1 /*
2  * Copyright 2006 VMware, Inc.
3  * All Rights Reserved.
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining a
6  * copy of this software and associated documentation files (the
7  * "Software"), to deal in the Software without restriction, including
8  * without limitation the rights to use, copy, modify, merge, publish,
9  * distribute, sublicense, and/or sell copies of the Software, and to
10  * permit persons to whom the Software is furnished to do so, subject to
11  * the following conditions:
12  *
13  * The above copyright notice and this permission notice (including the
14  * next paragraph) shall be included in all copies or substantial portions
15  * of the Software.
16  *
17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
20  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
21  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
22  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
23  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24  */
25 
26 #include <GL/gl.h>
27 #include <GL/internal/dri_interface.h>
28 #include <drm_fourcc.h>
29 
30 #include "intel_batchbuffer.h"
31 #include "intel_image.h"
32 #include "intel_mipmap_tree.h"
33 #include "intel_tex.h"
34 #include "intel_blit.h"
35 #include "intel_fbo.h"
36 
37 #include "brw_blorp.h"
38 #include "brw_context.h"
39 #include "brw_state.h"
40 
41 #include "main/enums.h"
42 #include "main/fbobject.h"
43 #include "main/formats.h"
44 #include "main/glformats.h"
45 #include "main/texcompress_etc.h"
46 #include "main/teximage.h"
47 #include "main/streaming-load-memcpy.h"
48 #include "x86/common_x86_asm.h"
49 
50 #define FILE_DEBUG_FLAG DEBUG_MIPTREE
51 
52 static void *intel_miptree_map_raw(struct brw_context *brw,
53                                    struct intel_mipmap_tree *mt,
54                                    GLbitfield mode);
55 
56 static void intel_miptree_unmap_raw(struct intel_mipmap_tree *mt);
57 
58 static bool
59 intel_miptree_alloc_aux(struct brw_context *brw,
60                         struct intel_mipmap_tree *mt);
61 
62 static bool
intel_miptree_supports_mcs(struct brw_context * brw,const struct intel_mipmap_tree * mt)63 intel_miptree_supports_mcs(struct brw_context *brw,
64                            const struct intel_mipmap_tree *mt)
65 {
66    const struct gen_device_info *devinfo = &brw->screen->devinfo;
67 
68    /* MCS compression only applies to multisampled miptrees */
69    if (mt->surf.samples <= 1)
70       return false;
71 
72    /* Prior to Gen7, all MSAA surfaces used IMS layout. */
73    if (devinfo->gen < 7)
74       return false;
75 
76    /* See isl_surf_get_mcs_surf for details. */
77    if (mt->surf.samples == 16 && mt->surf.logical_level0_px.width > 8192)
78       return false;
79 
80    /* In Gen7, IMS layout is only used for depth and stencil buffers. */
81    switch (_mesa_get_format_base_format(mt->format)) {
82    case GL_DEPTH_COMPONENT:
83    case GL_STENCIL_INDEX:
84    case GL_DEPTH_STENCIL:
85       return false;
86    default:
87       /* From the Ivy Bridge PRM, Vol4 Part1 p77 ("MCS Enable"):
88        *
89        *   This field must be set to 0 for all SINT MSRTs when all RT channels
90        *   are not written
91        *
92        * In practice this means that we have to disable MCS for all signed
93        * integer MSAA buffers.  The alternative, to disable MCS only when one
94        * of the render target channels is disabled, is impractical because it
95        * would require converting between CMS and UMS MSAA layouts on the fly,
96        * which is expensive.
97        */
98       if (devinfo->gen == 7 && _mesa_get_format_datatype(mt->format) == GL_INT) {
99          return false;
100       } else {
101          return true;
102       }
103    }
104 }
105 
106 static bool
intel_tiling_supports_ccs(const struct brw_context * brw,enum isl_tiling tiling)107 intel_tiling_supports_ccs(const struct brw_context *brw,
108                           enum isl_tiling tiling)
109 {
110    const struct gen_device_info *devinfo = &brw->screen->devinfo;
111 
112    /* From the Ivy Bridge PRM, Vol2 Part1 11.7 "MCS Buffer for Render
113     * Target(s)", beneath the "Fast Color Clear" bullet (p326):
114     *
115     *     - Support is limited to tiled render targets.
116     *
117     * Gen9 changes the restriction to Y-tile only.
118     */
119    if (devinfo->gen >= 9)
120       return tiling == ISL_TILING_Y0;
121    else if (devinfo->gen >= 7)
122       return tiling != ISL_TILING_LINEAR;
123    else
124       return false;
125 }
126 
127 /**
128  * For a single-sampled render target ("non-MSRT"), determine if an MCS buffer
129  * can be used. This doesn't (and should not) inspect any of the properties of
130  * the miptree's BO.
131  *
132  * From the Ivy Bridge PRM, Vol2 Part1 11.7 "MCS Buffer for Render Target(s)",
133  * beneath the "Fast Color Clear" bullet (p326):
134  *
135  *     - Support is for non-mip-mapped and non-array surface types only.
136  *
137  * And then later, on p327:
138  *
139  *     - MCS buffer for non-MSRT is supported only for RT formats 32bpp,
140  *       64bpp, and 128bpp.
141  *
142  * From the Skylake documentation, it is made clear that X-tiling is no longer
143  * supported:
144  *
145  *     - MCS and Lossless compression is supported for TiledY/TileYs/TileYf
146  *     non-MSRTs only.
147  */
148 static bool
intel_miptree_supports_ccs(struct brw_context * brw,const struct intel_mipmap_tree * mt)149 intel_miptree_supports_ccs(struct brw_context *brw,
150                            const struct intel_mipmap_tree *mt)
151 {
152    const struct gen_device_info *devinfo = &brw->screen->devinfo;
153 
154    /* MCS support does not exist prior to Gen7 */
155    if (devinfo->gen < 7)
156       return false;
157 
158    /* This function applies only to non-multisampled render targets. */
159    if (mt->surf.samples > 1)
160       return false;
161 
162    /* MCS is only supported for color buffers */
163    switch (_mesa_get_format_base_format(mt->format)) {
164    case GL_DEPTH_COMPONENT:
165    case GL_DEPTH_STENCIL:
166    case GL_STENCIL_INDEX:
167       return false;
168    }
169 
170    if (mt->cpp != 4 && mt->cpp != 8 && mt->cpp != 16)
171       return false;
172 
173    const bool mip_mapped = mt->first_level != 0 || mt->last_level != 0;
174    const bool arrayed = mt->surf.logical_level0_px.array_len > 1 ||
175                         mt->surf.logical_level0_px.depth > 1;
176 
177    if (arrayed) {
178        /* Multisample surfaces with the CMS layout are not layered surfaces,
179         * yet still have physical_depth0 > 1. Assert that we don't
180         * accidentally reject a multisampled surface here. We should have
181         * rejected it earlier by explicitly checking the sample count.
182         */
183       assert(mt->surf.samples == 1);
184    }
185 
186    /* Handle the hardware restrictions...
187     *
188     * All GENs have the following restriction: "MCS buffer for non-MSRT is
189     * supported only for RT formats 32bpp, 64bpp, and 128bpp."
190     *
191     * From the HSW PRM Volume 7: 3D-Media-GPGPU, page 652: (Color Clear of
192     * Non-MultiSampler Render Target Restrictions) Support is for
193     * non-mip-mapped and non-array surface types only.
194     *
195     * From the BDW PRM Volume 7: 3D-Media-GPGPU, page 649: (Color Clear of
196     * Non-MultiSampler Render Target Restriction). Mip-mapped and arrayed
197     * surfaces are supported with MCS buffer layout with these alignments in
198     * the RT space: Horizontal Alignment = 256 and Vertical Alignment = 128.
199     *
200     * From the SKL PRM Volume 7: 3D-Media-GPGPU, page 632: (Color Clear of
201     * Non-MultiSampler Render Target Restriction). Mip-mapped and arrayed
202     * surfaces are supported with MCS buffer layout with these alignments in
203     * the RT space: Horizontal Alignment = 128 and Vertical Alignment = 64.
204     */
205    if (devinfo->gen < 8 && (mip_mapped || arrayed))
206       return false;
207 
208    /* There's no point in using an MCS buffer if the surface isn't in a
209     * renderable format.
210     */
211    if (!brw->mesa_format_supports_render[mt->format])
212       return false;
213 
214    return true;
215 }
216 
217 static bool
intel_tiling_supports_hiz(const struct brw_context * brw,enum isl_tiling tiling)218 intel_tiling_supports_hiz(const struct brw_context *brw,
219                           enum isl_tiling tiling)
220 {
221    const struct gen_device_info *devinfo = &brw->screen->devinfo;
222 
223    if (devinfo->gen < 6)
224       return false;
225 
226    return tiling == ISL_TILING_Y0;
227 }
228 
229 static bool
intel_miptree_supports_hiz(const struct brw_context * brw,const struct intel_mipmap_tree * mt)230 intel_miptree_supports_hiz(const struct brw_context *brw,
231                            const struct intel_mipmap_tree *mt)
232 {
233    if (!brw->has_hiz)
234       return false;
235 
236    switch (mt->format) {
237    case MESA_FORMAT_Z_FLOAT32:
238    case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
239    case MESA_FORMAT_Z24_UNORM_X8_UINT:
240    case MESA_FORMAT_Z24_UNORM_S8_UINT:
241    case MESA_FORMAT_Z_UNORM16:
242       return true;
243    default:
244       return false;
245    }
246 }
247 
248 /**
249  * Return true if the format that will be used to access the miptree is
250  * CCS_E-compatible with the miptree's linear/non-sRGB format.
251  *
252  * Why use the linear format? Well, although the miptree may be specified with
253  * an sRGB format, the usage of that color space/format can be toggled. Since
254  * our HW tends to support more linear formats than sRGB ones, we use this
255  * format variant for check for CCS_E compatibility.
256  */
257 static bool
format_ccs_e_compat_with_miptree(const struct gen_device_info * devinfo,const struct intel_mipmap_tree * mt,enum isl_format access_format)258 format_ccs_e_compat_with_miptree(const struct gen_device_info *devinfo,
259                                  const struct intel_mipmap_tree *mt,
260                                  enum isl_format access_format)
261 {
262    assert(mt->aux_usage == ISL_AUX_USAGE_CCS_E);
263 
264    mesa_format linear_format = _mesa_get_srgb_format_linear(mt->format);
265    enum isl_format isl_format = brw_isl_format_for_mesa_format(linear_format);
266    return isl_formats_are_ccs_e_compatible(devinfo, isl_format, access_format);
267 }
268 
269 static bool
intel_miptree_supports_ccs_e(struct brw_context * brw,const struct intel_mipmap_tree * mt)270 intel_miptree_supports_ccs_e(struct brw_context *brw,
271                              const struct intel_mipmap_tree *mt)
272 {
273    const struct gen_device_info *devinfo = &brw->screen->devinfo;
274 
275    if (devinfo->gen < 9)
276       return false;
277 
278    /* For now compression is only enabled for integer formats even though
279     * there exist supported floating point formats also. This is a heuristic
280     * decision based on current public benchmarks. In none of the cases these
281     * formats provided any improvement but a few cases were seen to regress.
282     * Hence these are left to to be enabled in the future when they are known
283     * to improve things.
284     */
285    if (_mesa_get_format_datatype(mt->format) == GL_FLOAT)
286       return false;
287 
288    if (!intel_miptree_supports_ccs(brw, mt))
289       return false;
290 
291    /* Many window system buffers are sRGB even if they are never rendered as
292     * sRGB.  For those, we want CCS_E for when sRGBEncode is false.  When the
293     * surface is used as sRGB, we fall back to CCS_D.
294     */
295    mesa_format linear_format = _mesa_get_srgb_format_linear(mt->format);
296    enum isl_format isl_format = brw_isl_format_for_mesa_format(linear_format);
297    return isl_format_supports_ccs_e(&brw->screen->devinfo, isl_format);
298 }
299 
300 /**
301  * Determine depth format corresponding to a depth+stencil format,
302  * for separate stencil.
303  */
304 mesa_format
intel_depth_format_for_depthstencil_format(mesa_format format)305 intel_depth_format_for_depthstencil_format(mesa_format format) {
306    switch (format) {
307    case MESA_FORMAT_Z24_UNORM_S8_UINT:
308       return MESA_FORMAT_Z24_UNORM_X8_UINT;
309    case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
310       return MESA_FORMAT_Z_FLOAT32;
311    default:
312       return format;
313    }
314 }
315 
316 static bool
create_mapping_table(GLenum target,unsigned first_level,unsigned last_level,unsigned depth0,struct intel_mipmap_level * table)317 create_mapping_table(GLenum target, unsigned first_level, unsigned last_level,
318                      unsigned depth0, struct intel_mipmap_level *table)
319 {
320    for (unsigned level = first_level; level <= last_level; level++) {
321       const unsigned d =
322          target == GL_TEXTURE_3D ? minify(depth0, level) : depth0;
323 
324       table[level].slice = calloc(d, sizeof(*table[0].slice));
325       if (!table[level].slice)
326          goto unwind;
327    }
328 
329    return true;
330 
331 unwind:
332    for (unsigned level = first_level; level <= last_level; level++)
333       free(table[level].slice);
334 
335    return false;
336 }
337 
338 static bool
needs_separate_stencil(const struct brw_context * brw,struct intel_mipmap_tree * mt,mesa_format format)339 needs_separate_stencil(const struct brw_context *brw,
340                        struct intel_mipmap_tree *mt,
341                        mesa_format format)
342 {
343    const struct gen_device_info *devinfo = &brw->screen->devinfo;
344 
345    if (_mesa_get_format_base_format(format) != GL_DEPTH_STENCIL)
346       return false;
347 
348    if (devinfo->must_use_separate_stencil)
349       return true;
350 
351    return brw->has_separate_stencil &&
352           intel_miptree_supports_hiz(brw, mt);
353 }
354 
355 /**
356  * Choose the aux usage for this miptree.  This function must be called fairly
357  * late in the miptree create process after we have a tiling.
358  */
359 static void
intel_miptree_choose_aux_usage(struct brw_context * brw,struct intel_mipmap_tree * mt)360 intel_miptree_choose_aux_usage(struct brw_context *brw,
361                                struct intel_mipmap_tree *mt)
362 {
363    assert(mt->aux_usage == ISL_AUX_USAGE_NONE);
364 
365    if (intel_miptree_supports_mcs(brw, mt)) {
366       assert(mt->surf.msaa_layout == ISL_MSAA_LAYOUT_ARRAY);
367       mt->aux_usage = ISL_AUX_USAGE_MCS;
368    } else if (intel_tiling_supports_ccs(brw, mt->surf.tiling) &&
369               intel_miptree_supports_ccs(brw, mt)) {
370       if (!unlikely(INTEL_DEBUG & DEBUG_NO_RBC) &&
371           intel_miptree_supports_ccs_e(brw, mt)) {
372          mt->aux_usage = ISL_AUX_USAGE_CCS_E;
373       } else {
374          mt->aux_usage = ISL_AUX_USAGE_CCS_D;
375       }
376    } else if (intel_tiling_supports_hiz(brw, mt->surf.tiling) &&
377               intel_miptree_supports_hiz(brw, mt)) {
378       mt->aux_usage = ISL_AUX_USAGE_HIZ;
379    }
380 
381    /* We can do fast-clear on all auxiliary surface types that are
382     * allocated through the normal texture creation paths.
383     */
384    if (mt->aux_usage != ISL_AUX_USAGE_NONE)
385       mt->supports_fast_clear = true;
386 }
387 
388 
389 /**
390  * Choose an appropriate uncompressed format for a requested
391  * compressed format, if unsupported.
392  */
393 mesa_format
intel_lower_compressed_format(struct brw_context * brw,mesa_format format)394 intel_lower_compressed_format(struct brw_context *brw, mesa_format format)
395 {
396    const struct gen_device_info *devinfo = &brw->screen->devinfo;
397 
398    /* No need to lower ETC formats on these platforms,
399     * they are supported natively.
400     */
401    if (devinfo->gen >= 8 || devinfo->is_baytrail)
402       return format;
403 
404    switch (format) {
405    case MESA_FORMAT_ETC1_RGB8:
406       return MESA_FORMAT_R8G8B8X8_UNORM;
407    case MESA_FORMAT_ETC2_RGB8:
408       return MESA_FORMAT_R8G8B8X8_UNORM;
409    case MESA_FORMAT_ETC2_SRGB8:
410    case MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC:
411    case MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1:
412       return MESA_FORMAT_B8G8R8A8_SRGB;
413    case MESA_FORMAT_ETC2_RGBA8_EAC:
414    case MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1:
415       return MESA_FORMAT_R8G8B8A8_UNORM;
416    case MESA_FORMAT_ETC2_R11_EAC:
417       return MESA_FORMAT_R_UNORM16;
418    case MESA_FORMAT_ETC2_SIGNED_R11_EAC:
419       return MESA_FORMAT_R_SNORM16;
420    case MESA_FORMAT_ETC2_RG11_EAC:
421       return MESA_FORMAT_R16G16_UNORM;
422    case MESA_FORMAT_ETC2_SIGNED_RG11_EAC:
423       return MESA_FORMAT_R16G16_SNORM;
424    default:
425       /* Non ETC1 / ETC2 format */
426       return format;
427    }
428 }
429 
430 unsigned
brw_get_num_logical_layers(const struct intel_mipmap_tree * mt,unsigned level)431 brw_get_num_logical_layers(const struct intel_mipmap_tree *mt, unsigned level)
432 {
433    if (mt->surf.dim == ISL_SURF_DIM_3D)
434       return minify(mt->surf.logical_level0_px.depth, level);
435    else
436       return mt->surf.logical_level0_px.array_len;
437 }
438 
439 UNUSED static unsigned
get_num_phys_layers(const struct isl_surf * surf,unsigned level)440 get_num_phys_layers(const struct isl_surf *surf, unsigned level)
441 {
442    /* In case of physical dimensions one needs to consider also the layout.
443     * See isl_calc_phys_level0_extent_sa().
444     */
445    if (surf->dim != ISL_SURF_DIM_3D)
446       return surf->phys_level0_sa.array_len;
447 
448    if (surf->dim_layout == ISL_DIM_LAYOUT_GEN4_2D)
449       return minify(surf->phys_level0_sa.array_len, level);
450 
451    return minify(surf->phys_level0_sa.depth, level);
452 }
453 
454 /** \brief Assert that the level and layer are valid for the miptree. */
455 void
intel_miptree_check_level_layer(const struct intel_mipmap_tree * mt,uint32_t level,uint32_t layer)456 intel_miptree_check_level_layer(const struct intel_mipmap_tree *mt,
457                                 uint32_t level,
458                                 uint32_t layer)
459 {
460    (void) mt;
461    (void) level;
462    (void) layer;
463 
464    assert(level >= mt->first_level);
465    assert(level <= mt->last_level);
466    assert(layer < get_num_phys_layers(&mt->surf, level));
467 }
468 
469 static enum isl_aux_state **
create_aux_state_map(struct intel_mipmap_tree * mt,enum isl_aux_state initial)470 create_aux_state_map(struct intel_mipmap_tree *mt,
471                      enum isl_aux_state initial)
472 {
473    const uint32_t levels = mt->last_level + 1;
474 
475    uint32_t total_slices = 0;
476    for (uint32_t level = 0; level < levels; level++)
477       total_slices += brw_get_num_logical_layers(mt, level);
478 
479    const size_t per_level_array_size = levels * sizeof(enum isl_aux_state *);
480 
481    /* We're going to allocate a single chunk of data for both the per-level
482     * reference array and the arrays of aux_state.  This makes cleanup
483     * significantly easier.
484     */
485    const size_t total_size = per_level_array_size +
486                              total_slices * sizeof(enum isl_aux_state);
487    void *data = malloc(total_size);
488    if (data == NULL)
489       return NULL;
490 
491    enum isl_aux_state **per_level_arr = data;
492    enum isl_aux_state *s = data + per_level_array_size;
493    for (uint32_t level = 0; level < levels; level++) {
494       per_level_arr[level] = s;
495       const unsigned level_layers = brw_get_num_logical_layers(mt, level);
496       for (uint32_t a = 0; a < level_layers; a++)
497          *(s++) = initial;
498    }
499    assert((void *)s == data + total_size);
500 
501    return per_level_arr;
502 }
503 
504 static void
free_aux_state_map(enum isl_aux_state ** state)505 free_aux_state_map(enum isl_aux_state **state)
506 {
507    free(state);
508 }
509 
510 static bool
need_to_retile_as_linear(struct brw_context * brw,unsigned row_pitch,enum isl_tiling tiling,unsigned samples)511 need_to_retile_as_linear(struct brw_context *brw, unsigned row_pitch,
512                          enum isl_tiling tiling, unsigned samples)
513 {
514    if (samples > 1)
515       return false;
516 
517    if (tiling == ISL_TILING_LINEAR)
518       return false;
519 
520     /* If the width is much smaller than a tile, don't bother tiling. */
521    if (row_pitch < 64)
522       return true;
523 
524    if (ALIGN(row_pitch, 512) >= 32768) {
525       perf_debug("row pitch %u too large to blit, falling back to untiled",
526                  row_pitch);
527       return true;
528    }
529 
530    return false;
531 }
532 
533 static bool
need_to_retile_as_x(const struct brw_context * brw,uint64_t size,enum isl_tiling tiling)534 need_to_retile_as_x(const struct brw_context *brw, uint64_t size,
535                     enum isl_tiling tiling)
536 {
537    const struct gen_device_info *devinfo = &brw->screen->devinfo;
538 
539    /* If the BO is too large to fit in the aperture, we need to use the
540     * BLT engine to support it.  Prior to Sandybridge, the BLT paths can't
541     * handle Y-tiling, so we need to fall back to X.
