Searched refs:_mesa_uniform_detach_all_driver_storage (Results 1 – 3 of 3) sorted by relevance
217 _mesa_uniform_detach_all_driver_storage(&oldData->UniformStorage[i]); in _mesa_reference_shader_program_data()
485 _mesa_uniform_detach_all_driver_storage(struct gl_uniform_storage *uni);
178 _mesa_uniform_detach_all_driver_storage(struct gl_uniform_storage *uni) in _mesa_uniform_detach_all_driver_storage() function