Searched refs:bind_vs_state (Results 1 – 25 of 60) sorted by relevance
123
/external/mesa3d/src/gallium/drivers/llvmpipe/ |
D | lp_state_vs.c | 94 llvmpipe->pipe.bind_vs_state = llvmpipe_bind_vs_state; in llvmpipe_init_vs_funcs()
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/external/mesa3d/src/gallium/state_trackers/nine/ |
D | vertexshader9.c | 123 pipe->bind_vs_state(pipe, NULL); in NineVertexShader9_dtor() 138 pipe->bind_vs_state(pipe, NULL); in NineVertexShader9_dtor()
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/external/mesa3d/src/gallium/auxiliary/util/ |
D | u_threaded_context_calls.h | 57 CALL(bind_vs_state)
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/external/mesa3d/src/gallium/tests/graw/ |
D | fs-frontface.c | 120 info.ctx->bind_vs_state(info.ctx, handle); in set_vertex_shader()
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D | fs-write-z.c | 124 info.ctx->bind_vs_state(info.ctx, handle); in set_vertex_shader()
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D | tri.c | 83 info.ctx->bind_vs_state(info.ctx, handle); in set_vertex_shader()
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D | fs-fragcoord.c | 98 info.ctx->bind_vs_state(info.ctx, handle); in set_vertex_shader()
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D | tri-large.c | 86 info.ctx->bind_vs_state(info.ctx, handle); in set_vertex_shader()
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D | occlusion-query.c | 126 info->ctx->bind_vs_state(info->ctx, handle); in set_vertex_shader()
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D | tex-srgb.c | 99 info.ctx->bind_vs_state(info.ctx, handle); in set_vertex_shader()
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D | tex-swizzle.c | 81 info.ctx->bind_vs_state(info.ctx, handle); in set_vertex_shader()
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D | quad-tex.c | 83 info.ctx->bind_vs_state(info.ctx, handle); in set_vertex_shader()
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D | tri-gs.c | 116 ctx->bind_vs_state(ctx, handle); in set_vertex_shader()
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D | shader-leak.c | 115 ctx->bind_vs_state(ctx, handle); in set_vertex_shader()
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D | tri-instanced.c | 168 ctx->bind_vs_state(ctx, handle); in set_vertex_shader()
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D | quad-sample.c | 125 ctx->bind_vs_state(ctx, handle); in set_vertex_shader()
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/external/mesa3d/src/gallium/drivers/svga/ |
D | svga_pipe_vs.c | 219 svga->pipe.bind_vs_state = svga_bind_vs_state; in svga_init_vs_functions()
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/external/mesa3d/src/gallium/drivers/freedreno/ |
D | freedreno_program.c | 132 pctx->bind_vs_state = fd_vp_state_bind; in fd_prog_init()
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/external/virglrenderer/src/gallium/include/pipe/ |
D | p_context.h | 164 void (*bind_vs_state)(struct pipe_context *, void *); member
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/external/mesa3d/src/gallium/drivers/noop/ |
D | noop_state.c | 277 ctx->bind_vs_state = noop_bind_state; in noop_init_state_functions()
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/external/mesa3d/src/gallium/drivers/nouveau/nv30/ |
D | nv30_vertprog.c | 262 pipe->bind_vs_state = nv30_vp_state_bind; in nv30_vertprog_init()
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/external/mesa3d/src/gallium/auxiliary/cso_cache/ |
D | cso_context.c | 388 ctx->pipe->bind_vs_state( ctx->pipe, NULL ); in cso_destroy_context() 688 ctx->pipe->bind_vs_state(ctx->pipe, handle); in cso_set_vertex_shader_handle() 696 ctx->pipe->bind_vs_state(ctx->pipe, NULL); in cso_delete_vertex_shader() 713 ctx->pipe->bind_vs_state(ctx->pipe, ctx->vertex_shader_saved); in cso_restore_vertex_shader()
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/external/mesa3d/src/gallium/auxiliary/vl/ |
D | vl_mc.c | 615 renderer->pipe->bind_vs_state(renderer->pipe, renderer->vs_ref); in vl_mc_render_ref() 642 renderer->pipe->bind_vs_state(renderer->pipe, renderer->vs_ycbcr); in vl_mc_render_ycbcr()
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/external/mesa3d/src/gallium/include/pipe/ |
D | p_context.h | 230 void (*bind_vs_state)(struct pipe_context *, void *); member
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/external/mesa3d/src/gallium/drivers/softpipe/ |
D | sp_state_shader.c | 439 pipe->bind_vs_state = softpipe_bind_vs_state; in softpipe_init_shader_funcs()
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