542     */
543    if (devinfo->gen < 6 && size >= brw->max_gtt_map_object_size &&
544        tiling == ISL_TILING_Y0)
545       return true;
546 
547    return false;
548 }
549 
550 static struct intel_mipmap_tree *
make_surface(struct brw_context * brw,GLenum target,mesa_format format,unsigned first_level,unsigned last_level,unsigned width0,unsigned height0,unsigned depth0,unsigned num_samples,isl_tiling_flags_t tiling_flags,isl_surf_usage_flags_t isl_usage_flags,uint32_t alloc_flags,unsigned row_pitch,struct brw_bo * bo)551 make_surface(struct brw_context *brw, GLenum target, mesa_format format,
552              unsigned first_level, unsigned last_level,
553              unsigned width0, unsigned height0, unsigned depth0,
554              unsigned num_samples, isl_tiling_flags_t tiling_flags,
555              isl_surf_usage_flags_t isl_usage_flags, uint32_t alloc_flags,
556              unsigned row_pitch, struct brw_bo *bo)
557 {
558    struct intel_mipmap_tree *mt = calloc(sizeof(*mt), 1);
559    if (!mt)
560       return NULL;
561 
562    if (!create_mapping_table(target, first_level, last_level, depth0,
563                              mt->level)) {
564       free(mt);
565       return NULL;
566    }
567 
568    mt->refcount = 1;
569 
570    if (target == GL_TEXTURE_CUBE_MAP ||
571        target == GL_TEXTURE_CUBE_MAP_ARRAY)
572       isl_usage_flags |= ISL_SURF_USAGE_CUBE_BIT;
573 
574    DBG("%s: %s %s %ux %u:%u:%u %d..%d <-- %p\n",
575         __func__,
576        _mesa_enum_to_string(target),
577        _mesa_get_format_name(format),
578        num_samples, width0, height0, depth0,
579        first_level, last_level, mt);
580 
581    struct isl_surf_init_info init_info = {
582       .dim = get_isl_surf_dim(target),
583       .format = translate_tex_format(brw, format, false),
584       .width = width0,
585       .height = height0,
586       .depth = target == GL_TEXTURE_3D ? depth0 : 1,
587       .levels = last_level - first_level + 1,
588       .array_len = target == GL_TEXTURE_3D ? 1 : depth0,
589       .samples = num_samples,
590       .row_pitch = row_pitch,
591       .usage = isl_usage_flags,
592       .tiling_flags = tiling_flags,
593    };
594 
595    if (!isl_surf_init_s(&brw->isl_dev, &mt->surf, &init_info))
596       goto fail;
597 
598    /* Depth surfaces are always Y-tiled and stencil is always W-tiled, although
599     * on gen7 platforms we also need to create Y-tiled copies of stencil for
600     * texturing since the hardware can't sample from W-tiled surfaces. For
601     * everything else, check for corner cases needing special treatment.
602     */
603    bool is_depth_stencil =
604       mt->surf.usage & (ISL_SURF_USAGE_STENCIL_BIT | ISL_SURF_USAGE_DEPTH_BIT);
605    if (!is_depth_stencil) {
606       if (need_to_retile_as_linear(brw, mt->surf.row_pitch,
607                                    mt->surf.tiling, mt->surf.samples)) {
608          init_info.tiling_flags = 1u << ISL_TILING_LINEAR;
609          if (!isl_surf_init_s(&brw->isl_dev, &mt->surf, &init_info))
610             goto fail;
611       } else if (need_to_retile_as_x(brw, mt->surf.size, mt->surf.tiling)) {
612          init_info.tiling_flags = 1u << ISL_TILING_X;
613          if (!isl_surf_init_s(&brw->isl_dev, &mt->surf, &init_info))
614             goto fail;
615       }
616    }
617 
618    /* In case of linear the buffer gets padded by fixed 64 bytes and therefore
619     * the size may not be multiple of row_pitch.
620     * See isl_apply_surface_padding().
621     */
622    if (mt->surf.tiling != ISL_TILING_LINEAR)
623       assert(mt->surf.size % mt->surf.row_pitch == 0);
624 
625    if (!bo) {
626       mt->bo = brw_bo_alloc_tiled(brw->bufmgr, "isl-miptree",
627                                   mt->surf.size,
628                                   isl_tiling_to_i915_tiling(
629                                      mt->surf.tiling),
630                                   mt->surf.row_pitch, alloc_flags);
631       if (!mt->bo)
632          goto fail;
633    } else {
634       mt->bo = bo;
635    }
636 
637    mt->first_level = first_level;
638    mt->last_level = last_level;
639    mt->target = target;
640    mt->format = format;
641    mt->aux_state = NULL;
642    mt->cpp = isl_format_get_layout(mt->surf.format)->bpb / 8;
643    mt->compressed = _mesa_is_format_compressed(format);
644    mt->drm_modifier = DRM_FORMAT_MOD_INVALID;
645 
646    return mt;
647 
648 fail:
649    intel_miptree_release(&mt);
650    return NULL;
651 }
652 
653 static bool
make_separate_stencil_surface(struct brw_context * brw,struct intel_mipmap_tree * mt)654 make_separate_stencil_surface(struct brw_context *brw,
655                               struct intel_mipmap_tree *mt)
656 {
657    mt->stencil_mt = make_surface(brw, mt->target, MESA_FORMAT_S_UINT8,
658                                  0, mt->surf.levels - 1,
659                                  mt->surf.logical_level0_px.width,
660                                  mt->surf.logical_level0_px.height,
661                                  mt->surf.dim == ISL_SURF_DIM_3D ?
662                                     mt->surf.logical_level0_px.depth :
663                                     mt->surf.logical_level0_px.array_len,
664                                  mt->surf.samples, ISL_TILING_W_BIT,
665                                  ISL_SURF_USAGE_STENCIL_BIT |
666                                  ISL_SURF_USAGE_TEXTURE_BIT,
667                                  BO_ALLOC_BUSY, 0, NULL);
668 
669    if (!mt->stencil_mt)
670       return false;
671 
672    mt->stencil_mt->r8stencil_needs_update = true;
673 
674    return true;
675 }
676 
677 static struct intel_mipmap_tree *
miptree_create(struct brw_context * brw,GLenum target,mesa_format format,GLuint first_level,GLuint last_level,GLuint width0,GLuint height0,GLuint depth0,GLuint num_samples,enum intel_miptree_create_flags flags)678 miptree_create(struct brw_context *brw,
679                GLenum target,
680                mesa_format format,
681                GLuint first_level,
682                GLuint last_level,
683                GLuint width0,
684                GLuint height0,
685                GLuint depth0,
686                GLuint num_samples,
687                enum intel_miptree_create_flags flags)
688 {
689    const struct gen_device_info *devinfo = &brw->screen->devinfo;
690 
691    if (format == MESA_FORMAT_S_UINT8)
692       return make_surface(brw, target, format, first_level, last_level,
693                           width0, height0, depth0, num_samples,
694                           ISL_TILING_W_BIT,
695                           ISL_SURF_USAGE_STENCIL_BIT |
696                           ISL_SURF_USAGE_TEXTURE_BIT,
697                           BO_ALLOC_BUSY,
698                           0,
699                           NULL);
700 
701    const GLenum base_format = _mesa_get_format_base_format(format);
702    if ((base_format == GL_DEPTH_COMPONENT ||
703         base_format == GL_DEPTH_STENCIL) &&
704        !(flags & MIPTREE_CREATE_LINEAR)) {
705       /* Fix up the Z miptree format for how we're splitting out separate
706        * stencil.  Gen7 expects there to be no stencil bits in its depth buffer.
707        */
708       const mesa_format depth_only_format =
709          intel_depth_format_for_depthstencil_format(format);
710       struct intel_mipmap_tree *mt = make_surface(
711          brw, target, devinfo->gen >= 6 ? depth_only_format : format,
712          first_level, last_level,
713          width0, height0, depth0, num_samples, ISL_TILING_Y0_BIT,
714          ISL_SURF_USAGE_DEPTH_BIT | ISL_SURF_USAGE_TEXTURE_BIT,
715          BO_ALLOC_BUSY, 0, NULL);
716 
717       if (needs_separate_stencil(brw, mt, format) &&
718           !make_separate_stencil_surface(brw, mt)) {
719          intel_miptree_release(&mt);
720          return NULL;
721       }
722 
723       if (!(flags & MIPTREE_CREATE_NO_AUX))
724          intel_miptree_choose_aux_usage(brw, mt);
725 
726       return mt;
727    }
728 
729    mesa_format tex_format = format;
730    mesa_format etc_format = MESA_FORMAT_NONE;
731    uint32_t alloc_flags = 0;
732 
733    format = intel_lower_compressed_format(brw, format);
734 
735    etc_format = (format != tex_format) ? tex_format : MESA_FORMAT_NONE;
736 
737    if (flags & MIPTREE_CREATE_BUSY)
738       alloc_flags |= BO_ALLOC_BUSY;
739 
740    isl_tiling_flags_t tiling_flags = (flags & MIPTREE_CREATE_LINEAR) ?
741       ISL_TILING_LINEAR_BIT : ISL_TILING_ANY_MASK;
742 
743    /* TODO: This used to be because there wasn't BLORP to handle Y-tiling. */
744    if (devinfo->gen < 6)
745       tiling_flags &= ~ISL_TILING_Y0_BIT;
746 
747    struct intel_mipmap_tree *mt = make_surface(
748                                      brw, target, format,
749                                      first_level, last_level,
750                                      width0, height0, depth0,
751                                      num_samples, tiling_flags,
752                                      ISL_SURF_USAGE_RENDER_TARGET_BIT |
753                                      ISL_SURF_USAGE_TEXTURE_BIT,
754                                      alloc_flags, 0, NULL);
755    if (!mt)
756       return NULL;
757 
758    mt->etc_format = etc_format;
759 
760    if (!(flags & MIPTREE_CREATE_NO_AUX))
761       intel_miptree_choose_aux_usage(brw, mt);
762 
763    return mt;
764 }
765 
766 struct intel_mipmap_tree *
intel_miptree_create(struct brw_context * brw,GLenum target,mesa_format format,GLuint first_level,GLuint last_level,GLuint width0,GLuint height0,GLuint depth0,GLuint num_samples,enum intel_miptree_create_flags flags)767 intel_miptree_create(struct brw_context *brw,
768                      GLenum target,
769                      mesa_format format,
770                      GLuint first_level,
771                      GLuint last_level,
772                      GLuint width0,
773                      GLuint height0,
774                      GLuint depth0,
775                      GLuint num_samples,
776                      enum intel_miptree_create_flags flags)
777 {
778    assert(num_samples > 0);
779 
780    struct intel_mipmap_tree *mt = miptree_create(
781                                      brw, target, format,
782                                      first_level, last_level,
783                                      width0, height0, depth0, num_samples,
784                                      flags);
785    if (!mt)
786       return NULL;
787 
788    mt->offset = 0;
789 
790    if (!intel_miptree_alloc_aux(brw, mt)) {
791       intel_miptree_release(&mt);
792       return NULL;
793    }
794 
795    return mt;
796 }
797 
798 struct intel_mipmap_tree *
intel_miptree_create_for_bo(struct brw_context * brw,struct brw_bo * bo,mesa_format format,uint32_t offset,uint32_t width,uint32_t height,uint32_t depth,int pitch,enum isl_tiling tiling,enum intel_miptree_create_flags flags)799 intel_miptree_create_for_bo(struct brw_context *brw,
800                             struct brw_bo *bo,
801                             mesa_format format,
802                             uint32_t offset,
803                             uint32_t width,
804                             uint32_t height,
805                             uint32_t depth,
806                             int pitch,
807                             enum isl_tiling tiling,
808                             enum intel_miptree_create_flags flags)
809 {
810    const struct gen_device_info *devinfo = &brw->screen->devinfo;
811    struct intel_mipmap_tree *mt;
812    const GLenum target = depth > 1 ? GL_TEXTURE_2D_ARRAY : GL_TEXTURE_2D;
813    const GLenum base_format = _mesa_get_format_base_format(format);
814 
815    if ((base_format == GL_DEPTH_COMPONENT ||
816         base_format == GL_DEPTH_STENCIL)) {
817       const mesa_format depth_only_format =
818          intel_depth_format_for_depthstencil_format(format);
819       mt = make_surface(brw, target,
820                         devinfo->gen >= 6 ? depth_only_format : format,
821                         0, 0, width, height, depth, 1, ISL_TILING_Y0_BIT,
822                         ISL_SURF_USAGE_DEPTH_BIT | ISL_SURF_USAGE_TEXTURE_BIT,
823                         BO_ALLOC_BUSY, pitch, bo);
824       if (!mt)
825          return NULL;
826 
827       brw_bo_reference(bo);
828 
829       if (!(flags & MIPTREE_CREATE_NO_AUX))
830          intel_miptree_choose_aux_usage(brw, mt);
831 
832       return mt;
833    } else if (format == MESA_FORMAT_S_UINT8) {
834       mt = make_surface(brw, target, MESA_FORMAT_S_UINT8,
835                         0, 0, width, height, depth, 1,
836                         ISL_TILING_W_BIT,
837                         ISL_SURF_USAGE_STENCIL_BIT |
838                         ISL_SURF_USAGE_TEXTURE_BIT,
839                         BO_ALLOC_BUSY, pitch, bo);
840       if (!mt)
841          return NULL;
842 
843       assert(bo->size >= mt->surf.size);
844 
845       brw_bo_reference(bo);
846       return mt;
847    }
848 
849    /* Nothing will be able to use this miptree with the BO if the offset isn't
850     * aligned.
851     */
852    if (tiling != ISL_TILING_LINEAR)
853       assert(offset % 4096 == 0);
854 
855    /* miptrees can't handle negative pitch.  If you need flipping of images,
856     * that's outside of the scope of the mt.
857     */
858    assert(pitch >= 0);
859 
860    /* The BO already has a tiling format and we shouldn't confuse the lower
861     * layers by making it try to find a tiling format again.
862     */
863    assert((flags & MIPTREE_CREATE_LINEAR) == 0);
864 
865    mt = make_surface(brw, target, format,
866                      0, 0, width, height, depth, 1,
867                      1lu << tiling,
868                      ISL_SURF_USAGE_RENDER_TARGET_BIT |
869                      ISL_SURF_USAGE_TEXTURE_BIT,
870                      0, pitch, bo);
871    if (!mt)
872       return NULL;
873 
874    brw_bo_reference(bo);
875    mt->bo = bo;
876    mt->offset = offset;
877 
878    if (!(flags & MIPTREE_CREATE_NO_AUX)) {
879       intel_miptree_choose_aux_usage(brw, mt);
880 
881       if (!intel_miptree_alloc_aux(brw, mt)) {
882          intel_miptree_release(&mt);
883          return NULL;
884       }
885    }
886 
887    return mt;
888 }
889 
890 static struct intel_mipmap_tree *
miptree_create_for_planar_image(struct brw_context * brw,__DRIimage * image,GLenum target,enum isl_tiling tiling)891 miptree_create_for_planar_image(struct brw_context *brw,
892                                 __DRIimage *image, GLenum target,
893                                 enum isl_tiling tiling)
894 {
895    const struct intel_image_format *f = image->planar_format;
896    struct intel_mipmap_tree *planar_mt = NULL;
897 
898    for (int i = 0; i < f->nplanes; i++) {
899       const int index = f->planes[i].buffer_index;
900       const uint32_t dri_format = f->planes[i].dri_format;
901       const mesa_format format = driImageFormatToGLFormat(dri_format);
902       const uint32_t width = image->width >> f->planes[i].width_shift;
903       const uint32_t height = image->height >> f->planes[i].height_shift;
904 
905       /* Disable creation of the texture's aux buffers because the driver
906        * exposes no EGL API to manage them. That is, there is no API for
907        * resolving the aux buffer's content to the main buffer nor for
908        * invalidating the aux buffer's content.
909        */
910       struct intel_mipmap_tree *mt =
911          intel_miptree_create_for_bo(brw, image->bo, format,
912                                      image->offsets[index],
913                                      width, height, 1,
914                                      image->strides[index],
915                                      tiling,
916                                      MIPTREE_CREATE_NO_AUX);
917       if (mt == NULL)
918          return NULL;
919 
920       mt->target = target;
921 
922       if (i == 0)
923          planar_mt = mt;
924       else
925          planar_mt->plane[i - 1] = mt;
926    }
927 
928    planar_mt->drm_modifier = image->modifier;
929 
930    return planar_mt;
931 }
932 
933 static bool
create_ccs_buf_for_image(struct brw_context * brw,__DRIimage * image,struct intel_mipmap_tree * mt,enum isl_aux_state initial_state)934 create_ccs_buf_for_image(struct brw_context *brw,
935                          __DRIimage *image,
936                          struct intel_mipmap_tree *mt,
937                          enum isl_aux_state initial_state)
938 {
939    struct isl_surf temp_ccs_surf;
940 
941    /* CCS is only supported for very simple miptrees */
942    assert(image->aux_offset != 0 && image->aux_pitch != 0);
943    assert(image->tile_x == 0 && image->tile_y == 0);
944    assert(mt->surf.samples == 1);
945    assert(mt->surf.levels == 1);
946    assert(mt->surf.logical_level0_px.depth == 1);
947    assert(mt->surf.logical_level0_px.array_len == 1);
948    assert(mt->first_level == 0);
949    assert(mt->last_level == 0);
950 
951    /* We shouldn't already have a CCS */
952    assert(!mt->mcs_buf);
953 
954    if (!isl_surf_get_ccs_surf(&brw->isl_dev, &mt->surf, &temp_ccs_surf,
955                               image->aux_pitch))
956       return false;
957 
958    assert(image->aux_offset < image->bo->size);
959    assert(temp_ccs_surf.size <= image->bo->size - image->aux_offset);
960 
961    mt->mcs_buf = calloc(sizeof(*mt->mcs_buf), 1);
962    if (mt->mcs_buf == NULL)
963       return false;
964 
965    mt->aux_state = create_aux_state_map(mt, initial_state);
966    if (!mt->aux_state) {
967       free(mt->mcs_buf);
968       mt->mcs_buf = NULL;
969       return false;
970    }
971 
972    mt->mcs_buf->bo = image->bo;
973    brw_bo_reference(image->bo);
974 
975    mt->mcs_buf->offset = image->aux_offset;
976    mt->mcs_buf->size = image->bo->size - image->aux_offset;
977    mt->mcs_buf->pitch = image->aux_pitch;
978    mt->mcs_buf->qpitch = 0;
979    mt->mcs_buf->surf = temp_ccs_surf;
980 
981    return true;
982 }
983 
984 struct intel_mipmap_tree *
intel_miptree_create_for_dri_image(struct brw_context * brw,__DRIimage * image,GLenum target,mesa_format format,bool is_winsys_image)985 intel_miptree_create_for_dri_image(struct brw_context *brw,
986                                    __DRIimage *image, GLenum target,
987                                    mesa_format format,
988                                    bool is_winsys_image)
989 {
990    uint32_t bo_tiling, bo_swizzle;
991    brw_bo_get_tiling(image->bo, &bo_tiling, &bo_swizzle);
992 
993    const struct isl_drm_modifier_info *mod_info =
994       isl_drm_modifier_get_info(image->modifier);
995 
996    const enum isl_tiling tiling =
997       mod_info ? mod_info->tiling : isl_tiling_from_i915_tiling(bo_tiling);
998 
999    if (image->planar_format && image->planar_format->nplanes > 1)
1000       return miptree_create_for_planar_image(brw, image, target, tiling);
1001 
1002    if (image->planar_format)
1003       assert(image->planar_format->planes[0].dri_format == image->dri_format);
1004 
1005    if (!brw->ctx.TextureFormatSupported[format]) {
1006       /* The texture storage paths in core Mesa detect if the driver does not
1007        * support the user-requested format, and then searches for a
1008        * fallback format. The DRIimage code bypasses core Mesa, though. So we
1009        * do the fallbacks here for important formats.
1010        *
1011        * We must support DRM_FOURCC_XBGR8888 textures because the Android
1012        * framework produces HAL_PIXEL_FORMAT_RGBX8888 winsys surfaces, which
1013        * the Chrome OS compositor consumes as dma_buf EGLImages.
