Home
last modified time | relevance | path

Searched refs:SkColorSetARGB (Results 1 – 25 of 143) sorted by relevance

123456

/external/skqp/include/core/
DSkColor.h55 static constexpr inline SkColor SkColorSetARGB(U8CPU a, U8CPU r, U8CPU g, U8CPU b) { in SkColorSetARGB() function
63 #define SkColorSetRGB(r, g, b) SkColorSetARGB(0xFF, r, g, b)
105 constexpr SkColor SK_ColorTRANSPARENT = SkColorSetARGB(0x00, 0x00, 0x00, 0x00);
109 constexpr SkColor SK_ColorBLACK = SkColorSetARGB(0xFF, 0x00, 0x00, 0x00);
114 constexpr SkColor SK_ColorDKGRAY = SkColorSetARGB(0xFF, 0x44, 0x44, 0x44);
119 constexpr SkColor SK_ColorGRAY = SkColorSetARGB(0xFF, 0x88, 0x88, 0x88);
124 constexpr SkColor SK_ColorLTGRAY = SkColorSetARGB(0xFF, 0xCC, 0xCC, 0xCC);
128 constexpr SkColor SK_ColorWHITE = SkColorSetARGB(0xFF, 0xFF, 0xFF, 0xFF);
132 constexpr SkColor SK_ColorRED = SkColorSetARGB(0xFF, 0xFF, 0x00, 0x00);
137 constexpr SkColor SK_ColorGREEN = SkColorSetARGB(0xFF, 0x00, 0xFF, 0x00);
[all …]
/external/skia/include/core/
DSkColor.h55 static constexpr inline SkColor SkColorSetARGB(U8CPU a, U8CPU r, U8CPU g, U8CPU b) { in SkColorSetARGB() function
63 #define SkColorSetRGB(r, g, b) SkColorSetARGB(0xFF, r, g, b)
105 constexpr SkColor SK_ColorTRANSPARENT = SkColorSetARGB(0x00, 0x00, 0x00, 0x00);
109 constexpr SkColor SK_ColorBLACK = SkColorSetARGB(0xFF, 0x00, 0x00, 0x00);
114 constexpr SkColor SK_ColorDKGRAY = SkColorSetARGB(0xFF, 0x44, 0x44, 0x44);
119 constexpr SkColor SK_ColorGRAY = SkColorSetARGB(0xFF, 0x88, 0x88, 0x88);
124 constexpr SkColor SK_ColorLTGRAY = SkColorSetARGB(0xFF, 0xCC, 0xCC, 0xCC);
128 constexpr SkColor SK_ColorWHITE = SkColorSetARGB(0xFF, 0xFF, 0xFF, 0xFF);
132 constexpr SkColor SK_ColorRED = SkColorSetARGB(0xFF, 0xFF, 0x00, 0x00);
137 constexpr SkColor SK_ColorGREEN = SkColorSetARGB(0xFF, 0x00, 0xFF, 0x00);
[all …]
/external/skqp/tests/
DShaderOpacityTest.cpp60 colors[0] = SkColorSetARGB(0xFF, 0, 0, 0); in test_gradient()
61 colors[1] = SkColorSetARGB(0xFF, 0, 0, 0); in test_gradient()
67 colors[0] = SkColorSetARGB(0, 0, 0, 0); in test_gradient()
68 colors[1] = SkColorSetARGB(0, 0, 0, 0); in test_gradient()
74 colors[0] = SkColorSetARGB(0xFF, 0, 0, 0); in test_gradient()
75 colors[1] = SkColorSetARGB(0x40, 0, 0, 0); in test_gradient()
81 colors[0] = SkColorSetARGB(0x40, 0, 0, 0); in test_gradient()
82 colors[1] = SkColorSetARGB(0xFF, 0, 0, 0); in test_gradient()
89 SkColorShader colorShader1(SkColorSetARGB(0,0,0,0)); in test_color()
91 SkColorShader colorShader2(SkColorSetARGB(0xFF,0,0,0)); in test_color()
[all …]
/external/skia/tests/
DShaderOpacityTest.cpp60 colors[0] = SkColorSetARGB(0xFF, 0, 0, 0); in test_gradient()
61 colors[1] = SkColorSetARGB(0xFF, 0, 0, 0); in test_gradient()
67 colors[0] = SkColorSetARGB(0, 0, 0, 0); in test_gradient()
68 colors[1] = SkColorSetARGB(0, 0, 0, 0); in test_gradient()
74 colors[0] = SkColorSetARGB(0xFF, 0, 0, 0); in test_gradient()
75 colors[1] = SkColorSetARGB(0x40, 0, 0, 0); in test_gradient()
81 colors[0] = SkColorSetARGB(0x40, 0, 0, 0); in test_gradient()
82 colors[1] = SkColorSetARGB(0xFF, 0, 0, 0); in test_gradient()
