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Searched refs:GL_TEXTURE6 (Results 1 – 23 of 23) sorted by relevance

/external/deqp/modules/gles2/performance/
Des2pStateChangeCallTests.cpp360 GL_TEXTURE6, in init()
/external/mesa3d/src/mesa/main/
Dtexenv.c229 case GL_TEXTURE6: in set_combiner_source()
Dtexstate.c448 case GL_TEXTURE6: in tex_combine_translate_source()
/external/deqp/modules/gles3/performance/
Des3pStateChangeCallTests.cpp395 GL_TEXTURE6, in init()
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/
Dgl2.h345 #define GL_TEXTURE6 0x84C6 macro
/external/mesa3d/include/GLES/
Dgl.h338 #define GL_TEXTURE6 0x84C6 macro
/external/swiftshader/include/GLES/
Dgl.h329 #define GL_TEXTURE6 0x84C6 macro
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES/
Dgl.h455 #define GL_TEXTURE6 0x84C6 macro
/external/swiftshader/include/GLES2/
Dgl2.h284 #define GL_TEXTURE6 0x84C6 macro
/external/mesa3d/include/GLES2/
Dgl2.h284 #define GL_TEXTURE6 0x84C6 macro
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h369 #define GL_TEXTURE6 0x84C6 macro
/external/mesa3d/include/GLES3/
Dgl3.h284 #define GL_TEXTURE6 0x84C6 macro
Dgl31.h286 #define GL_TEXTURE6 0x84C6 macro
Dgl32.h286 #define GL_TEXTURE6 0x84C6 macro
/external/mesa3d/include/GL/
Dgl.h1725 #define GL_TEXTURE6 0x84C6 macro
Dglcorearb.h488 #define GL_TEXTURE6 0x84C6 macro
Dglext.h129 #define GL_TEXTURE6 0x84C6 macro
/external/swiftshader/include/GLES3/
Dgl3.h284 #define GL_TEXTURE6 0x84C6 macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl686 #define GL_TEXTURE6 0x84C6 macro
/external/deqp/external/openglcts/modules/gl/
Dgl4cComputeShaderTests.cpp1052 glActiveTexture(GL_TEXTURE6); in RunIteration()
/external/deqp/external/openglcts/modules/gles3/
Des3cCopyTexImageConversionsTests.cpp6954 GLint src_Cube_texture_attachment = GL_TEXTURE6; in execute()
/external/swiftshader/include/GL/
Dglcorearb.h488 #define GL_TEXTURE6 0x84C6 macro
Dglext.h129 #define GL_TEXTURE6 0x84C6 macro