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Searched refs:GrGLSLPrimitiveProcessor (Results 1 – 25 of 91) sorted by relevance

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/external/skqp/src/gpu/glsl/
DGrGLSLPrimitiveProcessor.cpp17 SkMatrix GrGLSLPrimitiveProcessor::GetTransformMatrix(const SkMatrix& localMatrix, in GetTransformMatrix()
51 void GrGLSLPrimitiveProcessor::setupUniformColor(GrGLSLFPFragmentBuilder* fragBuilder, in setupUniformColor()
69 const GrCoordTransform* GrGLSLPrimitiveProcessor::FPCoordTransformHandler::nextCoordTransform() { in nextCoordTransform()
DGrGLSLGeometryProcessor.h20 class GrGLSLGeometryProcessor : public GrGLSLPrimitiveProcessor {
92 typedef GrGLSLPrimitiveProcessor INHERITED;
DGrGLSLPrimitiveProcessor.h24 class GrGLSLPrimitiveProcessor {
28 virtual ~GrGLSLPrimitiveProcessor() {} in ~GrGLSLPrimitiveProcessor()
/external/skia/src/gpu/glsl/
DGrGLSLPrimitiveProcessor.cpp17 SkMatrix GrGLSLPrimitiveProcessor::GetTransformMatrix(const SkMatrix& localMatrix, in GetTransformMatrix()
51 void GrGLSLPrimitiveProcessor::setupUniformColor(GrGLSLFPFragmentBuilder* fragBuilder, in setupUniformColor()
69 const GrCoordTransform* GrGLSLPrimitiveProcessor::FPCoordTransformHandler::nextCoordTransform() { in nextCoordTransform()
DGrGLSLGeometryProcessor.h20 class GrGLSLGeometryProcessor : public GrGLSLPrimitiveProcessor {
92 typedef GrGLSLPrimitiveProcessor INHERITED;
DGrGLSLPrimitiveProcessor.h24 class GrGLSLPrimitiveProcessor {
28 virtual ~GrGLSLPrimitiveProcessor() {} in ~GrGLSLPrimitiveProcessor()
/external/skqp/src/gpu/gl/
DGrGLProgram.h17 class GrGLSLPrimitiveProcessor; variable
56 std::unique_ptr<GrGLSLPrimitiveProcessor> geometryProcessor,
156 std::unique_ptr<GrGLSLPrimitiveProcessor> fPrimitiveProcessor;
/external/skia/src/gpu/gl/
DGrGLProgram.h17 class GrGLSLPrimitiveProcessor; variable
56 std::unique_ptr<GrGLSLPrimitiveProcessor> geometryProcessor,
156 std::unique_ptr<GrGLSLPrimitiveProcessor> fPrimitiveProcessor;
/external/skia/src/gpu/
DGrPathProcessor.cpp19 class GrGLPathProcessor : public GrGLSLPrimitiveProcessor {
113 typedef GrGLSLPrimitiveProcessor INHERITED;
129 GrGLSLPrimitiveProcessor* GrPathProcessor::createGLSLInstance(const GrShaderCaps& caps) const { in createGLSLInstance()
/external/skqp/src/gpu/
DGrPathProcessor.cpp19 class GrGLPathProcessor : public GrGLSLPrimitiveProcessor {
113 typedef GrGLSLPrimitiveProcessor INHERITED;
129 GrGLSLPrimitiveProcessor* GrPathProcessor::createGLSLInstance(const GrShaderCaps& caps) const { in createGLSLInstance()
/external/skqp/src/gpu/effects/
DGrAtlasedShaderHelpers.h17 static void append_index_uv_varyings(GrGLSLPrimitiveProcessor::EmitArgs& args, in append_index_uv_varyings()
56 static void append_multitexture_lookup(GrGLSLPrimitiveProcessor::EmitArgs& args, in append_multitexture_lookup()
DGrDistanceFieldGeoProc.h97 GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const override;
164 GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const override;
242 GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const override;
DGrBezierEffect.h109 GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const override;
193 GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const override;
/external/skia/src/gpu/effects/
DGrAtlasedShaderHelpers.h17 static void append_index_uv_varyings(GrGLSLPrimitiveProcessor::EmitArgs& args, in append_index_uv_varyings()
56 static void append_multitexture_lookup(GrGLSLPrimitiveProcessor::EmitArgs& args, in append_multitexture_lookup()
DGrDistanceFieldGeoProc.h97 GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const override;
164 GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const override;
242 GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const override;
DGrBezierEffect.h109 GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const override;
193 GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const override;
/external/skia/src/gpu/mtl/
DGrMtlPipelineState.h43 std::unique_ptr<GrGLSLPrimitiveProcessor> geometryProcessor,
121 std::unique_ptr<GrGLSLPrimitiveProcessor> fGeometryProcessor;
/external/skqp/src/gpu/mtl/
DGrMtlPipelineState.h43 std::unique_ptr<GrGLSLPrimitiveProcessor> geometryProcessor,
121 std::unique_ptr<GrGLSLPrimitiveProcessor> fGeometryProcessor;
/external/skqp/src/gpu/vk/
DGrVkPipelineState.h52 std::unique_ptr<GrGLSLPrimitiveProcessor> geometryProcessor,
148 std::unique_ptr<GrGLSLPrimitiveProcessor> fGeometryProcessor;
/external/skia/src/gpu/vk/
DGrVkPipelineState.h52 std::unique_ptr<GrGLSLPrimitiveProcessor> geometryProcessor,
148 std::unique_ptr<GrGLSLPrimitiveProcessor> fGeometryProcessor;
/external/skia/src/gpu/ccpr/
DGrCCCoverageProcessor.h91 GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const override;
258 GrGLSLPrimitiveProcessor* createGSImpl(std::unique_ptr<Shader>) const;
259 GrGLSLPrimitiveProcessor* createVSImpl(std::unique_ptr<Shader>) const;
/external/skqp/src/gpu/ccpr/
DGrCCCoverageProcessor.h91 GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const override;
258 GrGLSLPrimitiveProcessor* createGSImpl(std::unique_ptr<Shader>) const;
259 GrGLSLPrimitiveProcessor* createVSImpl(std::unique_ptr<Shader>) const;
/external/skia/gm/
Dfwidth_squircle.cpp48 GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const final;
103 GrGLSLPrimitiveProcessor* FwidthSquircleTestProcessor::createGLSLInstance( in createGLSLInstance()
Dclockwise.cpp57 GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const final;
85 GrGLSLPrimitiveProcessor* ClockwiseTestProcessor::createGLSLInstance( in createGLSLInstance()
/external/skqp/gm/
Dfwidth_squircle.cpp51 GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const final;
106 GrGLSLPrimitiveProcessor* FwidthSquircleTestProcessor::createGLSLInstance( in createGLSLInstance()

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