Searched refs:InstrumentPass (Results 1 – 6 of 6) sorted by relevance
/external/deqp-deps/SPIRV-Tools/source/opt/ |
D | instrument_pass.cpp | 36 void InstrumentPass::MovePreludeCode( in MovePreludeCode() 59 void InstrumentPass::MovePostludeCode( in MovePostludeCode() 84 std::unique_ptr<Instruction> InstrumentPass::NewLabel(uint32_t label_id) { in NewLabel() 91 uint32_t InstrumentPass::GenUintCastCode(uint32_t val_id, in GenUintCastCode() 99 void InstrumentPass::GenDebugOutputFieldCode(uint32_t base_offset_id, in GenDebugOutputFieldCode() 118 void InstrumentPass::GenCommonStreamWriteCode(uint32_t record_sz, in GenCommonStreamWriteCode() 137 void InstrumentPass::GenFragCoordEltDebugOutputCode( in GenFragCoordEltDebugOutputCode() 146 void InstrumentPass::GenBuiltinOutputCode(uint32_t builtin_id, in GenBuiltinOutputCode() 157 void InstrumentPass::GenUintNullOutputCode(uint32_t field_off, in GenUintNullOutputCode() 164 void InstrumentPass::GenStageStreamWriteCode(uint32_t stage_idx, in GenStageStreamWriteCode() [all …]
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D | inst_bindless_check_pass.h | 29 class InstBindlessCheckPass : public InstrumentPass { 32 InstBindlessCheckPass() : InstrumentPass(7, 23, kInstValidationIdBindless) {} in InstBindlessCheckPass() 35 : InstrumentPass(desc_set, shader_id, kInstValidationIdBindless) {} in InstBindlessCheckPass()
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D | instrument_pass.h | 64 class InstrumentPass : public Pass { 72 ~InstrumentPass() override = default; 85 InstrumentPass(uint32_t desc_set, uint32_t shader_id, uint32_t validation_id) in InstrumentPass() function
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/external/swiftshader/third_party/SPIRV-Tools/source/opt/ |
D | instrument_pass.cpp | 36 void InstrumentPass::MovePreludeCode( in MovePreludeCode() 59 void InstrumentPass::MovePostludeCode( in MovePostludeCode() 84 std::unique_ptr<Instruction> InstrumentPass::NewLabel(uint32_t label_id) { in NewLabel() 91 uint32_t InstrumentPass::GenUintCastCode(uint32_t val_id, in GenUintCastCode() 99 void InstrumentPass::GenDebugOutputFieldCode(uint32_t base_offset_id, in GenDebugOutputFieldCode() 118 void InstrumentPass::GenCommonStreamWriteCode(uint32_t record_sz, in GenCommonStreamWriteCode() 137 void InstrumentPass::GenFragCoordEltDebugOutputCode( in GenFragCoordEltDebugOutputCode() 146 void InstrumentPass::GenBuiltinOutputCode(uint32_t builtin_id, in GenBuiltinOutputCode() 157 void InstrumentPass::GenUintNullOutputCode(uint32_t field_off, in GenUintNullOutputCode() 164 void InstrumentPass::GenStageStreamWriteCode(uint32_t stage_idx, in GenStageStreamWriteCode() [all …]
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D | inst_bindless_check_pass.h | 29 class InstBindlessCheckPass : public InstrumentPass { 32 InstBindlessCheckPass() : InstrumentPass(7, 23, kInstValidationIdBindless) {} in InstBindlessCheckPass() 35 : InstrumentPass(desc_set, shader_id, kInstValidationIdBindless) {} in InstBindlessCheckPass()
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D | instrument_pass.h | 64 class InstrumentPass : public Pass { 72 ~InstrumentPass() override = default; 86 InstrumentPass(uint32_t desc_set, uint32_t shader_id, uint32_t validation_id) in InstrumentPass() function
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