1LIBRARY libGLESv2 2EXPORTS 3 glActiveTexture @1 4 glAttachShader @2 5 glBindAttribLocation @3 6 glBindBuffer @4 7 glBindFramebuffer @5 8 glBindRenderbuffer @6 9 glBindTexture @7 10 glBlendColor @8 11 glBlendEquation @9 12 glBlendEquationSeparate @10 13 glBlendFunc @11 14 glBlendFuncSeparate @12 15 glBufferData @13 16 glBufferSubData @14 17 glCheckFramebufferStatus @15 18 glClear @16 19 glClearColor @17 20 glClearDepthf @18 21 glClearStencil @19 22 glColorMask @20 23 glCompileShader @21 24 glCompressedTexImage2D @22 25 glCompressedTexSubImage2D @23 26 glCopyTexImage2D @24 27 glCopyTexSubImage2D @25 28 glCreateProgram @26 29 glCreateShader @27 30 glCullFace @28 31 glDeleteBuffers @29 32 glDeleteFramebuffers @30 33 glDeleteProgram @32 34 glDeleteRenderbuffers @33 35 glDeleteShader @34 36 glDeleteTextures @31 37 glDepthFunc @36 38 glDepthMask @37 39 glDepthRangef @38 40 glDetachShader @35 41 glDisable @39 42 glDisableVertexAttribArray @40 43 glDrawArrays @41 44 glDrawElements @42 45 glEnable @43 46 glEnableVertexAttribArray @44 47 glFinish @45 48 glFlush @46 49 glFramebufferRenderbuffer @47 50 glFramebufferTexture2D @48 51 glFrontFace @49 52 glGenBuffers @50 53 glGenFramebuffers @52 54 glGenRenderbuffers @53 55 glGenTextures @54 56 glGenerateMipmap @51 57 glGetActiveAttrib @55 58 glGetActiveUniform @56 59 glGetAttachedShaders @57 60 glGetAttribLocation @58 61 glGetBooleanv @59 62 glGetBufferParameteriv @60 63 glGetError @61 64 glGetFloatv @62 65 glGetFramebufferAttachmentParameteriv @63 66 glGetIntegerv @64 67 glGetProgramInfoLog @66 68 glGetProgramiv @65 69 glGetRenderbufferParameteriv @67 70 glGetShaderInfoLog @69 71 glGetShaderPrecisionFormat @70 72 glGetShaderSource @71 73 glGetShaderiv @68 74 glGetString @72 75 glGetTexParameterfv @73 76 glGetTexParameteriv @74 77 glGetUniformLocation @77 78 glGetUniformfv @75 79 glGetUniformiv @76 80 glGetVertexAttribPointerv @80 81 glGetVertexAttribfv @78 82 glGetVertexAttribiv @79 83 glHint @81 84 glIsBuffer @82 85 glIsEnabled @83 86 glIsFramebuffer @84 87 glIsProgram @85 88 glIsRenderbuffer @86 89 glIsShader @87 90 glIsTexture @88 91 glLineWidth @89 92 glLinkProgram @90 93 glPixelStorei @91 94 glPolygonOffset @92 95 glReadPixels @93 96 glReleaseShaderCompiler @94 97 glRenderbufferStorage @95 98 glSampleCoverage @96 99 glScissor @97 100 glShaderBinary @98 101 glShaderSource @99 102 glStencilFunc @100 103 glStencilFuncSeparate @101 104 glStencilMask @102 105 glStencilMaskSeparate @103 106 glStencilOp @104 107 glStencilOpSeparate @105 108 glTexImage2D @106 109 glTexParameterf @107 110 glTexParameterfv @108 111 glTexParameteri @109 112 glTexParameteriv @110 113 glTexSubImage2D @111 114 glUniform1f @112 115 glUniform1fv @113 116 glUniform1i @114 117 glUniform1iv @115 118 glUniform2f @116 119 glUniform2fv @117 120 glUniform2i @118 121 glUniform2iv @119 122 glUniform3f @120 123 glUniform3fv @121 124 glUniform3i @122 125 glUniform3iv @123 126 glUniform4f @124 127 glUniform4fv @125 128 glUniform4i @126 129 glUniform4iv @127 130 glUniformMatrix2fv @128 131 glUniformMatrix3fv @129 132 glUniformMatrix4fv @130 133 glUseProgram @131 134 glValidateProgram @132 135 glVertexAttrib1f @133 136 glVertexAttrib1fv @134 137 glVertexAttrib2f @135 138 glVertexAttrib2fv @136 139 glVertexAttrib3f @137 140 glVertexAttrib3fv @138 141 glVertexAttrib4f @139 142 glVertexAttrib4fv @140 143 glVertexAttribPointer @141 144 glViewport @142 145 146 ; Extensions 147 glTexImage3DOES 148 glBlitFramebufferANGLE 149 glRenderbufferStorageMultisampleANGLE 150 glDeleteFencesNV 151 glFinishFenceNV 152 glGenFencesNV 153 glGetFenceivNV 154 glIsFenceNV 155 glSetFenceNV 156 glTestFenceNV 157 glGetGraphicsResetStatusEXT 158 glReadnPixelsEXT 159 glGetnUniformfvEXT 160 glGetnUniformivEXT 