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1  /*
2   * Copyright 2018 Google Inc.
3   *
4   * Use of this source code is governed by a BSD-style license that can be
5   * found in the LICENSE file.
6   */
7  
8  #include "gm.h"
9  
10  #include "GrClip.h"
11  #include "GrContext.h"
12  #include "GrContextPriv.h"
13  #include "GrGpuCommandBuffer.h"
14  #include "GrMemoryPool.h"
15  #include "GrOpFlushState.h"
16  #include "GrRecordingContext.h"
17  #include "GrRecordingContextPriv.h"
18  #include "GrRenderTargetContext.h"
19  #include "GrRenderTargetContextPriv.h"
20  #include "GrRenderTarget.h"
21  #include "glsl/GrGLSLFragmentShaderBuilder.h"
22  #include "glsl/GrGLSLGeometryProcessor.h"
23  #include "glsl/GrGLSLVarying.h"
24  #include "glsl/GrGLSLVertexGeoBuilder.h"
25  
26  namespace skiagm {
27  
28  static constexpr GrGeometryProcessor::Attribute gVertex =
29          {"vertex", kFloat2_GrVertexAttribType, kFloat2_GrSLType};
30  
31  /**
32   * This is a GPU-backend specific test. It ensures that SkSL properly identifies clockwise-winding
33   * triangles (sk_Clockwise), in terms of to Skia device space, in all backends and with all render
34   * target origins. We draw clockwise triangles green and counter-clockwise red.
35   */
36  class ClockwiseGM : public GpuGM {
37  private:
onShortName()38      SkString onShortName() final { return SkString("clockwise"); }
onISize()39      SkISize onISize() override { return SkISize::Make(300, 200); }
40      void onDraw(GrContext*, GrRenderTargetContext*, SkCanvas*) override;
41  };
42  
43  ////////////////////////////////////////////////////////////////////////////////////////////////////
44  // SkSL code.
45  
46  class ClockwiseTestProcessor : public GrGeometryProcessor {
47  public:
ClockwiseTestProcessor(bool readSkFragCoord)48      ClockwiseTestProcessor(bool readSkFragCoord)
49              : GrGeometryProcessor(kClockwiseTestProcessor_ClassID)
50              , fReadSkFragCoord(readSkFragCoord) {
51          this->setVertexAttributes(&gVertex, 1);
52      }
name() const53      const char* name() const override { return "ClockwiseTestProcessor"; }
getGLSLProcessorKey(const GrShaderCaps &,GrProcessorKeyBuilder * b) const54      void getGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder* b) const final {
55          b->add32(fReadSkFragCoord);
56      }
57      GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const final;
58  
59  private:
60      const bool fReadSkFragCoord;
61  
62      friend class GLSLClockwiseTestProcessor;
63  };
64  
65  class GLSLClockwiseTestProcessor : public GrGLSLGeometryProcessor {
setData(const GrGLSLProgramDataManager & pdman,const GrPrimitiveProcessor &,FPCoordTransformIter && transformIter)66      void setData(const GrGLSLProgramDataManager& pdman, const GrPrimitiveProcessor&,
67                   FPCoordTransformIter&& transformIter) override {}
68  
onEmitCode(EmitArgs & args,GrGPArgs * gpArgs)69      void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override {
70          const ClockwiseTestProcessor& proc = args.fGP.cast<ClockwiseTestProcessor>();
71          args.fVaryingHandler->emitAttributes(proc);
72          gpArgs->fPositionVar.set(kFloat2_GrSLType, "vertex");
73          args.fFragBuilder->codeAppendf(
74                  "%s = sk_Clockwise ? half4(0,1,0,1) : half4(1,0,0,1);", args.fOutputColor);
75          if (!proc.fReadSkFragCoord) {
76              args.fFragBuilder->codeAppendf("%s = half4(1);", args.fOutputCoverage);
77          } else {
78              // Verify layout(origin_upper_left) on gl_FragCoord does not affect gl_FrontFacing.
79              args.fFragBuilder->codeAppendf("%s = half4(min(half(sk_FragCoord.y), 1));",
80                                             args.fOutputCoverage);
81          }
82      }
83  };
84  
createGLSLInstance(const GrShaderCaps &) const85  GrGLSLPrimitiveProcessor* ClockwiseTestProcessor::createGLSLInstance(
86          const GrShaderCaps&) const {
87      return new GLSLClockwiseTestProcessor;
88  }
89  
90  ////////////////////////////////////////////////////////////////////////////////////////////////////
91  // Draw Op.