1014        */
1015       format = _mesa_format_fallback_rgbx_to_rgba(format);
1016    }
1017 
1018    if (!brw->ctx.TextureFormatSupported[format])
1019       return NULL;
1020 
1021    enum intel_miptree_create_flags mt_create_flags = 0;
1022 
1023    /* If this image comes in from a window system, we have different
1024     * requirements than if it comes in via an EGL import operation.  Window
1025     * system images can use any form of auxiliary compression we wish because
1026     * they get "flushed" before being handed off to the window system and we
1027     * have the opportunity to do resolves.  Non window-system images, on the
1028     * other hand, have no resolve point so we can't have aux without a
1029     * modifier.
1030     */
1031    if (!is_winsys_image)
1032       mt_create_flags |= MIPTREE_CREATE_NO_AUX;
1033 
1034    /* If we have a modifier which specifies aux, don't create one yet */
1035    if (mod_info && mod_info->aux_usage != ISL_AUX_USAGE_NONE)
1036       mt_create_flags |= MIPTREE_CREATE_NO_AUX;
1037 
1038    /* Disable creation of the texture's aux buffers because the driver exposes
1039     * no EGL API to manage them. That is, there is no API for resolving the aux
1040     * buffer's content to the main buffer nor for invalidating the aux buffer's
1041     * content.
1042     */
1043    struct intel_mipmap_tree *mt =
1044       intel_miptree_create_for_bo(brw, image->bo, format,
1045                                   image->offset, image->width, image->height, 1,
1046                                   image->pitch, tiling, mt_create_flags);
1047    if (mt == NULL)
1048       return NULL;
1049 
1050    mt->target = target;
1051    mt->level[0].level_x = image->tile_x;
1052    mt->level[0].level_y = image->tile_y;
1053    mt->drm_modifier = image->modifier;
1054 
1055    /* From "OES_EGL_image" error reporting. We report GL_INVALID_OPERATION
1056     * for EGL images from non-tile aligned sufaces in gen4 hw and earlier which has
1057     * trouble resolving back to destination image due to alignment issues.
1058     */
1059    const struct gen_device_info *devinfo = &brw->screen->devinfo;
1060    if (!devinfo->has_surface_tile_offset) {
1061       uint32_t draw_x, draw_y;
1062       intel_miptree_get_tile_offsets(mt, 0, 0, &draw_x, &draw_y);
1063 
1064       if (draw_x != 0 || draw_y != 0) {
1065          _mesa_error(&brw->ctx, GL_INVALID_OPERATION, __func__);
1066          intel_miptree_release(&mt);
1067          return NULL;
1068       }
1069    }
1070 
1071    if (mod_info && mod_info->aux_usage != ISL_AUX_USAGE_NONE) {
1072       assert(mod_info->aux_usage == ISL_AUX_USAGE_CCS_E);
1073 
1074       mt->aux_usage = mod_info->aux_usage;
1075       /* If we are a window system buffer, then we can support fast-clears
1076        * even if the modifier doesn't support them by doing a partial resolve
1077        * as part of the flush operation.
1078        */
1079       mt->supports_fast_clear =
1080          is_winsys_image || mod_info->supports_clear_color;
1081 
1082       /* We don't know the actual state of the surface when we get it but we
1083        * can make a pretty good guess based on the modifier.  What we do know
1084        * for sure is that it isn't in the AUX_INVALID state, so we just assume
1085        * a worst case of compression.
1086        */
1087       enum isl_aux_state initial_state =
1088          isl_drm_modifier_get_default_aux_state(image->modifier);
1089 
1090       if (!create_ccs_buf_for_image(brw, image, mt, initial_state)) {
1091          intel_miptree_release(&mt);
1092          return NULL;
1093       }
1094    }
1095 
1096    /* Don't assume coherency for imported EGLimages.  We don't know what
1097     * external clients are going to do with it.  They may scan it out.
1098     */
1099    image->bo->cache_coherent = false;
1100 
1101    return mt;
1102 }
1103 
1104 /**
1105  * For a singlesample renderbuffer, this simply wraps the given BO with a
1106  * miptree.
1107  *
1108  * For a multisample renderbuffer, this wraps the window system's
1109  * (singlesample) BO with a singlesample miptree attached to the
1110  * intel_renderbuffer, then creates a multisample miptree attached to irb->mt
1111  * that will contain the actual rendering (which is lazily resolved to
1112  * irb->singlesample_mt).
1113  */
1114 bool
intel_update_winsys_renderbuffer_miptree(struct brw_context * intel,struct intel_renderbuffer * irb,struct intel_mipmap_tree * singlesample_mt,uint32_t width,uint32_t height,uint32_t pitch)1115 intel_update_winsys_renderbuffer_miptree(struct brw_context *intel,
1116                                          struct intel_renderbuffer *irb,
1117                                          struct intel_mipmap_tree *singlesample_mt,
1118                                          uint32_t width, uint32_t height,
1119                                          uint32_t pitch)
1120 {
1121    struct intel_mipmap_tree *multisample_mt = NULL;
1122    struct gl_renderbuffer *rb = &irb->Base.Base;
1123    mesa_format format = rb->Format;
1124    const unsigned num_samples = MAX2(rb->NumSamples, 1);
1125 
1126    /* Only the front and back buffers, which are color buffers, are allocated
1127     * through the image loader.
1128     */
1129    assert(_mesa_get_format_base_format(format) == GL_RGB ||
1130           _mesa_get_format_base_format(format) == GL_RGBA);
1131 
1132    assert(singlesample_mt);
1133 
1134    if (num_samples == 1) {
1135       intel_miptree_release(&irb->mt);
1136       irb->mt = singlesample_mt;
1137 
1138       assert(!irb->singlesample_mt);
1139    } else {
1140       intel_miptree_release(&irb->singlesample_mt);
1141       irb->singlesample_mt = singlesample_mt;
1142 
1143       if (!irb->mt ||
1144           irb->mt->surf.logical_level0_px.width != width ||
1145           irb->mt->surf.logical_level0_px.height != height) {
1146          multisample_mt = intel_miptree_create_for_renderbuffer(intel,
1147                                                                 format,
1148                                                                 width,
1149                                                                 height,
1150                                                                 num_samples);
1151          if (!multisample_mt)
1152             goto fail;
1153 
1154          irb->need_downsample = false;
1155          intel_miptree_release(&irb->mt);
1156          irb->mt = multisample_mt;
1157       }
1158    }
1159    return true;
1160 
1161 fail:
1162    intel_miptree_release(&irb->mt);
1163    return false;
1164 }
1165 
1166 struct intel_mipmap_tree*
intel_miptree_create_for_renderbuffer(struct brw_context * brw,mesa_format format,uint32_t width,uint32_t height,uint32_t num_samples)1167 intel_miptree_create_for_renderbuffer(struct brw_context *brw,
1168                                       mesa_format format,
1169                                       uint32_t width,
1170                                       uint32_t height,
1171                                       uint32_t num_samples)
1172 {
1173    struct intel_mipmap_tree *mt;
1174    uint32_t depth = 1;
1175    GLenum target = num_samples > 1 ? GL_TEXTURE_2D_MULTISAMPLE : GL_TEXTURE_2D;
1176 
1177    mt = intel_miptree_create(brw, target, format, 0, 0,
1178                              width, height, depth, num_samples,
1179                              MIPTREE_CREATE_BUSY);
1180    if (!mt)
1181       goto fail;
1182 
1183    return mt;
1184 
1185 fail:
1186    intel_miptree_release(&mt);
1187    return NULL;
1188 }
1189 
1190 void
intel_miptree_reference(struct intel_mipmap_tree ** dst,struct intel_mipmap_tree * src)1191 intel_miptree_reference(struct intel_mipmap_tree **dst,
1192                         struct intel_mipmap_tree *src)
1193 {
1194    if (*dst == src)
1195       return;
1196 
1197    intel_miptree_release(dst);
1198 
1199    if (src) {
1200       src->refcount++;
1201       DBG("%s %p refcount now %d\n", __func__, src, src->refcount);
1202    }
1203 
1204    *dst = src;
1205 }
1206 
1207 static void
intel_miptree_aux_buffer_free(struct intel_miptree_aux_buffer * aux_buf)1208 intel_miptree_aux_buffer_free(struct intel_miptree_aux_buffer *aux_buf)
1209 {
1210    if (aux_buf == NULL)
1211       return;
1212 
1213    brw_bo_unreference(aux_buf->bo);
1214 
1215    free(aux_buf);
1216 }
1217 
1218 void
intel_miptree_release(struct intel_mipmap_tree ** mt)1219 intel_miptree_release(struct intel_mipmap_tree **mt)
1220 {
1221    if (!*mt)
1222       return;
1223 
1224    DBG("%s %p refcount will be %d\n", __func__, *mt, (*mt)->refcount - 1);
1225    if (--(*mt)->refcount <= 0) {
1226       GLuint i;
1227 
1228       DBG("%s deleting %p\n", __func__, *mt);
1229 
1230       brw_bo_unreference((*mt)->bo);
1231       intel_miptree_release(&(*mt)->stencil_mt);
1232       intel_miptree_release(&(*mt)->r8stencil_mt);
1233       intel_miptree_aux_buffer_free((*mt)->hiz_buf);
1234       intel_miptree_aux_buffer_free((*mt)->mcs_buf);
1235       free_aux_state_map((*mt)->aux_state);
1236 
1237       intel_miptree_release(&(*mt)->plane[0]);
1238       intel_miptree_release(&(*mt)->plane[1]);
1239 
1240       for (i = 0; i < MAX_TEXTURE_LEVELS; i++) {
1241 	 free((*mt)->level[i].slice);
1242       }
1243 
1244       free(*mt);
1245    }
1246    *mt = NULL;
1247 }
1248 
1249 
1250 void
intel_get_image_dims(struct gl_texture_image * image,int * width,int * height,int * depth)1251 intel_get_image_dims(struct gl_texture_image *image,
1252                      int *width, int *height, int *depth)
1253 {
1254    switch (image->TexObject->Target) {
1255    case GL_TEXTURE_1D_ARRAY:
1256       /* For a 1D Array texture the OpenGL API will treat the image height as
1257        * the number of array slices. For Intel hardware, we treat the 1D array
1258        * as a 2D Array with a height of 1. So, here we want to swap image
1259        * height and depth.
1260        */
1261       assert(image->Depth == 1);
1262       *width = image->Width;
1263       *height = 1;
1264       *depth = image->Height;
1265       break;
1266    case GL_TEXTURE_CUBE_MAP:
1267       /* For Cube maps, the mesa/main api layer gives us a depth of 1 even
1268        * though we really have 6 slices.
1269        */
1270       assert(image->Depth == 1);
1271       *width = image->Width;
1272       *height = image->Height;
1273       *depth = 6;
1274       break;
1275    default:
1276       *width = image->Width;
1277       *height = image->Height;
1278       *depth = image->Depth;
1279       break;
1280    }
1281 }
1282 
1283 /**
1284  * Can the image be pulled into a unified mipmap tree?  This mirrors
1285  * the completeness test in a lot of ways.
1286  *
1287  * Not sure whether I want to pass gl_texture_image here.
1288  */
1289 bool
intel_miptree_match_image(struct intel_mipmap_tree * mt,struct gl_texture_image * image)1290 intel_miptree_match_image(struct intel_mipmap_tree *mt,
1291                           struct gl_texture_image *image)
1292 {
1293    struct intel_texture_image *intelImage = intel_texture_image(image);
1294    GLuint level = intelImage->base.Base.Level;
1295    int width, height, depth;
1296 
1297    /* glTexImage* choose the texture object based on the target passed in, and
1298     * objects can't change targets over their lifetimes, so this should be
1299     * true.
1300     */
1301    assert(image->TexObject->Target == mt->target);
1302 
1303    mesa_format mt_format = mt->format;
1304    if (mt->format == MESA_FORMAT_Z24_UNORM_X8_UINT && mt->stencil_mt)
1305       mt_format = MESA_FORMAT_Z24_UNORM_S8_UINT;
1306    if (mt->format == MESA_FORMAT_Z_FLOAT32 && mt->stencil_mt)
1307       mt_format = MESA_FORMAT_Z32_FLOAT_S8X24_UINT;
1308    if (mt->etc_format != MESA_FORMAT_NONE)
1309       mt_format = mt->etc_format;
1310 
1311    if (image->TexFormat != mt_format)
1312       return false;
1313 
1314    intel_get_image_dims(image, &width, &height, &depth);
1315 
1316    if (mt->target == GL_TEXTURE_CUBE_MAP)
1317       depth = 6;
1318 
1319    if (level >= mt->surf.levels)
1320       return false;
1321 
1322    const unsigned level_depth =
1323       mt->surf.dim == ISL_SURF_DIM_3D ?
1324          minify(mt->surf.logical_level0_px.depth, level) :
1325          mt->surf.logical_level0_px.array_len;
1326 
1327    return width == minify(mt->surf.logical_level0_px.width, level) &&
1328           height == minify(mt->surf.logical_level0_px.height, level) &&
1329           depth == level_depth &&
1330           MAX2(image->NumSamples, 1) == mt->surf.samples;
1331 }
1332 
1333 void
intel_miptree_get_image_offset(const struct intel_mipmap_tree * mt,GLuint level,GLuint slice,GLuint * x,GLuint * y)1334 intel_miptree_get_image_offset(const struct intel_mipmap_tree *mt,
1335 			       GLuint level, GLuint slice,
1336 			       GLuint *x, GLuint *y)
1337 {
1338    if (level == 0 && slice == 0) {
1339       *x = mt->level[0].level_x;
1340       *y = mt->level[0].level_y;
1341       return;
1342    }
1343 
1344    uint32_t x_offset_sa, y_offset_sa;
1345 
1346    /* Miptree itself can have an offset only if it represents a single
1347     * slice in an imported buffer object.
1348     * See intel_miptree_create_for_dri_image().
1349     */
1350    assert(mt->level[0].level_x == 0);
1351    assert(mt->level[0].level_y == 0);
1352 
1353    /* Given level is relative to level zero while the miptree may be
1354     * represent just a subset of all levels starting from 'first_level'.
1355     */
1356    assert(level >= mt->first_level);
1357    level -= mt->first_level;
1358 
1359    const unsigned z = mt->surf.dim == ISL_SURF_DIM_3D ? slice : 0;
1360    slice = mt->surf.dim == ISL_SURF_DIM_3D ? 0 : slice;
1361    isl_surf_get_image_offset_el(&mt->surf, level, slice, z,
1362                                 &x_offset_sa, &y_offset_sa);
1363 
1364    *x = x_offset_sa;
1365    *y = y_offset_sa;
1366 }
1367 
1368 
1369 /**
1370  * This function computes the tile_w (in bytes) and tile_h (in rows) of
1371  * different tiling patterns. If the BO is untiled, tile_w is set to cpp
1372  * and tile_h is set to 1.
1373  */
1374 void
intel_get_tile_dims(enum isl_tiling tiling,uint32_t cpp,uint32_t * tile_w,uint32_t * tile_h)1375 intel_get_tile_dims(enum isl_tiling tiling, uint32_t cpp,
1376                     uint32_t *tile_w, uint32_t *tile_h)
1377 {
1378    switch (tiling) {
1379    case ISL_TILING_X:
1380       *tile_w = 512;
1381       *tile_h = 8;
1382       break;
1383    case ISL_TILING_Y0:
1384       *tile_w = 128;
1385       *tile_h = 32;
1386       break;
1387    case ISL_TILING_LINEAR:
1388       *tile_w = cpp;
1389       *tile_h = 1;
1390       break;
1391    default:
1392       unreachable("not reached");
1393    }
1394 }
1395 
1396 
1397 /**
1398  * This function computes masks that may be used to select the bits of the X
1399  * and Y coordinates that indicate the offset within a tile.  If the BO is
1400  * untiled, the masks are set to 0.
1401  */
1402 void
intel_get_tile_masks(enum isl_tiling tiling,uint32_t cpp,uint32_t * mask_x,uint32_t * mask_y)1403 intel_get_tile_masks(enum isl_tiling tiling, uint32_t cpp,
1404                      uint32_t *mask_x, uint32_t *mask_y)
1405 {
1406    uint32_t tile_w_bytes, tile_h;
1407 
1408    intel_get_tile_dims(tiling, cpp, &tile_w_bytes, &tile_h);
1409 
1410    *mask_x = tile_w_bytes / cpp - 1;
1411    *mask_y = tile_h - 1;
1412 }
1413 
1414 /**
1415  * Compute the offset (in bytes) from the start of the BO to the given x
1416  * and y coordinate.  For tiled BOs, caller must ensure that x and y are
1417  * multiples of the tile size.
1418  */
1419 uint32_t
intel_miptree_get_aligned_offset(const struct intel_mipmap_tree * mt,uint32_t x,uint32_t y)1420 intel_miptree_get_aligned_offset(const struct intel_mipmap_tree *mt,
1421                                  uint32_t x, uint32_t y)
1422 {
1423    int cpp = mt->cpp;
1424    uint32_t pitch = mt->surf.row_pitch;
1425 
1426    switch (mt->surf.tiling) {
1427    default:
1428       unreachable("not reached");
1429    case ISL_TILING_LINEAR:
1430       return y * pitch + x * cpp;
1431    case ISL_TILING_X:
1432       assert((x % (512 / cpp)) == 0);
1433       assert((y % 8) == 0);
1434       return y * pitch + x / (512 / cpp) * 4096;
1435    case ISL_TILING_Y0:
1436       assert((x % (128 / cpp)) == 0);
1437       assert((y % 32) == 0);
1438       return y * pitch + x / (128 / cpp) * 4096;
1439    }
1440 }
1441 
1442 /**
1443  * Rendering with tiled buffers requires that the base address of the buffer
1444  * be aligned to a page boundary.  For renderbuffers, and sometimes with
1445  * textures, we may want the surface to point at a texture image level that
1446  * isn't at a page boundary.
1447  *
1448  * This function returns an appropriately-aligned base offset
1449  * according to the tiling restrictions, plus any required x/y offset
1450  * from there.
1451  */
1452 uint32_t
intel_miptree_get_tile_offsets(const struct intel_mipmap_tree * mt,GLuint level,GLuint slice,uint32_t * tile_x,uint32_t * tile_y)1453 intel_miptree_get_tile_offsets(const struct intel_mipmap_tree *mt,
1454                                GLuint level, GLuint slice,
1455                                uint32_t *tile_x,
1456                                uint32_t *tile_y)
1457 {
1458    uint32_t x, y;
1459    uint32_t mask_x, mask_y;
1460 
1461    intel_get_tile_masks(mt->surf.tiling, mt->cpp, &mask_x, &mask_y);
1462    intel_miptree_get_image_offset(mt, level, slice, &x, &y);
1463 
1464    *tile_x = x & mask_x;
1465    *tile_y = y & mask_y;
1466 
1467    return intel_miptree_get_aligned_offset(mt, x & ~mask_x, y & ~mask_y);
1468 }
1469 
1470 static void
intel_miptree_copy_slice_sw(struct brw_context * brw,struct intel_mipmap_tree * src_mt,unsigned src_level,unsigned src_layer,struct intel_mipmap_tree * dst_mt,unsigned dst_level,unsigned dst_layer,unsigned width,unsigned height)1471 intel_miptree_copy_slice_sw(struct brw_context *brw,
1472                             struct intel_mipmap_tree *src_mt,
1473                             unsigned src_level, unsigned src_layer,
1474                             struct intel_mipmap_tree *dst_mt,
1475                             unsigned dst_level, unsigned dst_layer,
1476                             unsigned width, unsigned height)
1477 {
1478    void *src, *dst;
1479    ptrdiff_t src_stride, dst_stride;
1480    const unsigned cpp = (isl_format_get_layout(dst_mt->surf.format)->bpb / 8);
1481 
1482    intel_miptree_map(brw, src_mt,
1483                      src_level, src_layer,
1484                      0, 0,
1485                      width, height,
1486                      GL_MAP_READ_BIT | BRW_MAP_DIRECT_BIT,
1487                      &src, &src_stride);
1488 
1489    intel_miptree_map(brw, dst_mt,
1490                      dst_level, dst_layer,
1491                      0, 0,
1492                      width, height,
1493                      GL_MAP_WRITE_BIT | GL_MAP_INVALIDATE_RANGE_BIT |
1494                      BRW_MAP_DIRECT_BIT,
1495                      &dst, &dst_stride);
1496 
1497    DBG("sw blit %s mt %p %p/%"PRIdPTR" -> %s mt %p %p/%"PRIdPTR" (%dx%d)\n",
1498        _mesa_get_format_name(src_mt->format),
1499        src_mt, src, src_stride,
1500        _mesa_get_format_name(dst_mt->format),
1501        dst_mt, dst, dst_stride,
1502        width, height);
1503 
1504    int row_size = cpp * width;
1505    if (src_stride == row_size &&
1506        dst_stride == row_size) {
1507       memcpy(dst, src, row_size * height);
1508    } else {
1509       for (int i = 0; i < height; i++) {
1510          memcpy(dst, src, row_size);
1511          dst += dst_stride;
1512          src += src_stride;
1513       }
1514    }
1515 
1516    intel_miptree_unmap(brw, dst_mt, dst_level, dst_layer);
1517    intel_miptree_unmap(brw, src_mt, src_level, src_layer);
1518 
1519    /* Don't forget to copy the stencil data over, too.  We could have skipped
1520     * passing BRW_MAP_DIRECT_BIT, but that would have meant intel_miptree_map
1521     * shuffling the two data sources in/out of temporary storage instead of
1522     * the direct mapping we get this way.
