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Searched refs:boneCount (Results 1 – 25 of 90) sorted by relevance

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/external/skqp/src/gpu/
DGrDefaultGeoProcFactory.cpp51 int boneCount) { in Make() argument
54 coverage, localCoordsWillBeRead, bones, boneCount)); in Make()
67 int boneCount() const { return fBoneCount; } in boneCount() function in DefaultGeoProc
267 pdman.set2fv(fBonesUniform, dgp.boneCount() * kNumVec2sPerBone, dgp.bones()); in setData()
332 int boneCount) in DefaultGeoProc() argument
342 , fBoneCount(boneCount) { in DefaultGeoProc()
356 SkASSERT(bones && (boneCount > 0)); in DefaultGeoProc()
DGrDefaultGeoProcFactory.h82 Bones(const float bones[], int boneCount) in Bones()
84 , fBoneCount(boneCount) {} in Bones()
DSkGpuDevice.h90 void drawVertices(const SkVertices*, const SkVertices::Bone bones[], int boneCount, SkBlendMode,
243 const SkVertices::Bone bones[], int boneCount, SkBlendMode,
/external/skqp/src/gpu/ops/
DGrDrawVerticesOp.cpp19 int boneCount, in Make() argument
28 bones, boneCount, primType, aaType, in Make()
34 int boneCount, GrPrimitiveType primitiveType, GrAAType aaType, in GrDrawVerticesOp() argument
58 mesh.fVertices = mesh.fVertices->applyBones(bones, boneCount); in GrDrawVerticesOp()
60 if (bones && boneCount > 1) { in GrDrawVerticesOp()
65 fBones.assign(bones, bones + boneCount); in GrDrawVerticesOp()
82 if (!mesh.fVertices->hasBones() && boneCount == 1) { in GrDrawVerticesOp()
100 for (int i = 1; i < boneCount; i++) { in GrDrawVerticesOp()
DGrDrawVerticesOp.h42 int boneCount,
49 const SkVertices::Bone bones[], int boneCount, GrPrimitiveType, GrAAType,
/external/skia/src/gpu/ops/
DGrDrawVerticesOp.cpp26 const SkVertices::Bone bones[], int boneCount, GrPrimitiveType, GrAAType,
137 int boneCount, GrPrimitiveType primitiveType, GrAAType aaType, in DrawVerticesOp() argument
160 mesh.fVertices = mesh.fVertices->applyBones(bones, boneCount); in DrawVerticesOp()
162 SkASSERT(!bones || boneCount == 1); in DrawVerticesOp()
175 if (!mesh.fVertices->hasBones() && boneCount == 1) { in DrawVerticesOp()
575 int boneCount, in Make() argument
585 bones, boneCount, in Make()
DGrDrawVerticesOp.h32 int boneCount,
/external/skia/src/core/
DSkVertices.cpp218 sk_sp<SkVertices> SkVertices::applyBones(const SkVertices::Bone bones[], int boneCount) const { in applyBones()
222 if (!bones || !boneCount) { in applyBones()
225 SkASSERT(boneCount >= 1); in applyBones()
246 if (boneCount > 1) { in applyBones()
259 SkASSERT(index < boneCount); in applyBones()
DSkLiteDL.cpp422 , boneCount(bc) in DrawVertices()
426 int boneCount; member
430 c->drawVertices(vertices, pod<SkVertices::Bone>(this), boneCount, mode, paint); in draw()
623 int boneCount, SkBlendMode mode, const SkPaint& paint) { in drawVertices() argument
624 void* pod = this->push<DrawVertices>(boneCount * sizeof(SkVertices::Bone), in drawVertices()
626 boneCount, in drawVertices()
629 copy_v(pod, bones, boneCount); in drawVertices()
DSkPicturePlayback.cpp507 const int boneCount = reader->readInt(); in handleOp() local
508 const SkVertices::Bone* bones = boneCount ? in handleOp()
509 (const SkVertices::Bone*) reader->skip(boneCount, sizeof(SkVertices::Bone)) : in handleOp()
