1 /*
2  * Copyright 2015 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "SkBitmap.h"
9 #include "SkBlendMode.h"
10 #include "SkCanvas.h"
11 #include "SkColor.h"
12 #include "SkColorSpace.h"
13 #include "SkImageInfo.h"
14 #include "SkPaint.h"
15 #include "SkPoint.h"
16 #include "SkRect.h"
17 #include "SkRefCnt.h"
18 #include "SkSurface.h"
19 #include "SkTypes.h"
20 #include "Test.h"
21 
22 #include "GrBackendSurface.h"
23 #include "GrContext.h"
24 #include "GrContextFactory.h"
25 #include "GrContextPriv.h"
26 #include "GrResourceProvider.h"
27 #include "GrTexture.h"
28 #include "GrTypes.h"
29 
30 #include <vector>
31 
32 struct Results { int diffs, diffs_0x00, diffs_0xff, diffs_by_1; };
33 
acceptable(const Results & r)34 static bool acceptable(const Results& r) {
35 #if 0
36     SkDebugf("%d diffs, %d at 0x00, %d at 0xff, %d off by 1, all out of 65536\n",
37              r.diffs, r.diffs_0x00, r.diffs_0xff, r.diffs_by_1);
38 #endif
39     return r.diffs_by_1 == r.diffs   // never off by more than 1
40         && r.diffs_0x00 == 0         // transparent must stay transparent
41         && r.diffs_0xff == 0;        // opaque must stay opaque
42 }
43 
44 template <typename Fn>
test(Fn && multiply)45 static Results test(Fn&& multiply) {
46     Results r = { 0,0,0,0 };
47     for (int x = 0; x < 256; x++) {
48     for (int y = 0; y < 256; y++) {
49         int p = multiply(x, y),
50             ideal = (x*y+127)/255;
51         if (p != ideal) {
52             r.diffs++;
53             if (x == 0x00 || y == 0x00) { r.diffs_0x00++; }
54             if (x == 0xff || y == 0xff) { r.diffs_0xff++; }
55             if (SkTAbs(ideal - p) == 1) { r.diffs_by_1++; }
56         }
57     }}
58     return r;
59 }
60 
DEF_TEST(Blend_byte_multiply,r)61 DEF_TEST(Blend_byte_multiply, r) {
62     // These are all temptingly close but fundamentally broken.
63     int (*broken[])(int, int) = {
64         [](int x, int y) { return (x*y)>>8; },
65         [](int x, int y) { return (x*y+128)>>8; },
66         [](int x, int y) { y += y>>7; return (x*y)>>8; },
67     };
68     for (auto multiply : broken) { REPORTER_ASSERT(r, !acceptable(test(multiply))); }
69 
70     // These are fine to use, but not perfect.
71     int (*fine[])(int, int) = {
72         [](int x, int y) { return (x*y+x)>>8; },
73         [](int x, int y) { return (x*y+y)>>8; },
74         [](int x, int y) { return (x*y+255)>>8; },
75         [](int x, int y) { y += y>>7; return (x*y+128)>>8; },
76     };
77     for (auto multiply : fine) { REPORTER_ASSERT(r, acceptable(test(multiply))); }
78 
79     // These are pefect.
80     int (*perfect[])(int, int) = {
81         [](int x, int y) { return (x*y+127)/255; },  // Duh.
82         [](int x, int y) { int p = (x*y+128); return (p+(p>>8))>>8; },
83         [](int x, int y) { return ((x*y+128)*257)>>16; },
84     };
85     for (auto multiply : perfect) { REPORTER_ASSERT(r, test(multiply).diffs == 0); }
86 }
87 
88 namespace {
create_gpu_surface_backend_texture_as_render_target(GrContext * context,int sampleCnt,int width,int height,SkColorType colorType,GrPixelConfig config,GrSurfaceOrigin origin,sk_sp<GrTexture> * backingSurface)89 static sk_sp<SkSurface> create_gpu_surface_backend_texture_as_render_target(
90         GrContext* context, int sampleCnt, int width, int height, SkColorType colorType,
91         GrPixelConfig config, GrSurfaceOrigin origin,
92         sk_sp<GrTexture>* backingSurface) {
93     GrSurfaceDesc backingDesc;
94     backingDesc.fFlags = kRenderTarget_GrSurfaceFlag;
95     backingDesc.fWidth = width;
96     backingDesc.fHeight = height;
97     backingDesc.fConfig = config;
98     backingDesc.fSampleCnt = sampleCnt;
99 
100     auto resourceProvider = context->contextPriv().resourceProvider();
101 
102     *backingSurface = resourceProvider->createTexture(backingDesc, SkBudgeted::kNo);
103     if (!(*backingSurface)) {
104         return nullptr;
105     }
106 
107     GrBackendTexture backendTex = (*backingSurface)->getBackendTexture();
108 
109     sk_sp<SkSurface> surface =
110             SkSurface::MakeFromBackendTextureAsRenderTarget(context, backendTex, origin,
111                                                             sampleCnt, colorType, nullptr, nullptr);
112 
113     return surface;
114 }
115 }
116 
117 // Tests blending to a surface with no texture available.
DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(ES2BlendWithNoTexture,reporter,ctxInfo)118 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(ES2BlendWithNoTexture, reporter, ctxInfo) {
119     GrContext* context = ctxInfo.grContext();
120     const int kWidth = 10;
121     const int kHeight = 10;
122     const GrPixelConfig kConfig = kRGBA_8888_GrPixelConfig;
123     const SkColorType kColorType = kRGBA_8888_SkColorType;
124 
125     // Build our test cases:
126     struct RectAndSamplePoint {
127         SkRect rect;
128         SkIPoint outPoint;
129         SkIPoint inPoint;
130     } allRectsAndPoints[3] = {
131             {SkRect::MakeXYWH(0, 0, 5, 5), SkIPoint::Make(7, 7), SkIPoint::Make(2, 2)},
132             {SkRect::MakeXYWH(2, 2, 5, 5), SkIPoint::Make(1, 1), SkIPoint::Make(4, 4)},
133             {SkRect::MakeXYWH(5, 5, 5, 5), SkIPoint::Make(2, 2), SkIPoint::Make(7, 7)},
134     };
135 
136     struct TestCase {
137         RectAndSamplePoint fRectAndPoints;
138         SkRect             fClip;
139         int                fSampleCnt;
140         GrSurfaceOrigin    fOrigin;
141     };
142     std::vector<TestCase> testCases;
143 
144     for (auto origin : { kTopLeft_GrSurfaceOrigin, kBottomLeft_GrSurfaceOrigin}) {
145         for (int sampleCnt : {1, 4}) {
146             for (auto rectAndPoints : allRectsAndPoints) {
147                 for (auto clip : {SkRect::MakeXYWH(0, 0, 10, 10), SkRect::MakeXYWH(1, 1, 8, 8)}) {
148                     testCases.push_back({rectAndPoints, clip, sampleCnt, origin});
149                 }
150             }
151         }
152     }
153 
154     // Run each test case:
155     for (auto testCase : testCases) {
156         int sampleCnt = testCase.fSampleCnt;
157         SkRect paintRect = testCase.fRectAndPoints.rect;
158         SkIPoint outPoint = testCase.fRectAndPoints.outPoint;
159         SkIPoint inPoint = testCase.fRectAndPoints.inPoint;
160         GrSurfaceOrigin origin = testCase.fOrigin;
161 
162         sk_sp<GrTexture> backingSurface;
163         // BGRA forces a framebuffer blit on ES2.
164         sk_sp<SkSurface> surface = create_gpu_surface_backend_texture_as_render_target(
165                 context, sampleCnt, kWidth, kHeight, kColorType, kConfig, origin, &backingSurface);
166 
167         if (!surface && sampleCnt > 1) {
168             // Some platforms don't support MSAA.
169             continue;
170         }
171         REPORTER_ASSERT(reporter, !!surface);
172 
173         // Fill our canvas with 0xFFFF80
174         SkCanvas* canvas = surface->getCanvas();
175         canvas->clipRect(testCase.fClip, false);
176         SkPaint black_paint;
177         black_paint.setColor(SkColorSetRGB(0xFF, 0xFF, 0x80));
178         canvas->drawRect(SkRect::MakeXYWH(0, 0, kWidth, kHeight), black_paint);
179 
180         // Blend 2x2 pixels at 5,5 with 0x80FFFF. Use multiply blend mode as this will trigger
181         // a copy of the destination.
182         SkPaint white_paint;
183         white_paint.setColor(SkColorSetRGB(0x80, 0xFF, 0xFF));
184         white_paint.setBlendMode(SkBlendMode::kMultiply);
185         canvas->drawRect(paintRect, white_paint);
186 
187         // Read the result into a bitmap.
188         SkBitmap bitmap;
189         REPORTER_ASSERT(reporter, bitmap.tryAllocPixels(SkImageInfo::Make(
190                                           kWidth, kHeight, kColorType, kPremul_SkAlphaType)));
191         REPORTER_ASSERT(
192                 reporter,
193                 surface->readPixels(bitmap.info(), bitmap.getPixels(), bitmap.rowBytes(), 0, 0));
194 
195         // Check the in/out pixels.
196         REPORTER_ASSERT(reporter, bitmap.getColor(outPoint.x(), outPoint.y()) ==
197                                           SkColorSetRGB(0xFF, 0xFF, 0x80));
198         REPORTER_ASSERT(reporter, bitmap.getColor(inPoint.x(), inPoint.y()) ==
199                                           SkColorSetRGB(0x80, 0xFF, 0x80));
200 
201         // Clean up - surface depends on backingSurface and must be released first.
202         surface.reset();
203         backingSurface.reset();
204     }
205 }
206