Searched refs:fCurrY (Results 1 – 8 of 8) sorted by relevance
164 fCurrX = fCurrY = 0; in SkLatticeIter()251 fCurrX = fCurrY = 0; in SkLatticeIter()257 int currRect = fCurrX + fCurrY * (fSrcX.count() - 1); in next()263 const int y = fCurrY; in next()269 fCurrY += 1; in next()
70 int fCurrY;100 fCurrY = SkLeftShift(fTop, SHIFT) - 1; in BaseSuperBlitter()217 SkASSERT(y != fCurrY || x >= fCurrX); in blitH()219 SkASSERT(y >= fCurrY); in blitH()220 if (fCurrY != y) { in blitH()222 fCurrY = y; in blitH()383 fCurrY = y - 1; in blitRect()
72 int fCurrY; variable
311 int fCurrY; member in RunBasedAdditiveBlitter360 if (fCurrY >= fTop) { in flush()368 fRealBlitter->blitAntiH(fLeft, fCurrY, fRuns.fAlpha, fRuns.fRuns); in flush()372 fCurrY = fTop - 1; in flush()377 if (y != fCurrY) { in checkY()379 fCurrY = y; in checkY()405 fCurrY = fTop - 1; in RunBasedAdditiveBlitter()