verifier->verifyBoolean(m_testCtx, GL_SAMPLE_COVERAGE_INVERT, false); in test()
491 m_verifier->verifyBoolean(m_testCtx, GL_SAMPLE_COVERAGE_INVERT, true); in test()
495 m_verifier->verifyBoolean(m_testCtx, GL_SAMPLE_COVERAGE_INVERT, false); in test()
/external/deqp/framework/opengl/
DgluStrUtil.inl102 case GL_SAMPLE_COVERAGE_INVERT: return "GL_SAMPLE_COVERAGE_INVERT";
1087 case GL_SAMPLE_COVERAGE_INVERT: return "GL_SAMPLE_COVERAGE_INVERT";
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/
Dgl2.h215 #define GL_SAMPLE_COVERAGE_INVERT 0x80AB macro
/external/mesa3d/include/GLES/
Dgl.h244 #define GL_SAMPLE_COVERAGE_INVERT 0x80AB macro
/external/swiftshader/include/GLES/
Dgl.h235 #define GL_SAMPLE_COVERAGE_INVERT 0x80AB macro
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES/
Dgl.h274 #define GL_SAMPLE_COVERAGE_INVERT 0x80AB macro
/external/swiftshader/src/OpenGL/libGLES_CM/
DContext.cpp1102 case GL_SAMPLE_COVERAGE_INVERT: *params = mState.sampleCoverageInvert; break; in getBooleanv()
1492 case GL_SAMPLE_COVERAGE_INVERT: in getQueryParameterNum()
1694 case GL_SAMPLE_COVERAGE_INVERT: in isQueryParameterBool()
/external/swiftshader/include/GLES2/
Dgl2.h195 #define GL_SAMPLE_COVERAGE_INVERT 0x80AB macro
/external/mesa3d/include/GLES2/
Dgl2.h195 #define GL_SAMPLE_COVERAGE_INVERT 0x80AB macro
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h239 #define GL_SAMPLE_COVERAGE_INVERT 0x80AB macro
/external/swiftshader/src/OpenGL/libGLESv2/
DContext.cpp1809 case GL_SAMPLE_COVERAGE_INVERT: *params = mState.sampleCoverageInvert; break; in getBooleanv()
2646 case GL_SAMPLE_COVERAGE_INVERT: in getQueryParameterInfo()
/external/mesa3d/include/GLES3/
Dgl3.h195 #define GL_SAMPLE_COVERAGE_INVERT 0x80AB macro
Dgl31.h197 #define GL_SAMPLE_COVERAGE_INVERT 0x80AB macro
Dgl32.h197 #define GL_SAMPLE_COVERAGE_INVERT 0x80AB macro
/external/mesa3d/include/GL/
Dgl.h1787 #define GL_SAMPLE_COVERAGE_INVERT 0x80AB macro
Dglcorearb.h522 #define GL_SAMPLE_COVERAGE_INVERT 0x80AB macro
Dglext.h163 #define GL_SAMPLE_COVERAGE_INVERT 0x80AB macro
/external/swiftshader/include/GLES3/
Dgl3.h195 #define GL_SAMPLE_COVERAGE_INVERT 0x80AB macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl353 #define GL_SAMPLE_COVERAGE_INVERT 0x80AB macro
/external/swiftshader/include/GL/
Dglcorearb.h522 #define GL_SAMPLE_COVERAGE_INVERT 0x80AB macro
Dglext.h163 #define GL_SAMPLE_COVERAGE_INVERT 0x80AB macro