Searched refs:SkCreateRasterPipelineBlitter (Results 1 – 10 of 10) sorted by relevance
/external/skia/src/core/ |
D | SkCoreBlitters.h | 168 SkBlitter* SkCreateRasterPipelineBlitter(const SkPixmap&, const SkPaint&, const SkMatrix& ctm, 172 SkBlitter* SkCreateRasterPipelineBlitter(const SkPixmap&, const SkPaint&,
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D | SkDraw_vertices.cpp | 293 auto blitter = SkCreateRasterPipelineBlitter(fDst, p, *fMatrix, &outerAlloc); in drawVertices() 330 auto blitter = SkCreateRasterPipelineBlitter(fDst, p, *ctm, &innerAlloc); in drawVertices()
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D | SkRasterPipelineBlitter.cpp | 80 SkBlitter* SkCreateRasterPipelineBlitter(const SkPixmap& dst, in SkCreateRasterPipelineBlitter() function 125 SkBlitter* SkCreateRasterPipelineBlitter(const SkPixmap& dst, in SkCreateRasterPipelineBlitter() function
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D | SkBlitter_Sprite.cpp | 141 fBlitter = SkCreateRasterPipelineBlitter(fDst, paint, p, is_opaque, fAlloc); in setup()
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D | SkBlitter.cpp | 849 auto blitter = SkCreateRasterPipelineBlitter(device, *paint, matrix, alloc); in Choose() 870 auto blitter = SkCreateRasterPipelineBlitter(device, *paint, matrix, alloc); in Choose() 892 return SkCreateRasterPipelineBlitter(device, *paint, matrix, alloc); in Choose()
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/external/skqp/src/core/ |
D | SkCoreBlitters.h | 168 SkBlitter* SkCreateRasterPipelineBlitter(const SkPixmap&, const SkPaint&, const SkMatrix& ctm, 172 SkBlitter* SkCreateRasterPipelineBlitter(const SkPixmap&, const SkPaint&,
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D | SkDraw_vertices.cpp | 293 auto blitter = SkCreateRasterPipelineBlitter(fDst, p, *fMatrix, &outerAlloc); in drawVertices() 330 auto blitter = SkCreateRasterPipelineBlitter(fDst, p, *ctm, &innerAlloc); in drawVertices()
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D | SkRasterPipelineBlitter.cpp | 80 SkBlitter* SkCreateRasterPipelineBlitter(const SkPixmap& dst, in SkCreateRasterPipelineBlitter() function 125 SkBlitter* SkCreateRasterPipelineBlitter(const SkPixmap& dst, in SkCreateRasterPipelineBlitter() function
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D | SkBlitter_Sprite.cpp | 140 fBlitter = SkCreateRasterPipelineBlitter(fDst, paint, p, is_opaque, fAlloc); in setup()
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D | SkBlitter.cpp | 840 auto blitter = SkCreateRasterPipelineBlitter(device, *paint, matrix, alloc); in Choose() 862 auto blitter = SkCreateRasterPipelineBlitter(device, *paint, matrix, alloc); in Choose() 884 return SkCreateRasterPipelineBlitter(device, *paint, matrix, alloc); in Choose()
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