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Searched refs:GL_SRGB8_ALPHA8 (Results 1 – 25 of 73) sorted by relevance

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/external/swiftshader/src/OpenGL/libGLESv2/
Dutilities.cpp407 case GL_SRGB8_ALPHA8: in IsSizedInternalFormat()
1051 …SIGNED_BYTE: VALIDATE_INTERNALFORMAT(GL_RGBA8, GL_RGB5_A1, GL_RGBA4, GL_SRGB8_ALPHA8) in ValidateTextureFormatType()
1434 case GL_SRGB8_ALPHA8: in IsColorRenderable()
1504 case GL_SRGB8_ALPHA8: in IsDepthRenderable()
1570 case GL_SRGB8_ALPHA8: in IsStencilRenderable()
1675 case GL_SRGB8_ALPHA8: return 8; in GetAlphaSize()
1724 case GL_SRGB8_ALPHA8: return 8; in GetRedSize()
1773 case GL_SRGB8_ALPHA8: return 8; in GetGreenSize()
1822 case GL_SRGB8_ALPHA8: return 8; in GetBlueSize()
1881 case GL_SRGB8_ALPHA8: in GetColorComponentType()
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DFramebuffer.cpp574 case GL_SRGB8_ALPHA8: return GL_RGBA; in getImplementationColorReadFormat()
635 case GL_SRGB8_ALPHA8: return GL_UNSIGNED_BYTE; in getImplementationColorReadType()
/external/deqp/modules/gles2/functional/
Des2fFboCompletenessTests.cpp102 GL_SRGB8_ALPHA8
109 GL_SRGB8_ALPHA8,
129 GL_SRGB8_ALPHA8,
/external/virglrenderer/src/
Dvrend_formats.c248 { VIRGL_FORMAT_R8G8B8X8_SRGB, GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, RGB1_SWIZZLE },
249 { VIRGL_FORMAT_R8G8B8A8_SRGB, GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, NO_SWIZZLE },
257 { VIRGL_FORMAT_B8G8R8X8_SRGB, GL_SRGB8_ALPHA8, GL_BGRA, GL_UNSIGNED_BYTE, RGB1_SWIZZLE },
258 { VIRGL_FORMAT_B8G8R8A8_SRGB, GL_SRGB8_ALPHA8, GL_BGRA, GL_UNSIGNED_BYTE, NO_SWIZZLE },
/external/deqp/external/openglcts/modules/gles31/
Des31cTextureStorageMultisampleDependenciesTests.cpp987 …const glw::GLenum internalformats[] = { GL_R8, GL_RGB565, GL_RGB10_A2UI, GL_SRGB8_ALPHA8, GL_R8I … in iterate()
1272 GL_RGB8, GL_RGB565, GL_SRGB8_ALPHA8, GL_DEPTH_COMPONENT32F, GL_DEPTH24_STENCIL8, GL_RGBA32I in iterate()
1422 GL_RGB8, GL_RGB565, GL_SRGB8_ALPHA8, GL_DEPTH_COMPONENT32F, GL_DEPTH24_STENCIL8, GL_RGBA32I in iterate()
1577 GL_RGB8, GL_RGB565, GL_SRGB8_ALPHA8, GL_DEPTH_COMPONENT32F, GL_DEPTH24_STENCIL8, GL_RGBA32I in iterate()
1733 GL_RGB8, GL_RGB565, GL_SRGB8_ALPHA8, GL_DEPTH_COMPONENT32F, GL_DEPTH24_STENCIL8, GL_RGBA32I in iterate()
1870 GL_RGB8, GL_RGB565, GL_SRGB8_ALPHA8, GL_DEPTH_COMPONENT32F, GL_DEPTH24_STENCIL8, GL_STENCIL_INDEX8 in iterate()
2059 GL_RGB8, GL_RGB565, GL_SRGB8_ALPHA8, GL_DEPTH_COMPONENT32F, GL_DEPTH24_STENCIL8, GL_RGBA32I in iterate()
2182 GL_RGB8, GL_RGB565, GL_SRGB8_ALPHA8, GL_DEPTH_COMPONENT32F, GL_DEPTH24_STENCIL8, in iterate()
Des31cTextureStorageMultisampleTexStorage2DMultisampleTests.cpp126 GL_SRGB8_ALPHA8, in iterate()
790 …const glw::GLenum internalformat_list[] = { GL_R8, GL_RGB565, GL_RGB10_A2UI, GL_SRGB8_ALPHA8, GL… in iterate()
1210 …const glw::GLenum color_internalformats[] = { GL_R8, GL_RGB565, GL_RGB10_A2UI, GL_SRGB8_ALPHA8,… in iterate()
Des31cTextureStorageMultisampleTexStorage3DMultisampleTests.cpp48 … color_renderable_internalformats[] = { GL_R8, GL_RGB565, GL_RGB10_A2UI, GL_SRGB8_ALPHA8, GL_R8I };
72 GL_SRGB8_ALPHA8,
Des31cTextureGatherTests.cpp714 GLenum tex_type = InternalFormat() == GL_SRGB8_ALPHA8 ? GL_UNSIGNED_BYTE : GL_FLOAT; in CreateTexture2D()
1724 return GL_SRGB8_ALPHA8; in InternalFormat()
1748 return GL_SRGB8_ALPHA8; in InternalFormat()
/external/deqp/modules/gles3/performance/
Des3pTextureFormatTests.cpp65 { "srgb8_alpha8", GL_SRGB8_ALPHA8, }, in init()
/external/deqp/modules/gles3/functional/
Des3fRboStateQueryTests.cpp183 GL_RGB10_A2UI, GL_SRGB8_ALPHA8, GL_R8I, GL_R8UI, GL_R16I, GL_R16UI, GL_R32I, GL_R32UI, in test()
