/external/mesa3d/src/intel/common/ |
D | gen_urb_config.c | 83 for (int i = MESA_SHADER_VERTEX; i <= MESA_SHADER_GEOMETRY; i++) { in gen_get_urb_config() 105 [MESA_SHADER_GEOMETRY] = gs_present ? 2 : 0, in gen_get_urb_config() 116 for (int i = MESA_SHADER_VERTEX; i <= MESA_SHADER_GEOMETRY; i++) { in gen_get_urb_config() 121 for (int i = MESA_SHADER_VERTEX; i <= MESA_SHADER_GEOMETRY; i++) { in gen_get_urb_config() 134 for (int i = MESA_SHADER_VERTEX; i <= MESA_SHADER_GEOMETRY; i++) { in gen_get_urb_config() 166 chunks[MESA_SHADER_GEOMETRY] += remaining_space; in gen_get_urb_config() 171 for (int i = MESA_SHADER_VERTEX; i <= MESA_SHADER_GEOMETRY; i++) { in gen_get_urb_config() 179 for (int i = MESA_SHADER_VERTEX; i <= MESA_SHADER_GEOMETRY; i++) { in gen_get_urb_config() 198 for (int i = MESA_SHADER_TESS_CTRL; i <= MESA_SHADER_GEOMETRY; i++) { in gen_get_urb_config()
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D | gen_device_info.c | 102 [MESA_SHADER_GEOMETRY] = 256, 129 [MESA_SHADER_GEOMETRY] = 256, 166 [MESA_SHADER_GEOMETRY] = 192, 194 [MESA_SHADER_GEOMETRY] = 320, 222 [MESA_SHADER_GEOMETRY] = 192, 255 [MESA_SHADER_GEOMETRY] = 256, 282 [MESA_SHADER_GEOMETRY] = 640, 309 [MESA_SHADER_GEOMETRY] = 640, 348 [MESA_SHADER_GEOMETRY] = 960, 371 [MESA_SHADER_GEOMETRY] = 960, [all …]
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D | gen_debug.c | 98 [MESA_SHADER_GEOMETRY] = DEBUG_GS, in intel_debug_flag_for_shader_stage()
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/external/mesa3d/src/mesa/main/ |
D | shaderobj.h | 130 return MESA_SHADER_GEOMETRY; in _mesa_shader_enum_to_shader_stage() 150 case MESA_SHADER_GEOMETRY: in _mesa_shader_stage_to_subroutine_prefix() 172 return MESA_SHADER_GEOMETRY; in _mesa_shader_stage_from_subroutine_uniform() 192 return MESA_SHADER_GEOMETRY; in _mesa_shader_stage_from_subroutine() 211 case MESA_SHADER_GEOMETRY: in _mesa_shader_stage_to_subroutine() 233 case MESA_SHADER_GEOMETRY: in _mesa_shader_stage_to_subroutine_uniform()
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | brw_gs_surface_state.c | 45 (struct brw_program *) brw->programs[MESA_SHADER_GEOMETRY]; in brw_upload_gs_pull_constants() 53 _mesa_shader_write_subroutine_indices(&brw->ctx, MESA_SHADER_GEOMETRY); in brw_upload_gs_pull_constants() 76 ctx->_Shader->CurrentProgram[MESA_SHADER_GEOMETRY]; in brw_upload_gs_ubo_surfaces() 98 const struct gl_program *gp = brw->programs[MESA_SHADER_GEOMETRY]; in brw_upload_gs_image_surfaces()
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D | gen7_urb.c | 68 bool gs_present = brw->programs[MESA_SHADER_GEOMETRY]; in gen7_allocate_push_constants() 194 [MESA_SHADER_GEOMETRY] = in gen7_upload_urb() 200 for (int i = MESA_SHADER_TESS_CTRL; i <= MESA_SHADER_GEOMETRY; i++) { in gen7_upload_urb() 209 brw->urb.gsize == entry_size[MESA_SHADER_GEOMETRY] && in gen7_upload_urb() 217 brw->urb.gsize = entry_size[MESA_SHADER_GEOMETRY]; in gen7_upload_urb() 231 for (int i = MESA_SHADER_VERTEX; i <= MESA_SHADER_GEOMETRY; i++) { in gen7_upload_urb()
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D | gen6_urb.c | 70 if (nr_gs_entries > devinfo->urb.max_entries[MESA_SHADER_GEOMETRY]) in gen6_upload_urb() 71 nr_gs_entries = devinfo->urb.max_entries[MESA_SHADER_GEOMETRY]; in gen6_upload_urb() 119 brw->ff_gs.prog_active || brw->programs[MESA_SHADER_GEOMETRY]; in upload_urb() 132 if (brw->programs[MESA_SHADER_GEOMETRY]) { in upload_urb()
