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Searched refs:emitArgs (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/ccpr/
DGrCCCoverageProcessor_GSImpl.cpp69 SkSTArray<2, GrShaderVar> emitArgs; in emitGeometryShader() local
70 const char* corner = emitArgs.emplace_back("corner", kFloat2_GrSLType).c_str(); in emitGeometryShader()
71 const char* bloatdir = emitArgs.emplace_back("bloatdir", kFloat2_GrSLType).c_str(); in emitGeometryShader()
74 coverage = emitArgs.emplace_back("coverage", kHalf_GrSLType).c_str(); in emitGeometryShader()
78 cornerCoverage = emitArgs.emplace_back("corner_coverage", kHalf2_GrSLType).c_str(); in emitGeometryShader()
80 g->emitFunction(kVoid_GrSLType, "emitVertex", emitArgs.count(), emitArgs.begin(), [&]() { in emitGeometryShader()
/external/skqp/src/gpu/ccpr/
DGrCCCoverageProcessor_GSImpl.cpp69 SkSTArray<2, GrShaderVar> emitArgs; in emitGeometryShader() local
70 const char* corner = emitArgs.emplace_back("corner", kFloat2_GrSLType).c_str(); in emitGeometryShader()
71 const char* bloatdir = emitArgs.emplace_back("bloatdir", kFloat2_GrSLType).c_str(); in emitGeometryShader()
74 coverage = emitArgs.emplace_back("coverage", kHalf_GrSLType).c_str(); in emitGeometryShader()
78 cornerCoverage = emitArgs.emplace_back("corner_coverage", kHalf2_GrSLType).c_str(); in emitGeometryShader()
80 g->emitFunction(kVoid_GrSLType, "emitVertex", emitArgs.count(), emitArgs.begin(), [&]() { in emitGeometryShader()