92  
93  class ClockwiseTestOp : public GrDrawOp {
94  public:
95      DEFINE_OP_CLASS_ID
96  
Make(GrRecordingContext * context,bool readSkFragCoord,int y=0)97      static std::unique_ptr<GrDrawOp> Make(GrRecordingContext* context,
98                                            bool readSkFragCoord, int y = 0) {
99          GrOpMemoryPool* pool = context->priv().opMemoryPool();
100          return pool->allocate<ClockwiseTestOp>(readSkFragCoord, y);
101      }
102  
103  private:
ClockwiseTestOp(bool readSkFragCoord,float y)104      ClockwiseTestOp(bool readSkFragCoord, float y)
105              : GrDrawOp(ClassID()), fReadSkFragCoord(readSkFragCoord), fY(y) {
106          this->setBounds(SkRect::MakeIWH(300, 100), HasAABloat::kNo, IsZeroArea::kNo);
107      }
108  
name() const109      const char* name() const override { return "ClockwiseTestOp"; }
fixedFunctionFlags() const110      FixedFunctionFlags fixedFunctionFlags() const override { return FixedFunctionFlags::kNone; }
finalize(const GrCaps &,const GrAppliedClip *,GrFSAAType,GrClampType)111      GrProcessorSet::Analysis finalize(
112              const GrCaps&, const GrAppliedClip*, GrFSAAType, GrClampType) override {
113          return GrProcessorSet::EmptySetAnalysis();
114      }
onPrepare(GrOpFlushState *)115      void onPrepare(GrOpFlushState*) override {}
onExecute(GrOpFlushState * flushState,const SkRect & chainBounds)116      void onExecute(GrOpFlushState* flushState, const SkRect& chainBounds) override {
117          SkPoint vertices[4] = {
118              {100, fY},
119              {0, fY+100},
120              {0, fY},
121              {100, fY+100},
122          };
123          sk_sp<const GrBuffer> vertexBuffer(flushState->resourceProvider()->createBuffer(
124                  sizeof(vertices), GrGpuBufferType::kVertex, kStatic_GrAccessPattern, vertices));
125          if (!vertexBuffer) {
126              return;
127          }
128          GrPipeline pipeline(GrScissorTest::kDisabled, SkBlendMode::kPlus);
129          GrMesh mesh(GrPrimitiveType::kTriangleStrip);
130          mesh.setNonIndexedNonInstanced(4);
131          mesh.setVertexData(std::move(vertexBuffer));
132          flushState->rtCommandBuffer()->draw(ClockwiseTestProcessor(fReadSkFragCoord), pipeline,
133                                              nullptr, nullptr, &mesh, 1, SkRect::MakeIWH(100, 100));
134      }
135  
136      const bool fReadSkFragCoord;
137      const float fY;
138  
139      friend class ::GrOpMemoryPool; // for ctor
140  };
141  
142  ////////////////////////////////////////////////////////////////////////////////////////////////////
143  // Test.
144  
onDraw(GrContext * ctx,GrRenderTargetContext * rtc,SkCanvas * canvas)145  void ClockwiseGM::onDraw(GrContext* ctx, GrRenderTargetContext* rtc, SkCanvas* canvas) {
146      rtc->clear(nullptr, { 0, 0, 0, 1 }, GrRenderTargetContext::CanClearFullscreen::kYes);
147  
148      // Draw the test directly to the frame buffer.
149      rtc->priv().testingOnly_addDrawOp(ClockwiseTestOp::Make(ctx, false, 0));
150      rtc->priv().testingOnly_addDrawOp(ClockwiseTestOp::Make(ctx, true, 100));
151  
152      // Draw the test to an off-screen, top-down render target.
153      if (auto topLeftRTC = ctx->priv().makeDeferredRenderTargetContext(
154              rtc->asSurfaceProxy()->backendFormat(), SkBackingFit::kExact, 100, 200,
155              rtc->asSurfaceProxy()->config(), nullptr, 1, GrMipMapped::kNo,
156              kTopLeft_GrSurfaceOrigin, nullptr, SkBudgeted::kYes)) {
157          topLeftRTC->clear(nullptr, SK_PMColor4fTRANSPARENT,
158                            GrRenderTargetContext::CanClearFullscreen::kYes);
159          topLeftRTC->priv().testingOnly_addDrawOp(ClockwiseTestOp::Make(ctx, false, 0));
160          topLeftRTC->priv().testingOnly_addDrawOp(ClockwiseTestOp::Make(ctx, true, 100));
161          rtc->drawTexture(GrNoClip(), sk_ref_sp(topLeftRTC->asTextureProxy()),
162                           GrSamplerState::Filter::kNearest, SkBlendMode::kSrcOver,
163                           SK_PMColor4fWHITE, {0, 0, 100, 200},
164                           {100, 0, 200, 200}, GrAA::kNo, GrQuadAAFlags::kNone,
165                           SkCanvas::SrcRectConstraint::kStrict_SrcRectConstraint, SkMatrix::I(),
166                           nullptr);
167      }
168  
169      // Draw the test to an off-screen, bottom-up render target.
170      if (auto topLeftRTC = ctx->priv().makeDeferredRenderTargetContext(
171              rtc->asSurfaceProxy()->backendFormat(), SkBackingFit::kExact, 100, 200,
172              rtc->asSurfaceProxy()->config(), nullptr, 1, GrMipMapped::kNo,
173              kBottomLeft_GrSurfaceOrigin, nullptr, SkBudgeted::kYes)) {
174          topLeftRTC->clear(nullptr, SK_PMColor4fTRANSPARENT,
175                            GrRenderTargetContext::CanClearFullscreen::kYes);
176          topLeftRTC->priv().testingOnly_addDrawOp(ClockwiseTestOp::Make(ctx, false, 0));
177          topLeftRTC->priv().testingOnly_addDrawOp(ClockwiseTestOp::Make(ctx, true, 100));
178          rtc->drawTexture(GrNoClip(), sk_ref_sp(topLeftRTC->asTextureProxy()),
179                           GrSamplerState::Filter::kNearest, SkBlendMode::kSrcOver,
180                           SK_PMColor4fWHITE, {0, 0, 100, 200},
181                           {200, 0, 300, 200}, GrAA::kNo, GrQuadAAFlags::kNone,
182                           SkCanvas::SrcRectConstraint::kStrict_SrcRectConstraint, SkMatrix::I(),
183                           nullptr);
184      }
185  }
186  
187  ////////////////////////////////////////////////////////////////////////////////////////////////////
188  
189  DEF_GM( return new ClockwiseGM(); )
190  
191  }
192