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Searched refs:duplicatePendingSTBeforeKill (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/third_party/LLVM/lib/Target/X86/
DX86FloatingPoint.cpp266 void duplicatePendingSTBeforeKill(unsigned RegNo, MachineInstr *I) { in duplicatePendingSTBeforeKill() function
993 duplicatePendingSTBeforeKill(Reg, I); in handleOneArgFP()
1058 duplicatePendingSTBeforeKill(Reg, I); in handleOneArgFPRW()
1345 duplicatePendingSTBeforeKill(SrcFP, I); in handleSpecialFP()