1523     */
1524    if (dst_mt->stencil_mt) {
1525       assert(src_mt->stencil_mt);
1526       intel_miptree_copy_slice_sw(brw,
1527                                   src_mt->stencil_mt, src_level, src_layer,
1528                                   dst_mt->stencil_mt, dst_level, dst_layer,
1529                                   width, height);
1530    }
1531 }
1532 
1533 void
intel_miptree_copy_slice(struct brw_context * brw,struct intel_mipmap_tree * src_mt,unsigned src_level,unsigned src_layer,struct intel_mipmap_tree * dst_mt,unsigned dst_level,unsigned dst_layer)1534 intel_miptree_copy_slice(struct brw_context *brw,
1535                          struct intel_mipmap_tree *src_mt,
1536                          unsigned src_level, unsigned src_layer,
1537                          struct intel_mipmap_tree *dst_mt,
1538                          unsigned dst_level, unsigned dst_layer)
1539 
1540 {
1541    mesa_format format = src_mt->format;
1542    unsigned width = minify(src_mt->surf.phys_level0_sa.width,
1543                            src_level - src_mt->first_level);
1544    unsigned height = minify(src_mt->surf.phys_level0_sa.height,
1545                             src_level - src_mt->first_level);
1546 
1547    assert(src_layer < get_num_phys_layers(&src_mt->surf,
1548                                           src_level - src_mt->first_level));
1549 
1550    assert(src_mt->format == dst_mt->format);
1551 
1552    if (dst_mt->compressed) {
1553       unsigned int i, j;
1554       _mesa_get_format_block_size(dst_mt->format, &i, &j);
1555       height = ALIGN_NPOT(height, j) / j;
1556       width = ALIGN_NPOT(width, i) / i;
1557    }
1558 
1559    /* If it's a packed depth/stencil buffer with separate stencil, the blit
1560     * below won't apply since we can't do the depth's Y tiling or the
1561     * stencil's W tiling in the blitter.
1562     */
1563    if (src_mt->stencil_mt) {
1564       intel_miptree_copy_slice_sw(brw,
1565                                   src_mt, src_level, src_layer,
1566                                   dst_mt, dst_level, dst_layer,
1567                                   width, height);
1568       return;
1569    }
1570 
1571    uint32_t dst_x, dst_y, src_x, src_y;
1572    intel_miptree_get_image_offset(dst_mt, dst_level, dst_layer,
1573                                   &dst_x, &dst_y);
1574    intel_miptree_get_image_offset(src_mt, src_level, src_layer,
1575                                   &src_x, &src_y);
1576 
1577    DBG("validate blit mt %s %p %d,%d/%d -> mt %s %p %d,%d/%d (%dx%d)\n",
1578        _mesa_get_format_name(src_mt->format),
1579        src_mt, src_x, src_y, src_mt->surf.row_pitch,
1580        _mesa_get_format_name(dst_mt->format),
1581        dst_mt, dst_x, dst_y, dst_mt->surf.row_pitch,
1582        width, height);
1583 
1584    if (!intel_miptree_blit(brw,
1585                            src_mt, src_level, src_layer, 0, 0, false,
1586                            dst_mt, dst_level, dst_layer, 0, 0, false,
1587                            width, height, GL_COPY)) {
1588       perf_debug("miptree validate blit for %s failed\n",
1589                  _mesa_get_format_name(format));
1590 
1591       intel_miptree_copy_slice_sw(brw,
1592                                   src_mt, src_level, src_layer,
1593                                   dst_mt, dst_level, dst_layer,
1594                                   width, height);
1595    }
1596 }
1597 
1598 /**
1599  * Copies the image's current data to the given miptree, and associates that
1600  * miptree with the image.
1601  */
1602 void
intel_miptree_copy_teximage(struct brw_context * brw,struct intel_texture_image * intelImage,struct intel_mipmap_tree * dst_mt)1603 intel_miptree_copy_teximage(struct brw_context *brw,
1604 			    struct intel_texture_image *intelImage,
1605 			    struct intel_mipmap_tree *dst_mt)
1606 {
1607    struct intel_mipmap_tree *src_mt = intelImage->mt;
1608    struct intel_texture_object *intel_obj =
1609       intel_texture_object(intelImage->base.Base.TexObject);
1610    int level = intelImage->base.Base.Level;
1611    const unsigned face = intelImage->base.Base.Face;
1612    unsigned start_layer, end_layer;
1613 
1614    if (intel_obj->base.Target == GL_TEXTURE_1D_ARRAY) {
1615       assert(face == 0);
1616       assert(intelImage->base.Base.Height);
1617       start_layer = 0;
1618       end_layer = intelImage->base.Base.Height - 1;
1619    } else if (face > 0) {
1620       start_layer = face;
1621       end_layer = face;
1622    } else {
1623       assert(intelImage->base.Base.Depth);
1624       start_layer = 0;
1625       end_layer = intelImage->base.Base.Depth - 1;
1626    }
1627 
1628    for (unsigned i = start_layer; i <= end_layer; i++) {
1629       intel_miptree_copy_slice(brw,
1630                                src_mt, level, i,
1631                                dst_mt, level, i);
1632    }
1633 
1634    intel_miptree_reference(&intelImage->mt, dst_mt);
1635    intel_obj->needs_validate = true;
1636 }
1637 
1638 static void
intel_miptree_init_mcs(struct brw_context * brw,struct intel_mipmap_tree * mt,int init_value)1639 intel_miptree_init_mcs(struct brw_context *brw,
1640                        struct intel_mipmap_tree *mt,
1641                        int init_value)
1642 {
1643    assert(mt->mcs_buf != NULL);
1644 
1645    /* From the Ivy Bridge PRM, Vol 2 Part 1 p326:
1646     *
1647     *     When MCS buffer is enabled and bound to MSRT, it is required that it
1648     *     is cleared prior to any rendering.
1649     *
1650     * Since we don't use the MCS buffer for any purpose other than rendering,
1651     * it makes sense to just clear it immediately upon allocation.
1652     *
1653     * Note: the clear value for MCS buffers is all 1's, so we memset to 0xff.
1654     */
1655    void *map = brw_bo_map(brw, mt->mcs_buf->bo, MAP_WRITE);
1656    if (unlikely(map == NULL)) {
1657       fprintf(stderr, "Failed to map mcs buffer into GTT\n");
1658       brw_bo_unreference(mt->mcs_buf->bo);
1659       free(mt->mcs_buf);
1660       return;
1661    }
1662    void *data = map;
1663    memset(data, init_value, mt->mcs_buf->size);
1664    brw_bo_unmap(mt->mcs_buf->bo);
1665 }
1666 
1667 static struct intel_miptree_aux_buffer *
intel_alloc_aux_buffer(struct brw_context * brw,const char * name,const struct isl_surf * aux_surf,uint32_t alloc_flags,struct intel_mipmap_tree * mt)1668 intel_alloc_aux_buffer(struct brw_context *brw,
1669                        const char *name,
1670                        const struct isl_surf *aux_surf,
1671                        uint32_t alloc_flags,
1672                        struct intel_mipmap_tree *mt)
1673 {
1674    struct intel_miptree_aux_buffer *buf = calloc(sizeof(*buf), 1);
1675    if (!buf)
1676       return false;
1677 
1678    buf->size = aux_surf->size;
1679    buf->pitch = aux_surf->row_pitch;
1680    buf->qpitch = isl_surf_get_array_pitch_sa_rows(aux_surf);
1681 
1682    /* ISL has stricter set of alignment rules then the drm allocator.
1683     * Therefore one can pass the ISL dimensions in terms of bytes instead of
1684     * trying to recalculate based on different format block sizes.
1685     */
1686    buf->bo = brw_bo_alloc_tiled(brw->bufmgr, name, buf->size,
1687                                 I915_TILING_Y, buf->pitch, alloc_flags);
1688    if (!buf->bo) {
1689       free(buf);
1690       return NULL;
1691    }
1692 
1693    buf->surf = *aux_surf;
1694 
1695    return buf;
1696 }
1697 
1698 static bool
intel_miptree_alloc_mcs(struct brw_context * brw,struct intel_mipmap_tree * mt,GLuint num_samples)1699 intel_miptree_alloc_mcs(struct brw_context *brw,
1700                         struct intel_mipmap_tree *mt,
1701                         GLuint num_samples)
1702 {
1703    assert(brw->screen->devinfo.gen >= 7); /* MCS only used on Gen7+ */
1704    assert(mt->mcs_buf == NULL);
1705    assert(mt->aux_usage == ISL_AUX_USAGE_MCS);
1706 
1707    /* Multisampled miptrees are only supported for single level. */
1708    assert(mt->first_level == 0);
1709    enum isl_aux_state **aux_state =
1710       create_aux_state_map(mt, ISL_AUX_STATE_CLEAR);
1711    if (!aux_state)
1712       return false;
1713 
1714    struct isl_surf temp_mcs_surf;
1715 
1716    MAYBE_UNUSED bool ok =
1717       isl_surf_get_mcs_surf(&brw->isl_dev, &mt->surf, &temp_mcs_surf);
1718    assert(ok);
1719 
1720    /* Buffer needs to be initialised requiring the buffer to be immediately
1721     * mapped to cpu space for writing. Therefore do not use the gpu access
1722     * flag which can cause an unnecessary delay if the backing pages happened
1723     * to be just used by the GPU.
1724     */
1725    const uint32_t alloc_flags = 0;
1726    mt->mcs_buf = intel_alloc_aux_buffer(brw, "mcs-miptree",
1727                                         &temp_mcs_surf, alloc_flags, mt);
1728    if (!mt->mcs_buf) {
1729       free(aux_state);
1730       return false;
1731    }
1732 
1733    mt->aux_state = aux_state;
1734 
1735    intel_miptree_init_mcs(brw, mt, 0xFF);
1736 
1737    return true;
1738 }
1739 
1740 bool
intel_miptree_alloc_ccs(struct brw_context * brw,struct intel_mipmap_tree * mt)1741 intel_miptree_alloc_ccs(struct brw_context *brw,
1742                         struct intel_mipmap_tree *mt)
1743 {
1744    assert(mt->mcs_buf == NULL);
1745    assert(mt->aux_usage == ISL_AUX_USAGE_CCS_E ||
1746           mt->aux_usage == ISL_AUX_USAGE_CCS_D);
1747 
1748    struct isl_surf temp_ccs_surf;
1749 
1750    if (!isl_surf_get_ccs_surf(&brw->isl_dev, &mt->surf, &temp_ccs_surf, 0))
1751       return false;
1752 
1753    assert(temp_ccs_surf.size &&
1754           (temp_ccs_surf.size % temp_ccs_surf.row_pitch == 0));
1755 
1756    enum isl_aux_state **aux_state =
1757       create_aux_state_map(mt, ISL_AUX_STATE_PASS_THROUGH);
1758    if (!aux_state)
1759       return false;
1760 
1761    /* When CCS_E is used, we need to ensure that the CCS starts off in a valid
1762     * state.  From the Sky Lake PRM, "MCS Buffer for Render Target(s)":
1763     *
1764     *    "If Software wants to enable Color Compression without Fast clear,
1765     *    Software needs to initialize MCS with zeros."
1766     *
1767     * A CCS value of 0 indicates that the corresponding block is in the
1768     * pass-through state which is what we want.
1769     *
1770     * For CCS_D, on the other hand, we don't care as we're about to perform a
1771     * fast-clear operation.  In that case, being hot in caches more useful.
1772     */
1773    const uint32_t alloc_flags = mt->aux_usage == ISL_AUX_USAGE_CCS_E ?
1774                                 BO_ALLOC_ZEROED : BO_ALLOC_BUSY;
1775    mt->mcs_buf = intel_alloc_aux_buffer(brw, "ccs-miptree",
1776                                         &temp_ccs_surf, alloc_flags, mt);
1777    if (!mt->mcs_buf) {
1778       free(aux_state);
1779       return false;
1780    }
1781 
1782    mt->aux_state = aux_state;
1783 
1784    return true;
1785 }
1786 
1787 /**
1788  * Helper for intel_miptree_alloc_hiz() that sets
1789  * \c mt->level[level].has_hiz. Return true if and only if
1790  * \c has_hiz was set.
1791  */
1792 static bool
intel_miptree_level_enable_hiz(struct brw_context * brw,struct intel_mipmap_tree * mt,uint32_t level)1793 intel_miptree_level_enable_hiz(struct brw_context *brw,
1794                                struct intel_mipmap_tree *mt,
1795                                uint32_t level)
1796 {
1797    const struct gen_device_info *devinfo = &brw->screen->devinfo;
1798 
1799    assert(mt->hiz_buf);
1800    assert(mt->surf.size > 0);
1801 
1802    if (devinfo->gen >= 8 || devinfo->is_haswell) {
1803       uint32_t width = minify(mt->surf.phys_level0_sa.width, level);
1804       uint32_t height = minify(mt->surf.phys_level0_sa.height, level);
1805 
1806       /* Disable HiZ for LOD > 0 unless the width is 8 aligned
1807        * and the height is 4 aligned. This allows our HiZ support
1808        * to fulfill Haswell restrictions for HiZ ops. For LOD == 0,
1809        * we can grow the width & height to allow the HiZ op to
1810        * force the proper size alignments.
1811        */
1812       if (level > 0 && ((width & 7) || (height & 3))) {
1813          DBG("mt %p level %d: HiZ DISABLED\n", mt, level);
1814          return false;
1815       }
1816    }
1817 
1818    DBG("mt %p level %d: HiZ enabled\n", mt, level);
1819    mt->level[level].has_hiz = true;
1820    return true;
1821 }
1822 
1823 bool
intel_miptree_alloc_hiz(struct brw_context * brw,struct intel_mipmap_tree * mt)1824 intel_miptree_alloc_hiz(struct brw_context *brw,
1825 			struct intel_mipmap_tree *mt)
1826 {
1827    assert(mt->hiz_buf == NULL);
1828    assert(mt->aux_usage == ISL_AUX_USAGE_HIZ);
1829 
1830    enum isl_aux_state **aux_state =
1831       create_aux_state_map(mt, ISL_AUX_STATE_AUX_INVALID);
1832    if (!aux_state)
1833       return false;
1834 
1835    struct isl_surf temp_hiz_surf;
1836 
1837    MAYBE_UNUSED bool ok =
1838       isl_surf_get_hiz_surf(&brw->isl_dev, &mt->surf, &temp_hiz_surf);
1839    assert(ok);
1840 
1841    const uint32_t alloc_flags = BO_ALLOC_BUSY;
1842    mt->hiz_buf = intel_alloc_aux_buffer(brw, "hiz-miptree",
1843                                         &temp_hiz_surf, alloc_flags, mt);
1844 
1845    if (!mt->hiz_buf) {
1846       free(aux_state);
1847       return false;
1848    }
1849 
1850    for (unsigned level = mt->first_level; level <= mt->last_level; ++level)
1851       intel_miptree_level_enable_hiz(brw, mt, level);
1852 
1853    mt->aux_state = aux_state;
1854 
1855    return true;
1856 }
1857 
1858 
1859 /**
1860  * Allocate the initial aux surface for a miptree based on mt->aux_usage
1861  *
1862  * Since MCS, HiZ, and CCS_E can compress more than just clear color, we
1863  * create the auxiliary surfaces up-front.  CCS_D, on the other hand, can only
1864  * compress clear color so we wait until an actual fast-clear to allocate it.
1865  */
1866 static bool
intel_miptree_alloc_aux(struct brw_context * brw,struct intel_mipmap_tree * mt)1867 intel_miptree_alloc_aux(struct brw_context *brw,
1868                         struct intel_mipmap_tree *mt)
1869 {
1870    switch (mt->aux_usage) {
1871    case ISL_AUX_USAGE_NONE:
1872       return true;
1873 
1874    case ISL_AUX_USAGE_HIZ:
1875       assert(!_mesa_is_format_color_format(mt->format));
1876       if (!intel_miptree_alloc_hiz(brw, mt))
1877          return false;
1878       return true;
1879 
1880    case ISL_AUX_USAGE_MCS:
1881       assert(_mesa_is_format_color_format(mt->format));
1882       assert(mt->surf.samples > 1);
1883       if (!intel_miptree_alloc_mcs(brw, mt, mt->surf.samples))
1884          return false;
1885       return true;
1886 
1887    case ISL_AUX_USAGE_CCS_D:
1888       /* Since CCS_D can only compress clear color so we wait until an actual
1889        * fast-clear to allocate it.
1890        */
1891       return true;
1892 
1893    case ISL_AUX_USAGE_CCS_E:
1894       assert(_mesa_is_format_color_format(mt->format));
1895       assert(mt->surf.samples == 1);
1896       if (!intel_miptree_alloc_ccs(brw, mt))
1897          return false;
1898       return true;
1899    }
1900 
1901    unreachable("Invalid aux usage");
1902 }
1903 
1904 
1905 /**
1906  * Can the miptree sample using the hiz buffer?
1907  */
1908 bool
intel_miptree_sample_with_hiz(struct brw_context * brw,struct intel_mipmap_tree * mt)1909 intel_miptree_sample_with_hiz(struct brw_context *brw,
1910                               struct intel_mipmap_tree *mt)
1911 {
1912    const struct gen_device_info *devinfo = &brw->screen->devinfo;
1913 
1914    /* It's unclear how well supported sampling from the hiz buffer is on GEN8,
1915     * so keep things conservative for now and never enable it unless we're SKL+.
1916     */
1917    if (devinfo->gen < 9) {
1918       return false;
1919    }
1920 
1921    if (!mt->hiz_buf) {
1922       return false;
1923    }
1924 
1925    /* It seems the hardware won't fallback to the depth buffer if some of the
1926     * mipmap levels aren't available in the HiZ buffer. So we need all levels
1927     * of the texture to be HiZ enabled.
1928     */
1929    for (unsigned level = 0; level < mt->surf.levels; ++level) {
1930       if (!intel_miptree_level_has_hiz(mt, level))
1931          return false;
1932    }
1933 
1934    /* If compressed multisampling is enabled, then we use it for the auxiliary
1935     * buffer instead.
1936     *
1937     * From the BDW PRM (Volume 2d: Command Reference: Structures
1938     *                   RENDER_SURFACE_STATE.AuxiliarySurfaceMode):
1939     *
1940     *  "If this field is set to AUX_HIZ, Number of Multisamples must be
1941     *   MULTISAMPLECOUNT_1, and Surface Type cannot be SURFTYPE_3D.
1942     *
1943     * There is no such blurb for 1D textures, but there is sufficient evidence
1944     * that this is broken on SKL+.
1945     */
1946    return (mt->surf.samples == 1 &&
1947            mt->target != GL_TEXTURE_3D &&
1948            mt->target != GL_TEXTURE_1D /* gen9+ restriction */);
1949 }
1950 
1951 /**
1952  * Does the miptree slice have hiz enabled?