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D | brw_gs.c | 96 compiler->scalar_stage[MESA_SHADER_GEOMETRY]); in brw_codegen_gs_prog() 171 (struct brw_program *) brw->programs[MESA_SHADER_GEOMETRY]; in brw_gs_populate_key() 188 (struct brw_program *) brw->programs[MESA_SHADER_GEOMETRY]; in brw_upload_gs_prog() 201 if (brw_disk_cache_upload_program(brw, MESA_SHADER_GEOMETRY)) in brw_upload_gs_prog() 204 gp = (struct brw_program *) brw->programs[MESA_SHADER_GEOMETRY]; in brw_upload_gs_prog()
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D | gen6_sol.c | 58 if (brw->programs[MESA_SHADER_GEOMETRY]) { in gen6_update_sol_surfaces() 72 if (!brw->programs[MESA_SHADER_GEOMETRY]) in gen6_update_sol_surfaces() 114 if (!brw->programs[MESA_SHADER_GEOMETRY]) { in brw_gs_upload_binding_table() 143 prog = ctx->_Shader->CurrentProgram[MESA_SHADER_GEOMETRY]; in brw_gs_upload_binding_table() 402 if (ctx->_Shader->CurrentProgram[MESA_SHADER_GEOMETRY]) { in brw_begin_transform_feedback() 404 prog = ctx->_Shader->CurrentProgram[MESA_SHADER_GEOMETRY]; in brw_begin_transform_feedback()
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D | brw_disk_cache.c | 135 case MESA_SHADER_GEOMETRY: in read_and_upload() 212 case MESA_SHADER_GEOMETRY: in read_and_upload() 363 prog = brw->ctx._Shader->CurrentProgram[MESA_SHADER_GEOMETRY]; in brw_disk_cache_write_render_programs() 371 MESA_SHADER_GEOMETRY); in brw_disk_cache_write_render_programs()
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D | brw_state_upload.c | 392 if (brw->programs[MESA_SHADER_GEOMETRY]) { in brw_upload_programs() 406 if (brw->programs[MESA_SHADER_GEOMETRY]) in brw_upload_programs() 500 if (brw->programs[MESA_SHADER_GEOMETRY] != in brw_upload_pipeline_state() 502 brw->programs[MESA_SHADER_GEOMETRY] = ctx->GeometryProgram._Current; in brw_upload_pipeline_state()
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/external/mesa3d/src/intel/compiler/ |
D | brw_compiler.c | 126 compiler->scalar_stage[MESA_SHADER_GEOMETRY] = in brw_compiler_create() 162 if (compiler->scalar_stage[MESA_SHADER_GEOMETRY]) in brw_compiler_create() 163 compiler->glsl_compiler_options[MESA_SHADER_GEOMETRY].EmitNoIndirectInput = false; in brw_compiler_create() 174 STATIC_ASSERT(MESA_SHADER_GEOMETRY == 3); in brw_prog_data_size()
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/external/mesa3d/src/amd/vulkan/ |
D | radv_pipeline.c | 1192 struct ac_shader_variant_info *gs_info = &pipeline->shaders[MESA_SHADER_GEOMETRY]->info; in calculate_gfx9_gs_info() 1314 struct ac_shader_variant_info *gs_info = &pipeline->shaders[MESA_SHADER_GEOMETRY]->info; in calculate_gs_ring_sizes() 1363 return pipeline->shaders[MESA_SHADER_GEOMETRY]; in radv_get_vertex_shader() 1371 return pipeline->shaders[MESA_SHADER_GEOMETRY]; in radv_get_tess_eval_shader() 1564 pipeline->shaders[MESA_SHADER_GEOMETRY]; in calculate_vgt_gs_mode() 1697 if(shaders[MESA_SHADER_GEOMETRY]) { in radv_link_shaders() 1698 ordered_shaders[shader_count++] = shaders[MESA_SHADER_GEOMETRY]; in radv_link_shaders() 1799 if (nir[MESA_SHADER_GEOMETRY]) { in radv_fill_shader_keys() 1885 if (modules[MESA_SHADER_GEOMETRY]) { in radv_create_shaders() 1888 pipeline->gs_copy_shader = variants[MESA_SHADER_GEOMETRY]; in radv_create_shaders() [all …]
