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Searched refs:dvdx (Results 1 – 14 of 14) sorted by relevance

/external/deqp/framework/common/
DtcuTexLookupVerifier.hpp107 Vec2 computeLodBoundsFromDerivates (const float dudx, const float dvdx, const float dudy, const f…
108 Vec2 computeLodBoundsFromDerivates (const float dudx, const float dvdx, const float dwdx, const f…
DtcuTexLookupVerifier.cpp2206 Vec2 computeLodBoundsFromDerivates (const float dudx, const float dvdx, const float dwdx, const flo… in computeLodBoundsFromDerivates() argument
2209 const float mvx = deFloatAbs(dvdx); in computeLodBoundsFromDerivates()
2244 Vec2 computeLodBoundsFromDerivates (const float dudx, const float dvdx, const float dudy, const flo… in computeLodBoundsFromDerivates() argument
2246 return computeLodBoundsFromDerivates(dudx, dvdx, 0.0f, dudy, dvdy, 0.0f, prec); in computeLodBoundsFromDerivates()
2286 const float dvdx = float(faceSize) * 0.5f * (tcdx*ma - tc*madx) / (ma*ma); in computeCubeLodBoundsFromDerivates() local
2289 const Vec2 bounds = computeLodBoundsFromDerivates(dudx, dvdx, dudy, dvdy, prec); in computeCubeLodBoundsFromDerivates()
/external/mesa3d/src/mesa/swrast/
Ds_aaline.c198 GLfloat dvdx = tPlane[0] / tPlane[2] * invQ * height; in compute_lambda() local
201 GLfloat r2 = dvdx * dvdx + dvdy * dvdy; in compute_lambda()
Ds_texfilter.c1650 const GLfloat dudx, const GLfloat dvdx, in sample_2d_ewa() argument
1665 GLfloat vx = dvdx * scaling; in sample_2d_ewa()
1777 const GLfloat dudx, const GLfloat dvdx, in sample_2d_footprint() argument
1786 GLfloat vx = dvdx * scaling; in sample_2d_footprint()
1921 GLfloat dvdx = texH * ((t + dtdx) / (q + dqdx) - t * invQ); in sample_lambda_2d_aniso() local
1928 GLfloat Px2 = dudx * dudx + dvdx * dvdx; in sample_lambda_2d_aniso()
1996 dudx, dvdx, dudy, dvdy, (GLint) floorf(lod), rgba[i]); in sample_lambda_2d_aniso()
Ds_span.c422 GLfloat dvdx = texH * ((t + dtdx) / (q + dqdx) - t * invQ); in _swrast_compute_lambda() local
425 GLfloat x = sqrtf(dudx * dudx + dvdx * dvdx); in _swrast_compute_lambda()
/external/deqp/modules/gles2/functional/
Des2fTextureUnitTests.cpp224 float dvdx = derivateParts.z() * (float)textureSize.y() * screenDerivate.x(); in calculateLodMax() local
227 return deFloatLog2(de::max(de::abs(dudx), de::abs(dudy)) + de::max(de::abs(dvdx), de::abs(dvdy))); in calculateLodMax()
235 float dvdx = derivateParts.z() * (float)textureSize.y() * screenDerivate.x(); in calculateLodMin() local
238 …return deFloatLog2(de::max(de::max(de::abs(dudx), de::abs(dudy)), de::max(de::abs(dvdx), de::abs(d… in calculateLodMin()
/external/deqp/framework/opengl/
DgluTextureTestUtil.hpp170 float computeLodFromDerivates (LodMode mode, float dudx, float dvdx, float dudy, float dvdy);
171 float computeLodFromDerivates (LodMode mode, float dudx, float dvdx, float dwdx, float dudy, flo…
DgluTextureTestUtil.cpp210 float computeLodFromDerivates (LodMode mode, float dudx, float dvdx, float dudy, float dvdy) in computeLodFromDerivates() argument
216 p = de::max(deFloatSqrt(dudx*dudx + dvdx*dvdx), deFloatSqrt(dudy*dudy + dvdy*dvdy)); in computeLodFromDerivates()
223 float mv = de::max(deFloatAbs(dvdx), deFloatAbs(dvdy)); in computeLodFromDerivates()
