Searched refs:clientsocket (Results 1 – 4 of 4) sorted by relevance
/external/autotest/server/site_tests/network_FirewallHolePunchServer/ |
D | network_FirewallHolePunchServer.py | 28 clientsocket = socket.socket(socket.AF_INET, socket.SOCK_STREAM) 29 clientsocket.settimeout(5) 33 clientsocket.connect((self.hostname, self.port))
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/external/python/cpython3/Doc/howto/ |
D | sockets.rst | 100 (clientsocket, address) = serversocket.accept() 101 # now do something with the clientsocket 103 ct = client_thread(clientsocket) 107 thread to handle ``clientsocket``, create a new process to handle 108 ``clientsocket``, or restructure this app to use non-blocking sockets, and 109 multiplex between our "server" socket and any active ``clientsocket``\ s using 112 receive any data. It just produces "client" sockets. Each ``clientsocket`` is 114 host and port we're bound to. As soon as we've created that ``clientsocket``, we
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/external/python/cpython2/Doc/howto/ |
D | sockets.rst | 104 (clientsocket, address) = serversocket.accept() 105 #now do something with the clientsocket 107 ct = client_thread(clientsocket) 111 thread to handle ``clientsocket``, create a new process to handle 112 ``clientsocket``, or restructure this app to use non-blocking sockets, and 113 multiplex between our "server" socket and any active ``clientsocket``\ s using 116 receive any data. It just produces "client" sockets. Each ``clientsocket`` is 118 host and port we're bound to. As soon as we've created that ``clientsocket``, we
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/external/webrtc/webrtc/p2p/base/ |
D | port_unittest.cc | 1477 FakeAsyncPacketSocket* clientsocket = new FakeAsyncPacketSocket(); in TestCrossFamilyPorts() local 1478 factory.set_next_client_tcp_socket(clientsocket); in TestCrossFamilyPorts() 1491 FakeAsyncPacketSocket* clientsocket = new FakeAsyncPacketSocket(); in TestCrossFamilyPorts() local 1492 factory.set_next_client_tcp_socket(clientsocket); in TestCrossFamilyPorts()
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