/external/mesa3d/src/intel/compiler/ |
D | brw_fs_reg_allocate.cpp | 59 foreach_block_and_inst(block, fs_inst, inst, cfg) { in assign_regs_trivial() 329 foreach_block_and_inst(block, fs_inst, inst, cfg) { in calculate_payload_ranges() 475 foreach_block_and_inst(block, fs_inst, inst, v->cfg) { in get_used_mrfs() 589 foreach_block_and_inst(block, fs_inst, inst, cfg) { in assign_regs() 605 foreach_block_and_inst(block, fs_inst, inst, cfg) { in assign_regs() 644 foreach_block_and_inst(block, fs_inst, inst, cfg) { in assign_regs() 698 foreach_block_and_inst(block, fs_inst, inst, cfg) { in assign_regs() 822 foreach_block_and_inst(block, fs_inst, inst, cfg) { in choose_spill_reg() 909 foreach_block_and_inst (block, fs_inst, inst, cfg) { in spill_reg()
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D | brw_vec4_reg_allocate.cpp | 55 foreach_block_and_inst(block, vec4_instruction, inst, cfg) { in reg_allocate_trivial() 75 foreach_block_and_inst(block, vec4_instruction, inst, cfg) { in reg_allocate_trivial() 227 foreach_block_and_inst(block, vec4_instruction, inst, cfg) { in reg_allocate() 269 foreach_block_and_inst(block, vec4_instruction, inst, cfg) { in reg_allocate() 399 foreach_block_and_inst(block, vec4_instruction, inst, cfg) { in evaluate_spill_costs() 513 foreach_block_and_inst(block, vec4_instruction, inst, cfg) { in spill_reg()
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D | brw_fs_bank_conflicts.cpp | 514 foreach_block_and_inst(block, fs_inst, inst, v->cfg) { in shader_reg_partitioning() 543 foreach_block_and_inst(block, fs_inst, inst, v->cfg) { in shader_reg_constraints() 620 foreach_block_and_inst(block, fs_inst, inst, v->cfg) { in shader_conflict_weight_matrix() 905 foreach_block_and_inst(block, fs_inst, inst, cfg) { in opt_bank_conflicts()
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D | brw_fs_validate.cpp | 44 foreach_block_and_inst (block, fs_inst, inst, cfg) { in validate()
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D | brw_fs_register_coalesce.cpp | 167 foreach_block_and_inst(block, fs_inst, inst, cfg) { in register_coalesce() 255 foreach_block_and_inst(block, fs_inst, scan_inst, cfg) { in register_coalesce()
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D | brw_fs_lower_conversions.cpp | 51 foreach_block_and_inst(block, fs_inst, inst, cfg) { in lower_conversions()
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D | brw_vec4.cpp | 574 foreach_block_and_inst(block, vec4_instruction, inst, cfg) { in split_uniform_registers() 632 foreach_block_and_inst(block, vec4_instruction, inst, cfg) { in pack_uniform_registers() 757 foreach_block_and_inst(block, vec4_instruction, inst, cfg) { in pack_uniform_registers() 788 foreach_block_and_inst(block, vec4_instruction, inst, cfg) { in opt_algebraic() 1491 foreach_block_and_inst(block, vec4_instruction, inst, cfg) { in split_virtual_grfs() 1517 foreach_block_and_inst(block, vec4_instruction, inst, cfg) { in split_virtual_grfs() 1739 foreach_block_and_inst(block, vec4_instruction, inst, cfg) { in setup_attributes() 1976 foreach_block_and_inst(block, vec4_instruction, inst, cfg) { in convert_to_hw_regs()
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D | brw_fs.cpp | 1444 foreach_block_and_inst(block, fs_inst, inst, cfg) { in assign_curb_setup() 1583 foreach_block_and_inst(block, fs_inst, inst, cfg) { in assign_urb_setup() 1653 foreach_block_and_inst(block, fs_inst, inst, cfg) { in assign_vs_urb_setup() 1664 foreach_block_and_inst(block, fs_inst, inst, cfg) { in assign_tcs_single_patch_urb_setup() 1679 foreach_block_and_inst(block, fs_inst, inst, cfg) { in assign_tes_urb_setup() 1694 foreach_block_and_inst(block, fs_inst, inst, cfg) { in assign_gs_urb_setup() 1748 foreach_block_and_inst(block, fs_inst, inst, cfg) { in split_virtual_grfs() 1764 foreach_block_and_inst(block, fs_inst, inst, cfg) { in split_virtual_grfs() 1817 foreach_block_and_inst(block, fs_inst, inst, cfg) { in split_virtual_grfs() 1855 foreach_block_and_inst(block, const fs_inst, inst, cfg) { in compact_virtual_grfs() [all …]
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D | brw_vec4_tes.cpp | 61 foreach_block_and_inst(block, vec4_instruction, inst, cfg) { in setup_payload()
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D | brw_cfg.h | 308 #define foreach_block_and_inst(__block, __type, __inst, __cfg) \ macro
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D | brw_fs_combine_constants.cpp | 210 foreach_block_and_inst(block, fs_inst, inst, cfg) { in opt_combine_constants()
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D | brw_vec4_live_variables.cpp | 255 foreach_block_and_inst(block, vec4_instruction, inst, cfg) { in calculate_live_intervals()
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D | brw_vec4_copy_propagation.cpp | 484 foreach_block_and_inst(block, vec4_instruction, inst, cfg) { in opt_copy_propagation()
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D | brw_vec4_gs_visitor.cpp | 100 foreach_block_and_inst(block, vec4_instruction, inst, cfg) { in setup_varying_inputs()
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D | brw_shader.cpp | 1117 foreach_block_and_inst(block, backend_instruction, inst, cfg) { in dump_instructions()
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D | brw_vec4_visitor.cpp | 1631 foreach_block_and_inst(block, vec4_instruction, inst, cfg) { in move_grf_array_access_to_scratch() 1789 foreach_block_and_inst(block, vec4_instruction, inst, cfg) { in move_uniform_array_access_to_pull_constants()
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D | brw_vec4_generator.cpp | 1507 foreach_block_and_inst (block, vec4_instruction, inst, cfg) { in generate_code()
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D | brw_fs_generator.cpp | 1639 foreach_block_and_inst (block, fs_inst, inst, cfg) { in generate_code()
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