89 SkColorShader colorShader1(SkColorSetARGB(0,0,0,0)); in test_color()
91 SkColorShader colorShader2(SkColorSetARGB(0xFF,0,0,0)); in test_color()
[all …]
/external/skqp/gm/
Dmodecolorfilters.cpp27 return make_color_shader(SkColorSetARGB(0xFF, 0x42, 0x82, 0x21)); in make_solid_shader()
31 return make_color_shader(SkColorSetARGB(0x80, 0x10, 0x70, 0x20)); in make_transparent_shader()
93 SkColorSetARGB(0xFF, 0xFF, 0xFF, 0xFF), in onDraw()
94 SkColorSetARGB(0xFF, 0x00, 0x00, 0x00), in onDraw()
95 SkColorSetARGB(0x00, 0x00, 0x00, 0x00), in onDraw()
96 SkColorSetARGB(0xFF, 0x10, 0x20, 0x42), in onDraw()
97 SkColorSetARGB(0xA0, 0x20, 0x30, 0x90), in onDraw()
Drecordopts.cpp59 layerPaint.setColor(SkColorSetARGB(128, 0, 0, 0)); in draw_save_layer_draw_rect_restore_sequence()
87 layerPaint.setColor(SkColorSetARGB(129, 0, 0, 0)); in draw_save_layer_draw_bitmap_restore_sequence()
113 layerPaint.setColor(SkColorSetARGB(130, 0, 0, 0)); in draw_svg_opacity_and_filter_layer_sequence()
149 SkColor shapeColor = SkColorSetARGB(255, 0, 255, 0);
179 SkColorSetARGB(255, 0, kDetectorGreenValue, 0),
180 SkColorSetARGB(255, 0, (kDetectorGreenValue + 1), 0) // This tests that detectors work.
Dandroidblendmodes.cpp113 static const SkColor kBlue = SkColorSetARGB(255, 22, 150, 243);
114 static const SkColor kRed = SkColorSetARGB(255, 233, 30, 99);
115 static const SkColor kWhite = SkColorSetARGB(255, 243, 243, 243);
116 static const SkColor kGrey = SkColorSetARGB(255, 222, 222, 222);
Dshadowutils.cpp18 SkColor ambientColor = SkColorSetARGB(ambientAlpha*SkColorGetA(color), SkColorGetR(color), in draw_shadow()
20 SkColor spotColor = SkColorSetARGB(spotAlpha*SkColorGetA(color), SkColorGetR(color), in draw_shadow()
108 SkColor ambientColor = SkColorSetARGB(0.1f * 255, 0, 0, 0); in draw_paths()
109 SkColor spotColor = SkColorSetARGB(0.25f * 255, 0, 0, 0); in draw_paths()
165 SkColor ambientColor = SkColorSetARGB(0.1f * 255, 0, 0, 0); in draw_paths()
166 SkColor spotColor = SkColorSetARGB(0.25f * 255, 0, 0, 0); in draw_paths()
Dhighcontrastfilter.cpp18 static SkColor kColor1 = SkColorSetARGB(0xff, 0xff, 0xff, 0);
19 static SkColor kColor2 = SkColorSetARGB(0xff, 0x82, 0xff, 0);
Dlumafilter.cpp17 static SkColor kColor1 = SkColorSetARGB(0xff, 0xff, 0xff, 0);
18 static SkColor kColor2 = SkColorSetARGB(0xff, 0x82, 0xff, 0);
/external/skia/gm/
Dmodecolorfilters.cpp27 return make_color_shader(SkColorSetARGB(0xFF, 0x42, 0x82, 0x21)); in make_solid_shader()
31 return make_color_shader(SkColorSetARGB(0x80, 0x10, 0x70, 0x20)); in make_transparent_shader()
93 SkColorSetARGB(0xFF, 0xFF, 0xFF, 0xFF), in onDraw()
94 SkColorSetARGB(0xFF, 0x00, 0x00, 0x00), in onDraw()
95 SkColorSetARGB(0x00, 0x00, 0x00, 0x00), in onDraw()
96 SkColorSetARGB(0xFF, 0x10, 0x20, 0x42), in onDraw()
97 SkColorSetARGB(0xA0, 0x20, 0x30, 0x90), in onDraw()
Drecordopts.cpp60 layerPaint.setColor(SkColorSetARGB(128, 0, 0, 0)); in draw_save_layer_draw_rect_restore_sequence()
87 layerPaint.setColor(SkColorSetARGB(129, 0, 0, 0)); in draw_save_layer_draw_bitmap_restore_sequence()
113 layerPaint.setColor(SkColorSetARGB(130, 0, 0, 0)); in draw_svg_opacity_and_filter_layer_sequence()