161 glGenQueriesEXT 162 glDeleteQueriesEXT 163 glIsQueryEXT 164 glBeginQueryEXT 165 glEndQueryEXT 166 glGetQueryivEXT 167 glGetQueryObjectuivEXT 168 glEGLImageTargetTexture2DOES 169 glEGLImageTargetRenderbufferStorageOES 170 glIsRenderbufferOES 171 glBindRenderbufferOES 172 glDeleteRenderbuffersOES 173 glGenRenderbuffersOES 174 glRenderbufferStorageOES 175 glGetRenderbufferParameterivOES 176 glIsFramebufferOES 177 glBindFramebufferOES 178 glDeleteFramebuffersOES 179 glGenFramebuffersOES 180 glCheckFramebufferStatusOES 181 glFramebufferRenderbufferOES 182 glFramebufferTexture2DOES 183 glGetFramebufferAttachmentParameterivOES 184 glGenerateMipmapOES 185 glDrawBuffersEXT 186 glBindVertexArrayOES 187 glDeleteVertexArraysOES 188 glGenVertexArraysOES 189 glIsVertexArrayOES 190 191 ; GLES 3.0 Functions 192 glReadBuffer @211 193 glDrawRangeElements @212 194 glTexImage3D @213 195 glTexSubImage3D @214 196 glCopyTexSubImage3D @215 197 glCompressedTexImage3D @216 198 glCompressedTexSubImage3D @217 199 glGenQueries @218 200 glDeleteQueries @219 201 glIsQuery @220 202 glBeginQuery @221 203 glEndQuery @222 204 glGetQueryiv @223 205 glGetQueryObjectuiv @224 206 glUnmapBuffer @204 207 glGetBufferPointerv @205 208 glDrawBuffers @225 209 glUniformMatrix2x3fv @226 210 glUniformMatrix3x2fv @227 211 glUniformMatrix2x4fv @228 212 glUniformMatrix4x2fv @229 213 glUniformMatrix3x4fv @230 214 glUniformMatrix4x3fv @231 215 glBlitFramebuffer @232 216 glRenderbufferStorageMultisample @305 217 glFramebufferTextureLayer @233 218 glMapBufferRange @307 219 glFlushMappedBufferRange @234 220 glBindVertexArray @206 221 glDeleteVertexArrays @207 222 glGenVertexArrays @208 223 glIsVertexArray @209 224 glGetIntegeri_v @235 225 glBeginTransformFeedback @236 226 glEndTransformFeedback @237 227 glBindBufferRange @238 228 glBindBufferBase @239 229 glTransformFeedbackVaryings @240 230 glGetTransformFeedbackVarying @241 231 glVertexAttribIPointer @242 232 glGetVertexAttribIiv @243 233 glGetVertexAttribIuiv @244 234 glVertexAttribI4i @245 235 glVertexAttribI4ui @246 236 glVertexAttribI4iv @247 237 glVertexAttribI4uiv @248 238 glGetUniformuiv @249 239 glGetFragDataLocation @309 240 glUniform1ui @250 241 glUniform2ui @251 242 glUniform3ui @252 243 glUniform4ui @253 244 glUniform1uiv @254 245 glUniform2uiv @255 246 glUniform3uiv @256 247 glUniform4uiv @257 248 glClearBufferiv @258 249 glClearBufferuiv @259 250 glClearBufferfv @260 251 glClearBufferfi @261 252 glGetStringi @262 253 glCopyBufferSubData @263 254 glGetUniformIndices @264 255 glGetActiveUniformsiv @265 256 glGetUniformBlockIndex @267 257 glGetActiveUniformBlockiv @268 258 glGetActiveUniformBlockName @269 259 glUniformBlockBinding @270 260 glDrawArraysInstanced @271 261 glDrawElementsInstanced @272 262 glFenceSync @273 263 glIsSync @274 264 glDeleteSync @275 265 glClientWaitSync @276 266 glWaitSync @277 267 glGetInteger64v @278 268 glGetSynciv @279 269 glGetInteger64i_v @280 270 glGetBufferParameteri64v @306 271 glGenSamplers @281 272 glDeleteSamplers @282 273 glIsSampler @283 274 glBindSampler @284 275 glSamplerParameteri @285 276 glSamplerParameteriv @286 277 glSamplerParameterf @287 278 glSamplerParameterfv @288 279 glGetSamplerParameteriv @289 280 glGetSamplerParameterfv @290 281 glVertexAttribDivisor @291 282 glBindTransformFeedback @292 283 glDeleteTransformFeedbacks @293 284 glGenTransformFeedbacks @294 285 glIsTransformFeedback @295 286 glPauseTransformFeedback @296 287 glResumeTransformFeedback @297 288 glGetProgramBinary @299 289 glProgramBinary @300 290 glProgramParameteri @301 291 glInvalidateFramebuffer @210 292 glInvalidateSubFramebuffer @302 293 glTexStorage2D @303 294 glTexStorage3D @304 295 glGetInternalformativ @308 296 297 libGLESv2_swiftshader 298