/external/skqp/src/gpu/ |
D | GrDefaultGeoProcFactory.cpp | 51 int boneCount) { in Make() argument 54 coverage, localCoordsWillBeRead, bones, boneCount)); in Make() 67 int boneCount() const { return fBoneCount; } in boneCount() function in DefaultGeoProc 267 pdman.set2fv(fBonesUniform, dgp.boneCount() * kNumVec2sPerBone, dgp.bones()); in setData() 332 int boneCount) in DefaultGeoProc() argument 342 , fBoneCount(boneCount) { in DefaultGeoProc() 356 SkASSERT(bones && (boneCount > 0)); in DefaultGeoProc()
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D | GrDefaultGeoProcFactory.h | 82 Bones(const float bones[], int boneCount) in Bones() 84 , fBoneCount(boneCount) {} in Bones()
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D | SkGpuDevice.h | 90 void drawVertices(const SkVertices*, const SkVertices::Bone bones[], int boneCount, SkBlendMode, 243 const SkVertices::Bone bones[], int boneCount, SkBlendMode,
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/external/skqp/src/gpu/ops/ |
D | GrDrawVerticesOp.cpp | 19 int boneCount, in Make() argument 28 bones, boneCount, primType, aaType, in Make() 34 int boneCount, GrPrimitiveType primitiveType, GrAAType aaType, in GrDrawVerticesOp() argument 58 mesh.fVertices = mesh.fVertices->applyBones(bones, boneCount); in GrDrawVerticesOp() 60 if (bones && boneCount > 1) { in GrDrawVerticesOp() 65 fBones.assign(bones, bones + boneCount); in GrDrawVerticesOp() 82 if (!mesh.fVertices->hasBones() && boneCount == 1) { in GrDrawVerticesOp() 100 for (int i = 1; i < boneCount; i++) { in GrDrawVerticesOp()
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D | GrDrawVerticesOp.h | 42 int boneCount, 49 const SkVertices::Bone bones[], int boneCount, GrPrimitiveType, GrAAType,
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/external/skia/src/gpu/ops/ |
D | GrDrawVerticesOp.cpp | 26 const SkVertices::Bone bones[], int boneCount, GrPrimitiveType, GrAAType, 137 int boneCount, GrPrimitiveType primitiveType, GrAAType aaType, in DrawVerticesOp() argument 160 mesh.fVertices = mesh.fVertices->applyBones(bones, boneCount); in DrawVerticesOp() 162 SkASSERT(!bones || boneCount == 1); in DrawVerticesOp() 175 if (!mesh.fVertices->hasBones() && boneCount == 1) { in DrawVerticesOp() 575 int boneCount, in Make() argument 585 bones, boneCount, in Make()
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D | GrDrawVerticesOp.h | 32 int boneCount,
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/external/skia/src/core/ |
D | SkVertices.cpp | 218 sk_sp<SkVertices> SkVertices::applyBones(const SkVertices::Bone bones[], int boneCount) const { in applyBones() 222 if (!bones || !boneCount) { in applyBones() 225 SkASSERT(boneCount >= 1); in applyBones() 246 if (boneCount > 1) { in applyBones() 259 SkASSERT(index < boneCount); in applyBones()
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D | SkLiteDL.cpp | 422 , boneCount(bc) in DrawVertices() 426 int boneCount; member 430 c->drawVertices(vertices, pod<SkVertices::Bone>(this), boneCount, mode, paint); in draw() 623 int boneCount, SkBlendMode mode, const SkPaint& paint) { in drawVertices() argument 624 void* pod = this->push<DrawVertices>(boneCount * sizeof(SkVertices::Bone), in drawVertices() 626 boneCount, in drawVertices() 629 copy_v(pod, bones, boneCount); in drawVertices()
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D | SkPicturePlayback.cpp | 507 const int boneCount = reader->readInt(); in handleOp() local 508 const SkVertices::Bone* bones = boneCount ? in handleOp() 509 (const SkVertices::Bone*) reader->skip(boneCount, sizeof(SkVertices::Bone)) : in handleOp() 515 canvas->drawVertices(vertices, bones, boneCount, bmode, *paint); in handleOp()
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D | SkLiteRecorder.cpp | 169 const SkVertices::Bone bones[], int boneCount, in onDrawVerticesObject() argument 171 fDL->drawVertices(vertices, bones, boneCount, mode, paint); in onDrawVerticesObject()