250 float computeLodFromDerivates (LodMode mode, float dudx, float dvdx, float dwdx, float dudy, float … in computeLodFromDerivates() argument
256 …p = de::max(deFloatSqrt(dudx*dudx + dvdx*dvdx + dwdx*dwdx), deFloatSqrt(dudy*dudy + dvdy*dvdy + dw… in computeLodFromDerivates()
263 float mv = de::max(deFloatAbs(dvdx), deFloatAbs(dvdy)); in computeLodFromDerivates()
323 float dvdx = triDerivateX(v, projection, wx, width, wy/height); in computeProjectedTriLod() local
327 return computeLodFromDerivates(mode, dudx, dvdx, dudy, dvdy); in computeProjectedTriLod()
335 float dvdx = triDerivateX(v, projection, wx, width, wy/height); in computeProjectedTriLod() local
341 return computeLodFromDerivates(mode, dudx, dvdx, dwdx, dudy, dvdy, dwdy); in computeProjectedTriLod()
[all …]
/external/deqp/modules/gles3/functional/
Des3fTextureUnitTests.cpp304 float dvdx = derivateParts[1].x() * (float)textureSize.y() * screenDerivate.x(); in calculateLodMax() local
310 const float mv = de::max(de::abs(dvdx), de::abs(dvdy)); in calculateLodMax()
320 float dvdx = derivateParts[1].x() * (float)textureSize.y() * screenDerivate.x(); in calculateLodMin() local
326 const float mv = de::max(de::abs(dvdx), de::abs(dvdy)); in calculateLodMin()
Des3fVertexTextureTests.cpp1302 const float dvdx = (trans10.y() - trans00.y()) * (float)texHeight / dstSize.x(); in calculateLod() local
1305 return deFloatLog2(deFloatSqrt(de::max(dudx*dudx + dvdx*dvdx, dudy*dudy + dvdy*dvdy))); in calculateLod()
1643 const float dvdx = (trans10.y() - trans00.y()) * (float)srcHeight / dstSize.x(); in calculateLod() local
1648 …return deFloatLog2(deFloatSqrt(de::max(dudx*dudx + dvdx*dvdx + dwdx*dwdx, dudy*dudy + dvdy*dvdy + … in calculateLod()
/external/mesa3d/src/gallium/drivers/softpipe/
Dsp_tex_sample.c2197 const float dudx, const float dvdx, in img_filter_2d_ewa() argument
2210 const float vx = dvdx * scaling; in img_filter_2d_ewa()
2416 const float dvdx = (t[QUAD_BOTTOM_RIGHT] - t[QUAD_BOTTOM_LEFT]) * t_to_v; in mip_filter_linear_aniso() local
2429 const float Px2 = dudx * dudx + dvdx * dvdx; in mip_filter_linear_aniso()
2500 level0, dudx, dvdx, dudy, dvdy, rgba); in mip_filter_linear_aniso()
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderTextureFunctionTests.cpp293 float computeLodFromDerivates (LodMode mode, float dudx, float dvdx, float dudy, float dvdy) in computeLodFromDerivates() argument
299 p = de::max(deFloatSqrt(dudx*dudx + dvdx*dvdx), deFloatSqrt(dudy*dudy + dvdy*dvdy)); in computeLodFromDerivates()
306 float mv = de::max(deFloatAbs(dvdx), deFloatAbs(dvdy)); in computeLodFromDerivates()
321 float computeLodFromDerivates (LodMode mode, float dudx, float dvdx, float dwdx, float dudy, float … in computeLodFromDerivates() argument
327 …p = de::max(deFloatSqrt(dudx*dudx + dvdx*dvdx + dwdx*dwdx), deFloatSqrt(dudy*dudy + dvdy*dvdy + dw… in computeLodFromDerivates()
334 float mv = de::max(deFloatAbs(dvdx), deFloatAbs(dvdy)); in computeLodFromDerivates()
/external/swiftshader/src/Pipeline/
DSamplerCore.cpp1322 Float4 dvdx = duvdxy.zzzz; in computeLod() local
1327 vDelta = As<Float4>((As<Int4>(dvdx) & mask) | ((As<Int4>(dvdy) & ~mask))); in computeLod()
/external/swiftshader/src/Shader/
DSamplerCore.cpp1413 Float4 dvdx = duvdxy.zzzz; in computeLod() local
1418 vDelta = As<Float4>((As<Int4>(dvdx) & mask) | ((As<Int4>(dvdy) & ~mask))); in computeLod()