150 SkColor shapeColor = SkColorSetARGB(255, 0, 255, 0);
184 SkColorSetARGB(255, 0, kDetectorGreenValue, 0),
185 SkColorSetARGB(255, 0, (kDetectorGreenValue + 1), 0) // This tests that detectors work.
Dandroidblendmodes.cpp113 static const SkColor kBlue = SkColorSetARGB(255, 22, 150, 243);
114 static const SkColor kRed = SkColorSetARGB(255, 233, 30, 99);
115 static const SkColor kWhite = SkColorSetARGB(255, 243, 243, 243);
116 static const SkColor kGrey = SkColorSetARGB(255, 222, 222, 222);
Dshadowutils.cpp18 SkColor ambientColor = SkColorSetARGB(ambientAlpha*SkColorGetA(color), SkColorGetR(color), in draw_shadow()
20 SkColor spotColor = SkColorSetARGB(spotAlpha*SkColorGetA(color), SkColorGetR(color), in draw_shadow()
108 SkColor ambientColor = SkColorSetARGB(0.1f * 255, 0, 0, 0); in draw_paths()
109 SkColor spotColor = SkColorSetARGB(0.25f * 255, 0, 0, 0); in draw_paths()
165 SkColor ambientColor = SkColorSetARGB(0.1f * 255, 0, 0, 0); in draw_paths()
166 SkColor spotColor = SkColorSetARGB(0.25f * 255, 0, 0, 0); in draw_paths()
Dhighcontrastfilter.cpp18 static SkColor kColor1 = SkColorSetARGB(0xff, 0xff, 0xff, 0);
19 static SkColor kColor2 = SkColorSetARGB(0xff, 0x82, 0xff, 0);
/external/skqp/samplecode/
DSampleShadowColor.cpp115 SkColor ambientColor = SkColorSetARGB(ambientAlpha*255, 0, 0, 0); in drawShadowedPath()
130 SkColor spotColor = SkColorSetARGB(alpha*SkColorGetA(color), SkColorGetR(color), in drawShadowedPath()
138 SkColor spotGreyscale = SkColorSetARGB(spotAlpha * 255, 0, 0, 0); in drawShadowedPath()
144 SkColor baseAmbient = SkColorSetARGB(ambientAlpha*SkColorGetA(color), in drawShadowedPath()
147 SkColor baseSpot = SkColorSetARGB(spotAlpha*SkColorGetA(color), in drawShadowedPath()
DSampleShaders.cpp29 colors[1] = SkColorSetARGB(0, 0, 0, 0); in make_bitmapfade()
58 colors[1] = SkColorSetARGB(0x80, 0, 0, 0); in ShaderView()
/external/skia/samplecode/
DSampleShadowColor.cpp115 SkColor ambientColor = SkColorSetARGB(ambientAlpha*255, 0, 0, 0); in drawShadowedPath()
130 SkColor spotColor = SkColorSetARGB(alpha*SkColorGetA(color), SkColorGetR(color), in drawShadowedPath()
138 SkColor spotGreyscale = SkColorSetARGB(spotAlpha * 255, 0, 0, 0); in drawShadowedPath()
144 SkColor baseAmbient = SkColorSetARGB(ambientAlpha*SkColorGetA(color), in drawShadowedPath()
147 SkColor baseSpot = SkColorSetARGB(spotAlpha*SkColorGetA(color), in drawShadowedPath()
DSampleShaders.cpp29 colors[1] = SkColorSetARGB(0, 0, 0, 0); in make_bitmapfade()
58 colors[1] = SkColorSetARGB(0x80, 0, 0, 0); in ShaderView()
/external/skia/site/user/api/
DSkColor_Reference.md9 …or_Reference#SkColor'>SkColor</a> <a href='SkColor_Reference#SkColorSetARGB'>SkColorSetARGB</a>(<a…