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/external/mesa3d/src/compiler/glsl/ |
D | standalone.cpp | 279 ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxTextureImageUnits = 16; in initialize_context() 280 ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxUniformComponents = 1024; in initialize_context() 281 ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxCombinedUniformComponents = 1024; in initialize_context() 282 ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxInputComponents = in initialize_context() 284 ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxOutputComponents = 128; in initialize_context() 290 ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxOutputComponents; in initialize_context() 295 + ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxTextureImageUnits in initialize_context()
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D | ir_set_program_inouts.cpp | 153 if (this->shader_stage == MESA_SHADER_GEOMETRY && in mark_whole_variable() 217 if (this->shader_stage == MESA_SHADER_GEOMETRY && in try_mark_partial_variable() 327 return stage == MESA_SHADER_GEOMETRY || in is_multiple_vertices()
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D | ast_type.cpp | 137 state->stage == MESA_SHADER_GEOMETRY ? in validate_prim_type() 297 if (state->stage == MESA_SHADER_GEOMETRY) { in merge_qualifier() 349 if (state->stage == MESA_SHADER_GEOMETRY && in merge_qualifier() 498 case MESA_SHADER_GEOMETRY: in validate_out_qualifier() 565 case MESA_SHADER_GEOMETRY: in merge_into_out_qualifier() 614 case MESA_SHADER_GEOMETRY: in validate_in_qualifier() 681 if (state->stage == MESA_SHADER_GEOMETRY in merge_into_in_qualifier()
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D | glsl_parser_extras.cpp | 120 …this->Const.MaxGeometryInputComponents = ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxInputComponen… in _mesa_glsl_parse_state() 121 …this->Const.MaxGeometryOutputComponents = ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxOutputCompon… in _mesa_glsl_parse_state() 123 …this->Const.MaxGeometryTextureImageUnits = ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxTextureImag… in _mesa_glsl_parse_state() 126 …this->Const.MaxGeometryUniformComponents = ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxUniformComp… in _mesa_glsl_parse_state() 131 …this->Const.MaxGeometryAtomicCounters = ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxAtomicCounters; in _mesa_glsl_parse_state() 143 ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxAtomicBuffers; in _mesa_glsl_parse_state() 172 this->Const.MaxGeometryImageUniforms = ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxImageUniforms; in _mesa_glsl_parse_state() 1035 if (state->stage == MESA_SHADER_GEOMETRY && in _mesa_ast_process_interface_block() 1700 } else if (shader->Stage != MESA_SHADER_GEOMETRY && in set_shader_inout_layout() 1768 case MESA_SHADER_GEOMETRY: in set_shader_inout_layout()
