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Searched refs:TexUnifiedCubeArrayU32FloatLevel (Results 1 – 6 of 6) sorted by relevance

/external/swiftshader/third_party/llvm-7.0/llvm/lib/Target/NVPTX/
DNVPTXISelLowering.h238 TexUnifiedCubeArrayU32FloatLevel, enumerator
DNVPTXISelDAGToDAG.cpp302 case NVPTXISD::TexUnifiedCubeArrayU32FloatLevel: in Select()
2822 case NVPTXISD::TexUnifiedCubeArrayU32FloatLevel: in tryTextureIntrinsic()
DNVPTXISelLowering.cpp962 case NVPTXISD::TexUnifiedCubeArrayU32FloatLevel: in getTargetNodeName()
2924 return NVPTXISD::TexUnifiedCubeArrayU32FloatLevel; in getOpcForTextureInstr()
/external/llvm/lib/Target/NVPTX/
DNVPTXISelLowering.h237 TexUnifiedCubeArrayU32FloatLevel, enumerator
DNVPTXISelDAGToDAG.cpp324 case NVPTXISD::TexUnifiedCubeArrayU32FloatLevel: in Select()
3607 case NVPTXISD::TexUnifiedCubeArrayU32FloatLevel: in tryTextureIntrinsic()
DNVPTXISelLowering.cpp673 case NVPTXISD::TexUnifiedCubeArrayU32FloatLevel: in getTargetNodeName()
2880 return NVPTXISD::TexUnifiedCubeArrayU32FloatLevel; in getOpcForTextureInstr()