Searched refs:GrSLTypeIsFloatType (Results 1 – 12 of 12) sorted by relevance
218 SkASSERT(kDefault_GrSLPrecision == precision || GrSLTypeIsFloatType(type)); in internalAddUniformArray()219 GrSLTypeIsFloatType(type); in internalAddUniformArray()345 if (GrSLTypeIsFloatType(localUniform.fVariable.getType())) { in appendUniformDecls()
217 GrSLTypeIsFloatType(type); in internalAddUniformArray()340 if (GrSLTypeIsFloatType(localUniform.fVariable.getType())) { in appendUniformDecls()
210 SkASSERT(kDefault_GrSLPrecision == precision || GrSLTypeIsFloatType(type));211 GrSLTypeIsFloatType(type);326 if (GrSLTypeIsFloatType(localUniform.fVariable.getType())) {
59 SkASSERT(GrSLTypeIsFloatType(localCoordsVar.getType())); in emitTransforms()
43 SkASSERT(GrSLTypeIsFloatType(varying->type()) || Interpolation::kMustBeFlat == interpolation); in addVarying()
100 if (GrSLTypeIsFloatType(gpuType)) { in set()
119 if (GrSLTypeIsFloatType(gpuType)) { in set()
213 GrSLTypeIsFloatType(type);328 if (GrSLTypeIsFloatType(localUniform.fVariable.getType())) {
441 static inline bool GrSLTypeIsFloatType(GrSLType type) { in GrSLTypeIsFloatType() function
467 static inline bool GrSLTypeIsFloatType(GrSLType type) { in GrSLTypeIsFloatType() function