Searched refs:fPointBuffer (Results 1 – 6 of 6) sorted by relevance
937 fPointBuffer.setCount(maxCount); in quadTo()938 SkPoint* target = fPointBuffer.begin(); in quadTo()941 fPointBuffer.setCount(count); in quadTo()943 this->lineTo(fPointBuffer[i], kCurve_CurveState); in quadTo()945 this->lineTo(fPointBuffer[count - 1], kIndeterminate_CurveState); in quadTo()956 fPointBuffer.setCount(maxCount); in cubicTo()957 SkPoint* target = fPointBuffer.begin(); in cubicTo()960 fPointBuffer.setCount(count); in cubicTo()962 this->lineTo(fPointBuffer[i], kCurve_CurveState); in cubicTo()964 this->lineTo(fPointBuffer[count - 1], kIndeterminate_CurveState); in cubicTo()
288 SkTDArray<SkPoint> fPointBuffer; variable
92 SkTDArray<SkPoint> fPointBuffer; member in SkBaseShadowTessellator779 fPointBuffer.setCount(maxCount); in handleQuad()780 SkPoint* target = fPointBuffer.begin(); in handleQuad()783 fPointBuffer.setCount(count); in handleQuad()785 this->handleLine(fPointBuffer[i]); in handleQuad()804 fPointBuffer.setCount(maxCount); in handleCubic()805 SkPoint* target = fPointBuffer.begin(); in handleCubic()808 fPointBuffer.setCount(count); in handleCubic()810 this->handleLine(fPointBuffer[i]); in handleCubic()