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Searched refs:backingSurface (Results 1 – 4 of 4) sorted by relevance

/external/skqp/tests/
DBlendTest.cpp92 sk_sp<GrTexture>* backingSurface) { in create_gpu_surface_backend_texture_as_render_target() argument
102 *backingSurface = resourceProvider->createTexture(backingDesc, SkBudgeted::kNo); in create_gpu_surface_backend_texture_as_render_target()
103 if (!(*backingSurface)) { in create_gpu_surface_backend_texture_as_render_target()
107 GrBackendTexture backendTex = (*backingSurface)->getBackendTexture(); in create_gpu_surface_backend_texture_as_render_target()
162 sk_sp<GrTexture> backingSurface; in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() local
165 context, sampleCnt, kWidth, kHeight, kColorType, kConfig, origin, &backingSurface); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
203 backingSurface.reset(); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
DTextureProxyTest.cpp101 sk_sp<GrTexture>* backingSurface) { in create_wrapped_backend() argument
107 *backingSurface = resourceProvider->createTexture(desc, SkBudgeted::kNo); in create_wrapped_backend()
108 if (!(*backingSurface)) { in create_wrapped_backend()
112 GrBackendTexture backendTex = (*backingSurface)->getBackendTexture(); in create_wrapped_backend()
/external/skia/tests/
DBlendTest.cpp92 sk_sp<GrTexture>* backingSurface) { in create_gpu_surface_backend_texture_as_render_target() argument
102 *backingSurface = resourceProvider->createTexture(backingDesc, SkBudgeted::kNo); in create_gpu_surface_backend_texture_as_render_target()
103 if (!(*backingSurface)) { in create_gpu_surface_backend_texture_as_render_target()
107 GrBackendTexture backendTex = (*backingSurface)->getBackendTexture(); in create_gpu_surface_backend_texture_as_render_target()
162 sk_sp<GrTexture> backingSurface; in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() local
165 context, sampleCnt, kWidth, kHeight, kColorType, kConfig, origin, &backingSurface); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
203 backingSurface.reset(); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
DTextureProxyTest.cpp101 sk_sp<GrTexture>* backingSurface) { in create_wrapped_backend() argument
107 *backingSurface = resourceProvider->createTexture(desc, SkBudgeted::kNo); in create_wrapped_backend()
108 if (!(*backingSurface)) { in create_wrapped_backend()
112 GrBackendTexture backendTex = (*backingSurface)->getBackendTexture(); in create_wrapped_backend()