Searched refs:_mesa_program_resource_index (Results 1 – 5 of 5) sorted by relevance
/external/mesa3d/src/mesa/main/ |
D | shader_query.cpp | 647 _mesa_program_resource_index(struct gl_shader_program *shProg, in _mesa_program_resource_index() function 706 if (_mesa_program_resource_index(shProg, res) == index) in _mesa_program_resource_find_index() 1030 _mesa_program_resource_index(shProg, uni); in get_buffer_property() 1066 _mesa_program_resource_index(shProg, uni); in get_buffer_property() 1094 *val++ = _mesa_program_resource_index(shProg, uni); in get_buffer_property()
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D | program_resource.c | 320 return _mesa_program_resource_index(shProg, res); in _mesa_GetProgramResourceIndex()
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D | shaderapi.h | 282 _mesa_program_resource_index(struct gl_shader_program *shProg,
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D | uniforms.c | 1062 return _mesa_program_resource_index(shProg, res); in _mesa_GetUniformBlockIndex() 1095 uniformIndices[i] = _mesa_program_resource_index(shProg, res); in _mesa_GetUniformIndices()
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D | shaderapi.c | 2667 return _mesa_program_resource_index(shProg, res); in _mesa_GetSubroutineIndex()
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