/external/mesa3d/src/mesa/x86/ |
D | sse_xform3.S | 150 MOVLPS ( S(0), XMM0 ) 151 MOVLPS ( XMM0, D(0) ) 207 MOVLPS ( M(12), XMM2 ) /* - | - | m13 | m12 */ 214 MOVLPS ( S(0), XMM0 ) /* - | - | s1 | s0 */ 217 MOVLPS ( XMM0, D(0) ) /* -> D(1) | -> D(0) */ 272 MOVLPS ( M(8), XMM2 ) /* - | - | m9 | m8 */ 279 MOVLPS ( S(0), XMM0 ) /* oy | ox */ 285 MOVLPS ( XMM0, D(0) ) /* ->D(1) | ->D(0) */ 342 MOVLPS( M(0), XMM0 ) /* m1 | m0 */ 343 MOVLPS( M(4), XMM1 ) /* m5 | m4 */ [all …]
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D | sse_xform2.S | 195 MOVLPS ( M(12), XMM2 ) /* - | - | m13 | m12 */ 200 MOVLPS ( S(0), XMM0 ) /* - | - | oy | ox */ 203 MOVLPS ( XMM0, D(0) ) /* -> D(1) | -> D(0) */ 259 MOVLPS( S(0), XMM4 ) /* oy | ox */ 261 MOVLPS( XMM4, D(0) ) /* ->D(1) | ->D(0) */ 310 MOVLPS( M(0), XMM0 ) /* m1 | m0 */ 311 MOVLPS( M(4), XMM1 ) /* m5 | m4 */ 312 MOVLPS( M(12), XMM2 ) /* m13 | m12 */ 326 MOVLPS( XMM3, D(0) ) /* ->D(1) | ->D(0) */ 376 MOVLPS ( M(12), XMM2 ) /* m13 | m12 */ [all …]
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D | sse_normal.S | 86 MOVLPS ( S(0), XMM2 ) /* uy | ux */ 88 MOVLPS ( XMM2, D(0) ) /* ->D(1) | D(0) */ 174 MOVLPS ( XMM3, D(0) ) 238 MOVLPS( S(0), XMM2 ) /* uy | ux */ 240 MOVLPS( XMM2, D(0) )
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D | sse_xform1.S | 305 MOVLPS( M(0), XMM0 ) /* m1 | m0 */ 306 MOVLPS( M(12), XMM1 ) /* m13 | m12 */ 314 MOVLPS( XMM2, D(0) ) 427 MOVLPS( XMM2, D(0) ) /* - | - | ->D(1)| ->D(0)*/
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D | assyntax.h | 1674 #define MOVLPS(a, b) movlps P_ARG2(a, b) macro
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/external/swiftshader/third_party/LLVM/lib/Target/X86/ |
D | X86ISelLowering.h | 269 MOVLPS, enumerator
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D | X86InstrFragmentsSIMD.td | 145 def X86Movlps : SDNode<"X86ISD::MOVLPS", SDTShuff2Op>;
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D | X86InstrSSE.td | 962 // vector_shuffle v1, (load v2) <4, 5, 2, 3> using MOVLPS 967 // vector_shuffle v1, (load v2) <2, 1> using MOVLPS 974 // (store (vector_shuffle (load addr), v2, <4, 5, 2, 3>), addr) using MOVLPS 981 // (store (vector_shuffle (load addr), v2, <2, 1>), addr) using MOVLPS 1022 // vector_shuffle v1, (load v2) <4, 5, 2, 3> using MOVLPS 1029 // (store (vector_shuffle (load addr), v2, <4, 5, 2, 3>), addr) using MOVLPS 1036 // Shuffle with MOVLPS 1057 // vector_shuffle v1, (load v2) <2, 1> using MOVLPS 1064 // (store (vector_shuffle (load addr), v2, <2, 1>), addr) using MOVLPS
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D | X86ISelLowering.cpp | 2795 case X86ISD::MOVLPS: in isTargetShuffle() 2879 case X86ISD::MOVLPS: in getTargetShuffleNode() 4633 case X86ISD::MOVLPS: in getShuffleScalarElt() 6362 return getTargetShuffleNode(X86ISD::MOVLPS, dl, VT, V1, V2, DAG); in getMOVLP() 10724 case X86ISD::MOVLPS: return "X86ISD::MOVLPS"; in getTargetNodeName()
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D | X86GenDAGISel.inc | 4155 /*SwitchOpcode*/ 26|128,1/*154*/, TARGET_VAL(X86ISD::MOVLPS),// ->9350 44669 /*SwitchOpcode*/ 48|128,2/*304*/, TARGET_VAL(X86ISD::MOVLPS),// ->93599
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/external/llvm/lib/Target/X86/ |
D | X86ISelLowering.h | 398 MOVLPS, enumerator
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D | X86InstrFragmentsSIMD.td | 383 def X86Movlps : SDNode<"X86ISD::MOVLPS", SDTShuff2Op>;
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D | X86InstrSSE.td | 1204 // (store (vector_shuffle (load addr), v2, <4, 5, 2, 3>), addr) using MOVLPS 1209 // Shuffle with MOVLPS
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/external/swiftshader/third_party/llvm-7.0/llvm/lib/Target/X86/ |
D | X86InstrSSE.td | 704 // (store (vector_shuffle (load addr), v2, <4, 5, 2, 3>), addr) using MOVLPS 709 // This pattern helps select MOVLPS on SSE1 only targets. With SSE2 we'll
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D | X86InstrAVX512.td | 6454 // No patterns for MOVLPS/MOVHPS as the Movlhps node should only be created in 6455 // SSE1. And MOVLPS pattern is even more complex.
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/external/syzkaller/pkg/ifuzz/gen/ |
D | all-enc-instructions.txt | 4881 ICLASS : MOVLPS 8411 ICLASS : MOVLPS
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