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Searched refs:TexUnifiedCubeArrayU32Float (Results 1 – 6 of 6) sorted by relevance

/external/swiftshader/third_party/llvm-7.0/llvm/lib/Target/NVPTX/
DNVPTXISelLowering.h237 TexUnifiedCubeArrayU32Float, enumerator
DNVPTXISelDAGToDAG.cpp301 case NVPTXISD::TexUnifiedCubeArrayU32Float: in Select()
2819 case NVPTXISD::TexUnifiedCubeArrayU32Float: in tryTextureIntrinsic()
DNVPTXISelLowering.cpp960 case NVPTXISD::TexUnifiedCubeArrayU32Float: in getTargetNodeName()
2922 return NVPTXISD::TexUnifiedCubeArrayU32Float; in getOpcForTextureInstr()
/external/llvm/lib/Target/NVPTX/
DNVPTXISelLowering.h236 TexUnifiedCubeArrayU32Float, enumerator
DNVPTXISelDAGToDAG.cpp323 case NVPTXISD::TexUnifiedCubeArrayU32Float: in Select()
3604 case NVPTXISD::TexUnifiedCubeArrayU32Float: in tryTextureIntrinsic()
DNVPTXISelLowering.cpp671 case NVPTXISD::TexUnifiedCubeArrayU32Float: in getTargetNodeName()
2878 return NVPTXISD::TexUnifiedCubeArrayU32Float; in getOpcForTextureInstr()