Searched refs:fCurrentFragmentUBOOffset (Results 1 – 12 of 12) sorted by relevance
52 , fCurrentFragmentUBOOffset(0) in GrMtlUniformHandler()82 bool hasFragmentUniforms() const { return fCurrentFragmentUBOOffset > 0; } in hasFragmentUniforms()94 uint32_t fCurrentFragmentUBOOffset; variable
384 uint32_t fragBufferSize = buffer_size(fUniformHandler.fCurrentFragmentUBOOffset,
242 currentOffset = &fCurrentFragmentUBOOffset;
51 , fCurrentFragmentUBOOffset(0) { in GrMtlUniformHandler()81 bool hasFragmentUniforms() const { return fCurrentFragmentUBOOffset > 0; } in hasFragmentUniforms()94 uint32_t fCurrentFragmentUBOOffset; variable
372 fUniformHandler.fCurrentFragmentUBOOffset,
239 currentOffset = &fCurrentFragmentUBOOffset;
62 , fCurrentFragmentUBOOffset(0) { in GrVkUniformHandler()96 bool hasFragmentUniforms() const { return fCurrentFragmentUBOOffset > 0; } in hasFragmentUniforms()109 uint32_t fCurrentFragmentUBOOffset; variable
247 currentOffset = &fCurrentFragmentUBOOffset; in internalAddUniformArray()
366 fUniformHandler.fCurrentFragmentUBOOffset, in finalize()
62 , fCurrentFragmentUBOOffset(0) { in GrVkUniformHandler()95 bool hasFragmentUniforms() const { return fCurrentFragmentUBOOffset > 0; } in hasFragmentUniforms()108 uint32_t fCurrentFragmentUBOOffset; variable
244 currentOffset = &fCurrentFragmentUBOOffset; in internalAddUniformArray()
361 fUniformHandler.fCurrentFragmentUBOOffset, in finalize()