Searched refs:MAX_TEXTURE_LEVELS (Results 1 – 18 of 18) sorted by relevance
44 struct nouveau_surface surfaces[MAX_TEXTURE_LEVELS];
60 for (i = 0; i < MAX_TEXTURE_LEVELS; i++) in nouveau_texture_free()321 for (i = 0; i < MAX_TEXTURE_LEVELS; i++) in relayout_texture()
97 #define MAX_TEXTURE_LEVELS 15 macro
559 consts->MaxTextureLevels = MAX_TEXTURE_LEVELS; in _mesa_init_constants()781 assert(ctx->Const.MaxTextureLevels <= MAX_TEXTURE_LEVELS); in check_context_limits()787 assert(MAX_TEXTURE_LEVELS >= MAX_3D_TEXTURE_LEVELS); in check_context_limits()788 assert(MAX_TEXTURE_LEVELS >= MAX_CUBE_TEXTURE_LEVELS); in check_context_limits()
401 for (i = 0; i < MAX_TEXTURE_LEVELS; i++) { in _mesa_delete_texture_object()494 for (j = 0; j < MAX_TEXTURE_LEVELS; j++) { in _mesa_clear_texture_object()665 if ((baseLevel < 0) || (baseLevel >= MAX_TEXTURE_LEVELS)) { in _mesa_test_texobj_completeness()885 if ((level < 0) || (level >= MAX_TEXTURE_LEVELS)) in _mesa_cube_level_complete()1074 for (level = 0; level < MAX_TEXTURE_LEVELS; level++) { in texture_size()
228 if (level < 0 || level >= MAX_TEXTURE_LEVELS) { in prepare_target_err()
363 for (i = 0; i < MAX_TEXTURE_LEVELS; i++) { in dump_texture()
891 assert(level < MAX_TEXTURE_LEVELS); in select_tex_image()1259 if (level >= 0 && level < MAX_TEXTURE_LEVELS) { in get_texture_image_dims()
374 assert(level < MAX_TEXTURE_LEVELS); in _mesa_select_tex_image()658 assert(level >= 0 && level < MAX_TEXTURE_LEVELS); in _mesa_get_texture_layers()4489 if (level < 0 || level >= MAX_TEXTURE_LEVELS) { in get_tex_images_for_clear()
1057 struct gl_texture_image *Image[MAX_FACES][MAX_TEXTURE_LEVELS];
269 for (level = texObj->BaseLevel; level < MAX_TEXTURE_LEVELS; level++) { in _swrast_map_texture()329 for (level = texObj->BaseLevel; level < MAX_TEXTURE_LEVELS; level++) { in _swrast_unmap_texture()
530 for (i = 0; i < MAX_TEXTURE_LEVELS; i++) { in _mesa_update_fetch_functions()
176 struct intel_mipmap_level level[MAX_TEXTURE_LEVELS];
384 for (i = 0; i < MAX_TEXTURE_LEVELS; i++) { in intel_miptree_release()
245 struct intel_mipmap_level level[MAX_TEXTURE_LEVELS];
397 ctx->Const.MaxTextureLevels = MIN2(15 /* 16384 */, MAX_TEXTURE_LEVELS); in brw_initialize_context_constants()401 ctx->Const.MaxTextureLevels = MIN2(14 /* 8192 */, MAX_TEXTURE_LEVELS); in brw_initialize_context_constants()
1240 for (i = 0; i < MAX_TEXTURE_LEVELS; i++) { in intel_miptree_release()
87 MAX_TEXTURE_LEVELS); in st_init_limits()