/external/skia/src/gpu/vk/ |
D | GrVkPipelineStateBuilder.cpp | 20 GrVkPipelineState* GrVkPipelineStateBuilder::CreatePipelineState( in CreatePipelineState() 32 GrVkPipelineStateBuilder builder(gpu, renderTarget, origin, pipeline, primProc, in CreatePipelineState() 42 GrVkPipelineStateBuilder::GrVkPipelineStateBuilder(GrVkGpu* gpu, in GrVkPipelineStateBuilder() function in GrVkPipelineStateBuilder 54 const GrCaps* GrVkPipelineStateBuilder::caps() const { in caps() 58 void GrVkPipelineStateBuilder::finalizeFragmentOutputColor(GrShaderVar& outputColor) { in finalizeFragmentOutputColor() 62 void GrVkPipelineStateBuilder::finalizeFragmentSecondaryColor(GrShaderVar& outputColor) { in finalizeFragmentSecondaryColor() 66 bool GrVkPipelineStateBuilder::createVkShaderModule(VkShaderStageFlagBits stage, in createVkShaderModule() 96 bool GrVkPipelineStateBuilder::installVkShaderModule(VkShaderStageFlagBits stage, in installVkShaderModule() 111 int GrVkPipelineStateBuilder::loadShadersFromCache(const SkData& cached, in loadShadersFromCache() 184 void GrVkPipelineStateBuilder::storeShadersInCache(const SkSL::String& vert, in storeShadersInCache() [all …]
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D | GrVkPipelineStateCache.cpp | 97 GrVkPipelineStateBuilder::Desc desc; in refPipelineState() 98 if (!GrVkPipelineStateBuilder::Desc::Build(&desc, renderTarget, primProc, pipeline, stencil, in refPipelineState() 114 GrVkPipelineState* pipelineState(GrVkPipelineStateBuilder::CreatePipelineState( in refPipelineState()
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D | GrVkPipelineStateBuilder.h | 23 class GrVkPipelineStateBuilder : public GrGLSLProgramBuilder { 82 GrVkPipelineStateBuilder(GrVkGpu*, GrRenderTarget*, GrSurfaceOrigin,
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D | GrVkVaryingHandler.h | 22 friend class GrVkPipelineStateBuilder; variable
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D | GrVkUniformHandler.h | 110 friend class GrVkPipelineStateBuilder; variable
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D | GrVkResourceProvider.h | 222 SkLRUCache<const GrVkPipelineStateBuilder::Desc, std::unique_ptr<Entry>, DescHash> fMap;
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D | GrVkUniformHandler.cpp | 285 GrVkGpu* gpu = static_cast<GrVkPipelineStateBuilder*>(fProgramBuilder)->gpu(); in addSampler()
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/external/skqp/src/gpu/vk/ |
D | GrVkPipelineStateBuilder.cpp | 20 GrVkPipelineState* GrVkPipelineStateBuilder::CreatePipelineState( in CreatePipelineState() 32 GrVkPipelineStateBuilder builder(gpu, renderTarget, origin, pipeline, primProc, in CreatePipelineState() 42 GrVkPipelineStateBuilder::GrVkPipelineStateBuilder(GrVkGpu* gpu, in GrVkPipelineStateBuilder() function in GrVkPipelineStateBuilder 54 const GrCaps* GrVkPipelineStateBuilder::caps() const { in caps() 58 void GrVkPipelineStateBuilder::finalizeFragmentOutputColor(GrShaderVar& outputColor) { in finalizeFragmentOutputColor() 62 void GrVkPipelineStateBuilder::finalizeFragmentSecondaryColor(GrShaderVar& outputColor) { in finalizeFragmentSecondaryColor() 66 bool GrVkPipelineStateBuilder::createVkShaderModule(VkShaderStageFlagBits stage, in createVkShaderModule() 96 bool GrVkPipelineStateBuilder::installVkShaderModule(VkShaderStageFlagBits stage, in installVkShaderModule() 111 int GrVkPipelineStateBuilder::loadShadersFromCache(const SkData& cached, in loadShadersFromCache() 184 void GrVkPipelineStateBuilder::storeShadersInCache(const SkSL::String& vert, in storeShadersInCache() [all …]
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D | GrVkPipelineStateCache.cpp | 97 GrVkPipelineStateBuilder::Desc desc; in refPipelineState() 98 if (!GrVkPipelineStateBuilder::Desc::Build(&desc, renderTarget, primProc, pipeline, stencil, in refPipelineState() 114 GrVkPipelineState* pipelineState(GrVkPipelineStateBuilder::CreatePipelineState( in refPipelineState()
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D | GrVkPipelineStateBuilder.h | 23 class GrVkPipelineStateBuilder : public GrGLSLProgramBuilder { 82 GrVkPipelineStateBuilder(GrVkGpu*, GrRenderTarget*, GrSurfaceOrigin,
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D | GrVkVaryingHandler.h | 22 friend class GrVkPipelineStateBuilder; variable
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D | GrVkUniformHandler.h | 111 friend class GrVkPipelineStateBuilder; variable
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D | GrVkResourceProvider.h | 215 SkLRUCache<const GrVkPipelineStateBuilder::Desc, std::unique_ptr<Entry>, DescHash> fMap;
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D | GrVkUniformHandler.cpp | 290 GrVkGpu* gpu = static_cast<GrVkPipelineStateBuilder*>(fProgramBuilder)->gpu(); in addSampler()
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/external/skqp/src/gpu/glsl/ |
D | GrGLSLShaderBuilder.h | 249 friend class GrVkPipelineStateBuilder; variable
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/external/skia/src/gpu/glsl/ |
D | GrGLSLShaderBuilder.h | 250 friend class GrVkPipelineStateBuilder; variable
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/external/skqp/gn/ |
D | gpu.gni | 635 "$_src/gpu/vk/GrVkPipelineStateBuilder.cpp", 636 "$_src/gpu/vk/GrVkPipelineStateBuilder.h",
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/external/skia/gn/ |
D | gpu.gni | 646 "$_src/gpu/vk/GrVkPipelineStateBuilder.cpp", 647 "$_src/gpu/vk/GrVkPipelineStateBuilder.h",
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/external/skqp/ |
D | Android.bp | 1045 "src/gpu/vk/GrVkPipelineStateBuilder.cpp",
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/external/skia/ |
D | Android.bp | 816 "src/gpu/vk/GrVkPipelineStateBuilder.cpp",
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