/external/skia/gm/ |
D | blurcircles2.cpp | 95 SkScalar blurRadius = br * kDeltaBlurRadius + kMinBlurRadius; in onDraw() local 97 blurRadius += fRandom.nextSScalar1() * kDeltaBlurRadius; in onDraw() 99 const SkScalar maxRowR = blurRadius + kMaxRadius; in onDraw() 100 paint.setMaskFilter(blurMaker(blurRadius)); in onDraw()
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/external/skqp/gm/ |
D | blurcircles2.cpp | 95 SkScalar blurRadius = br * kDeltaBlurRadius + kMinBlurRadius; in onDraw() local 97 blurRadius += fRandom.nextSScalar1() * kDeltaBlurRadius; in onDraw() 99 const SkScalar maxRowR = blurRadius + kMaxRadius; in onDraw() 100 paint.setMaskFilter(blurMaker(blurRadius)); in onDraw()
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/external/skqp/src/gpu/effects/ |
D | GrRRectBlurEffect.cpp | 115 UniformHandle& blurRadius = fBlurRadiusVar; in onSetData() local 116 (void)blurRadius; in onSetData() 119 pdman.set1f(blurRadius, blurRadiusValue); in onSetData()
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D | GrRRectBlurEffect.fp | 13 uniform half blurRadius; 174 half threshold = cornerRadius + 2.0 * blurRadius; 197 pdman.set1f(blurRadius, blurRadiusValue);
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/external/skia/src/gpu/effects/ |
D | GrRRectBlurEffect.cpp | 116 UniformHandle& blurRadius = fBlurRadiusVar; in onSetData() local 117 (void)blurRadius; in onSetData() 120 pdman.set1f(blurRadius, blurRadiusValue); in onSetData()
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D | GrRRectBlurEffect.fp | 13 uniform half blurRadius; 178 half threshold = cornerRadius + 2.0 * blurRadius; 201 pdman.set1f(blurRadius, blurRadiusValue);
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/external/skqp/src/core/ |
D | SkDrawShadowInfo.h | 58 SkScalar* blurRadius, SkScalar* scale, SkVector* translate) { in GetSpotParams() argument 60 *blurRadius = lightRadius*zRatio; in GetSpotParams()
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/external/skia/src/core/ |
D | SkDrawShadowInfo.h | 58 SkScalar* blurRadius, SkScalar* scale, SkVector* translate) { in GetSpotParams() argument 60 *blurRadius = lightRadius*zRatio; in GetSpotParams()
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/external/skqp/src/gpu/ops/ |
D | GrShadowRRectOp.cpp | 195 float devRadius, bool isCircle, float blurRadius, float insetWidth) in ShadowCircularRRectOp() argument 207 umbraInset = SkTMax(outerRadius, blurRadius); in ShadowCircularRRectOp() 227 blurRadius, bounds, type, isCircle}); in ShadowCircularRRectOp() 286 SkScalar blurRadius = args.fBlurRadius; in fillInCircleVerts() local 287 SkScalar distanceCorrection = outerRadius / blurRadius; in fillInCircleVerts() 436 SkScalar blurRadius = args.fBlurRadius; in fillInRRectVerts() local 456 SkScalar distanceCorrection = umbraInset / blurRadius; in fillInRRectVerts()
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/external/skia/src/gpu/ops/ |
D | GrShadowRRectOp.cpp | 195 float devRadius, bool isCircle, float blurRadius, float insetWidth) in ShadowCircularRRectOp() argument 207 umbraInset = SkTMax(outerRadius, blurRadius); in ShadowCircularRRectOp() 227 blurRadius, bounds, type, isCircle}); in ShadowCircularRRectOp() 287 SkScalar blurRadius = args.fBlurRadius; in fillInCircleVerts() local 288 SkScalar distanceCorrection = outerRadius / blurRadius; in fillInCircleVerts() 437 SkScalar blurRadius = args.fBlurRadius; in fillInRRectVerts() local 457 SkScalar distanceCorrection = umbraInset / blurRadius; in fillInRRectVerts()
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/external/skia/src/utils/ |
D | SkShadowUtils.cpp | 662 SkScalar blurRadius = 0.5f*devSpaceOutset*oneOverA; in drawShadow() local 663 SkScalar strokeWidth = 0.5f*(devSpaceOutset - blurRadius); in drawShadow() 670 SkScalar sigma = SkBlurMask::ConvertRadiusToSigma(blurRadius); in drawShadow()
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/external/skqp/src/utils/ |
D | SkShadowUtils.cpp | 630 SkScalar blurRadius = 0.5f*devSpaceOutset*oneOverA; in drawShadow() local 631 SkScalar strokeWidth = 0.5f*(devSpaceOutset - blurRadius); in drawShadow() 638 SkScalar sigma = SkBlurMask::ConvertRadiusToSigma(blurRadius); in drawShadow()
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/external/ImageMagick/MagickCore/ |
D | accelerate.c | 4519 blurRadius, in ComputeRotationalBlurImage() local 4562 blurRadius=hypot(blurCenter.x,blurCenter.y); in ComputeRotationalBlurImage() 4564 (double) blurRadius)+2UL); in ComputeRotationalBlurImage()
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