Home
last modified time | relevance | path

Searched refs:bNeedZbuffer (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Shell/
DPVRShellImpl.h48 bool bNeedZbuffer; /*!< True if Z buffer is needed. */ member
DPVRShell.cpp81 m_pShellData->bNeedZbuffer = true; in PVRShell()
157 m_pShellData->bNeedZbuffer = value; in PVRShellSet()
228 case prefZbufferContext: return m_pShellData->bNeedZbuffer; in PVRShellGet()
/external/swiftshader/third_party/PowerVR_SDK/Shell/API/KEGL/
DPVRShellAPI.cpp558 if(pData->bNeedZbuffer || pData->nDepthBPP > 0) in SelectEGLConfiguration()