/external/skqp/src/gpu/glsl/ |
D | GrGLSLPrimitiveProcessor.cpp | 17 SkMatrix GrGLSLPrimitiveProcessor::GetTransformMatrix(const SkMatrix& localMatrix, in GetTransformMatrix() 51 void GrGLSLPrimitiveProcessor::setupUniformColor(GrGLSLFPFragmentBuilder* fragBuilder, in setupUniformColor() 69 const GrCoordTransform* GrGLSLPrimitiveProcessor::FPCoordTransformHandler::nextCoordTransform() { in nextCoordTransform()
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D | GrGLSLGeometryProcessor.h | 20 class GrGLSLGeometryProcessor : public GrGLSLPrimitiveProcessor { 92 typedef GrGLSLPrimitiveProcessor INHERITED;
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D | GrGLSLPrimitiveProcessor.h | 24 class GrGLSLPrimitiveProcessor { 28 virtual ~GrGLSLPrimitiveProcessor() {} in ~GrGLSLPrimitiveProcessor()
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/external/skia/src/gpu/glsl/ |
D | GrGLSLPrimitiveProcessor.cpp | 17 SkMatrix GrGLSLPrimitiveProcessor::GetTransformMatrix(const SkMatrix& localMatrix, in GetTransformMatrix() 51 void GrGLSLPrimitiveProcessor::setupUniformColor(GrGLSLFPFragmentBuilder* fragBuilder, in setupUniformColor() 69 const GrCoordTransform* GrGLSLPrimitiveProcessor::FPCoordTransformHandler::nextCoordTransform() { in nextCoordTransform()
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D | GrGLSLGeometryProcessor.h | 20 class GrGLSLGeometryProcessor : public GrGLSLPrimitiveProcessor { 92 typedef GrGLSLPrimitiveProcessor INHERITED;
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D | GrGLSLPrimitiveProcessor.h | 24 class GrGLSLPrimitiveProcessor { 28 virtual ~GrGLSLPrimitiveProcessor() {} in ~GrGLSLPrimitiveProcessor()
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/external/skqp/src/gpu/gl/ |
D | GrGLProgram.h | 17 class GrGLSLPrimitiveProcessor; variable 56 std::unique_ptr<GrGLSLPrimitiveProcessor> geometryProcessor, 156 std::unique_ptr<GrGLSLPrimitiveProcessor> fPrimitiveProcessor;
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/external/skia/src/gpu/gl/ |
D | GrGLProgram.h | 17 class GrGLSLPrimitiveProcessor; variable 56 std::unique_ptr<GrGLSLPrimitiveProcessor> geometryProcessor, 156 std::unique_ptr<GrGLSLPrimitiveProcessor> fPrimitiveProcessor;
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/external/skia/src/gpu/ |
D | GrPathProcessor.cpp | 19 class GrGLPathProcessor : public GrGLSLPrimitiveProcessor { 113 typedef GrGLSLPrimitiveProcessor INHERITED; 129 GrGLSLPrimitiveProcessor* GrPathProcessor::createGLSLInstance(const GrShaderCaps& caps) const { in createGLSLInstance()
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/external/skqp/src/gpu/ |
D | GrPathProcessor.cpp | 19 class GrGLPathProcessor : public GrGLSLPrimitiveProcessor { 113 typedef GrGLSLPrimitiveProcessor INHERITED; 129 GrGLSLPrimitiveProcessor* GrPathProcessor::createGLSLInstance(const GrShaderCaps& caps) const { in createGLSLInstance()
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/external/skqp/src/gpu/effects/ |
D | GrAtlasedShaderHelpers.h | 17 static void append_index_uv_varyings(GrGLSLPrimitiveProcessor::EmitArgs& args, in append_index_uv_varyings() 56 static void append_multitexture_lookup(GrGLSLPrimitiveProcessor::EmitArgs& args, in append_multitexture_lookup()
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D | GrDistanceFieldGeoProc.h | 97 GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const override; 164 GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const override; 242 GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const override;
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D | GrBezierEffect.h | 109 GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const override; 193 GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const override;
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/external/skia/src/gpu/effects/ |
D | GrAtlasedShaderHelpers.h | 17 static void append_index_uv_varyings(GrGLSLPrimitiveProcessor::EmitArgs& args, in append_index_uv_varyings() 56 static void append_multitexture_lookup(GrGLSLPrimitiveProcessor::EmitArgs& args, in append_multitexture_lookup()
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D | GrDistanceFieldGeoProc.h | 97 GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const override; 164 GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const override; 242 GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const override;
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D | GrBezierEffect.h | 109 GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const override; 193 GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const override;
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/external/skia/src/gpu/mtl/ |
D | GrMtlPipelineState.h | 43 std::unique_ptr<GrGLSLPrimitiveProcessor> geometryProcessor, 121 std::unique_ptr<GrGLSLPrimitiveProcessor> fGeometryProcessor;
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/external/skqp/src/gpu/mtl/ |
D | GrMtlPipelineState.h | 43 std::unique_ptr<GrGLSLPrimitiveProcessor> geometryProcessor, 121 std::unique_ptr<GrGLSLPrimitiveProcessor> fGeometryProcessor;
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/external/skqp/src/gpu/vk/ |
D | GrVkPipelineState.h | 52 std::unique_ptr<GrGLSLPrimitiveProcessor> geometryProcessor, 148 std::unique_ptr<GrGLSLPrimitiveProcessor> fGeometryProcessor;
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/external/skia/src/gpu/vk/ |
D | GrVkPipelineState.h | 52 std::unique_ptr<GrGLSLPrimitiveProcessor> geometryProcessor, 148 std::unique_ptr<GrGLSLPrimitiveProcessor> fGeometryProcessor;
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/external/skia/src/gpu/ccpr/ |
D | GrCCCoverageProcessor.h | 91 GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const override; 258 GrGLSLPrimitiveProcessor* createGSImpl(std::unique_ptr<Shader>) const; 259 GrGLSLPrimitiveProcessor* createVSImpl(std::unique_ptr<Shader>) const;
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/external/skqp/src/gpu/ccpr/ |
D | GrCCCoverageProcessor.h | 91 GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const override; 258 GrGLSLPrimitiveProcessor* createGSImpl(std::unique_ptr<Shader>) const; 259 GrGLSLPrimitiveProcessor* createVSImpl(std::unique_ptr<Shader>) const;
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/external/skia/gm/ |
D | fwidth_squircle.cpp | 48 GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const final; 103 GrGLSLPrimitiveProcessor* FwidthSquircleTestProcessor::createGLSLInstance( in createGLSLInstance()
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D | clockwise.cpp | 57 GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const final; 85 GrGLSLPrimitiveProcessor* ClockwiseTestProcessor::createGLSLInstance( in createGLSLInstance()
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/external/skqp/gm/ |
D | fwidth_squircle.cpp | 51 GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const final; 106 GrGLSLPrimitiveProcessor* FwidthSquircleTestProcessor::createGLSLInstance( in createGLSLInstance()
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