1953  */
1954 bool
intel_miptree_level_has_hiz(const struct intel_mipmap_tree * mt,uint32_t level)1955 intel_miptree_level_has_hiz(const struct intel_mipmap_tree *mt, uint32_t level)
1956 {
1957    intel_miptree_check_level_layer(mt, level, 0);
1958    return mt->level[level].has_hiz;
1959 }
1960 
1961 static inline uint32_t
miptree_level_range_length(const struct intel_mipmap_tree * mt,uint32_t start_level,uint32_t num_levels)1962 miptree_level_range_length(const struct intel_mipmap_tree *mt,
1963                            uint32_t start_level, uint32_t num_levels)
1964 {
1965    assert(start_level >= mt->first_level);
1966    assert(start_level <= mt->last_level);
1967 
1968    if (num_levels == INTEL_REMAINING_LAYERS)
1969       num_levels = mt->last_level - start_level + 1;
1970    /* Check for overflow */
1971    assert(start_level + num_levels >= start_level);
1972    assert(start_level + num_levels <= mt->last_level + 1);
1973 
1974    return num_levels;
1975 }
1976 
1977 static inline uint32_t
miptree_layer_range_length(const struct intel_mipmap_tree * mt,uint32_t level,uint32_t start_layer,uint32_t num_layers)1978 miptree_layer_range_length(const struct intel_mipmap_tree *mt, uint32_t level,
1979                            uint32_t start_layer, uint32_t num_layers)
1980 {
1981    assert(level <= mt->last_level);
1982 
1983    const uint32_t total_num_layers = brw_get_num_logical_layers(mt, level);
1984    assert(start_layer < total_num_layers);
1985    if (num_layers == INTEL_REMAINING_LAYERS)
1986       num_layers = total_num_layers - start_layer;
1987    /* Check for overflow */
1988    assert(start_layer + num_layers >= start_layer);
1989    assert(start_layer + num_layers <= total_num_layers);
1990 
1991    return num_layers;
1992 }
1993 
1994 bool
intel_miptree_has_color_unresolved(const struct intel_mipmap_tree * mt,unsigned start_level,unsigned num_levels,unsigned start_layer,unsigned num_layers)1995 intel_miptree_has_color_unresolved(const struct intel_mipmap_tree *mt,
1996                                    unsigned start_level, unsigned num_levels,
1997                                    unsigned start_layer, unsigned num_layers)
1998 {
1999    assert(_mesa_is_format_color_format(mt->format));
2000 
2001    if (!mt->mcs_buf)
2002       return false;
2003 
2004    /* Clamp the level range to fit the miptree */
2005    num_levels = miptree_level_range_length(mt, start_level, num_levels);
2006 
2007    for (uint32_t l = 0; l < num_levels; l++) {
2008       const uint32_t level = start_level + l;
2009       const uint32_t level_layers =
2010          miptree_layer_range_length(mt, level, start_layer, num_layers);
2011       for (unsigned a = 0; a < level_layers; a++) {
2012          enum isl_aux_state aux_state =
2013             intel_miptree_get_aux_state(mt, level, start_layer + a);
2014          assert(aux_state != ISL_AUX_STATE_AUX_INVALID);
2015          if (aux_state != ISL_AUX_STATE_PASS_THROUGH)
2016             return true;
2017       }
2018    }
2019 
2020    return false;
2021 }
2022 
2023 static void
intel_miptree_check_color_resolve(const struct brw_context * brw,const struct intel_mipmap_tree * mt,unsigned level,unsigned layer)2024 intel_miptree_check_color_resolve(const struct brw_context *brw,
2025                                   const struct intel_mipmap_tree *mt,
2026                                   unsigned level, unsigned layer)
2027 {
2028    if (!mt->mcs_buf)
2029       return;
2030 
2031    /* Fast color clear is supported for mipmapped surfaces only on Gen8+. */
2032    assert(brw->screen->devinfo.gen >= 8 ||
2033           (level == 0 && mt->first_level == 0 && mt->last_level == 0));
2034 
2035    /* Compression of arrayed msaa surfaces is supported. */
2036    if (mt->surf.samples > 1)
2037       return;
2038 
2039    /* Fast color clear is supported for non-msaa arrays only on Gen8+. */
2040    assert(brw->screen->devinfo.gen >= 8 ||
2041           (layer == 0 &&
2042            mt->surf.logical_level0_px.depth == 1 &&
2043            mt->surf.logical_level0_px.array_len == 1));
2044 
2045    (void)level;
2046    (void)layer;
2047 }
2048 
2049 static enum blorp_fast_clear_op
get_ccs_d_resolve_op(enum isl_aux_state aux_state,enum isl_aux_usage aux_usage,bool fast_clear_supported)2050 get_ccs_d_resolve_op(enum isl_aux_state aux_state,
2051                      enum isl_aux_usage aux_usage,
2052                      bool fast_clear_supported)
2053 {
2054    assert(aux_usage == ISL_AUX_USAGE_NONE || aux_usage == ISL_AUX_USAGE_CCS_D);
2055 
2056    const bool ccs_supported = aux_usage == ISL_AUX_USAGE_CCS_D;
2057 
2058    assert(ccs_supported == fast_clear_supported);
2059 
2060    switch (aux_state) {
2061    case ISL_AUX_STATE_CLEAR:
2062    case ISL_AUX_STATE_PARTIAL_CLEAR:
2063       if (!ccs_supported)
2064          return BLORP_FAST_CLEAR_OP_RESOLVE_FULL;
2065       else
2066          return BLORP_FAST_CLEAR_OP_NONE;
2067 
2068    case ISL_AUX_STATE_PASS_THROUGH:
2069       return BLORP_FAST_CLEAR_OP_NONE;
2070 
2071    case ISL_AUX_STATE_RESOLVED:
2072    case ISL_AUX_STATE_AUX_INVALID:
2073    case ISL_AUX_STATE_COMPRESSED_CLEAR:
2074    case ISL_AUX_STATE_COMPRESSED_NO_CLEAR:
2075       break;
2076    }
2077 
2078    unreachable("Invalid aux state for CCS_D");
2079 }
2080 
2081 static enum blorp_fast_clear_op
get_ccs_e_resolve_op(enum isl_aux_state aux_state,enum isl_aux_usage aux_usage,bool fast_clear_supported)2082 get_ccs_e_resolve_op(enum isl_aux_state aux_state,
2083                      enum isl_aux_usage aux_usage,
2084                      bool fast_clear_supported)
2085 {
2086    /* CCS_E surfaces can be accessed as CCS_D if we're careful. */
2087    assert(aux_usage == ISL_AUX_USAGE_NONE ||
2088           aux_usage == ISL_AUX_USAGE_CCS_D ||
2089           aux_usage == ISL_AUX_USAGE_CCS_E);
2090 
2091    if (aux_usage == ISL_AUX_USAGE_CCS_D)
2092       assert(fast_clear_supported);
2093 
2094    switch (aux_state) {
2095    case ISL_AUX_STATE_CLEAR:
2096    case ISL_AUX_STATE_PARTIAL_CLEAR:
2097       if (fast_clear_supported)
2098          return BLORP_FAST_CLEAR_OP_NONE;
2099       else if (aux_usage == ISL_AUX_USAGE_CCS_E)
2100          return BLORP_FAST_CLEAR_OP_RESOLVE_PARTIAL;
2101       else
2102          return BLORP_FAST_CLEAR_OP_RESOLVE_FULL;
2103 
2104    case ISL_AUX_STATE_COMPRESSED_CLEAR:
2105       if (aux_usage != ISL_AUX_USAGE_CCS_E)
2106          return BLORP_FAST_CLEAR_OP_RESOLVE_FULL;
2107       else if (!fast_clear_supported)
2108          return BLORP_FAST_CLEAR_OP_RESOLVE_PARTIAL;
2109       else
2110          return BLORP_FAST_CLEAR_OP_NONE;
2111 
2112    case ISL_AUX_STATE_COMPRESSED_NO_CLEAR:
2113       if (aux_usage != ISL_AUX_USAGE_CCS_E)
2114          return BLORP_FAST_CLEAR_OP_RESOLVE_FULL;
2115       else
2116          return BLORP_FAST_CLEAR_OP_NONE;
2117 
2118    case ISL_AUX_STATE_PASS_THROUGH:
2119       return BLORP_FAST_CLEAR_OP_NONE;
2120 
2121    case ISL_AUX_STATE_RESOLVED:
2122    case ISL_AUX_STATE_AUX_INVALID:
2123       break;
2124    }
2125 
2126    unreachable("Invalid aux state for CCS_E");
2127 }
2128 
2129 static void
intel_miptree_prepare_ccs_access(struct brw_context * brw,struct intel_mipmap_tree * mt,uint32_t level,uint32_t layer,enum isl_aux_usage aux_usage,bool fast_clear_supported)2130 intel_miptree_prepare_ccs_access(struct brw_context *brw,
2131                                  struct intel_mipmap_tree *mt,
2132                                  uint32_t level, uint32_t layer,
2133                                  enum isl_aux_usage aux_usage,
2134                                  bool fast_clear_supported)
2135 {
2136    enum isl_aux_state aux_state = intel_miptree_get_aux_state(mt, level, layer);
2137 
2138    enum blorp_fast_clear_op resolve_op;
2139    if (mt->aux_usage == ISL_AUX_USAGE_CCS_E) {
2140       resolve_op = get_ccs_e_resolve_op(aux_state, aux_usage,
2141                                         fast_clear_supported);
2142    } else {
2143       assert(mt->aux_usage == ISL_AUX_USAGE_CCS_D);
2144       resolve_op = get_ccs_d_resolve_op(aux_state, aux_usage,
2145                                         fast_clear_supported);
2146    }
2147 
2148    if (resolve_op != BLORP_FAST_CLEAR_OP_NONE) {
2149       intel_miptree_check_color_resolve(brw, mt, level, layer);
2150       brw_blorp_resolve_color(brw, mt, level, layer, resolve_op);
2151 
2152       switch (resolve_op) {
2153       case BLORP_FAST_CLEAR_OP_RESOLVE_FULL:
2154          /* The CCS full resolve operation destroys the CCS and sets it to the
2155           * pass-through state.  (You can also think of this as being both a
2156           * resolve and an ambiguate in one operation.)
2157           */
2158          intel_miptree_set_aux_state(brw, mt, level, layer, 1,
2159                                      ISL_AUX_STATE_PASS_THROUGH);
2160          break;
2161 
2162       case BLORP_FAST_CLEAR_OP_RESOLVE_PARTIAL:
2163          intel_miptree_set_aux_state(brw, mt, level, layer, 1,
2164                                      ISL_AUX_STATE_COMPRESSED_NO_CLEAR);
2165          break;
2166 
2167       default:
2168          unreachable("Invalid resolve op");
2169       }
2170    }
2171 }
2172 
2173 static void
intel_miptree_finish_ccs_write(struct brw_context * brw,struct intel_mipmap_tree * mt,uint32_t level,uint32_t layer,enum isl_aux_usage aux_usage)2174 intel_miptree_finish_ccs_write(struct brw_context *brw,
2175                                struct intel_mipmap_tree *mt,
2176                                uint32_t level, uint32_t layer,
2177                                enum isl_aux_usage aux_usage)
2178 {
2179    assert(aux_usage == ISL_AUX_USAGE_NONE ||
2180           aux_usage == ISL_AUX_USAGE_CCS_D ||
2181           aux_usage == ISL_AUX_USAGE_CCS_E);
2182 
2183    enum isl_aux_state aux_state = intel_miptree_get_aux_state(mt, level, layer);
2184 
2185    if (mt->aux_usage == ISL_AUX_USAGE_CCS_E) {
2186       switch (aux_state) {
2187       case ISL_AUX_STATE_CLEAR:
2188       case ISL_AUX_STATE_PARTIAL_CLEAR:
2189          assert(aux_usage == ISL_AUX_USAGE_CCS_E ||
2190                 aux_usage == ISL_AUX_USAGE_CCS_D);
2191 
2192          if (aux_usage == ISL_AUX_USAGE_CCS_E) {
2193             intel_miptree_set_aux_state(brw, mt, level, layer, 1,
2194                                         ISL_AUX_STATE_COMPRESSED_CLEAR);
2195          } else if (aux_state != ISL_AUX_STATE_PARTIAL_CLEAR) {
2196             intel_miptree_set_aux_state(brw, mt, level, layer, 1,
2197                                         ISL_AUX_STATE_PARTIAL_CLEAR);
2198          }
2199          break;
2200 
2201       case ISL_AUX_STATE_COMPRESSED_CLEAR:
2202       case ISL_AUX_STATE_COMPRESSED_NO_CLEAR:
2203          assert(aux_usage == ISL_AUX_USAGE_CCS_E);
2204          break; /* Nothing to do */
2205 
2206       case ISL_AUX_STATE_PASS_THROUGH:
2207          if (aux_usage == ISL_AUX_USAGE_CCS_E) {
2208             intel_miptree_set_aux_state(brw, mt, level, layer, 1,
2209                                         ISL_AUX_STATE_COMPRESSED_NO_CLEAR);
2210          } else {
2211             /* Nothing to do */
2212          }
2213          break;
2214 
2215       case ISL_AUX_STATE_RESOLVED:
2216       case ISL_AUX_STATE_AUX_INVALID:
2217          unreachable("Invalid aux state for CCS_E");
2218       }
2219    } else {
2220       assert(mt->aux_usage == ISL_AUX_USAGE_CCS_D);
2221       /* CCS_D is a bit simpler */
2222       switch (aux_state) {
2223       case ISL_AUX_STATE_CLEAR:
2224          assert(aux_usage == ISL_AUX_USAGE_CCS_D);
2225          intel_miptree_set_aux_state(brw, mt, level, layer, 1,
2226                                      ISL_AUX_STATE_PARTIAL_CLEAR);
2227          break;
2228 
2229       case ISL_AUX_STATE_PARTIAL_CLEAR:
2230          assert(aux_usage == ISL_AUX_USAGE_CCS_D);
2231          break; /* Nothing to do */
2232 
2233       case ISL_AUX_STATE_PASS_THROUGH:
2234          /* Nothing to do */
2235          break;
2236 
2237       case ISL_AUX_STATE_COMPRESSED_CLEAR:
2238       case ISL_AUX_STATE_COMPRESSED_NO_CLEAR:
2239       case ISL_AUX_STATE_RESOLVED:
2240       case ISL_AUX_STATE_AUX_INVALID:
2241          unreachable("Invalid aux state for CCS_D");
2242       }
2243    }
2244 }
2245 
2246 static void
intel_miptree_prepare_mcs_access(struct brw_context * brw,struct intel_mipmap_tree * mt,uint32_t layer,enum isl_aux_usage aux_usage,bool fast_clear_supported)2247 intel_miptree_prepare_mcs_access(struct brw_context *brw,
2248                                  struct intel_mipmap_tree *mt,
2249                                  uint32_t layer,
2250                                  enum isl_aux_usage aux_usage,
2251                                  bool fast_clear_supported)
2252 {
2253    assert(aux_usage == ISL_AUX_USAGE_MCS);
2254 
2255    switch (intel_miptree_get_aux_state(mt, 0, layer)) {
2256    case ISL_AUX_STATE_CLEAR:
2257    case ISL_AUX_STATE_COMPRESSED_CLEAR:
2258       if (!fast_clear_supported) {
2259          brw_blorp_mcs_partial_resolve(brw, mt, layer, 1);
2260          intel_miptree_set_aux_state(brw, mt, 0, layer, 1,
2261                                      ISL_AUX_STATE_COMPRESSED_NO_CLEAR);
2262       }
2263       break;
2264 
2265    case ISL_AUX_STATE_COMPRESSED_NO_CLEAR:
2266       break; /* Nothing to do */
2267 
2268    case ISL_AUX_STATE_RESOLVED:
2269    case ISL_AUX_STATE_PASS_THROUGH:
2270    case ISL_AUX_STATE_AUX_INVALID:
2271    case ISL_AUX_STATE_PARTIAL_CLEAR:
2272       unreachable("Invalid aux state for MCS");
2273    }
2274 }
2275 
2276 static void
intel_miptree_finish_mcs_write(struct brw_context * brw,struct intel_mipmap_tree * mt,uint32_t layer,enum isl_aux_usage aux_usage)2277 intel_miptree_finish_mcs_write(struct brw_context *brw,
2278                                struct intel_mipmap_tree *mt,
2279                                uint32_t layer,
2280                                enum isl_aux_usage aux_usage)
2281 {
2282    assert(aux_usage == ISL_AUX_USAGE_MCS);
2283 
2284    switch (intel_miptree_get_aux_state(mt, 0, layer)) {
2285    case ISL_AUX_STATE_CLEAR:
2286       intel_miptree_set_aux_state(brw, mt, 0, layer, 1,
2287                                   ISL_AUX_STATE_COMPRESSED_CLEAR);
2288       break;
2289 
2290    case ISL_AUX_STATE_COMPRESSED_CLEAR:
2291    case ISL_AUX_STATE_COMPRESSED_NO_CLEAR:
2292       break; /* Nothing to do */
2293 
2294    case ISL_AUX_STATE_RESOLVED:
2295    case ISL_AUX_STATE_PASS_THROUGH:
2296    case ISL_AUX_STATE_AUX_INVALID:
2297    case ISL_AUX_STATE_PARTIAL_CLEAR:
2298       unreachable("Invalid aux state for MCS");
2299    }
2300 }
2301 
2302 static void
intel_miptree_prepare_hiz_access(struct brw_context * brw,struct intel_mipmap_tree * mt,uint32_t level,uint32_t layer,enum isl_aux_usage aux_usage,bool fast_clear_supported)2303 intel_miptree_prepare_hiz_access(struct brw_context *brw,
2304                                  struct intel_mipmap_tree *mt,
2305                                  uint32_t level, uint32_t layer,
2306                                  enum isl_aux_usage aux_usage,
2307                                  bool fast_clear_supported)
2308 {
2309    assert(aux_usage == ISL_AUX_USAGE_NONE || aux_usage == ISL_AUX_USAGE_HIZ);
2310 
2311    enum blorp_hiz_op hiz_op = BLORP_HIZ_OP_NONE;
2312    switch (intel_miptree_get_aux_state(mt, level, layer)) {
2313    case ISL_AUX_STATE_CLEAR:
2314    case ISL_AUX_STATE_COMPRESSED_CLEAR:
2315       if (aux_usage != ISL_AUX_USAGE_HIZ || !fast_clear_supported)
2316          hiz_op = BLORP_HIZ_OP_DEPTH_RESOLVE;
2317       break;
2318 
2319    case ISL_AUX_STATE_COMPRESSED_NO_CLEAR:
2320       if (aux_usage != ISL_AUX_USAGE_HIZ)
2321          hiz_op = BLORP_HIZ_OP_DEPTH_RESOLVE;
2322       break;
2323 
2324    case ISL_AUX_STATE_PASS_THROUGH:
2325    case ISL_AUX_STATE_RESOLVED:
2326       break;
2327 
2328    case ISL_AUX_STATE_AUX_INVALID:
2329       if (aux_usage == ISL_AUX_USAGE_HIZ)
2330          hiz_op = BLORP_HIZ_OP_HIZ_RESOLVE;
2331       break;
2332 
2333    case ISL_AUX_STATE_PARTIAL_CLEAR:
2334       unreachable("Invalid HiZ state");
2335    }
2336 
2337    if (hiz_op != BLORP_HIZ_OP_NONE) {
2338       intel_hiz_exec(brw, mt, level, layer, 1, hiz_op);
2339 
2340       switch (hiz_op) {
2341       case BLORP_HIZ_OP_DEPTH_RESOLVE:
2342          intel_miptree_set_aux_state(brw, mt, level, layer, 1,
2343                                      ISL_AUX_STATE_RESOLVED);
2344          break;
2345 
2346       case BLORP_HIZ_OP_HIZ_RESOLVE:
2347          /* The HiZ resolve operation is actually an ambiguate */
2348          intel_miptree_set_aux_state(brw, mt, level, layer, 1,
2349                                      ISL_AUX_STATE_PASS_THROUGH);
2350          break;
2351 
2352       default:
2353          unreachable("Invalid HiZ op");
2354       }
2355    }
2356 }
2357 
2358 static void
intel_miptree_finish_hiz_write(struct brw_context * brw,struct intel_mipmap_tree * mt,uint32_t level,uint32_t layer,enum isl_aux_usage aux_usage)2359 intel_miptree_finish_hiz_write(struct brw_context *brw,
2360                                struct intel_mipmap_tree *mt,
2361                                uint32_t level, uint32_t layer,
2362                                enum isl_aux_usage aux_usage)
2363 {
2364    assert(aux_usage == ISL_AUX_USAGE_NONE || aux_usage == ISL_AUX_USAGE_HIZ);
2365 
2366    switch (intel_miptree_get_aux_state(mt, level, layer)) {
2367    case ISL_AUX_STATE_CLEAR:
2368       assert(aux_usage == ISL_AUX_USAGE_HIZ);
2369       intel_miptree_set_aux_state(brw, mt, level, layer, 1,
2370                                   ISL_AUX_STATE_COMPRESSED_CLEAR);
2371       break;
2372 
2373    case ISL_AUX_STATE_COMPRESSED_NO_CLEAR:
2374    case ISL_AUX_STATE_COMPRESSED_CLEAR:
2375       assert(aux_usage == ISL_AUX_USAGE_HIZ);
2376       break; /* Nothing to do */
2377 
2378    case ISL_AUX_STATE_RESOLVED:
2379       if (aux_usage == ISL_AUX_USAGE_HIZ) {
2380          intel_miptree_set_aux_state(brw, mt, level, layer, 1,
2381                                      ISL_AUX_STATE_COMPRESSED_NO_CLEAR);
2382       } else {
2383          intel_miptree_set_aux_state(brw, mt, level, layer, 1,
2384                                      ISL_AUX_STATE_AUX_INVALID);
2385       }
2386       break;
2387 
2388    case ISL_AUX_STATE_PASS_THROUGH:
2389       if (aux_usage == ISL_AUX_USAGE_HIZ) {
2390          intel_miptree_set_aux_state(brw, mt, level, layer, 1,
2391                                      ISL_AUX_STATE_COMPRESSED_NO_CLEAR);
2392       }
2393       break;
2394 
2395    case ISL_AUX_STATE_AUX_INVALID:
2396       assert(aux_usage != ISL_AUX_USAGE_HIZ);
2397       break;
2398 
2399    case ISL_AUX_STATE_PARTIAL_CLEAR:
2400       unreachable("Invalid HiZ state");
2401    }
2402 }
2403 
2404 void
intel_miptree_prepare_access(struct brw_context * brw,struct intel_mipmap_tree * mt,uint32_t start_level,uint32_t num_levels,uint32_t start_layer,uint32_t num_layers,enum isl_aux_usage aux_usage,bool fast_clear_supported)2405 intel_miptree_prepare_access(struct brw_context *brw,
2406                              struct intel_mipmap_tree *mt,
2407                              uint32_t start_level, uint32_t num_levels,
2408                              uint32_t start_layer, uint32_t num_layers,
2409                              enum isl_aux_usage aux_usage,
2410                              bool fast_clear_supported)
2411 {
2412    num_levels = miptree_level_range_length(mt, start_level, num_levels);
