/external/deqp/modules/gles3/functional/ |
D | es3fFboStencilbufferTests.cpp | 103 glClearBufferfi(GL_DEPTH_STENCIL, 0, 1.0f, 0); in render() 200 glClearBufferfi(GL_DEPTH_STENCIL, 0, 1.0f, 0); in render()
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D | es3fNegativeBufferApiTests.cpp | 539 glClearBufferfi(-1, 0, 1.0f, 1); in init() 541 glClearBufferfi(GL_FRAMEBUFFER, 0, 1.0f, 1); in init() 546 glClearBufferfi(GL_DEPTH, 0, 1.0f, 1); in init() 548 glClearBufferfi(GL_STENCIL, 0, 1.0f, 1); in init() 550 glClearBufferfi(GL_COLOR, 0, 1.0f, 1); in init() 555 glClearBufferfi(GL_DEPTH_STENCIL, 1, 1.0f, 1); in init()
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D | es3fFboMultisampleTests.cpp | 133 glClearBufferfi(GL_DEPTH_STENCIL, 0, 1.0f, 0); in render()
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/external/deqp/framework/egl/ |
D | egluStaticES30Library.inl | 30 { "glClearBufferfi", (deFunctionPtr)glClearBufferfi },
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D | egluStaticES31Library.inl | 34 { "glClearBufferfi", (deFunctionPtr)glClearBufferfi },
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D | egluStaticES32Library.inl | 39 { "glClearBufferfi", (deFunctionPtr)glClearBufferfi },
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | libGLESv2.def | 251 glClearBufferfi @261
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D | libGLESv2.lds | 207 glClearBufferfi;
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/external/mesa3d/src/mapi/es2api/ |
D | ABI-check | 62 glClearBufferfi
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeBufferApiTests.cpp | 655 ctx.glClearBufferfi (-1, 0, 1.0f, 1); in clear_bufferfi() 657 ctx.glClearBufferfi (GL_FRAMEBUFFER, 0, 1.0f, 1); in clear_bufferfi() 659 ctx.glClearBufferfi (GL_DEPTH, 0, 1.0f, 1); in clear_bufferfi() 661 ctx.glClearBufferfi (GL_STENCIL, 0, 1.0f, 1); in clear_bufferfi() 663 ctx.glClearBufferfi (GL_COLOR, 0, 1.0f, 1); in clear_bufferfi() 668 ctx.glClearBufferfi (GL_DEPTH_STENCIL, 1, 1.0f, 1); in clear_bufferfi()
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitES30Direct.inl | 30 gl->clearBufferfi = &glClearBufferfi;
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D | glwInitES31Direct.inl | 34 gl->clearBufferfi = &glClearBufferfi;
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D | glwInitES32Direct.inl | 39 gl->clearBufferfi = &glClearBufferfi;
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D | glwInitES30.inl | 30 gl->clearBufferfi = (glClearBufferfiFunc) loader->get("glClearBufferfi");
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D | glwInitGL31.inl | 31 gl->clearBufferfi = (glClearBufferfiFunc) loader->get("glClearBufferfi");
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D | glwInitGL30.inl | 31 gl->clearBufferfi = (glClearBufferfiFunc) loader->get("glClearBufferfi");
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D | glwInitGL32.inl | 31 gl->clearBufferfi = (glClearBufferfiFunc) loader->get("glClearBufferfi");
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D | glwInitES31.inl | 34 gl->clearBufferfi = (glClearBufferfiFunc) loader->get("glClearBufferfi");
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D | glwInitES32.inl | 39 gl->clearBufferfi = (glClearBufferfiFunc) loader->get("glClearBufferfi");
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D | glwInitGL33.inl | 33 gl->clearBufferfi = (glClearBufferfiFunc) loader->get("glClearBufferfi");
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D | glwInitGL40.inl | 39 gl->clearBufferfi = (glClearBufferfiFunc) loader->get("glClearBufferfi");
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/external/deqp/framework/opengl/simplereference/ |
D | sglrContextWrapper.cpp | 284 void ContextWrapper::glClearBufferfi (deUint32 buffer, int drawbuffer, float depth, int stencil) in glClearBufferfi() function in sglr::ContextWrapper
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D | sglrContextWrapper.hpp | 253 void glClearBufferfi (deUint32 buffer, int drawbuffer, float depth, int stencil);
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D | sglrGLContext.cpp | 480 m_wrapper->glClearBufferfi(buffer, drawbuffer, depth, stencil); in clearBufferfi()
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/external/deqp/doc/ |
D | GLES3 Negative API Functions.txt | 188 o glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
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