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D | SkRecorder.cpp | 292 int boneCount, SkBlendMode bmode, const SkPaint& paint) { in onDrawVerticesObject() argument 295 this->copy(bones, boneCount), in onDrawVerticesObject() 296 boneCount, in onDrawVerticesObject()
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D | SkOverdrawCanvas.cpp | 157 const SkVertices::Bone bones[], int boneCount, in onDrawVerticesObject() argument 161 boneCount, in onDrawVerticesObject()
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/external/skqp/src/core/ |
D | SkVertices.cpp | 218 sk_sp<SkVertices> SkVertices::applyBones(const SkVertices::Bone bones[], int boneCount) const { in applyBones() 222 if (!bones || !boneCount) { in applyBones() 225 SkASSERT(boneCount >= 1); in applyBones() 246 if (boneCount > 1) { in applyBones() 259 SkASSERT(index < boneCount); in applyBones()
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D | SkLiteDL.cpp | 416 , boneCount(bc) in DrawVertices() 420 int boneCount; member 424 c->drawVertices(vertices, pod<SkVertices::Bone>(this), boneCount, mode, paint); in draw() 614 int boneCount, SkBlendMode mode, const SkPaint& paint) { in drawVertices() argument 615 void* pod = this->push<DrawVertices>(boneCount * sizeof(SkVertices::Bone), in drawVertices() 617 boneCount, in drawVertices() 620 copy_v(pod, bones, boneCount); in drawVertices()
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D | SkPicturePlayback.cpp | 499 const int boneCount = reader->readInt(); in handleOp() local 500 const SkVertices::Bone* bones = boneCount ? in handleOp() 501 (const SkVertices::Bone*) reader->skip(boneCount, sizeof(SkVertices::Bone)) : in handleOp() 507 canvas->drawVertices(vertices, bones, boneCount, bmode, *paint); in handleOp()
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D | SkRecorder.cpp | 288 int boneCount, SkBlendMode bmode, const SkPaint& paint) { in onDrawVerticesObject() argument 291 this->copy(bones, boneCount), in onDrawVerticesObject() 292 boneCount, in onDrawVerticesObject()
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D | SkLiteRecorder.cpp | 166 const SkVertices::Bone bones[], int boneCount, in onDrawVerticesObject() argument 168 fDL->drawVertices(vertices, bones, boneCount, mode, paint); in onDrawVerticesObject()
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D | SkOverdrawCanvas.cpp | 153 const SkVertices::Bone bones[], int boneCount, in onDrawVerticesObject() argument 157 boneCount, in onDrawVerticesObject()
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/external/skia/src/gpu/ |
D | SkGpuDevice.h | 89 void drawVertices(const SkVertices*, const SkVertices::Bone bones[], int boneCount, SkBlendMode, 248 const SkVertices::Bone bones[], int boneCount, SkBlendMode,
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/external/skqp/src/svg/ |
D | SkSVGDevice.h | 39 void drawVertices(const SkVertices*, const SkVertices::Bone bones[], int boneCount, SkBlendMode,
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/external/skia/src/svg/ |
D | SkSVGDevice.h | 38 void drawVertices(const SkVertices*, const SkVertices::Bone bones[], int boneCount, SkBlendMode,
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/external/skqp/include/utils/ |
D | SkLuaCanvas.h | 52 void onDrawVerticesObject(const SkVertices*, const SkVertices::Bone bones[], int boneCount,
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/external/skqp/include/core/ |
D | SkOverdrawCanvas.h | 36 void onDrawVerticesObject(const SkVertices*, const SkVertices::Bone bones[], int boneCount,
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/external/skia/include/utils/ |
D | SkLuaCanvas.h | 52 void onDrawVerticesObject(const SkVertices*, const SkVertices::Bone bones[], int boneCount,
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