Searched refs:OccupedSlotsMask (Results 1 – 4 of 4) sorted by relevance
37 OccupedSlotsMask = 31; in initialize()148 OccupedSlotsMask |= 31; in schedNode()349 assert (OccupedSlotsMask && "Slot wasn't filled"); in PrepareNextSlot()350 OccupedSlotsMask = 0; in PrepareNextSlot()410 if (!OccupedSlotsMask) { in pickAlu()413 OccupedSlotsMask |= 31; in pickAlu()418 OccupedSlotsMask |= 31; in pickAlu()423 OccupedSlotsMask |= 15; in pickAlu()427 bool TransSlotOccuped = OccupedSlotsMask & 16; in pickAlu()430 OccupedSlotsMask |= 16; in pickAlu()[all …]
66 int OccupedSlotsMask; variable
38 OccupedSlotsMask = 31; in initialize()147 OccupedSlotsMask |= 31; in schedNode()348 assert (OccupedSlotsMask && "Slot wasn't filled"); in PrepareNextSlot()349 OccupedSlotsMask = 0; in PrepareNextSlot()409 if (!OccupedSlotsMask) { in pickAlu()412 OccupedSlotsMask |= 31; in pickAlu()417 OccupedSlotsMask |= 31; in pickAlu()422 OccupedSlotsMask |= 15; in pickAlu()426 bool TransSlotOccuped = OccupedSlotsMask & 16; in pickAlu()429 OccupedSlotsMask |= 16; in pickAlu()[all …]
67 int OccupedSlotsMask; variable