233 { GL_SRGB8_ALPHA8, 8, 8, 8, 8 }, in test()
Des3fFboTestCase.cpp163 case GL_SRGB8_ALPHA8: in isRequiredFormat()
286 case GL_SRGB8_ALPHA8: in getMinimumSampleCount()
Des3fInternalFormatQueryTests.cpp194 { "srgb8_alpha8", GL_SRGB8_ALPHA8, false }, in init()
Des3fFboCompletenessTests.cpp50 GL_RGB10_A2, GL_RGB10_A2UI, GL_SRGB8_ALPHA8,
Des3fFboStateQueryTests.cpp449 glRenderbufferStorage(GL_RENDERBUFFER, GL_SRGB8_ALPHA8, 128, 128); in test()
514 { GL_SRGB8_ALPHA8, GL_UNSIGNED_NORMALIZED }, in test()
Des3fFboMultisampleTests.cpp357 GL_SRGB8_ALPHA8, in init()
/external/deqp/modules/gles31/functional/
Des31fFboTestCase.cpp168 case GL_SRGB8_ALPHA8: in isRequiredFormat()
297 case GL_SRGB8_ALPHA8: in getMinimumSampleCount()
Des31fFboSRGBWriteControlTests.cpp856 …TextureSp textureSRGB(new TestTexture2D(m_context, GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, get… in Renderer()
1063 if (fboConfigList[idx].textureInternalFormat == GL_SRGB8_ALPHA8) in createFBOwithColorAttachment()
1608 …FBOConfig fboConfig0 = FBOConfig(GL_SRGB8_ALPHA8, getTestColorLinear(), GL_FRAMEBUFFER, GL_COLOR_A… in setupTest()
1646 …FBOConfig fboConfig0 = FBOConfig(GL_SRGB8_ALPHA8, getTestColorLinear(), GL_FRAMEBUFFER, GL_COLOR_A… in setupTest()
1722 …FBOConfig(GL_SRGB8_ALPHA8, getTestColorSRGB(), GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, FBOTYPE_… in setupTest()
Des31fFboColorbufferTests.cpp280 GL_SRGB8_ALPHA8, in init()
Des31fInternalFormatQueryTests.cpp389 { "srgb8_alpha8", GL_SRGB8_ALPHA8, FormatSamplesCase::FORMAT_COLOR }, in init()
/external/deqp/framework/opengl/
DgluTextureUtil.cpp167 case FMT_CASE(sRGBA, UNORM_INT8): return GL_SRGB8_ALPHA8; in getInternalFormat()
494 case GL_SRGB8_ALPHA8: return TextureFormat(TextureFormat::sRGBA, TextureFormat::UNORM_INT8); in mapGLInternalFormat()
574 case GL_SRGB8_ALPHA8: in isGLInternalColorFormatFilterable()
1122 case GL_SRGB8_ALPHA8: in getRenderableBitsES3()
/external/mesa3d/src/mesa/main/
Dglformats.c1419 case GL_SRGB8_ALPHA8: in _mesa_is_srgb_format()
1733 return GL_SRGB8_ALPHA8; in _mesa_get_nongeneric_internalformat()
1776 case GL_SRGB8_ALPHA8: in _mesa_get_linear_internalformat()
3719 case GL_SRGB8_ALPHA8: in _mesa_is_es3_color_renderable()
3773 case GL_SRGB8_ALPHA8: in _mesa_is_es3_texture_filterable()
/external/deqp/external/openglcts/modules/gl/
Dgl4cTextureViewTests.cpp58 …SS_32_BITS, GL_RGBA8_SNORM, VIEW_CLASS_32_BITS, GL_RG16_SNORM, VIEW_CLASS_32_BITS, GL_SRGB8_ALPHA8,
93 GL_SRGB8_ALPHA8, /* >= GL 4.0 */
217 case GL_SRGB8_ALPHA8: in getAmountOfComponentsForInternalformat()
396 case GL_SRGB8_ALPHA8: in getComponentSizeForInternalformat()
779 case GL_SRGB8_ALPHA8: in getFormatOfInternalformat()
910 case GL_SRGB8_ALPHA8: in getGLFormatOfInternalformat()
1340 case GL_SRGB8_ALPHA8: in getInternalformatString()
1732 case GL_SRGB8_ALPHA8: in getSamplerTypeForInternalformat()
1975 case GL_SRGB8_ALPHA8: in getTypeCompatibleWithInternalformat()
2421 return (internalformat == GL_SRGB8 || internalformat == GL_SRGB8_ALPHA8 || in isInternalformatSRGB()
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/external/mesa3d/src/mesa/drivers/dri/radeon/
Dradeon_texture.c454 case GL_SRGB8_ALPHA8: in radeonChooseTextureFormat()
/external/mesa3d/src/mesa/drivers/dri/r200/
Dradeon_texture.c454 case GL_SRGB8_ALPHA8: in radeonChooseTextureFormat()
/external/swiftshader/src/OpenGL/common/
DImage.cpp80 case GL_SRGB8_ALPHA8: return GL_RGBA; in GetBaseInternalFormat()
365 case GL_SRGB8_ALPHA8: return sw::FORMAT_SRGB8_A8; in SelectInternalFormat()
1390 case GL_SRGB8_ALPHA8: in loadImageData()

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