/external/deqp/external/openglcts/modules/glesext/gpu_shader5/ |
D | esextcGPUShader5SamplerArrayIndexing.cpp | 227 gl.activeTexture(GL_TEXTURE3); in initTest() 283 gl.activeTexture(GL_TEXTURE3); in iterate()
|
/external/mesa3d/src/mesa/drivers/dri/i915/ |
D | i830_texblend.c | 228 case GL_TEXTURE3: in i830SetTexEnvCombine() 315 case GL_TEXTURE3: in i830SetTexEnvCombine()
|
/external/mesa3d/src/mesa/drivers/dri/r200/ |
D | r200_texstate.c | 322 case GL_TEXTURE3: in r200UpdateTextureEnv() 348 case GL_TEXTURE3: in r200UpdateTextureEnv() 404 case GL_TEXTURE3: in r200UpdateTextureEnv() 430 case GL_TEXTURE3: in r200UpdateTextureEnv() 827 case GL_TEXTURE3: in r200UpdateAllTexEnv() 853 case GL_TEXTURE3: in r200UpdateAllTexEnv()
|
/external/autotest/client/deps/glbench/src/ |
D | yuvtest.cc | 161 glActiveTexture(GL_TEXTURE3); in SetupTextures()
|
/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
D | nv10_state_frag.c | 115 case GL_TEXTURE3: in get_input_source()
|
/external/deqp/modules/gles2/performance/ |
D | es2pStateChangeCallTests.cpp | 357 GL_TEXTURE3, in init()
|
/external/mesa3d/src/mesa/main/ |
D | texenv.c | 226 case GL_TEXTURE3: in set_combiner_source()
|
D | texstate.c | 445 case GL_TEXTURE3: in tex_combine_translate_source()
|
/external/deqp/modules/gles3/performance/ |
D | es3pStateChangeCallTests.cpp | 392 GL_TEXTURE3, in init()
|
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/ |
D | gl2.h | 342 #define GL_TEXTURE3 0x84C3 macro
|
/external/mesa3d/include/GLES/ |
D | gl.h | 335 #define GL_TEXTURE3 0x84C3 macro
|
/external/swiftshader/include/GLES/ |
D | gl.h | 326 #define GL_TEXTURE3 0x84C3 macro
|
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES/ |
D | gl.h | 452 #define GL_TEXTURE3 0x84C3 macro
|
/external/swiftshader/include/GLES2/ |
D | gl2.h | 281 #define GL_TEXTURE3 0x84C3 macro
|
/external/mesa3d/include/GLES2/ |
D | gl2.h | 281 #define GL_TEXTURE3 0x84C3 macro
|
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
D | gl3.h | 366 #define GL_TEXTURE3 0x84C3 macro
|
/external/mesa3d/include/GLES3/ |
D | gl3.h | 281 #define GL_TEXTURE3 0x84C3 macro
|
D | gl31.h | 283 #define GL_TEXTURE3 0x84C3 macro
|
D | gl32.h | 283 #define GL_TEXTURE3 0x84C3 macro
|
/external/mesa3d/include/GL/ |
D | gl.h | 1722 #define GL_TEXTURE3 0x84C3 macro
|
/external/swiftshader/include/GLES3/ |
D | gl3.h | 281 #define GL_TEXTURE3 0x84C3 macro
|
/external/deqp/external/openglcts/modules/gles31/ |
D | es31cShaderImageLoadStoreTests.cpp | 1853 glActiveTexture(GL_TEXTURE3); in Write() 2090 glActiveTexture(GL_TEXTURE3); in Write()
|
/external/deqp/external/openglcts/modules/gl/ |
D | gl4cES31CompatibilityShaderImageLoadStoreTests.cpp | 1889 glActiveTexture(GL_TEXTURE3); in Write() 2129 glActiveTexture(GL_TEXTURE3); in Write()
|
D | gl4cComputeShaderTests.cpp | 1033 glActiveTexture(GL_TEXTURE3); in RunIteration()
|
/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 683 #define GL_TEXTURE3 0x84C3 macro
|