2413 
2414    switch (mt->aux_usage) {
2415    case ISL_AUX_USAGE_NONE:
2416       /* Nothing to do */
2417       break;
2418 
2419    case ISL_AUX_USAGE_MCS:
2420       assert(mt->mcs_buf);
2421       assert(start_level == 0 && num_levels == 1);
2422       const uint32_t level_layers =
2423          miptree_layer_range_length(mt, 0, start_layer, num_layers);
2424       for (uint32_t a = 0; a < level_layers; a++) {
2425          intel_miptree_prepare_mcs_access(brw, mt, start_layer + a,
2426                                           aux_usage, fast_clear_supported);
2427       }
2428       break;
2429 
2430    case ISL_AUX_USAGE_CCS_D:
2431    case ISL_AUX_USAGE_CCS_E:
2432       if (!mt->mcs_buf)
2433          return;
2434 
2435       for (uint32_t l = 0; l < num_levels; l++) {
2436          const uint32_t level = start_level + l;
2437          const uint32_t level_layers =
2438             miptree_layer_range_length(mt, level, start_layer, num_layers);
2439          for (uint32_t a = 0; a < level_layers; a++) {
2440             intel_miptree_prepare_ccs_access(brw, mt, level,
2441                                              start_layer + a,
2442                                              aux_usage, fast_clear_supported);
2443          }
2444       }
2445       break;
2446 
2447    case ISL_AUX_USAGE_HIZ:
2448       assert(mt->hiz_buf);
2449       for (uint32_t l = 0; l < num_levels; l++) {
2450          const uint32_t level = start_level + l;
2451          if (!intel_miptree_level_has_hiz(mt, level))
2452             continue;
2453 
2454          const uint32_t level_layers =
2455             miptree_layer_range_length(mt, level, start_layer, num_layers);
2456          for (uint32_t a = 0; a < level_layers; a++) {
2457             intel_miptree_prepare_hiz_access(brw, mt, level, start_layer + a,
2458                                              aux_usage, fast_clear_supported);
2459          }
2460       }
2461       break;
2462 
2463    default:
2464       unreachable("Invalid aux usage");
2465    }
2466 }
2467 
2468 void
intel_miptree_finish_write(struct brw_context * brw,struct intel_mipmap_tree * mt,uint32_t level,uint32_t start_layer,uint32_t num_layers,enum isl_aux_usage aux_usage)2469 intel_miptree_finish_write(struct brw_context *brw,
2470                            struct intel_mipmap_tree *mt, uint32_t level,
2471                            uint32_t start_layer, uint32_t num_layers,
2472                            enum isl_aux_usage aux_usage)
2473 {
2474    num_layers = miptree_layer_range_length(mt, level, start_layer, num_layers);
2475 
2476    switch (mt->aux_usage) {
2477    case ISL_AUX_USAGE_NONE:
2478       /* Nothing to do */
2479       break;
2480 
2481    case ISL_AUX_USAGE_MCS:
2482       assert(mt->mcs_buf);
2483       for (uint32_t a = 0; a < num_layers; a++) {
2484          intel_miptree_finish_mcs_write(brw, mt, start_layer + a,
2485                                         aux_usage);
2486       }
2487       break;
2488 
2489    case ISL_AUX_USAGE_CCS_D:
2490    case ISL_AUX_USAGE_CCS_E:
2491       if (!mt->mcs_buf)
2492          return;
2493 
2494       for (uint32_t a = 0; a < num_layers; a++) {
2495          intel_miptree_finish_ccs_write(brw, mt, level, start_layer + a,
2496                                         aux_usage);
2497       }
2498       break;
2499 
2500    case ISL_AUX_USAGE_HIZ:
2501       if (!intel_miptree_level_has_hiz(mt, level))
2502          return;
2503 
2504       for (uint32_t a = 0; a < num_layers; a++) {
2505          intel_miptree_finish_hiz_write(brw, mt, level, start_layer + a,
2506                                         aux_usage);
2507       }
2508       break;
2509 
2510    default:
2511       unreachable("Invavlid aux usage");
2512    }
2513 }
2514 
2515 enum isl_aux_state
intel_miptree_get_aux_state(const struct intel_mipmap_tree * mt,uint32_t level,uint32_t layer)2516 intel_miptree_get_aux_state(const struct intel_mipmap_tree *mt,
2517                             uint32_t level, uint32_t layer)
2518 {
2519    intel_miptree_check_level_layer(mt, level, layer);
2520 
2521    if (_mesa_is_format_color_format(mt->format)) {
2522       assert(mt->mcs_buf != NULL);
2523       assert(mt->surf.samples == 1 ||
2524              mt->surf.msaa_layout == ISL_MSAA_LAYOUT_ARRAY);
2525    } else if (mt->format == MESA_FORMAT_S_UINT8) {
2526       unreachable("Cannot get aux state for stencil");
2527    } else {
2528       assert(intel_miptree_level_has_hiz(mt, level));
2529    }
2530 
2531    return mt->aux_state[level][layer];
2532 }
2533 
2534 void
intel_miptree_set_aux_state(struct brw_context * brw,struct intel_mipmap_tree * mt,uint32_t level,uint32_t start_layer,uint32_t num_layers,enum isl_aux_state aux_state)2535 intel_miptree_set_aux_state(struct brw_context *brw,
2536                             struct intel_mipmap_tree *mt, uint32_t level,
2537                             uint32_t start_layer, uint32_t num_layers,
2538                             enum isl_aux_state aux_state)
2539 {
2540    num_layers = miptree_layer_range_length(mt, level, start_layer, num_layers);
2541 
2542    if (_mesa_is_format_color_format(mt->format)) {
2543       assert(mt->mcs_buf != NULL);
2544       assert(mt->surf.samples == 1 ||
2545              mt->surf.msaa_layout == ISL_MSAA_LAYOUT_ARRAY);
2546    } else if (mt->format == MESA_FORMAT_S_UINT8) {
2547       unreachable("Cannot get aux state for stencil");
2548    } else {
2549       assert(intel_miptree_level_has_hiz(mt, level));
2550    }
2551 
2552    for (unsigned a = 0; a < num_layers; a++) {
2553       if (mt->aux_state[level][start_layer + a] != aux_state) {
2554          mt->aux_state[level][start_layer + a] = aux_state;
2555          brw->ctx.NewDriverState |= BRW_NEW_AUX_STATE;
2556       }
2557    }
2558 }
2559 
2560 /* On Gen9 color buffers may be compressed by the hardware (lossless
2561  * compression). There are, however, format restrictions and care needs to be
2562  * taken that the sampler engine is capable for re-interpreting a buffer with
2563  * format different the buffer was originally written with.
2564  *
2565  * For example, SRGB formats are not compressible and the sampler engine isn't
2566  * capable of treating RGBA_UNORM as SRGB_ALPHA. In such a case the underlying
2567  * color buffer needs to be resolved so that the sampling surface can be
2568  * sampled as non-compressed (i.e., without the auxiliary MCS buffer being
2569  * set).
2570  */
2571 static bool
can_texture_with_ccs(struct brw_context * brw,struct intel_mipmap_tree * mt,enum isl_format view_format)2572 can_texture_with_ccs(struct brw_context *brw,
2573                      struct intel_mipmap_tree *mt,
2574                      enum isl_format view_format)
2575 {
2576    if (mt->aux_usage != ISL_AUX_USAGE_CCS_E)
2577       return false;
2578 
2579    if (!format_ccs_e_compat_with_miptree(&brw->screen->devinfo,
2580                                          mt, view_format)) {
2581       perf_debug("Incompatible sampling format (%s) for rbc (%s)\n",
2582                  isl_format_get_layout(view_format)->name,
2583                  _mesa_get_format_name(mt->format));
2584       return false;
2585    }
2586 
2587    return true;
2588 }
2589 
2590 enum isl_aux_usage
intel_miptree_texture_aux_usage(struct brw_context * brw,struct intel_mipmap_tree * mt,enum isl_format view_format)2591 intel_miptree_texture_aux_usage(struct brw_context *brw,
2592                                 struct intel_mipmap_tree *mt,
2593                                 enum isl_format view_format)
2594 {
2595    switch (mt->aux_usage) {
2596    case ISL_AUX_USAGE_HIZ:
2597       if (intel_miptree_sample_with_hiz(brw, mt))
2598          return ISL_AUX_USAGE_HIZ;
2599       break;
2600 
2601    case ISL_AUX_USAGE_MCS:
2602       return ISL_AUX_USAGE_MCS;
2603 
2604    case ISL_AUX_USAGE_CCS_D:
2605    case ISL_AUX_USAGE_CCS_E:
2606       if (!mt->mcs_buf) {
2607          assert(mt->aux_usage == ISL_AUX_USAGE_CCS_D);
2608          return ISL_AUX_USAGE_NONE;
2609       }
2610 
2611       /* If we don't have any unresolved color, report an aux usage of
2612        * ISL_AUX_USAGE_NONE.  This way, texturing won't even look at the
2613        * aux surface and we can save some bandwidth.
2614        */
2615       if (!intel_miptree_has_color_unresolved(mt, 0, INTEL_REMAINING_LEVELS,
2616                                               0, INTEL_REMAINING_LAYERS))
2617          return ISL_AUX_USAGE_NONE;
2618 
2619       if (can_texture_with_ccs(brw, mt, view_format))
2620          return ISL_AUX_USAGE_CCS_E;
2621       break;
2622 
2623    default:
2624       break;
2625    }
2626 
2627    return ISL_AUX_USAGE_NONE;
2628 }
2629 
2630 static bool
isl_formats_are_fast_clear_compatible(enum isl_format a,enum isl_format b)2631 isl_formats_are_fast_clear_compatible(enum isl_format a, enum isl_format b)
2632 {
2633    /* On gen8 and earlier, the hardware was only capable of handling 0/1 clear
2634     * values so sRGB curve application was a no-op for all fast-clearable
2635     * formats.
2636     *
2637     * On gen9+, the hardware supports arbitrary clear values.  For sRGB clear
2638     * values, the hardware interprets the floats, not as what would be
2639     * returned from the sampler (or written by the shader), but as being
2640     * between format conversion and sRGB curve application.  This means that
2641     * we can switch between sRGB and UNORM without having to whack the clear
2642     * color.
2643     */
2644    return isl_format_srgb_to_linear(a) == isl_format_srgb_to_linear(b);
2645 }
2646 
2647 void
intel_miptree_prepare_texture(struct brw_context * brw,struct intel_mipmap_tree * mt,enum isl_format view_format,uint32_t start_level,uint32_t num_levels,uint32_t start_layer,uint32_t num_layers,bool disable_aux)2648 intel_miptree_prepare_texture(struct brw_context *brw,
2649                               struct intel_mipmap_tree *mt,
2650                               enum isl_format view_format,
2651                               uint32_t start_level, uint32_t num_levels,
2652                               uint32_t start_layer, uint32_t num_layers,
2653                               bool disable_aux)
2654 {
2655    enum isl_aux_usage aux_usage = disable_aux ? ISL_AUX_USAGE_NONE :
2656       intel_miptree_texture_aux_usage(brw, mt, view_format);
2657    bool clear_supported = aux_usage != ISL_AUX_USAGE_NONE;
2658 
2659    /* Clear color is specified as ints or floats and the conversion is done by
2660     * the sampler.  If we have a texture view, we would have to perform the
2661     * clear color conversion manually.  Just disable clear color.
2662     */
2663    if (!isl_formats_are_fast_clear_compatible(mt->surf.format, view_format))
2664       clear_supported = false;
2665 
2666    intel_miptree_prepare_access(brw, mt, start_level, num_levels,
2667                                 start_layer, num_layers,
2668                                 aux_usage, clear_supported);
2669 }
2670 
2671 void
intel_miptree_prepare_image(struct brw_context * brw,struct intel_mipmap_tree * mt)2672 intel_miptree_prepare_image(struct brw_context *brw,
2673                             struct intel_mipmap_tree *mt)
2674 {
2675    /* The data port doesn't understand any compression */
2676    intel_miptree_prepare_access(brw, mt, 0, INTEL_REMAINING_LEVELS,
2677                                 0, INTEL_REMAINING_LAYERS,
2678                                 ISL_AUX_USAGE_NONE, false);
2679 }
2680 
2681 enum isl_aux_usage
intel_miptree_render_aux_usage(struct brw_context * brw,struct intel_mipmap_tree * mt,enum isl_format render_format,bool blend_enabled,bool draw_aux_disabled)2682 intel_miptree_render_aux_usage(struct brw_context *brw,
2683                                struct intel_mipmap_tree *mt,
2684                                enum isl_format render_format,
2685                                bool blend_enabled,
2686                                bool draw_aux_disabled)
2687 {
2688    struct gen_device_info *devinfo = &brw->screen->devinfo;
2689 
2690    if (draw_aux_disabled)
2691       return ISL_AUX_USAGE_NONE;
2692 
2693    switch (mt->aux_usage) {
2694    case ISL_AUX_USAGE_MCS:
2695       assert(mt->mcs_buf);
2696       return ISL_AUX_USAGE_MCS;
2697 
2698    case ISL_AUX_USAGE_CCS_D:
2699    case ISL_AUX_USAGE_CCS_E:
2700       if (!mt->mcs_buf) {
2701          assert(mt->aux_usage == ISL_AUX_USAGE_CCS_D);
2702          return ISL_AUX_USAGE_NONE;
2703       }
2704 
2705       /* gen9 hardware technically supports non-0/1 clear colors with sRGB
2706        * formats.  However, there are issues with blending where it doesn't
2707        * properly apply the sRGB curve to the clear color when blending.
2708        */
2709       if (devinfo->gen == 9 && blend_enabled &&
2710           isl_format_is_srgb(render_format) &&
2711           !isl_color_value_is_zero_one(mt->fast_clear_color, render_format))
2712          return ISL_AUX_USAGE_NONE;
2713 
2714       if (mt->aux_usage == ISL_AUX_USAGE_CCS_E &&
2715           format_ccs_e_compat_with_miptree(&brw->screen->devinfo,
2716                                            mt, render_format))
2717          return ISL_AUX_USAGE_CCS_E;
2718 
2719       /* Otherwise, we have to fall back to CCS_D */
2720       return ISL_AUX_USAGE_CCS_D;
2721 
2722    default:
2723       return ISL_AUX_USAGE_NONE;
2724    }
2725 }
2726 
2727 void
intel_miptree_prepare_render(struct brw_context * brw,struct intel_mipmap_tree * mt,uint32_t level,uint32_t start_layer,uint32_t layer_count,enum isl_aux_usage aux_usage)2728 intel_miptree_prepare_render(struct brw_context *brw,
2729                              struct intel_mipmap_tree *mt, uint32_t level,
2730                              uint32_t start_layer, uint32_t layer_count,
2731                              enum isl_aux_usage aux_usage)
2732 {
2733    intel_miptree_prepare_access(brw, mt, level, 1, start_layer, layer_count,
2734                                 aux_usage, aux_usage != ISL_AUX_USAGE_NONE);
2735 }
2736 
2737 void
intel_miptree_finish_render(struct brw_context * brw,struct intel_mipmap_tree * mt,uint32_t level,uint32_t start_layer,uint32_t layer_count,enum isl_aux_usage aux_usage)2738 intel_miptree_finish_render(struct brw_context *brw,
2739                             struct intel_mipmap_tree *mt, uint32_t level,
2740                             uint32_t start_layer, uint32_t layer_count,
2741                             enum isl_aux_usage aux_usage)
2742 {
2743    assert(_mesa_is_format_color_format(mt->format));
2744 
2745    intel_miptree_finish_write(brw, mt, level, start_layer, layer_count,
2746                               aux_usage);
2747 }
2748 
2749 void
intel_miptree_prepare_depth(struct brw_context * brw,struct intel_mipmap_tree * mt,uint32_t level,uint32_t start_layer,uint32_t layer_count)2750 intel_miptree_prepare_depth(struct brw_context *brw,
2751                             struct intel_mipmap_tree *mt, uint32_t level,
2752                             uint32_t start_layer, uint32_t layer_count)
2753 {
2754    intel_miptree_prepare_access(brw, mt, level, 1, start_layer, layer_count,
2755                                 mt->aux_usage, mt->hiz_buf != NULL);
2756 }
2757 
2758 void
intel_miptree_finish_depth(struct brw_context * brw,struct intel_mipmap_tree * mt,uint32_t level,uint32_t start_layer,uint32_t layer_count,bool depth_written)2759 intel_miptree_finish_depth(struct brw_context *brw,
2760                            struct intel_mipmap_tree *mt, uint32_t level,
2761                            uint32_t start_layer, uint32_t layer_count,
2762                            bool depth_written)
2763 {
2764    if (depth_written) {
2765       intel_miptree_finish_write(brw, mt, level, start_layer, layer_count,
2766                                  mt->hiz_buf != NULL);
2767    }
2768 }
2769 
2770 void
intel_miptree_prepare_external(struct brw_context * brw,struct intel_mipmap_tree * mt)2771 intel_miptree_prepare_external(struct brw_context *brw,
2772                                struct intel_mipmap_tree *mt)
2773 {
2774    enum isl_aux_usage aux_usage = ISL_AUX_USAGE_NONE;
2775    bool supports_fast_clear = false;
2776 
2777    const struct isl_drm_modifier_info *mod_info =
2778       isl_drm_modifier_get_info(mt->drm_modifier);
2779 
2780    if (mod_info && mod_info->aux_usage != ISL_AUX_USAGE_NONE) {
2781       /* CCS_E is the only supported aux for external images and it's only
2782        * supported on very simple images.
2783        */
2784       assert(mod_info->aux_usage == ISL_AUX_USAGE_CCS_E);
2785       assert(_mesa_is_format_color_format(mt->format));
2786       assert(mt->first_level == 0 && mt->last_level == 0);
2787       assert(mt->surf.logical_level0_px.depth == 1);
2788       assert(mt->surf.logical_level0_px.array_len == 1);
2789       assert(mt->surf.samples == 1);
2790       assert(mt->mcs_buf != NULL);
2791 
2792       aux_usage = mod_info->aux_usage;
2793       supports_fast_clear = mod_info->supports_clear_color;
2794    }
2795 
2796    intel_miptree_prepare_access(brw, mt, 0, INTEL_REMAINING_LEVELS,
2797                                 0, INTEL_REMAINING_LAYERS,
2798                                 aux_usage, supports_fast_clear);
2799 }
2800 
2801 /**
2802  * Make it possible to share the BO backing the given miptree with another
2803  * process or another miptree.
2804  *
2805  * Fast color clears are unsafe with shared buffers, so we need to resolve and
2806  * then discard the MCS buffer, if present.  We also set the no_ccs flag to
2807  * ensure that no MCS buffer gets allocated in the future.
2808  *
2809  * HiZ is similarly unsafe with shared buffers.
2810  */
2811 void
intel_miptree_make_shareable(struct brw_context * brw,struct intel_mipmap_tree * mt)2812 intel_miptree_make_shareable(struct brw_context *brw,
2813                              struct intel_mipmap_tree *mt)
2814 {
2815    /* MCS buffers are also used for multisample buffers, but we can't resolve
2816     * away a multisample MCS buffer because it's an integral part of how the
2817     * pixel data is stored.  Fortunately this code path should never be
2818     * reached for multisample buffers.
2819     */
2820    assert(mt->surf.msaa_layout == ISL_MSAA_LAYOUT_NONE ||
2821           mt->surf.samples == 1);
2822 
2823    intel_miptree_prepare_access(brw, mt, 0, INTEL_REMAINING_LEVELS,
2824                                 0, INTEL_REMAINING_LAYERS,
2825                                 ISL_AUX_USAGE_NONE, false);
2826 
2827    if (mt->mcs_buf) {
2828       brw_bo_unreference(mt->mcs_buf->bo);
2829       free(mt->mcs_buf);
2830       mt->mcs_buf = NULL;
2831 
2832       /* Any pending MCS/CCS operations are no longer needed. Trying to
2833        * execute any will likely crash due to the missing aux buffer. So let's
2834        * delete all pending ops.
2835        */
2836       free(mt->aux_state);
2837       mt->aux_state = NULL;
2838       brw->ctx.NewDriverState |= BRW_NEW_AUX_STATE;
2839    }
2840 
2841    if (mt->hiz_buf) {
2842       intel_miptree_aux_buffer_free(mt->hiz_buf);
2843       mt->hiz_buf = NULL;
2844 
2845       for (uint32_t l = mt->first_level; l <= mt->last_level; ++l) {
2846          mt->level[l].has_hiz = false;
2847       }
2848 
2849       /* Any pending HiZ operations are no longer needed. Trying to execute
2850        * any will likely crash due to the missing aux buffer. So let's delete
2851        * all pending ops.