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D | standalone_scaffolding.h | 87 return MESA_SHADER_GEOMETRY; in _mesa_shader_enum_to_shader_stage()
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D | lower_distance.cpp | 181 this->shader_stage == MESA_SHADER_GEOMETRY))); in visit() 194 (this->shader_stage == MESA_SHADER_GEOMETRY || in visit() 310 this->shader_stage == MESA_SHADER_GEOMETRY || in is_distance_vec8()
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/external/mesa3d/src/mesa/program/ |
D | program.h | 125 return MESA_SHADER_GEOMETRY; in _mesa_program_enum_to_shader_stage() 147 case MESA_SHADER_GEOMETRY: in _mesa_shader_stage_to_program()
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/external/mesa3d/src/compiler/ |
D | shader_enums.c | 43 ENUM(MESA_SHADER_GEOMETRY), in gl_shader_stage_name() 61 case MESA_SHADER_GEOMETRY: return "geometry"; in _mesa_shader_stage_to_string() 80 case MESA_SHADER_GEOMETRY: return "GS"; in _mesa_shader_stage_to_abbrev()
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/external/mesa3d/src/gallium/auxiliary/tgsi/ |
D | tgsi_from_mesa.h | 60 case MESA_SHADER_GEOMETRY: in pipe_shader_type_from_mesa()
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/external/mesa3d/src/intel/vulkan/ |
D | anv_pipeline.c | 90 [MESA_SHADER_GEOMETRY] = DEBUG_GS, 776 MESA_SHADER_GEOMETRY, spec_info, in anv_pipeline_compile_gs() 795 MESA_SHADER_GEOMETRY, spec_info, in anv_pipeline_compile_gs() 831 anv_pipeline_add_compiled_stage(pipeline, MESA_SHADER_GEOMETRY, bin); in anv_pipeline_compile_gs() 1339 if (modules[MESA_SHADER_GEOMETRY]) { in anv_pipeline_init() 1341 modules[MESA_SHADER_GEOMETRY], in anv_pipeline_init() 1342 pStages[MESA_SHADER_GEOMETRY]->pName, in anv_pipeline_init() 1343 pStages[MESA_SHADER_GEOMETRY]->pSpecializationInfo); in anv_pipeline_init()
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/external/mesa3d/src/broadcom/common/ |
D | v3d_debug.c | 65 [MESA_SHADER_GEOMETRY] = 0, in v3d_debug_flag_for_shader_stage()
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/external/mesa3d/prebuilt-intermediates/main/ |
D | get_hash.h | 352 …{ GL_MAX_GEOMETRY_INPUT_COMPONENTS, CONTEXT_INT(Const.Program[MESA_SHADER_GEOMETRY].MaxInputCompon… 353 …{ GL_MAX_GEOMETRY_OUTPUT_COMPONENTS, CONTEXT_INT(Const.Program[MESA_SHADER_GEOMETRY].MaxOutputComp… 354 …{ GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS, CONTEXT_INT(Const.Program[MESA_SHADER_GEOMETRY].MaxTextureI… 357 …{ GL_MAX_GEOMETRY_UNIFORM_COMPONENTS, CONTEXT_INT(Const.Program[MESA_SHADER_GEOMETRY].MaxUniformCo… 378 …{ GL_MAX_GEOMETRY_IMAGE_UNIFORMS, CONTEXT_INT(Const.Program[MESA_SHADER_GEOMETRY].MaxImageUniforms… 381 …{ GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS, CONTEXT_INT(Const.Program[MESA_SHADER_GEOMETRY].MaxAtomi… 382 …{ GL_MAX_GEOMETRY_ATOMIC_COUNTERS, CONTEXT_INT(Const.Program[MESA_SHADER_GEOMETRY].MaxAtomicCounte… 387 …{ GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS, CONTEXT_INT(Const.Program[MESA_SHADER_GEOMETRY].MaxShader… 390 …{ GL_MAX_GEOMETRY_UNIFORM_BLOCKS, CONTEXT_INT(Const.Program[MESA_SHADER_GEOMETRY].MaxUniformBlocks… 391 …{ GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS, CONTEXT_INT(Const.Program[MESA_SHADER_GEOMETRY].Max…
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