10 …etRGB'>SkColorSetRGB</a>(r, g, b) <a href='SkColor_Reference#SkColorSetARGB'>SkColorSetARGB</a>(0x…
19 …PARENT'>SK_ColorTRANSPARENT</a> = <a href='SkColor_Reference#SkColorSetARGB'>SkColorSetARGB</a>(0x…
20 …K_ColorBLACK'>SK_ColorBLACK</a> = <a href='SkColor_Reference#SkColorSetARGB'>SkColorSetARGB</a>(0x…
21 …ColorDKGRAY'>SK_ColorDKGRAY</a> = <a href='SkColor_Reference#SkColorSetARGB'>SkColorSetARGB</a>(0x…
22 …#SK_ColorGRAY'>SK_ColorGRAY</a> = <a href='SkColor_Reference#SkColorSetARGB'>SkColorSetARGB</a>(0x…
23 …ColorLTGRAY'>SK_ColorLTGRAY</a> = <a href='SkColor_Reference#SkColorSetARGB'>SkColorSetARGB</a>(0x…
24 …K_ColorWHITE'>SK_ColorWHITE</a> = <a href='SkColor_Reference#SkColorSetARGB'>SkColorSetARGB</a>(0x…
25 …ce#SK_ColorRED'>SK_ColorRED</a> = <a href='SkColor_Reference#SkColorSetARGB'>SkColorSetARGB</a>(0x…
26 …K_ColorGREEN'>SK_ColorGREEN</a> = <a href='SkColor_Reference#SkColorSetARGB'>SkColorSetARGB</a>(0x…
[all …]
/external/skqp/site/user/api/
DSkColor_Reference.md9 …or_Reference#SkColor'>SkColor</a> <a href='SkColor_Reference#SkColorSetARGB'>SkColorSetARGB</a>(<a…
10 …etRGB'>SkColorSetRGB</a>(r, g, b) <a href='SkColor_Reference#SkColorSetARGB'>SkColorSetARGB</a>(0x…
19 …PARENT'>SK_ColorTRANSPARENT</a> = <a href='SkColor_Reference#SkColorSetARGB'>SkColorSetARGB</a>(0x…
20 …K_ColorBLACK'>SK_ColorBLACK</a> = <a href='SkColor_Reference#SkColorSetARGB'>SkColorSetARGB</a>(0x…
21 …ColorDKGRAY'>SK_ColorDKGRAY</a> = <a href='SkColor_Reference#SkColorSetARGB'>SkColorSetARGB</a>(0x…
22 …#SK_ColorGRAY'>SK_ColorGRAY</a> = <a href='SkColor_Reference#SkColorSetARGB'>SkColorSetARGB</a>(0x…
23 …ColorLTGRAY'>SK_ColorLTGRAY</a> = <a href='SkColor_Reference#SkColorSetARGB'>SkColorSetARGB</a>(0x…
24 …K_ColorWHITE'>SK_ColorWHITE</a> = <a href='SkColor_Reference#SkColorSetARGB'>SkColorSetARGB</a>(0x…
25 …ce#SK_ColorRED'>SK_ColorRED</a> = <a href='SkColor_Reference#SkColorSetARGB'>SkColorSetARGB</a>(0x…
26 …K_ColorGREEN'>SK_ColorGREEN</a> = <a href='SkColor_Reference#SkColorSetARGB'>SkColorSetARGB</a>(0x…
[all …]
/external/skqp/src/gpu/
DGrSWMaskHelper.cpp42 paint.setColor(SkColorSetARGB(alpha, alpha, alpha, alpha)); in drawRect()
72 paint.setColor(SkColorSetARGB(alpha, alpha, alpha, alpha)); in drawShape()
/external/skia/src/gpu/
DGrSWMaskHelper.cpp42 paint.setColor(SkColorSetARGB(alpha, alpha, alpha, alpha)); in drawRect()
72 paint.setColor(SkColorSetARGB(alpha, alpha, alpha, alpha)); in drawShape()
/external/skia/src/core/
DSkColor.cpp82 return SkColorSetARGB(a, v_byte, v_byte, v_byte); in SkHSVToColor()
103 return SkColorSetARGB(a, r, g, b); in SkHSVToColor()
/external/skqp/src/core/
DSkColor.cpp82 return SkColorSetARGB(a, v_byte, v_byte, v_byte); in SkHSVToColor()
103 return SkColorSetARGB(a, r, g, b); in SkHSVToColor()

123456