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Searched refs:allocatePhysRegs (Results 1 – 13 of 13) sorted by relevance

/external/llvm/lib/CodeGen/
DRegAllocBase.h84 void allocatePhysRegs();
DRegAllocBase.cpp81 void RegAllocBase::allocatePhysRegs() { in allocatePhysRegs() function in RegAllocBase
DRegAllocBasic.cpp285 allocatePhysRegs(); in runOnMachineFunction()
DRegAllocGreedy.cpp2613 allocatePhysRegs(); in runOnMachineFunction()
/external/swiftshader/third_party/llvm-7.0/llvm/lib/CodeGen/
DRegAllocBase.h86 void allocatePhysRegs();
DRegAllocBase.cpp85 void RegAllocBase::allocatePhysRegs() { in allocatePhysRegs() function in RegAllocBase
DRegAllocBasic.cpp321 allocatePhysRegs(); in runOnMachineFunction()
DRegAllocGreedy.cpp3207 allocatePhysRegs(); in runOnMachineFunction()
/external/swiftshader/third_party/llvm-7.0/llvm/tools/llvm-mca/
DRegisterFile.h117 void allocatePhysRegs(const RegisterRenamingInfo &Entry,
DRegisterFile.cpp111 void RegisterFile::allocatePhysRegs(const RegisterRenamingInfo &Entry, in allocatePhysRegs() function in mca::RegisterFile
193 allocatePhysRegs(RegisterMappings[RegID].second, UsedPhysRegs); in addRegisterWrite()
/external/swiftshader/third_party/LLVM/lib/CodeGen/
DRegAllocBase.h128 void allocatePhysRegs();
DRegAllocBasic.cpp297 void RegAllocBase::allocatePhysRegs() { in allocatePhysRegs() function in RegAllocBase
546 allocatePhysRegs(); in runOnMachineFunction()
DRegAllocGreedy.cpp1634 allocatePhysRegs(); in runOnMachineFunction()