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Searched refs:ShouldBeLazy (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/third_party/llvm-7.0/llvm/lib/LTO/
DLTOModule.cpp170 bool ShouldBeLazy) { in parseBitcodeFileImpl() argument
180 if (!ShouldBeLazy) { in parseBitcodeFileImpl()
194 LLVMContext &Context, bool ShouldBeLazy) { in makeLTOModule() argument
196 parseBitcodeFileImpl(Buffer, Context, ShouldBeLazy); in makeLTOModule()
/external/llvm/lib/LTO/
DLTOModule.cpp170 bool ShouldBeLazy) { in parseBitcodeFileImpl() argument
180 if (!ShouldBeLazy) { in parseBitcodeFileImpl()
200 LLVMContext &Context, bool ShouldBeLazy) { in makeLTOModule() argument
202 parseBitcodeFileImpl(Buffer, Context, ShouldBeLazy); in makeLTOModule()
/external/swiftshader/third_party/llvm-7.0/llvm/include/llvm/LTO/legacy/
DLTOModule.h205 LLVMContext &Context, bool ShouldBeLazy);
/external/llvm/include/llvm/LTO/legacy/
DLTOModule.h209 LLVMContext &Context, bool ShouldBeLazy);