/external/skqp/src/gpu/ |
D | GrCoordTransform.h | 21 class GrCoordTransform { 23 GrCoordTransform() in GrCoordTransform() function 30 GrCoordTransform(const GrCoordTransform&) = default; 36 GrCoordTransform(GrTextureProxy* proxy) { in GrCoordTransform() function 46 GrCoordTransform(const SkMatrix& m, GrTextureProxy* proxy) { in GrCoordTransform() function 55 GrCoordTransform(const SkMatrix& m) { in GrCoordTransform() function 60 GrCoordTransform& operator= (const GrCoordTransform& that) { 78 bool hasSameEffectAs(const GrCoordTransform& that) const { in hasSameEffectAs() 115 bool operator==(const GrCoordTransform& that) const; 116 bool operator!=(const GrCoordTransform& that) const;
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D | GrFragmentProcessor.h | 14 class GrCoordTransform; variable 114 const GrCoordTransform& coordTransform(int index) const { return *fCoordTransforms[index]; } in coordTransform() 116 const SkTArray<const GrCoordTransform*, true>& coordTransforms() const { in coordTransforms() 236 using CoordTransformIter = FPItemIter<GrCoordTransform, 324 void addCoordTransform(const GrCoordTransform*); 388 SkSTArray<4, const GrCoordTransform*, true> fCoordTransforms;
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D | GrPrimitiveProcessor.cpp | 28 GrPrimitiveProcessor::getTransformKey(const SkTArray<const GrCoordTransform*, true>& coords, in getTransformKey() argument 33 const GrCoordTransform* coordTransform = coords[t]; in getTransformKey()
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D | GrPathProcessor.cpp | 55 while (const GrCoordTransform* coordTransform = transformHandler->nextCoordTransform()) { in emitTransforms() 84 while (const GrCoordTransform* coordTransform = transformIter.next()) { in setData()
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D | GrPrimitiveProcessor.h | 17 class GrCoordTransform; variable 178 uint32_t getTransformKey(const SkTArray<const GrCoordTransform*, true>& coords,
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/external/skia/src/gpu/ |
D | GrCoordTransform.h | 21 class GrCoordTransform { 23 GrCoordTransform() in GrCoordTransform() function 30 GrCoordTransform(const GrCoordTransform&) = default; 36 GrCoordTransform(GrTextureProxy* proxy) { in GrCoordTransform() function 46 GrCoordTransform(const SkMatrix& m, GrTextureProxy* proxy) { in GrCoordTransform() function 55 GrCoordTransform(const SkMatrix& m) { in GrCoordTransform() function 60 GrCoordTransform& operator= (const GrCoordTransform& that) { 78 bool hasSameEffectAs(const GrCoordTransform& that) const { in hasSameEffectAs() 115 bool operator==(const GrCoordTransform& that) const; 116 bool operator!=(const GrCoordTransform& that) const;
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D | GrFragmentProcessor.h | 14 class GrCoordTransform; variable 115 const GrCoordTransform& coordTransform(int index) const { return *fCoordTransforms[index]; } in coordTransform() 117 const SkTArray<const GrCoordTransform*, true>& coordTransforms() const { in coordTransforms() 237 using CoordTransformIter = FPItemIter<GrCoordTransform, 330 void addCoordTransform(const GrCoordTransform*); 394 SkSTArray<4, const GrCoordTransform*, true> fCoordTransforms;
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D | GrPrimitiveProcessor.cpp | 28 GrPrimitiveProcessor::getTransformKey(const SkTArray<const GrCoordTransform*, true>& coords, in getTransformKey() argument 33 const GrCoordTransform* coordTransform = coords[t]; in getTransformKey()
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D | GrPathProcessor.cpp | 55 while (const GrCoordTransform* coordTransform = transformHandler->nextCoordTransform()) { in emitTransforms() 84 while (const GrCoordTransform* coordTransform = transformIter.next()) { in setData()
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D | GrPrimitiveProcessor.h | 17 class GrCoordTransform; variable 178 uint32_t getTransformKey(const SkTArray<const GrCoordTransform*, true>& coords,
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/external/skqp/src/gpu/glsl/ |
D | GrGLSLPrimitiveProcessor.h | 49 const GrCoordTransform* nextCoordTransform(); 62 SkDEBUGCODE(const GrCoordTransform* fCurr = nullptr;) 125 static SkMatrix GetTransformMatrix(const SkMatrix& localMatrix, const GrCoordTransform&);
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D | GrGLSLPrimitiveProcessor.cpp | 18 const GrCoordTransform& coordTransform) { in GetTransformMatrix() 69 const GrCoordTransform* GrGLSLPrimitiveProcessor::FPCoordTransformHandler::nextCoordTransform() { in nextCoordTransform()
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D | GrGLSLGeometryProcessor.cpp | 71 while (const GrCoordTransform* coordTransform = handler->nextCoordTransform()) { in emitTransforms() 104 while (const GrCoordTransform* coordTransform = transformIter->next()) { in setTransformDataHelper()
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/external/skia/src/gpu/glsl/ |
D | GrGLSLPrimitiveProcessor.h | 49 const GrCoordTransform* nextCoordTransform(); 62 SkDEBUGCODE(const GrCoordTransform* fCurr = nullptr;) 125 static SkMatrix GetTransformMatrix(const SkMatrix& localMatrix, const GrCoordTransform&);
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D | GrGLSLPrimitiveProcessor.cpp | 18 const GrCoordTransform& coordTransform) { in GetTransformMatrix() 69 const GrCoordTransform* GrGLSLPrimitiveProcessor::FPCoordTransformHandler::nextCoordTransform() { in nextCoordTransform()
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D | GrGLSLGeometryProcessor.cpp | 71 while (const GrCoordTransform* coordTransform = handler->nextCoordTransform()) { in emitTransforms() 104 while (const GrCoordTransform* coordTransform = transformIter->next()) { in setTransformDataHelper()
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/external/skqp/src/gpu/effects/ |
D | GrYUVtoRGBEffect.h | 46 GrCoordTransform(fSamplerTransforms[i], fSamplers[i].proxy()); in GrYUVtoRGBEffect() 64 GrCoordTransform fSamplerCoordTransforms[4];
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/external/skia/src/gpu/effects/ |
D | GrYUVtoRGBEffect.h | 46 GrCoordTransform(fSamplerTransforms[i], fSamplers[i].proxy()); in GrYUVtoRGBEffect() 64 GrCoordTransform fSamplerCoordTransforms[4];
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D | GrAlphaThresholdFragmentProcessor.h | 54 GrCoordTransform fMaskCoordTransform;
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/external/skqp/src/gpu/gradients/ |
D | GrRadialGradientLayout.h | 42 GrCoordTransform fCoordTransform0;
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D | GrLinearGradientLayout.h | 42 GrCoordTransform fCoordTransform0;
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D | GrSweepGradientLayout.h | 48 GrCoordTransform fCoordTransform0;
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/external/skia/src/gpu/gradients/ |
D | GrLinearGradientLayout.h | 42 GrCoordTransform fCoordTransform0;
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D | GrRadialGradientLayout.h | 42 GrCoordTransform fCoordTransform0;
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D | GrSweepGradientLayout.h | 48 GrCoordTransform fCoordTransform0;
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