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Searched refs:GrVkPipelineStateBuilder (Results 1 – 20 of 20) sorted by relevance

/external/skia/src/gpu/vk/
DGrVkPipelineStateBuilder.cpp20 GrVkPipelineState* GrVkPipelineStateBuilder::CreatePipelineState( in CreatePipelineState()
32 GrVkPipelineStateBuilder builder(gpu, renderTarget, origin, pipeline, primProc, in CreatePipelineState()
42 GrVkPipelineStateBuilder::GrVkPipelineStateBuilder(GrVkGpu* gpu, in GrVkPipelineStateBuilder() function in GrVkPipelineStateBuilder
54 const GrCaps* GrVkPipelineStateBuilder::caps() const { in caps()
58 void GrVkPipelineStateBuilder::finalizeFragmentOutputColor(GrShaderVar& outputColor) { in finalizeFragmentOutputColor()
62 void GrVkPipelineStateBuilder::finalizeFragmentSecondaryColor(GrShaderVar& outputColor) { in finalizeFragmentSecondaryColor()
66 bool GrVkPipelineStateBuilder::createVkShaderModule(VkShaderStageFlagBits stage, in createVkShaderModule()
96 bool GrVkPipelineStateBuilder::installVkShaderModule(VkShaderStageFlagBits stage, in installVkShaderModule()
111 int GrVkPipelineStateBuilder::loadShadersFromCache(const SkData& cached, in loadShadersFromCache()
184 void GrVkPipelineStateBuilder::storeShadersInCache(const SkSL::String& vert, in storeShadersInCache()
[all …]
DGrVkPipelineStateCache.cpp97 GrVkPipelineStateBuilder::Desc desc; in refPipelineState()
98 if (!GrVkPipelineStateBuilder::Desc::Build(&desc, renderTarget, primProc, pipeline, stencil, in refPipelineState()
114 GrVkPipelineState* pipelineState(GrVkPipelineStateBuilder::CreatePipelineState( in refPipelineState()
DGrVkPipelineStateBuilder.h23 class GrVkPipelineStateBuilder : public GrGLSLProgramBuilder {
82 GrVkPipelineStateBuilder(GrVkGpu*, GrRenderTarget*, GrSurfaceOrigin,
DGrVkVaryingHandler.h22 friend class GrVkPipelineStateBuilder; variable
DGrVkUniformHandler.h110 friend class GrVkPipelineStateBuilder; variable
DGrVkResourceProvider.h222 SkLRUCache<const GrVkPipelineStateBuilder::Desc, std::unique_ptr<Entry>, DescHash> fMap;
DGrVkUniformHandler.cpp285 GrVkGpu* gpu = static_cast<GrVkPipelineStateBuilder*>(fProgramBuilder)->gpu(); in addSampler()
/external/skqp/src/gpu/vk/
DGrVkPipelineStateBuilder.cpp20 GrVkPipelineState* GrVkPipelineStateBuilder::CreatePipelineState( in CreatePipelineState()
32 GrVkPipelineStateBuilder builder(gpu, renderTarget, origin, pipeline, primProc, in CreatePipelineState()
42 GrVkPipelineStateBuilder::GrVkPipelineStateBuilder(GrVkGpu* gpu, in GrVkPipelineStateBuilder() function in GrVkPipelineStateBuilder
54 const GrCaps* GrVkPipelineStateBuilder::caps() const { in caps()
58 void GrVkPipelineStateBuilder::finalizeFragmentOutputColor(GrShaderVar& outputColor) { in finalizeFragmentOutputColor()
62 void GrVkPipelineStateBuilder::finalizeFragmentSecondaryColor(GrShaderVar& outputColor) { in finalizeFragmentSecondaryColor()
66 bool GrVkPipelineStateBuilder::createVkShaderModule(VkShaderStageFlagBits stage, in createVkShaderModule()
96 bool GrVkPipelineStateBuilder::installVkShaderModule(VkShaderStageFlagBits stage, in installVkShaderModule()
111 int GrVkPipelineStateBuilder::loadShadersFromCache(const SkData& cached, in loadShadersFromCache()
184 void GrVkPipelineStateBuilder::storeShadersInCache(const SkSL::String& vert, in storeShadersInCache()
[all …]
DGrVkPipelineStateCache.cpp97 GrVkPipelineStateBuilder::Desc desc; in refPipelineState()
98 if (!GrVkPipelineStateBuilder::Desc::Build(&desc, renderTarget, primProc, pipeline, stencil, in refPipelineState()
114 GrVkPipelineState* pipelineState(GrVkPipelineStateBuilder::CreatePipelineState( in refPipelineState()
DGrVkPipelineStateBuilder.h23 class GrVkPipelineStateBuilder : public GrGLSLProgramBuilder {
82 GrVkPipelineStateBuilder(GrVkGpu*, GrRenderTarget*, GrSurfaceOrigin,
DGrVkVaryingHandler.h22 friend class GrVkPipelineStateBuilder; variable
DGrVkUniformHandler.h111 friend class GrVkPipelineStateBuilder; variable
DGrVkResourceProvider.h215 SkLRUCache<const GrVkPipelineStateBuilder::Desc, std::unique_ptr<Entry>, DescHash> fMap;
DGrVkUniformHandler.cpp290 GrVkGpu* gpu = static_cast<GrVkPipelineStateBuilder*>(fProgramBuilder)->gpu(); in addSampler()
/external/skqp/src/gpu/glsl/
DGrGLSLShaderBuilder.h249 friend class GrVkPipelineStateBuilder; variable
/external/skia/src/gpu/glsl/
DGrGLSLShaderBuilder.h250 friend class GrVkPipelineStateBuilder; variable
/external/skqp/gn/
Dgpu.gni635 "$_src/gpu/vk/GrVkPipelineStateBuilder.cpp",
636 "$_src/gpu/vk/GrVkPipelineStateBuilder.h",
/external/skia/gn/
Dgpu.gni646 "$_src/gpu/vk/GrVkPipelineStateBuilder.cpp",
647 "$_src/gpu/vk/GrVkPipelineStateBuilder.h",
/external/skqp/
DAndroid.bp1045 "src/gpu/vk/GrVkPipelineStateBuilder.cpp",
/external/skia/
DAndroid.bp816 "src/gpu/vk/GrVkPipelineStateBuilder.cpp",