2852        */
2853       free(mt->aux_state);
2854       mt->aux_state = NULL;
2855       brw->ctx.NewDriverState |= BRW_NEW_AUX_STATE;
2856    }
2857 
2858    mt->aux_usage = ISL_AUX_USAGE_NONE;
2859    mt->supports_fast_clear = false;
2860 }
2861 
2862 
2863 /**
2864  * \brief Get pointer offset into stencil buffer.
2865  *
2866  * The stencil buffer is W tiled. Since the GTT is incapable of W fencing, we
2867  * must decode the tile's layout in software.
2868  *
2869  * See
2870  *   - PRM, 2011 Sandy Bridge, Volume 1, Part 2, Section 4.5.2.1 W-Major Tile
2871  *     Format.
2872  *   - PRM, 2011 Sandy Bridge, Volume 1, Part 2, Section 4.5.3 Tiling Algorithm
2873  *
2874  * Even though the returned offset is always positive, the return type is
2875  * signed due to
2876  *    commit e8b1c6d6f55f5be3bef25084fdd8b6127517e137
2877  *    mesa: Fix return type of  _mesa_get_format_bytes() (#37351)
2878  */
2879 static intptr_t
intel_offset_S8(uint32_t stride,uint32_t x,uint32_t y,bool swizzled)2880 intel_offset_S8(uint32_t stride, uint32_t x, uint32_t y, bool swizzled)
2881 {
2882    uint32_t tile_size = 4096;
2883    uint32_t tile_width = 64;
2884    uint32_t tile_height = 64;
2885    uint32_t row_size = 64 * stride / 2; /* Two rows are interleaved. */
2886 
2887    uint32_t tile_x = x / tile_width;
2888    uint32_t tile_y = y / tile_height;
2889 
2890    /* The byte's address relative to the tile's base addres. */
2891    uint32_t byte_x = x % tile_width;
2892    uint32_t byte_y = y % tile_height;
2893 
2894    uintptr_t u = tile_y * row_size
2895                + tile_x * tile_size
2896                + 512 * (byte_x / 8)
2897                +  64 * (byte_y / 8)
2898                +  32 * ((byte_y / 4) % 2)
2899                +  16 * ((byte_x / 4) % 2)
2900                +   8 * ((byte_y / 2) % 2)
2901                +   4 * ((byte_x / 2) % 2)
2902                +   2 * (byte_y % 2)
2903                +   1 * (byte_x % 2);
2904 
2905    if (swizzled) {
2906       /* adjust for bit6 swizzling */
2907       if (((byte_x / 8) % 2) == 1) {
2908 	 if (((byte_y / 8) % 2) == 0) {
2909 	    u += 64;
2910 	 } else {
2911 	    u -= 64;
2912 	 }
2913       }
2914    }
2915 
2916    return u;
2917 }
2918 
2919 void
intel_miptree_updownsample(struct brw_context * brw,struct intel_mipmap_tree * src,struct intel_mipmap_tree * dst)2920 intel_miptree_updownsample(struct brw_context *brw,
2921                            struct intel_mipmap_tree *src,
2922                            struct intel_mipmap_tree *dst)
2923 {
2924    unsigned src_w = src->surf.logical_level0_px.width;
2925    unsigned src_h = src->surf.logical_level0_px.height;
2926    unsigned dst_w = dst->surf.logical_level0_px.width;
2927    unsigned dst_h = dst->surf.logical_level0_px.height;
2928 
2929    brw_blorp_blit_miptrees(brw,
2930                            src, 0 /* level */, 0 /* layer */,
2931                            src->format, SWIZZLE_XYZW,
2932                            dst, 0 /* level */, 0 /* layer */, dst->format,
2933                            0, 0, src_w, src_h,
2934                            0, 0, dst_w, dst_h,
2935                            GL_NEAREST, false, false /*mirror x, y*/,
2936                            false, false);
2937 
2938    if (src->stencil_mt) {
2939       src_w = src->stencil_mt->surf.logical_level0_px.width;
2940       src_h = src->stencil_mt->surf.logical_level0_px.height;
2941       dst_w = dst->stencil_mt->surf.logical_level0_px.width;
2942       dst_h = dst->stencil_mt->surf.logical_level0_px.height;
2943 
2944       brw_blorp_blit_miptrees(brw,
2945                               src->stencil_mt, 0 /* level */, 0 /* layer */,
2946                               src->stencil_mt->format, SWIZZLE_XYZW,
2947                               dst->stencil_mt, 0 /* level */, 0 /* layer */,
2948                               dst->stencil_mt->format,
2949                               0, 0, src_w, src_h,
2950                               0, 0, dst_w, dst_h,
2951                               GL_NEAREST, false, false /*mirror x, y*/,
2952                               false, false /* decode/encode srgb */);
2953    }
2954 }
2955 
2956 void
intel_update_r8stencil(struct brw_context * brw,struct intel_mipmap_tree * mt)2957 intel_update_r8stencil(struct brw_context *brw,
2958                        struct intel_mipmap_tree *mt)
2959 {
2960    const struct gen_device_info *devinfo = &brw->screen->devinfo;
2961 
2962    assert(devinfo->gen >= 7);
2963    struct intel_mipmap_tree *src =
2964       mt->format == MESA_FORMAT_S_UINT8 ? mt : mt->stencil_mt;
2965    if (!src || devinfo->gen >= 8 || !src->r8stencil_needs_update)
2966       return;
2967 
2968    assert(src->surf.size > 0);
2969 
2970    if (!mt->r8stencil_mt) {
2971       assert(devinfo->gen > 6); /* Handle MIPTREE_LAYOUT_GEN6_HIZ_STENCIL */
2972       mt->r8stencil_mt = make_surface(
2973                             brw,
2974                             src->target,
2975                             MESA_FORMAT_R_UINT8,
2976                             src->first_level, src->last_level,
2977                             src->surf.logical_level0_px.width,
2978                             src->surf.logical_level0_px.height,
2979                             src->surf.dim == ISL_SURF_DIM_3D ?
2980                                src->surf.logical_level0_px.depth :
2981                                src->surf.logical_level0_px.array_len,
2982                             src->surf.samples,
2983                             ISL_TILING_Y0_BIT,
2984                             ISL_SURF_USAGE_TEXTURE_BIT,
2985                             BO_ALLOC_BUSY, 0, NULL);
2986       assert(mt->r8stencil_mt);
2987    }
2988 
2989    struct intel_mipmap_tree *dst = mt->r8stencil_mt;
2990 
2991    for (int level = src->first_level; level <= src->last_level; level++) {
2992       const unsigned depth = src->surf.dim == ISL_SURF_DIM_3D ?
2993          minify(src->surf.phys_level0_sa.depth, level) :
2994          src->surf.phys_level0_sa.array_len;
2995 
2996       for (unsigned layer = 0; layer < depth; layer++) {
2997          brw_blorp_copy_miptrees(brw,
2998                                  src, level, layer,
2999                                  dst, level, layer,
3000                                  0, 0, 0, 0,
3001                                  minify(src->surf.logical_level0_px.width,
3002                                         level),
3003                                  minify(src->surf.logical_level0_px.height,
3004                                         level));
3005       }
3006    }
3007 
3008    brw_cache_flush_for_read(brw, dst->bo);
3009    src->r8stencil_needs_update = false;
3010 }
3011 
3012 static void *
intel_miptree_map_raw(struct brw_context * brw,struct intel_mipmap_tree * mt,GLbitfield mode)3013 intel_miptree_map_raw(struct brw_context *brw,
3014                       struct intel_mipmap_tree *mt,
3015                       GLbitfield mode)
3016 {
3017    struct brw_bo *bo = mt->bo;
3018 
3019    if (brw_batch_references(&brw->batch, bo))
3020       intel_batchbuffer_flush(brw);
3021 
3022    return brw_bo_map(brw, bo, mode);
3023 }
3024 
3025 static void
intel_miptree_unmap_raw(struct intel_mipmap_tree * mt)3026 intel_miptree_unmap_raw(struct intel_mipmap_tree *mt)
3027 {
3028    brw_bo_unmap(mt->bo);
3029 }
3030 
3031 static void
intel_miptree_map_gtt(struct brw_context * brw,struct intel_mipmap_tree * mt,struct intel_miptree_map * map,unsigned int level,unsigned int slice)3032 intel_miptree_map_gtt(struct brw_context *brw,
3033 		      struct intel_mipmap_tree *mt,
3034 		      struct intel_miptree_map *map,
3035 		      unsigned int level, unsigned int slice)
3036 {
3037    unsigned int bw, bh;
3038    void *base;
3039    unsigned int image_x, image_y;
3040    intptr_t x = map->x;
3041    intptr_t y = map->y;
3042 
3043    /* For compressed formats, the stride is the number of bytes per
3044     * row of blocks.  intel_miptree_get_image_offset() already does
3045     * the divide.
3046     */
3047    _mesa_get_format_block_size(mt->format, &bw, &bh);
3048    assert(y % bh == 0);
3049    assert(x % bw == 0);
3050    y /= bh;
3051    x /= bw;
3052 
3053    base = intel_miptree_map_raw(brw, mt, map->mode);
3054 
3055    if (base == NULL)
3056       map->ptr = NULL;
3057    else {
3058       base += mt->offset;
3059 
3060       /* Note that in the case of cube maps, the caller must have passed the
3061        * slice number referencing the face.
3062       */
3063       intel_miptree_get_image_offset(mt, level, slice, &image_x, &image_y);
3064       x += image_x;
3065       y += image_y;
3066 
3067       map->stride = mt->surf.row_pitch;
3068       map->ptr = base + y * map->stride + x * mt->cpp;
3069    }
3070 
3071    DBG("%s: %d,%d %dx%d from mt %p (%s) "
3072        "%"PRIiPTR",%"PRIiPTR" = %p/%d\n", __func__,
3073        map->x, map->y, map->w, map->h,
3074        mt, _mesa_get_format_name(mt->format),
3075        x, y, map->ptr, map->stride);
3076 }
3077 
3078 static void
intel_miptree_unmap_gtt(struct intel_mipmap_tree * mt)3079 intel_miptree_unmap_gtt(struct intel_mipmap_tree *mt)
3080 {
3081    intel_miptree_unmap_raw(mt);
3082 }
3083 
3084 static void
intel_miptree_map_blit(struct brw_context * brw,struct intel_mipmap_tree * mt,struct intel_miptree_map * map,unsigned int level,unsigned int slice)3085 intel_miptree_map_blit(struct brw_context *brw,
3086 		       struct intel_mipmap_tree *mt,
3087 		       struct intel_miptree_map *map,
3088 		       unsigned int level, unsigned int slice)
3089 {
3090    map->linear_mt = intel_miptree_create(brw, GL_TEXTURE_2D, mt->format,
3091                                          /* first_level */ 0,
3092                                          /* last_level */ 0,
3093                                          map->w, map->h, 1,
3094                                          /* samples */ 1,
3095                                          MIPTREE_CREATE_LINEAR);
3096 
3097    if (!map->linear_mt) {
3098       fprintf(stderr, "Failed to allocate blit temporary\n");
3099       goto fail;
3100    }
3101    map->stride = map->linear_mt->surf.row_pitch;
3102 
3103    /* One of either READ_BIT or WRITE_BIT or both is set.  READ_BIT implies no
3104     * INVALIDATE_RANGE_BIT.  WRITE_BIT needs the original values read in unless
3105     * invalidate is set, since we'll be writing the whole rectangle from our
3106     * temporary buffer back out.
3107     */
3108    if (!(map->mode & GL_MAP_INVALIDATE_RANGE_BIT)) {
3109       if (!intel_miptree_copy(brw,
3110                               mt, level, slice, map->x, map->y,
3111                               map->linear_mt, 0, 0, 0, 0,
3112                               map->w, map->h)) {
3113          fprintf(stderr, "Failed to blit\n");
3114          goto fail;
3115       }
3116    }
3117 
3118    map->ptr = intel_miptree_map_raw(brw, map->linear_mt, map->mode);
3119 
3120    DBG("%s: %d,%d %dx%d from mt %p (%s) %d,%d = %p/%d\n", __func__,
3121        map->x, map->y, map->w, map->h,
3122        mt, _mesa_get_format_name(mt->format),
3123        level, slice, map->ptr, map->stride);
3124 
3125    return;
3126 
3127 fail:
3128    intel_miptree_release(&map->linear_mt);
3129    map->ptr = NULL;
3130    map->stride = 0;
3131 }
3132 
3133 static void
intel_miptree_unmap_blit(struct brw_context * brw,struct intel_mipmap_tree * mt,struct intel_miptree_map * map,unsigned int level,unsigned int slice)3134 intel_miptree_unmap_blit(struct brw_context *brw,
3135 			 struct intel_mipmap_tree *mt,
3136 			 struct intel_miptree_map *map,
3137 			 unsigned int level,
3138 			 unsigned int slice)
3139 {
3140    struct gl_context *ctx = &brw->ctx;
3141 
3142    intel_miptree_unmap_raw(map->linear_mt);
3143 
3144    if (map->mode & GL_MAP_WRITE_BIT) {
3145       bool ok = intel_miptree_copy(brw,
3146                                    map->linear_mt, 0, 0, 0, 0,
3147                                    mt, level, slice, map->x, map->y,
3148                                    map->w, map->h);
3149       WARN_ONCE(!ok, "Failed to blit from linear temporary mapping");
3150    }
3151 
3152    intel_miptree_release(&map->linear_mt);
3153 }
3154 
3155 /**
3156  * "Map" a buffer by copying it to an untiled temporary using MOVNTDQA.
3157  */
3158 #if defined(USE_SSE41)
3159 static void
intel_miptree_map_movntdqa(struct brw_context * brw,struct intel_mipmap_tree * mt,struct intel_miptree_map * map,unsigned int level,unsigned int slice)3160 intel_miptree_map_movntdqa(struct brw_context *brw,
3161                            struct intel_mipmap_tree *mt,
3162                            struct intel_miptree_map *map,
3163                            unsigned int level, unsigned int slice)
3164 {
3165    assert(map->mode & GL_MAP_READ_BIT);
3166    assert(!(map->mode & GL_MAP_WRITE_BIT));
3167 
3168    DBG("%s: %d,%d %dx%d from mt %p (%s) %d,%d = %p/%d\n", __func__,
3169        map->x, map->y, map->w, map->h,
3170        mt, _mesa_get_format_name(mt->format),
3171        level, slice, map->ptr, map->stride);
3172 
3173    /* Map the original image */
3174    uint32_t image_x;
3175    uint32_t image_y;
3176    intel_miptree_get_image_offset(mt, level, slice, &image_x, &image_y);
3177    image_x += map->x;
3178    image_y += map->y;
3179 
3180    void *src = intel_miptree_map_raw(brw, mt, map->mode);
3181    if (!src)
3182       return;
3183 
3184    src += mt->offset;
3185 
3186    src += image_y * mt->surf.row_pitch;
3187    src += image_x * mt->cpp;
3188 
3189    /* Due to the pixel offsets for the particular image being mapped, our
3190     * src pointer may not be 16-byte aligned.  However, if the pitch is
3191     * divisible by 16, then the amount by which it's misaligned will remain
3192     * consistent from row to row.
3193     */
3194    assert((mt->surf.row_pitch % 16) == 0);
3195    const int misalignment = ((uintptr_t) src) & 15;
3196 
3197    /* Create an untiled temporary buffer for the mapping. */
3198    const unsigned width_bytes = _mesa_format_row_stride(mt->format, map->w);
3199 
3200    map->stride = ALIGN(misalignment + width_bytes, 16);
3201 
3202    map->buffer = _mesa_align_malloc(map->stride * map->h, 16);
3203    /* Offset the destination so it has the same misalignment as src. */
3204    map->ptr = map->buffer + misalignment;
3205 
3206    assert((((uintptr_t) map->ptr) & 15) == misalignment);
3207 
3208    for (uint32_t y = 0; y < map->h; y++) {
3209       void *dst_ptr = map->ptr + y * map->stride;
3210       void *src_ptr = src + y * mt->surf.row_pitch;
3211 
3212       _mesa_streaming_load_memcpy(dst_ptr, src_ptr, width_bytes);
3213    }
3214 
3215    intel_miptree_unmap_raw(mt);
3216 }
3217 
3218 static void
intel_miptree_unmap_movntdqa(struct brw_context * brw,struct intel_mipmap_tree * mt,struct intel_miptree_map * map,unsigned int level,unsigned int slice)3219 intel_miptree_unmap_movntdqa(struct brw_context *brw,
3220                              struct intel_mipmap_tree *mt,
3221                              struct intel_miptree_map *map,
3222                              unsigned int level,
3223                              unsigned int slice)
3224 {
3225    _mesa_align_free(map->buffer);
3226    map->buffer = NULL;
3227    map->ptr = NULL;
3228 }
3229 #endif
3230 
3231 static void
intel_miptree_map_s8(struct brw_context * brw,struct intel_mipmap_tree * mt,struct intel_miptree_map * map,unsigned int level,unsigned int slice)3232 intel_miptree_map_s8(struct brw_context *brw,
3233 		     struct intel_mipmap_tree *mt,
3234 		     struct intel_miptree_map *map,
3235 		     unsigned int level, unsigned int slice)
3236 {
3237    map->stride = map->w;
3238    map->buffer = map->ptr = malloc(map->stride * map->h);
3239    if (!map->buffer)
3240       return;
3241 
3242    /* One of either READ_BIT or WRITE_BIT or both is set.  READ_BIT implies no
3243     * INVALIDATE_RANGE_BIT.  WRITE_BIT needs the original values read in unless
3244     * invalidate is set, since we'll be writing the whole rectangle from our
3245     * temporary buffer back out.
3246     */
3247    if (!(map->mode & GL_MAP_INVALIDATE_RANGE_BIT)) {
3248       uint8_t *untiled_s8_map = map->ptr;
3249       uint8_t *tiled_s8_map = intel_miptree_map_raw(brw, mt, GL_MAP_READ_BIT);
3250       unsigned int image_x, image_y;
3251 
3252       intel_miptree_get_image_offset(mt, level, slice, &image_x, &image_y);
3253 
3254       for (uint32_t y = 0; y < map->h; y++) {
3255 	 for (uint32_t x = 0; x < map->w; x++) {
3256 	    ptrdiff_t offset = intel_offset_S8(mt->surf.row_pitch,
3257 	                                       x + image_x + map->x,
3258 	                                       y + image_y + map->y,
3259 					       brw->has_swizzling);
3260 	    untiled_s8_map[y * map->w + x] = tiled_s8_map[offset];
3261 	 }
3262       }
3263 
3264       intel_miptree_unmap_raw(mt);
3265 
3266       DBG("%s: %d,%d %dx%d from mt %p %d,%d = %p/%d\n", __func__,
3267 	  map->x, map->y, map->w, map->h,
3268 	  mt, map->x + image_x, map->y + image_y, map->ptr, map->stride);
3269    } else {
3270       DBG("%s: %d,%d %dx%d from mt %p = %p/%d\n", __func__,
3271 	  map->x, map->y, map->w, map->h,
3272 	  mt, map->ptr, map->stride);
3273    }
3274 }
3275 
3276 static void
intel_miptree_unmap_s8(struct brw_context * brw,struct intel_mipmap_tree * mt,struct intel_miptree_map * map,unsigned int level,unsigned int slice)3277 intel_miptree_unmap_s8(struct brw_context *brw,
3278 		       struct intel_mipmap_tree *mt,
3279 		       struct intel_miptree_map *map,
3280 		       unsigned int level,
3281 		       unsigned int slice)
3282 {
3283    if (map->mode & GL_MAP_WRITE_BIT) {
3284       unsigned int image_x, image_y;
3285       uint8_t *untiled_s8_map = map->ptr;
3286       uint8_t *tiled_s8_map = intel_miptree_map_raw(brw, mt, GL_MAP_WRITE_BIT);
3287 
3288       intel_miptree_get_image_offset(mt, level, slice, &image_x, &image_y);
3289 
3290       for (uint32_t y = 0; y < map->h; y++) {
3291 	 for (uint32_t x = 0; x < map->w; x++) {
3292 	    ptrdiff_t offset = intel_offset_S8(mt->surf.row_pitch,
3293 	                                       image_x + x + map->x,
3294 	                                       image_y + y + map->y,
3295 					       brw->has_swizzling);
3296 	    tiled_s8_map[offset] = untiled_s8_map[y * map->w + x];
3297 	 }
3298       }
3299 
3300       intel_miptree_unmap_raw(mt);
3301    }
3302 
3303    free(map->buffer);
3304 }
3305 
3306 static void
intel_miptree_map_etc(struct brw_context * brw,struct intel_mipmap_tree * mt,struct intel_miptree_map * map,unsigned int level,unsigned int slice)3307 intel_miptree_map_etc(struct brw_context *brw,
3308                       struct intel_mipmap_tree *mt,
3309                       struct intel_miptree_map *map,
3310                       unsigned int level,
3311                       unsigned int slice)
3312 {
3313    assert(mt->etc_format != MESA_FORMAT_NONE);
3314    if (mt->etc_format == MESA_FORMAT_ETC1_RGB8) {
3315       assert(mt->format == MESA_FORMAT_R8G8B8X8_UNORM);
3316    }
3317 
3318    assert(map->mode & GL_MAP_WRITE_BIT);
3319    assert(map->mode & GL_MAP_INVALIDATE_RANGE_BIT);
3320 
3321    map->stride = _mesa_format_row_stride(mt->etc_format, map->w);
3322    map->buffer = malloc(_mesa_format_image_size(mt->etc_format,
3323                                                 map->w, map->h, 1));
3324    map->ptr = map->buffer;
3325 }
3326 
3327 static void
intel_miptree_unmap_etc(struct brw_context * brw,struct intel_mipmap_tree * mt,struct intel_miptree_map * map,unsigned int level,unsigned int slice)3328 intel_miptree_unmap_etc(struct brw_context *brw,
3329                         struct intel_mipmap_tree *mt,
3330                         struct intel_miptree_map *map,
3331                         unsigned int level,
3332                         unsigned int slice)
3333 {
3334    uint32_t image_x;
3335    uint32_t image_y;
3336    intel_miptree_get_image_offset(mt, level, slice, &image_x, &image_y);
3337 
3338    image_x += map->x;
3339    image_y += map->y;
3340 
3341    uint8_t *dst = intel_miptree_map_raw(brw, mt, GL_MAP_WRITE_BIT)
3342                 + image_y * mt->surf.row_pitch
3343                 + image_x * mt->cpp;
3344 
3345    if (mt->etc_format == MESA_FORMAT_ETC1_RGB8)
3346       _mesa_etc1_unpack_rgba8888(dst, mt->surf.row_pitch,
3347                                  map->ptr, map->stride,
3348                                  map->w, map->h);
3349    else
3350       _mesa_unpack_etc2_format(dst, mt->surf.row_pitch,
3351                                map->ptr, map->stride,
3352                                map->w, map->h, mt->etc_format);
3353 
3354    intel_miptree_unmap_raw(mt);
3355    free(map->buffer);
3356 }
3357 
3358 /**
3359  * Mapping function for packed depth/stencil miptrees backed by real separate
3360  * miptrees for depth and stencil.