515 canvas->drawVertices(vertices, bones, boneCount, bmode, *paint); in handleOp()
DSkLiteRecorder.cpp169 const SkVertices::Bone bones[], int boneCount, in onDrawVerticesObject() argument
171 fDL->drawVertices(vertices, bones, boneCount, mode, paint); in onDrawVerticesObject()
DSkRecorder.cpp292 int boneCount, SkBlendMode bmode, const SkPaint& paint) { in onDrawVerticesObject() argument
295 this->copy(bones, boneCount), in onDrawVerticesObject()
296 boneCount, in onDrawVerticesObject()
DSkOverdrawCanvas.cpp157 const SkVertices::Bone bones[], int boneCount, in onDrawVerticesObject() argument
161 boneCount, in onDrawVerticesObject()
/external/skqp/src/core/
DSkVertices.cpp218 sk_sp<SkVertices> SkVertices::applyBones(const SkVertices::Bone bones[], int boneCount) const { in applyBones()
222 if (!bones || !boneCount) { in applyBones()
225 SkASSERT(boneCount >= 1); in applyBones()
246 if (boneCount > 1) { in applyBones()
259 SkASSERT(index < boneCount); in applyBones()
DSkLiteDL.cpp416 , boneCount(bc) in DrawVertices()
420 int boneCount; member
424 c->drawVertices(vertices, pod<SkVertices::Bone>(this), boneCount, mode, paint); in draw()
614 int boneCount, SkBlendMode mode, const SkPaint& paint) { in drawVertices() argument
615 void* pod = this->push<DrawVertices>(boneCount * sizeof(SkVertices::Bone), in drawVertices()
617 boneCount, in drawVertices()
620 copy_v(pod, bones, boneCount); in drawVertices()
DSkPicturePlayback.cpp499 const int boneCount = reader->readInt(); in handleOp() local
500 const SkVertices::Bone* bones = boneCount ? in handleOp()
501 (const SkVertices::Bone*) reader->skip(boneCount, sizeof(SkVertices::Bone)) : in handleOp()
507 canvas->drawVertices(vertices, bones, boneCount, bmode, *paint); in handleOp()
DSkRecorder.cpp288 int boneCount, SkBlendMode bmode, const SkPaint& paint) { in onDrawVerticesObject() argument
291 this->copy(bones, boneCount), in onDrawVerticesObject()
292 boneCount, in onDrawVerticesObject()
DSkLiteRecorder.cpp166 const SkVertices::Bone bones[], int boneCount, in onDrawVerticesObject() argument
168 fDL->drawVertices(vertices, bones, boneCount, mode, paint); in onDrawVerticesObject()
DSkOverdrawCanvas.cpp153 const SkVertices::Bone bones[], int boneCount, in onDrawVerticesObject() argument
157 boneCount, in onDrawVerticesObject()
/external/skia/src/gpu/
DSkGpuDevice.h89 void drawVertices(const SkVertices*, const SkVertices::Bone bones[], int boneCount, SkBlendMode,
248 const SkVertices::Bone bones[], int boneCount, SkBlendMode,
/external/skqp/src/svg/
DSkSVGDevice.h39 void drawVertices(const SkVertices*, const SkVertices::Bone bones[], int boneCount, SkBlendMode,
/external/skia/src/svg/
DSkSVGDevice.h38 void drawVertices(const SkVertices*, const SkVertices::Bone bones[], int boneCount, SkBlendMode,
/external/skqp/include/utils/
DSkLuaCanvas.h52 void onDrawVerticesObject(const SkVertices*, const SkVertices::Bone bones[], int boneCount,
/external/skqp/include/core/
DSkOverdrawCanvas.h36 void onDrawVerticesObject(const SkVertices*, const SkVertices::Bone bones[], int boneCount,
/external/skia/include/utils/
DSkLuaCanvas.h52 void onDrawVerticesObject(const SkVertices*, const SkVertices::Bone bones[], int boneCount,

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