Searched refs:RelaxedFrag (Results 1 – 2 of 2) sorted by relevance
860 bool RelaxedFrag = false; in layoutSectionOnce() local867 RelaxedFrag = relaxInstruction(Layout, *cast<MCRelaxableFragment>(I)); in layoutSectionOnce()870 RelaxedFrag = relaxDwarfLineAddr(Layout, in layoutSectionOnce()874 RelaxedFrag = in layoutSectionOnce()879 RelaxedFrag = relaxLEB(Layout, *cast<MCLEBFragment>(I)); in layoutSectionOnce()882 RelaxedFrag = in layoutSectionOnce()886 RelaxedFrag = relaxCVDefRange(Layout, *cast<MCCVDefRangeFragment>(I)); in layoutSectionOnce()889 if (RelaxedFrag && !FirstRelaxedFragment) in layoutSectionOnce()
1036 bool RelaxedFrag = false; in layoutSectionOnce() local1043 RelaxedFrag = relaxInstruction(Layout, *cast<MCRelaxableFragment>(I)); in layoutSectionOnce()1046 RelaxedFrag = relaxDwarfLineAddr(Layout, in layoutSectionOnce()1050 RelaxedFrag = in layoutSectionOnce()1055 RelaxedFrag = relaxLEB(Layout, *cast<MCLEBFragment>(I)); in layoutSectionOnce()1058 RelaxedFrag = relaxPaddingFragment(Layout, *cast<MCPaddingFragment>(I)); in layoutSectionOnce()1061 RelaxedFrag = in layoutSectionOnce()1065 RelaxedFrag = relaxCVDefRange(Layout, *cast<MCCVDefRangeFragment>(I)); in layoutSectionOnce()1068 if (RelaxedFrag && !FirstRelaxedFragment) in layoutSectionOnce()