Searched refs:NumUniformBlocks (Results 1 – 8 of 8) sorted by relevance
124 blob_write_uint32(metadata, prog->data->NumUniformBlocks); in write_buffer_blocks()127 for (unsigned i = 0; i < prog->data->NumUniformBlocks; i++) { in write_buffer_blocks()192 prog->data->NumUniformBlocks = blob_read_uint32(metadata); in read_buffer_blocks()197 prog->data->NumUniformBlocks); in read_buffer_blocks()203 for (unsigned i = 0; i < prog->data->NumUniformBlocks; i++) { in read_buffer_blocks()767 for (unsigned i = 0; i < prog->data->NumUniformBlocks; i++) { in write_program_resource_data()
151 shProg->data->NumUniformBlocks = 0; in _mesa_clear_shader_program_data()
190 prog->data->NumUniformBlocks : in set_block_binding()
1193 &prog->data->NumUniformBlocks; in interstage_cross_validate_uniform_blocks()3222 for (unsigned i = 0; i < prog->data->NumUniformBlocks; i++) { in check_resources()4429 for (unsigned i = 0; i < shProg->data->NumUniformBlocks; i++) { in build_program_resource_list()
515 prog->data->NumShaderStorageBlocks : prog->data->NumUniformBlocks; in set_and_process()
809 for (i = 0; i < shProg->data->NumUniformBlocks; i++) { in get_programiv()825 *params = shProg->data->NumUniformBlocks; in get_programiv()
1142 if (uniformBlockIndex >= shProg->data->NumUniformBlocks) { in _mesa_UniformBlockBinding()1145 uniformBlockIndex, shProg->data->NumUniformBlocks); in _mesa_UniformBlockBinding()
2867 unsigned NumUniformBlocks; member