3361  *
3362  * On gen7, and to support HiZ pre-gen7, we have to have the stencil buffer
3363  * separate from the depth buffer.  Yet at the GL API level, we have to expose
3364  * packed depth/stencil textures and FBO attachments, and Mesa core expects to
3365  * be able to map that memory for texture storage and glReadPixels-type
3366  * operations.  We give Mesa core that access by mallocing a temporary and
3367  * copying the data between the actual backing store and the temporary.
3368  */
3369 static void
intel_miptree_map_depthstencil(struct brw_context * brw,struct intel_mipmap_tree * mt,struct intel_miptree_map * map,unsigned int level,unsigned int slice)3370 intel_miptree_map_depthstencil(struct brw_context *brw,
3371 			       struct intel_mipmap_tree *mt,
3372 			       struct intel_miptree_map *map,
3373 			       unsigned int level, unsigned int slice)
3374 {
3375    struct intel_mipmap_tree *z_mt = mt;
3376    struct intel_mipmap_tree *s_mt = mt->stencil_mt;
3377    bool map_z32f_x24s8 = mt->format == MESA_FORMAT_Z_FLOAT32;
3378    int packed_bpp = map_z32f_x24s8 ? 8 : 4;
3379 
3380    map->stride = map->w * packed_bpp;
3381    map->buffer = map->ptr = malloc(map->stride * map->h);
3382    if (!map->buffer)
3383       return;
3384 
3385    /* One of either READ_BIT or WRITE_BIT or both is set.  READ_BIT implies no
3386     * INVALIDATE_RANGE_BIT.  WRITE_BIT needs the original values read in unless
3387     * invalidate is set, since we'll be writing the whole rectangle from our
3388     * temporary buffer back out.
3389     */
3390    if (!(map->mode & GL_MAP_INVALIDATE_RANGE_BIT)) {
3391       uint32_t *packed_map = map->ptr;
3392       uint8_t *s_map = intel_miptree_map_raw(brw, s_mt, GL_MAP_READ_BIT);
3393       uint32_t *z_map = intel_miptree_map_raw(brw, z_mt, GL_MAP_READ_BIT);
3394       unsigned int s_image_x, s_image_y;
3395       unsigned int z_image_x, z_image_y;
3396 
3397       intel_miptree_get_image_offset(s_mt, level, slice,
3398 				     &s_image_x, &s_image_y);
3399       intel_miptree_get_image_offset(z_mt, level, slice,
3400 				     &z_image_x, &z_image_y);
3401 
3402       for (uint32_t y = 0; y < map->h; y++) {
3403 	 for (uint32_t x = 0; x < map->w; x++) {
3404 	    int map_x = map->x + x, map_y = map->y + y;
3405 	    ptrdiff_t s_offset = intel_offset_S8(s_mt->surf.row_pitch,
3406 						 map_x + s_image_x,
3407 						 map_y + s_image_y,
3408 						 brw->has_swizzling);
3409 	    ptrdiff_t z_offset = ((map_y + z_image_y) *
3410                                   (z_mt->surf.row_pitch / 4) +
3411 				  (map_x + z_image_x));
3412 	    uint8_t s = s_map[s_offset];
3413 	    uint32_t z = z_map[z_offset];
3414 
3415 	    if (map_z32f_x24s8) {
3416 	       packed_map[(y * map->w + x) * 2 + 0] = z;
3417 	       packed_map[(y * map->w + x) * 2 + 1] = s;
3418 	    } else {
3419 	       packed_map[y * map->w + x] = (s << 24) | (z & 0x00ffffff);
3420 	    }
3421 	 }
3422       }
3423 
3424       intel_miptree_unmap_raw(s_mt);
3425       intel_miptree_unmap_raw(z_mt);
3426 
3427       DBG("%s: %d,%d %dx%d from z mt %p %d,%d, s mt %p %d,%d = %p/%d\n",
3428 	  __func__,
3429 	  map->x, map->y, map->w, map->h,
3430 	  z_mt, map->x + z_image_x, map->y + z_image_y,
3431 	  s_mt, map->x + s_image_x, map->y + s_image_y,
3432 	  map->ptr, map->stride);
3433    } else {
3434       DBG("%s: %d,%d %dx%d from mt %p = %p/%d\n", __func__,
3435 	  map->x, map->y, map->w, map->h,
3436 	  mt, map->ptr, map->stride);
3437    }
3438 }
3439 
3440 static void
intel_miptree_unmap_depthstencil(struct brw_context * brw,struct intel_mipmap_tree * mt,struct intel_miptree_map * map,unsigned int level,unsigned int slice)3441 intel_miptree_unmap_depthstencil(struct brw_context *brw,
3442 				 struct intel_mipmap_tree *mt,
3443 				 struct intel_miptree_map *map,
3444 				 unsigned int level,
3445 				 unsigned int slice)
3446 {
3447    struct intel_mipmap_tree *z_mt = mt;
3448    struct intel_mipmap_tree *s_mt = mt->stencil_mt;
3449    bool map_z32f_x24s8 = mt->format == MESA_FORMAT_Z_FLOAT32;
3450 
3451    if (map->mode & GL_MAP_WRITE_BIT) {
3452       uint32_t *packed_map = map->ptr;
3453       uint8_t *s_map = intel_miptree_map_raw(brw, s_mt, GL_MAP_WRITE_BIT);
3454       uint32_t *z_map = intel_miptree_map_raw(brw, z_mt, GL_MAP_WRITE_BIT);
3455       unsigned int s_image_x, s_image_y;
3456       unsigned int z_image_x, z_image_y;
3457 
3458       intel_miptree_get_image_offset(s_mt, level, slice,
3459 				     &s_image_x, &s_image_y);
3460       intel_miptree_get_image_offset(z_mt, level, slice,
3461 				     &z_image_x, &z_image_y);
3462 
3463       for (uint32_t y = 0; y < map->h; y++) {
3464 	 for (uint32_t x = 0; x < map->w; x++) {
3465 	    ptrdiff_t s_offset = intel_offset_S8(s_mt->surf.row_pitch,
3466 						 x + s_image_x + map->x,
3467 						 y + s_image_y + map->y,
3468 						 brw->has_swizzling);
3469 	    ptrdiff_t z_offset = ((y + z_image_y + map->y) *
3470                                   (z_mt->surf.row_pitch / 4) +
3471 				  (x + z_image_x + map->x));
3472 
3473 	    if (map_z32f_x24s8) {
3474 	       z_map[z_offset] = packed_map[(y * map->w + x) * 2 + 0];
3475 	       s_map[s_offset] = packed_map[(y * map->w + x) * 2 + 1];
3476 	    } else {
3477 	       uint32_t packed = packed_map[y * map->w + x];
3478 	       s_map[s_offset] = packed >> 24;
3479 	       z_map[z_offset] = packed;
3480 	    }
3481 	 }
3482       }
3483 
3484       intel_miptree_unmap_raw(s_mt);
3485       intel_miptree_unmap_raw(z_mt);
3486 
3487       DBG("%s: %d,%d %dx%d from z mt %p (%s) %d,%d, s mt %p %d,%d = %p/%d\n",
3488 	  __func__,
3489 	  map->x, map->y, map->w, map->h,
3490 	  z_mt, _mesa_get_format_name(z_mt->format),
3491 	  map->x + z_image_x, map->y + z_image_y,
3492 	  s_mt, map->x + s_image_x, map->y + s_image_y,
3493 	  map->ptr, map->stride);
3494    }
3495 
3496    free(map->buffer);
3497 }
3498 
3499 /**
3500  * Create and attach a map to the miptree at (level, slice). Return the
3501  * attached map.
3502  */
3503 static struct intel_miptree_map*
intel_miptree_attach_map(struct intel_mipmap_tree * mt,unsigned int level,unsigned int slice,unsigned int x,unsigned int y,unsigned int w,unsigned int h,GLbitfield mode)3504 intel_miptree_attach_map(struct intel_mipmap_tree *mt,
3505                          unsigned int level,
3506                          unsigned int slice,
3507                          unsigned int x,
3508                          unsigned int y,
3509                          unsigned int w,
3510                          unsigned int h,
3511                          GLbitfield mode)
3512 {
3513    struct intel_miptree_map *map = calloc(1, sizeof(*map));
3514 
3515    if (!map)
3516       return NULL;
3517 
3518    assert(mt->level[level].slice[slice].map == NULL);
3519    mt->level[level].slice[slice].map = map;
3520 
3521    map->mode = mode;
3522    map->x = x;
3523    map->y = y;
3524    map->w = w;
3525    map->h = h;
3526 
3527    return map;
3528 }
3529 
3530 /**
3531  * Release the map at (level, slice).
3532  */
3533 static void
intel_miptree_release_map(struct intel_mipmap_tree * mt,unsigned int level,unsigned int slice)3534 intel_miptree_release_map(struct intel_mipmap_tree *mt,
3535                          unsigned int level,
3536                          unsigned int slice)
3537 {
3538    struct intel_miptree_map **map;
3539 
3540    map = &mt->level[level].slice[slice].map;
3541    free(*map);
3542    *map = NULL;
3543 }
3544 
3545 static bool
can_blit_slice(struct intel_mipmap_tree * mt,unsigned int level,unsigned int slice)3546 can_blit_slice(struct intel_mipmap_tree *mt,
3547                unsigned int level, unsigned int slice)
3548 {
3549    /* See intel_miptree_blit() for details on the 32k pitch limit. */
3550    if (mt->surf.row_pitch >= 32768)
3551       return false;
3552 
3553    return true;
3554 }
3555 
3556 static bool
use_intel_mipree_map_blit(struct brw_context * brw,struct intel_mipmap_tree * mt,GLbitfield mode,unsigned int level,unsigned int slice)3557 use_intel_mipree_map_blit(struct brw_context *brw,
3558                           struct intel_mipmap_tree *mt,
3559                           GLbitfield mode,
3560                           unsigned int level,
3561                           unsigned int slice)
3562 {
3563    const struct gen_device_info *devinfo = &brw->screen->devinfo;
3564 
3565    if (devinfo->has_llc &&
3566       /* It's probably not worth swapping to the blit ring because of
3567        * all the overhead involved.
3568        */
3569        !(mode & GL_MAP_WRITE_BIT) &&
3570        !mt->compressed &&
3571        (mt->surf.tiling == ISL_TILING_X ||
3572         /* Prior to Sandybridge, the blitter can't handle Y tiling */
3573         (devinfo->gen >= 6 && mt->surf.tiling == ISL_TILING_Y0) ||
3574         /* Fast copy blit on skl+ supports all tiling formats. */
3575         devinfo->gen >= 9) &&
3576        can_blit_slice(mt, level, slice))
3577       return true;
3578 
3579    if (mt->surf.tiling != ISL_TILING_LINEAR &&
3580        mt->bo->size >= brw->max_gtt_map_object_size) {
3581       assert(can_blit_slice(mt, level, slice));
3582       return true;
3583    }
3584 
3585    return false;
3586 }
3587 
3588 /**
3589  * Parameter \a out_stride has type ptrdiff_t not because the buffer stride may
3590  * exceed 32 bits but to diminish the likelihood subtle bugs in pointer
3591  * arithmetic overflow.
3592  *
3593  * If you call this function and use \a out_stride, then you're doing pointer
3594  * arithmetic on \a out_ptr. The type of \a out_stride doesn't prevent all
3595  * bugs.  The caller must still take care to avoid 32-bit overflow errors in
3596  * all arithmetic expressions that contain buffer offsets and pixel sizes,
3597  * which usually have type uint32_t or GLuint.
3598  */
3599 void
intel_miptree_map(struct brw_context * brw,struct intel_mipmap_tree * mt,unsigned int level,unsigned int slice,unsigned int x,unsigned int y,unsigned int w,unsigned int h,GLbitfield mode,void ** out_ptr,ptrdiff_t * out_stride)3600 intel_miptree_map(struct brw_context *brw,
3601                   struct intel_mipmap_tree *mt,
3602                   unsigned int level,
3603                   unsigned int slice,
3604                   unsigned int x,
3605                   unsigned int y,
3606                   unsigned int w,
3607                   unsigned int h,
3608                   GLbitfield mode,
3609                   void **out_ptr,
3610                   ptrdiff_t *out_stride)
3611 {
3612    struct intel_miptree_map *map;
3613 
3614    assert(mt->surf.samples == 1);
3615 
3616    map = intel_miptree_attach_map(mt, level, slice, x, y, w, h, mode);
3617    if (!map){
3618       *out_ptr = NULL;
3619       *out_stride = 0;
3620       return;
3621    }
3622 
3623    intel_miptree_access_raw(brw, mt, level, slice,
3624                             map->mode & GL_MAP_WRITE_BIT);
3625 
3626    if (mt->format == MESA_FORMAT_S_UINT8) {
3627       intel_miptree_map_s8(brw, mt, map, level, slice);
3628    } else if (mt->etc_format != MESA_FORMAT_NONE &&
3629               !(mode & BRW_MAP_DIRECT_BIT)) {
3630       intel_miptree_map_etc(brw, mt, map, level, slice);
3631    } else if (mt->stencil_mt && !(mode & BRW_MAP_DIRECT_BIT)) {
3632       intel_miptree_map_depthstencil(brw, mt, map, level, slice);
3633    } else if (use_intel_mipree_map_blit(brw, mt, mode, level, slice)) {
3634       intel_miptree_map_blit(brw, mt, map, level, slice);
3635 #if defined(USE_SSE41)
3636    } else if (!(mode & GL_MAP_WRITE_BIT) &&
3637               !mt->compressed && cpu_has_sse4_1 &&
3638               (mt->surf.row_pitch % 16 == 0)) {
3639       intel_miptree_map_movntdqa(brw, mt, map, level, slice);
3640 #endif
3641    } else {
3642       intel_miptree_map_gtt(brw, mt, map, level, slice);
3643    }
3644 
3645    *out_ptr = map->ptr;
3646    *out_stride = map->stride;
3647 
3648    if (map->ptr == NULL)
3649       intel_miptree_release_map(mt, level, slice);
3650 }
3651 
3652 void
intel_miptree_unmap(struct brw_context * brw,struct intel_mipmap_tree * mt,unsigned int level,unsigned int slice)3653 intel_miptree_unmap(struct brw_context *brw,
3654                     struct intel_mipmap_tree *mt,
3655                     unsigned int level,
3656                     unsigned int slice)
3657 {
3658    struct intel_miptree_map *map = mt->level[level].slice[slice].map;
3659 
3660    assert(mt->surf.samples == 1);
3661 
3662    if (!map)
3663       return;
3664 
3665    DBG("%s: mt %p (%s) level %d slice %d\n", __func__,
3666        mt, _mesa_get_format_name(mt->format), level, slice);
3667 
3668    if (mt->format == MESA_FORMAT_S_UINT8) {
3669       intel_miptree_unmap_s8(brw, mt, map, level, slice);
3670    } else if (mt->etc_format != MESA_FORMAT_NONE &&
3671               !(map->mode & BRW_MAP_DIRECT_BIT)) {
3672       intel_miptree_unmap_etc(brw, mt, map, level, slice);
3673    } else if (mt->stencil_mt && !(map->mode & BRW_MAP_DIRECT_BIT)) {
3674       intel_miptree_unmap_depthstencil(brw, mt, map, level, slice);
3675    } else if (map->linear_mt) {
3676       intel_miptree_unmap_blit(brw, mt, map, level, slice);
3677 #if defined(USE_SSE41)
3678    } else if (map->buffer && cpu_has_sse4_1) {
3679       intel_miptree_unmap_movntdqa(brw, mt, map, level, slice);
3680 #endif
3681    } else {
3682       intel_miptree_unmap_gtt(mt);
3683    }
3684 
3685    intel_miptree_release_map(mt, level, slice);
3686 }
3687 
3688 enum isl_surf_dim
get_isl_surf_dim(GLenum target)3689 get_isl_surf_dim(GLenum target)
3690 {
3691    switch (target) {
3692    case GL_TEXTURE_1D:
3693    case GL_TEXTURE_1D_ARRAY:
3694       return ISL_SURF_DIM_1D;
3695 
3696    case GL_TEXTURE_2D:
3697    case GL_TEXTURE_2D_ARRAY:
3698    case GL_TEXTURE_RECTANGLE:
3699    case GL_TEXTURE_CUBE_MAP:
3700    case GL_TEXTURE_CUBE_MAP_ARRAY:
3701    case GL_TEXTURE_2D_MULTISAMPLE:
3702    case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
3703    case GL_TEXTURE_EXTERNAL_OES:
3704       return ISL_SURF_DIM_2D;
3705 
3706    case GL_TEXTURE_3D:
3707       return ISL_SURF_DIM_3D;
3708    }
3709 
3710    unreachable("Invalid texture target");
3711 }
3712 
3713 enum isl_dim_layout
get_isl_dim_layout(const struct gen_device_info * devinfo,enum isl_tiling tiling,GLenum target)3714 get_isl_dim_layout(const struct gen_device_info *devinfo,
3715                    enum isl_tiling tiling, GLenum target)
3716 {
3717    switch (target) {
3718    case GL_TEXTURE_1D:
3719    case GL_TEXTURE_1D_ARRAY:
3720       return (devinfo->gen >= 9 && tiling == ISL_TILING_LINEAR ?
3721               ISL_DIM_LAYOUT_GEN9_1D : ISL_DIM_LAYOUT_GEN4_2D);
3722 
3723    case GL_TEXTURE_2D:
3724    case GL_TEXTURE_2D_ARRAY:
3725    case GL_TEXTURE_RECTANGLE:
3726    case GL_TEXTURE_2D_MULTISAMPLE:
3727    case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
3728    case GL_TEXTURE_EXTERNAL_OES:
3729       return ISL_DIM_LAYOUT_GEN4_2D;
3730 
3731    case GL_TEXTURE_CUBE_MAP:
3732    case GL_TEXTURE_CUBE_MAP_ARRAY:
3733       return (devinfo->gen == 4 ? ISL_DIM_LAYOUT_GEN4_3D :
3734               ISL_DIM_LAYOUT_GEN4_2D);
3735 
3736    case GL_TEXTURE_3D:
3737       return (devinfo->gen >= 9 ?
3738               ISL_DIM_LAYOUT_GEN4_2D : ISL_DIM_LAYOUT_GEN4_3D);
3739    }
3740 
3741    unreachable("Invalid texture target");
3742 }
3743 
3744 enum isl_aux_usage
intel_miptree_get_aux_isl_usage(const struct brw_context * brw,const struct intel_mipmap_tree * mt)3745 intel_miptree_get_aux_isl_usage(const struct brw_context *brw,
3746                                 const struct intel_mipmap_tree *mt)
3747 {
3748    if (mt->hiz_buf)
3749       return ISL_AUX_USAGE_HIZ;
3750 
3751    if (!mt->mcs_buf)
3752       return ISL_AUX_USAGE_NONE;
3753 
3754    return mt->aux_usage;
3755 }
3756