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Searched refs:blurRadius (Results 1 – 13 of 13) sorted by relevance

/external/skia/gm/
Dblurcircles2.cpp95 SkScalar blurRadius = br * kDeltaBlurRadius + kMinBlurRadius; in onDraw() local
97 blurRadius += fRandom.nextSScalar1() * kDeltaBlurRadius; in onDraw()
99 const SkScalar maxRowR = blurRadius + kMaxRadius; in onDraw()
100 paint.setMaskFilter(blurMaker(blurRadius)); in onDraw()
/external/skqp/gm/
Dblurcircles2.cpp95 SkScalar blurRadius = br * kDeltaBlurRadius + kMinBlurRadius; in onDraw() local
97 blurRadius += fRandom.nextSScalar1() * kDeltaBlurRadius; in onDraw()
99 const SkScalar maxRowR = blurRadius + kMaxRadius; in onDraw()
100 paint.setMaskFilter(blurMaker(blurRadius)); in onDraw()
/external/skqp/src/gpu/effects/
DGrRRectBlurEffect.cpp115 UniformHandle& blurRadius = fBlurRadiusVar; in onSetData() local
116 (void)blurRadius; in onSetData()
119 pdman.set1f(blurRadius, blurRadiusValue); in onSetData()
DGrRRectBlurEffect.fp13 uniform half blurRadius;
174 half threshold = cornerRadius + 2.0 * blurRadius;
197 pdman.set1f(blurRadius, blurRadiusValue);
/external/skia/src/gpu/effects/
DGrRRectBlurEffect.cpp116 UniformHandle& blurRadius = fBlurRadiusVar; in onSetData() local
117 (void)blurRadius; in onSetData()
120 pdman.set1f(blurRadius, blurRadiusValue); in onSetData()
DGrRRectBlurEffect.fp13 uniform half blurRadius;
178 half threshold = cornerRadius + 2.0 * blurRadius;
201 pdman.set1f(blurRadius, blurRadiusValue);
/external/skqp/src/core/
DSkDrawShadowInfo.h58 SkScalar* blurRadius, SkScalar* scale, SkVector* translate) { in GetSpotParams() argument
60 *blurRadius = lightRadius*zRatio; in GetSpotParams()
/external/skia/src/core/
DSkDrawShadowInfo.h58 SkScalar* blurRadius, SkScalar* scale, SkVector* translate) { in GetSpotParams() argument
60 *blurRadius = lightRadius*zRatio; in GetSpotParams()
/external/skqp/src/gpu/ops/
DGrShadowRRectOp.cpp195 float devRadius, bool isCircle, float blurRadius, float insetWidth) in ShadowCircularRRectOp() argument
207 umbraInset = SkTMax(outerRadius, blurRadius); in ShadowCircularRRectOp()
227 blurRadius, bounds, type, isCircle}); in ShadowCircularRRectOp()
286 SkScalar blurRadius = args.fBlurRadius; in fillInCircleVerts() local
287 SkScalar distanceCorrection = outerRadius / blurRadius; in fillInCircleVerts()
436 SkScalar blurRadius = args.fBlurRadius; in fillInRRectVerts() local
456 SkScalar distanceCorrection = umbraInset / blurRadius; in fillInRRectVerts()
/external/skia/src/gpu/ops/
DGrShadowRRectOp.cpp195 float devRadius, bool isCircle, float blurRadius, float insetWidth) in ShadowCircularRRectOp() argument
207 umbraInset = SkTMax(outerRadius, blurRadius); in ShadowCircularRRectOp()
227 blurRadius, bounds, type, isCircle}); in ShadowCircularRRectOp()
287 SkScalar blurRadius = args.fBlurRadius; in fillInCircleVerts() local
288 SkScalar distanceCorrection = outerRadius / blurRadius; in fillInCircleVerts()
437 SkScalar blurRadius = args.fBlurRadius; in fillInRRectVerts() local
457 SkScalar distanceCorrection = umbraInset / blurRadius; in fillInRRectVerts()
/external/skia/src/utils/
DSkShadowUtils.cpp662 SkScalar blurRadius = 0.5f*devSpaceOutset*oneOverA; in drawShadow() local
663 SkScalar strokeWidth = 0.5f*(devSpaceOutset - blurRadius); in drawShadow()
670 SkScalar sigma = SkBlurMask::ConvertRadiusToSigma(blurRadius); in drawShadow()
/external/skqp/src/utils/
DSkShadowUtils.cpp630 SkScalar blurRadius = 0.5f*devSpaceOutset*oneOverA; in drawShadow() local
631 SkScalar strokeWidth = 0.5f*(devSpaceOutset - blurRadius); in drawShadow()
638 SkScalar sigma = SkBlurMask::ConvertRadiusToSigma(blurRadius); in drawShadow()
/external/ImageMagick/MagickCore/
Daccelerate.c4519 blurRadius, in ComputeRotationalBlurImage() local
4562 blurRadius=hypot(blurCenter.x,blurCenter.y); in ComputeRotationalBlurImage()
4564 (double) blurRadius)+2UL); in ComputeRotationalBlurImage()